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Yuehao Wang

Publications and source records attributed to Yuehao Wang.

20 records · Page 2Linked to original sources

Neural Rendering for Stereo 3D Reconstruction of Deformable Tissues in Robotic Surgery

Reconstruction of the soft tissues in robotic surgery from endoscopic stereo videos is important for many applications such as intra-operative navigation and image-guided robotic surgery automation. Previous works on this task mainly rely on SLAM-based approaches, which struggle to handle complex surgical scenes. Inspired by recent progress in neural rendering, we present a novel framework for deformable tissue reconstruction from binocular captures in robotic surgery under the single-viewpoint setting. Our framework adopts dynamic neural radiance fields to represent deformable surgical scenes in MLPs and optimize shapes and deformations in a learning-based manner. In addition to non-rigid deformations, tool occlusion and poor 3D clues from a single viewpoint are also particular challenges in soft tissue reconstruction. To overcome these difficulties, we present a series of strategies of tool mask-guided ray casting, stereo depth-cueing ray marching and stereo depth-supervised optimization. With experiments on DaVinci robotic surgery videos, our method significantly outperforms the current state-of-the-art reconstruction method for handling various complex non-rigid deformations. To our best knowledge, this is the first work leveraging neural rendering for surgical scene 3D reconstruction with remarkable potential demonstrated. Code is available at: https://github.com/med-air/EndoNeRF.

cs.CV↗

SoGCN: Second-Order Graph Convolutional Networks

Graph Convolutional Networks (GCN) with multi-hop aggregation is more expressive than one-hop GCN but suffers from higher model complexity. Finding the shortest aggregation range that achieves comparable expressiveness and minimizes this side effect remains an open question. We answer this question by showing that multi-layer second-order graph convolution (SoGC) is sufficient to attain the ability of expressing polynomial spectral filters with arbitrary coefficients. Compared to models with one-hop aggregation, multi-hop propagation, and jump connections, SoGC possesses filter representational completeness while being lightweight, efficient, and easy to implement. Thereby, we suggest that SoGC is a simple design capable of forming the basic building block of GCNs, playing the same role as $3 \times 3$ kernels in CNNs. We build our Second-Order Graph Convolutional Networks (SoGCN) with SoGC and design a synthetic dataset to verify its filter fitting capability to validate these points. For real-world tasks, we present the state-of-the-art performance of SoGCN on the benchmark of node classification, graph classification, and graph regression datasets.

cs.LG↗