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Yuhang Yang

Publications and source records attributed to Yuhang Yang.

At least 55 records · Page 3Linked to original sources

DisPose: Disentangling Pose Guidance for Controllable Human Image Animation

Controllable human image animation aims to generate videos from reference images using driving videos. Due to the limited control signals provided by sparse guidance (e.g., skeleton pose), recent works have attempted to introduce additional dense conditions (e.g., depth map) to ensure motion alignment. However, such strict dense guidance impairs the quality of the generated video when the body shape of the reference character differs significantly from that of the driving video. In this paper, we present DisPose to mine more generalizable and effective control signals without additional dense input, which disentangles the sparse skeleton pose in human image animation into motion field guidance and keypoint correspondence. Specifically, we generate a dense motion field from a sparse motion field and the reference image, which provides region-level dense guidance while maintaining the generalization of the sparse pose control. We also extract diffusion features corresponding to pose keypoints from the reference image, and then these point features are transferred to the target pose to provide distinct identity information. To seamlessly integrate into existing models, we propose a plug-and-play hybrid ControlNet that improves the quality and consistency of generated videos while freezing the existing model parameters. Extensive qualitative and quantitative experiments demonstrate the superiority of DisPose compared to current methods. Project page: \href{https://github.com/lihxxx/DisPose}{https://github.com/lihxxx/DisPose}.

cs.CV↗

An Overview of Cellular ISAC for Low-Altitude UAV: New Opportunities and Challenges

Low-altitude unmanned aerial vehicles (UAVs) are expected to play an important role in future wireless networks, either as aerial base stations (BSs) or aerial users connected to the cellular network. In addition, integrated sensing and communication (ISAC) has been identified as one of the six usage scenarios for the forthcoming sixth-generation (6G) mobile networks, aimed at improving network functionalities and realizing situational awareness of the physical world. While most existing research efforts focus on terrestrial two-dimensional (2D) communication and sensing, UAV as an aerial platform offers a new degree of freedom for designing three-dimensional (3D) air-ground (AG) ISAC networks. In this article, we provide an overview of cellular-connected UAV ISAC, by elaborating the UAV's roles as a target to be sensed and as an aerial anchor to provide sensing functionality, respectively. In particular, we pay attention to the network coverage issue and topics specific to UAV networking, emphasizing the new opportunities as well as unique challenges to be addressed.

cs.IT↗

Versatile Cataract Fundus Image Restoration Model Utilizing Unpaired Cataract and High-quality Images

Cataract is one of the most common blinding eye diseases and can be treated by surgery. However, because cataract patients may also suffer from other blinding eye diseases, ophthalmologists must diagnose them before surgery. The cloudy lens of cataract patients forms a hazy degeneration in the fundus images, making it challenging to observe the patient's fundus vessels, which brings difficulties to the diagnosis process. To address this issue, this paper establishes a new cataract image restoration method named Catintell. It contains a cataract image synthesizing model, Catintell-Syn, and a restoration model, Catintell-Res. Catintell-Syn uses GAN architecture with fully unsupervised data to generate paired cataract-like images with realistic style and texture rather than the conventional Gaussian degradation algorithm. Meanwhile, Catintell-Res is an image restoration network that can improve the quality of real cataract fundus images using the knowledge learned from synthetic cataract images. Extensive experiments show that Catintell-Res outperforms other cataract image restoration methods in PSNR with 39.03 and SSIM with 0.9476. Furthermore, the universal restoration ability that Catintell-Res gained from unpaired cataract images can process cataract images from various datasets. We hope the models can help ophthalmologists identify other blinding eye diseases of cataract patients and inspire more medical image restoration methods in the future.

eess.IV↗

TableGPT2: A Large Multimodal Model with Tabular Data Integration

The emergence of models like GPTs, Claude, LLaMA, and Qwen has reshaped AI applications, presenting vast new opportunities across industries. Yet, the integration of tabular data remains notably underdeveloped, despite its foundational role in numerous real-world domains. This gap is critical for three main reasons. First, database or data warehouse data integration is essential for advanced applications; second, the vast and largely untapped resource of tabular data offers immense potential for analysis; and third, the business intelligence domain specifically demands adaptable, precise solutions that many current LLMs may struggle to provide. In response, we introduce TableGPT2, a model rigorously pre-trained and fine-tuned with over 593.8K tables and 2.36M high-quality query-table-output tuples, a scale of table-related data unprecedented in prior research. This extensive training enables TableGPT2 to excel in table-centric tasks while maintaining strong general language and coding abilities. One of TableGPT2's key innovations is its novel table encoder, specifically designed to capture schema-level and cell-level information. This encoder strengthens the model's ability to handle ambiguous queries, missing column names, and irregular tables commonly encountered in real-world applications. Similar to visual language models, this pioneering approach integrates with the decoder to form a robust large multimodal model. We believe the results are compelling: over 23 benchmarking metrics, TableGPT2 achieves an average performance improvement of 35.20% in the 7B model and 49.32% in the 72B model over prior benchmark-neutral LLMs, with robust general-purpose capabilities intact.

cs.LG↗

EgoChoir: Capturing 3D Human-Object Interaction Regions from Egocentric Views

Understanding egocentric human-object interaction (HOI) is a fundamental aspect of human-centric perception, facilitating applications like AR/VR and embodied AI. For the egocentric HOI, in addition to perceiving semantics e.g., ''what'' interaction is occurring, capturing ''where'' the interaction specifically manifests in 3D space is also crucial, which links the perception and operation. Existing methods primarily leverage observations of HOI to capture interaction regions from an exocentric view. However, incomplete observations of interacting parties in the egocentric view introduce ambiguity between visual observations and interaction contents, impairing their efficacy. From the egocentric view, humans integrate the visual cortex, cerebellum, and brain to internalize their intentions and interaction concepts of objects, allowing for the pre-formulation of interactions and making behaviors even when interaction regions are out of sight. In light of this, we propose harmonizing the visual appearance, head motion, and 3D object to excavate the object interaction concept and subject intention, jointly inferring 3D human contact and object affordance from egocentric videos. To achieve this, we present EgoChoir, which links object structures with interaction contexts inherent in appearance and head motion to reveal object affordance, further utilizing it to model human contact. Additionally, a gradient modulation is employed to adopt appropriate clues for capturing interaction regions across various egocentric scenarios. Moreover, 3D contact and affordance are annotated for egocentric videos collected from Ego-Exo4D and GIMO to support the task. Extensive experiments on them demonstrate the effectiveness and superiority of EgoChoir.

cs.CV↗

The Dawn of Video Generation: Preliminary Explorations with SORA-like Models

High-quality video generation, encompassing text-to-video (T2V), image-to-video (I2V), and video-to-video (V2V) generation, holds considerable significance in content creation to benefit anyone express their inherent creativity in new ways and world simulation to modeling and understanding the world. Models like SORA have advanced generating videos with higher resolution, more natural motion, better vision-language alignment, and increased controllability, particularly for long video sequences. These improvements have been driven by the evolution of model architectures, shifting from UNet to more scalable and parameter-rich DiT models, along with large-scale data expansion and refined training strategies. However, despite the emergence of DiT-based closed-source and open-source models, a comprehensive investigation into their capabilities and limitations remains lacking. Furthermore, the rapid development has made it challenging for recent benchmarks to fully cover SORA-like models and recognize their significant advancements. Additionally, evaluation metrics often fail to align with human preferences.

cs.CV↗

Grounding 3D Scene Affordance From Egocentric Interactions

Grounding 3D scene affordance aims to locate interactive regions in 3D environments, which is crucial for embodied agents to interact intelligently with their surroundings. Most existing approaches achieve this by mapping semantics to 3D instances based on static geometric structure and visual appearance. This passive strategy limits the agent's ability to actively perceive and engage with the environment, making it reliant on predefined semantic instructions. In contrast, humans develop complex interaction skills by observing and imitating how others interact with their surroundings. To empower the model with such abilities, we introduce a novel task: grounding 3D scene affordance from egocentric interactions, where the goal is to identify the corresponding affordance regions in a 3D scene based on an egocentric video of an interaction. This task faces the challenges of spatial complexity and alignment complexity across multiple sources. To address these challenges, we propose the Egocentric Interaction-driven 3D Scene Affordance Grounding (Ego-SAG) framework, which utilizes interaction intent to guide the model in focusing on interaction-relevant sub-regions and aligns affordance features from different sources through a bidirectional query decoder mechanism. Furthermore, we introduce the Egocentric Video-3D Scene Affordance Dataset (VSAD), covering a wide range of common interaction types and diverse 3D environments to support this task. Extensive experiments on VSAD validate both the feasibility of the proposed task and the effectiveness of our approach.

cs.CV↗

Data reconstruction of the dynamical connection function in $f(Q)$ cosmology

We employ Hubble data and Gaussian Processes in order to reconstruct the dynamical connection function in $f(Q)$ cosmology beyond the coincident gauge. In particular, there exist three branches of connections that satisfy the torsionless and curvatureless conditions, parameterized by a new dynamical function $γ$. We express the redshift dependence of $γ$ in terms of the $H(z)$ function and the $f(Q)$ form and parameters, and then we reconstruct it using 55 $H(z)$ observation data. Firstly, we investigate the case where ordinary conservation law holds, and we reconstruct the $f(Q)$ function, which is very well described by a quadratic correction on top of Symmetric Teleparallel Equivalent of General Relativity. Proceeding to the general case, we consider two of the most studied $f(Q)$ models of the literature, namely the square-root and the exponential one. In both cases we reconstruct $γ(z)$, and we show that according to AIC and BIC information criteria its inclusion is favoured compared to both $Λ$CDM paradigm, as well as to the same $f(Q)$ models under the coincident gauge. This feature acts as an indication that $f(Q)$ cosmology should be studied beyond the coincident gauge.

astro-ph.CO↗

Channel Knowledge Map for Cellular-Connected UAV via Binary Bayesian Filtering

Channel knowledge map (CKM) is a promising technology to enable environment-aware wireless communications and sensing. Link state map (LSM) is one particular type of CKM that aims to learn the location-specific line-of-sight (LoS) link probability between the transmitter and the receiver at all possible locations, which provides the prior information to enhance the communication quality of dynamic networks. This paper investigates the LSM construction for cellularconnected unmanned aerial vehicles (UAVs) by utilizing both the expert empirical mathematical model and the measurement data. Specifically, we first model the LSM as a binary spatial random field and its initial distribution is obtained by the empirical model. Then we propose an effective binary Bayesian filter to sequentially update the LSM by using the channel measurement. To efficiently update the LSM, we establish the spatial correlation models of LoS probability on the location pairs in both the distance and angular domains, which are adopted in the Bayesian filter for updating the probabilities at locations without measurements. Simulation results demonstrate the effectiveness of the proposed algorithm for LSM construction, which significantly outperforms the benchmark scheme, especially when the measurements are sparse.

cs.IT↗

Quintom cosmology and modified gravity after DESI 2024

We reconstruct the cosmological background evolution under the scenario of dynamical dark energy through the Gaussian process approach, using the latest Dark Energy Spectroscopic Instrument (DESI) baryon acoustic oscillations (BAO) combined with other observations. Our results reveal that the reconstructed dark-energy equation-of-state (EoS) parameter $w(z)$ exhibits the so-called quintom-B behavior, crossing $-1$ from phantom to quintessence regime as the universe expands. We investigate under what situation this type of evolution could be achieved from the perspectives of field theories and modified gravity. In particular, we reconstruct the corresponding actions for $f(R)$, $f(T)$, and $f(Q)$ gravity, respectively. We explicitly show that, certain modified gravity can exhibit the quintom dynamics and fit the recent DESI data efficiently, and for all cases the quadratic deviation from the $Λ$CDM scenario is mildly favored.

astro-ph.CO↗

LEMON: Learning 3D Human-Object Interaction Relation from 2D Images

Learning 3D human-object interaction relation is pivotal to embodied AI and interaction modeling. Most existing methods approach the goal by learning to predict isolated interaction elements, e.g., human contact, object affordance, and human-object spatial relation, primarily from the perspective of either the human or the object. Which underexploit certain correlations between the interaction counterparts (human and object), and struggle to address the uncertainty in interactions. Actually, objects' functionalities potentially affect humans' interaction intentions, which reveals what the interaction is. Meanwhile, the interacting humans and objects exhibit matching geometric structures, which presents how to interact. In light of this, we propose harnessing these inherent correlations between interaction counterparts to mitigate the uncertainty and jointly anticipate the above interaction elements in 3D space. To achieve this, we present LEMON (LEarning 3D huMan-Object iNteraction relation), a unified model that mines interaction intentions of the counterparts and employs curvatures to guide the extraction of geometric correlations, combining them to anticipate the interaction elements. Besides, the 3D Interaction Relation dataset (3DIR) is collected to serve as the test bed for training and evaluation. Extensive experiments demonstrate the superiority of LEMON over methods estimating each element in isolation.

cs.CV↗

Adapting OpenAI's Whisper for Speech Recognition on Code-Switch Mandarin-English SEAME and ASRU2019 Datasets

This paper details the experimental results of adapting the OpenAI's Whisper model for Code-Switch Mandarin-English Speech Recognition (ASR) on the SEAME and ASRU2019 corpora. We conducted 2 experiments: a) using adaptation data from 1 to 100/200 hours to demonstrate effectiveness of adaptation, b) examining different language ID setup on Whisper prompt. The Mixed Error Rate results show that the amount of adaptation data may be as low as $1\sim10$ hours to achieve saturation in performance gain (SEAME) while the ASRU task continued to show performance with more adaptation data ($>$100 hours). For the language prompt, the results show that although various prompting strategies initially produce different outcomes, adapting the Whisper model with code-switch data uniformly improves its performance. These results may be relevant also to the community when applying Whisper for related tasks of adapting to new target domains.

eess.AS↗

Suicidal Pedestrian: Generation of Safety-Critical Scenarios for Autonomous Vehicles

Developing reliable autonomous driving algorithms poses challenges in testing, particularly when it comes to safety-critical traffic scenarios involving pedestrians. An open question is how to simulate rare events, not necessarily found in autonomous driving datasets or scripted simulations, but which can occur in testing, and, in the end may lead to severe pedestrian related accidents. This paper presents a method for designing a suicidal pedestrian agent within the CARLA simulator, enabling the automatic generation of traffic scenarios for testing safety of autonomous vehicles (AVs) in dangerous situations with pedestrians. The pedestrian is modeled as a reinforcement learning (RL) agent with two custom reward functions that allow the agent to either arbitrarily or with high velocity to collide with the AV. Instead of significantly constraining the initial locations and the pedestrian behavior, we allow the pedestrian and autonomous car to be placed anywhere in the environment and the pedestrian to roam freely to generate diverse scenarios. To assess the performance of the suicidal pedestrian and the target vehicle during testing, we propose three collision-oriented evaluation metrics. Experimental results involving two state-of-the-art autonomous driving algorithms trained end-to-end with imitation learning from sensor data demonstrate the effectiveness of the suicidal pedestrian in identifying decision errors made by autonomous vehicles controlled by the algorithms.

cs.RO↗

Grounding 3D Object Affordance from 2D Interactions in Images

Grounding 3D object affordance seeks to locate objects' ''action possibilities'' regions in the 3D space, which serves as a link between perception and operation for embodied agents. Existing studies primarily focus on connecting visual affordances with geometry structures, e.g. relying on annotations to declare interactive regions of interest on the object and establishing a mapping between the regions and affordances. However, the essence of learning object affordance is to understand how to use it, and the manner that detaches interactions is limited in generalization. Normally, humans possess the ability to perceive object affordances in the physical world through demonstration images or videos. Motivated by this, we introduce a novel task setting: grounding 3D object affordance from 2D interactions in images, which faces the challenge of anticipating affordance through interactions of different sources. To address this problem, we devise a novel Interaction-driven 3D Affordance Grounding Network (IAG), which aligns the region feature of objects from different sources and models the interactive contexts for 3D object affordance grounding. Besides, we collect a Point-Image Affordance Dataset (PIAD) to support the proposed task. Comprehensive experiments on PIAD demonstrate the reliability of the proposed task and the superiority of our method. The project is available at https://github.com/yyvhang/IAGNet.

cs.CV↗

Hierarchical Softmax for End-to-End Low-resource Multilingual Speech Recognition

Low-resource speech recognition has been long-suffering from insufficient training data. In this paper, we propose an approach that leverages neighboring languages to improve low-resource scenario performance, founded on the hypothesis that similar linguistic units in neighboring languages exhibit comparable term frequency distributions, which enables us to construct a Huffman tree for performing multilingual hierarchical Softmax decoding. This hierarchical structure enables cross-lingual knowledge sharing among similar tokens, thereby enhancing low-resource training outcomes. Empirical analyses demonstrate that our method is effective in improving the accuracy and efficiency of low-resource speech recognition.

eess.AS↗

Speech-text based multi-modal training with bidirectional attention for improved speech recognition

To let the state-of-the-art end-to-end ASR model enjoy data efficiency, as well as much more unpaired text data by multi-modal training, one needs to address two problems: 1) the synchronicity of feature sampling rates between speech and language (aka text data); 2) the homogeneity of the learned representations from two encoders. In this paper we propose to employ a novel bidirectional attention mechanism (BiAM) to jointly learn both ASR encoder (bottom layers) and text encoder with a multi-modal learning method. The BiAM is to facilitate feature sampling rate exchange, realizing the quality of the transformed features for the one kind to be measured in another space, with diversified objective functions. As a result, the speech representations are enriched with more linguistic information, while the representations generated by the text encoder are more similar to corresponding speech ones, and therefore the shared ASR models are more amenable for unpaired text data pretraining. To validate the efficacy of the proposed method, we perform two categories of experiments with or without extra unpaired text data. Experimental results on Librispeech corpus show it can achieve up to 6.15% word error rate reduction (WERR) with only paired data learning, while 9.23% WERR when more unpaired text data is employed.

eess.AS↗

Self-supervised Feature Enhancement: Applying Internal Pretext Task to Supervised Learning

Traditional self-supervised learning requires CNNs using external pretext tasks (i.e., image- or video-based tasks) to encode high-level semantic visual representations. In this paper, we show that feature transformations within CNNs can also be regarded as supervisory signals to construct the self-supervised task, called \emph{internal pretext task}. And such a task can be applied for the enhancement of supervised learning. Specifically, we first transform the internal feature maps by discarding different channels, and then define an additional internal pretext task to identify the discarded channels. CNNs are trained to predict the joint labels generated by the combination of self-supervised labels and original labels. By doing so, we let CNNs know which channels are missing while classifying in the hope to mine richer feature information. Extensive experiments show that our approach is effective on various models and datasets. And it's worth noting that we only incur negligible computational overhead. Furthermore, our approach can also be compatible with other methods to get better results.

cs.CV↗

Self-supervision of Feature Transformation for Further Improving Supervised Learning

Self-supervised learning, which benefits from automatically constructing labels through pre-designed pretext task, has recently been applied for strengthen supervised learning. Since previous self-supervised pretext tasks are based on input, they may incur huge additional training overhead. In this paper we find that features in CNNs can be also used for self-supervision. Thus we creatively design the \emph{feature-based pretext task} which requires only a small amount of additional training overhead. In our task we discard different particular regions of features, and then train the model to distinguish these different features. In order to fully apply our feature-based pretext task in supervised learning, we also propose a novel learning framework containing multi-classifiers for further improvement. Original labels will be expanded to joint labels via self-supervision of feature transformations. With more semantic information provided by our self-supervised tasks, this approach can train CNNs more effectively. Extensive experiments on various supervised learning tasks demonstrate the accuracy improvement and wide applicability of our method.

cs.CV↗