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Yulong Ao

Publications and source records attributed to Yulong Ao.

18 recordsLinked to original sources

Orca: The World is in Your Mind

We introduce Orca, an initial instantiation of a general world foundation model. Orca learns a unified world latent space from multimodal world signals and exposes it through multimodal readout interfaces. Rather than optimizing isolated next-token, next-frame, or next-action prediction, we are centered on Next-State-Prediction modeling, offering a unified state-transition modeling route toward understanding, predicting, and acting upon the world. Orca learns through two complementary paradigms: unconscious learning captures dense natural state transitions from continuous videos, and conscious learning models sparse meaningful state transitions by language-described events and VQA supervision. For pre-training, we construct a large-scale world-learning inventory data, including 125K hours of video data and 160M event annotations. After pre-training, Orca learns a unified world latent space. To examine whether the learned latent supports downstream, we evaluate it by three representative downstream readouts: text generation, image prediction, and embodied action generation. Orca's backbone is frozen, and only the lightweight modality-specific decoders are trainable. Experiments show the scalability of the proposed paradigm and verify that stronger world latent enables stronger downstream readouts. Orca outperforms similar-sized specialized baselines. These results show that Orca, as a general world foundation model, presents a promising approach to understanding, predicting, and acting upon the world. Finally, we discuss the current limitations, aiming to provide useful insights and inspiration for the community.

cs.CV

HetCCL: Enabling Collective Communication For Mixed-Vendor Heterogeneous Clusters

Training Large Language Models (LLMs) on heterogeneous clusters presents significant challenges for collective communication, as hardware from multiple vendors introduces diverse network and computational characteristics. Existing collective communication frameworks (e.g., NCCL, RCCL) designed for homogeneous environments fail to address mixed-hardware setups, while communication libraries with heterogeneous support (e.g., Gloo, OpenMPI) incur heavy overhead in the data path. This paper presents HetCCL, a framework that enables heterogeneous collective communication by efficient P2P transport across heterogeneous devices (e.g., GPUs), eliminating the host-device memory copy overhead while offloading the control to the CPUs. For combining collectives (e.g., AllReduce, ReduceScatter), HetCCL introduces a border-communicator mechanism that achieves vendor independence by using the intrinsic reduction in the combining collectives in vendor collective communication libraries. With efficient heterogeneous P2P transport and portable reduction mechanism, HetCCL proposes a hierarchical topology abstraction for heterogeneous clusters, dissecting collective communication into cluster-level primitives that guarantee optimal cross-cluster data transfer volume and optimal bandwidth utilization. We implement HetCCL with 4 different vendor support and evaluate it in 4 heterogeneous settings with benchmarks and end-to-end LLM tasks. Our evaluation shows that HetCCL achieves 17-19x higher bandwidth than Gloo in heterogeneous communications, and speeds up end-to-end training by up to 16.9% in the per-step-time.

cs.NI

FreqCache: Accelerating Embodied VLN Models with Adaptive Frequency-Guided Token Caching

Vision-Language-Navigation (VLN) models exhibit excellent navigation accuracy but incur high computational overhead. Token caching has emerged as a promising training-free strategy to reduce this cost by reusing token computation results; however, existing token caching approaches rely on visual domain methods for cacheable token selection, leading to challenges when adapted to VLN models. 1) Visual domain methods become invalid when there is viewpoint migration. 2) Visual domain methods neglect critical edge information without the aid of additional algorithms. 3) Visual domain methods overlook the temporal variation of scenarios and lack adjustability in cache budgets. In this paper, we develop detailed analyses and find that the impacts of these challenges exhibit invariance and analyzability in the frequency domain. Based on these, we propose a frequency-guided token caching framework, called FreqCache. Utilizing the inherent properties of the frequency domain, FreqCache achieves optimal token cache establishment, refreshment, and adaptive adjustment. Experiments show that FreqCache achieves 1.59x speedup with ignorable overhead, showing the effect of integrating frequency domain methods in VLN token caching.

cs.RO

Think While Watching: Online Streaming Segment-Level Memory for Multi-Turn Video Reasoning in Multimodal Large Language Models

Multimodal large language models (MLLMs) have shown strong performance on offline video understanding, but most are limited to offline inference or have weak online reasoning, making multi-turn interaction over continuously arriving video streams difficult. Existing streaming methods typically use an interleaved perception-generation paradigm, which prevents concurrent perception and generation and leads to early memory decay as streams grow, hurting long-range dependency modeling. We propose Think While Watching, a memory-anchored streaming video reasoning framework that preserves continuous segment-level memory during multi-turn interaction. We build a three-stage, multi-round chain-of-thought dataset and adopt a stage-matched training strategy, while enforcing strict causality through a segment-level streaming causal mask and streaming positional encoding. During inference, we introduce an efficient pipeline that overlaps watching and thinking and adaptively selects the best attention backend. Under both single-round and multi-round streaming input protocols, our method achieves strong results. Built on Qwen3-VL, it improves single-round accuracy by 2.6% on StreamingBench and by 3.79% on OVO-Bench. In the multi-round setting, it maintains performance while reducing output tokens by 56%. Code is available at: https://github.com/wl666hhh/Think_While_Watching/

cs.CV

RoboBrain 2.5: Depth in Sight, Time in Mind

We introduce RoboBrain 2.5, a next-generation embodied AI foundation model that advances general perception, spatial reasoning, and temporal modeling through extensive training on high-quality spatiotemporal supervision. Building upon its predecessor, RoboBrain 2.5 introduces two major capability upgrades. Specifically, it unlocks Precise 3D Spatial Reasoning by shifting from 2D pixel-relative grounding to depth-aware coordinate prediction and absolute metric constraint comprehension, generating complete 3D manipulation traces as ordered keypoint sequences under physical constraints. Complementing this spatial precision, the model establishes Dense Temporal Value Estimation that provides dense, step-aware progress prediction and execution state understanding across varying viewpoints, producing stable feedback signals for downstream learning. Together, these upgrades extend the framework toward more physically grounded and execution-aware embodied intelligence for complex, fine-grained manipulation. The code and checkpoints are available at project website: https://superrobobrain.github.io

cs.RO

TrimTokenator-LC: Towards Adaptive Visual Token Pruning for Large Multimodal Models with Long Contexts

Large Multimodal Models (LMMs) have proven effective on various tasks. They typically encode visual inputs into Original Model sequences of tokens, which are then concatenated with textual tokens and jointly processed by the language model. However, the growing number of visual tokens greatly increases inference cost. Visual token pruning has emerged as a promising solution. However, existing methods often overlook scenarios involving long context inputs with multiple images. In this paper, we analyze the challenges of visual token pruning in long context, multi-image settings and introduce an adaptive pruning method tailored for such scenarios. We decompose redundancy into intra-image and inter-image components and quantify them through intra-image diversity and inter-image variation, which jointly guide dynamic budget allocation. Our approach consists of two stages. The intra-image stage allocates each image a content-aware token budget and greedily selects its most representative tokens. The inter-image stage performs global diversity filtering to form a candidate pool and then applies a Pareto selection procedure that balances diversity with text alignment. Extensive experiments show that our approach can reduce up to 80% of visual tokens while maintaining performance in long context settings.

cs.CV

PDTrim: Targeted Pruning for Prefill-Decode Disaggregation in Inference

Large Language Models (LLMs) demonstrate exceptional capabilities across various tasks, but their deployment is constrained by high computational and memory costs. Model pruning provides an effective means to alleviate these demands. However, existing methods often ignore the characteristics of prefill-decode (PD) disaggregation in practice. In this paper, we propose a pruning method that is highly integrated with PD disaggregation, enabling more precise pruning of blocks. Our approach constructs pruning and distillation sets to perform iterative block removal, obtaining better pruning solutions. Moreover, we analyze the pruning sensitivity of the prefill and decode stages and identify removable blocks specific to each stage, making it well suited for PD disaggregation deployment. Extensive experiments demonstrate our approach consistently achieves strong performance in both PD disaggregation and PD unified (non-PD disaggregation) settings, and can also be extended to other non-block pruning methods. Under the same settings, our method achieves improved performance and faster inference.

cs.CL

RoboOS-NeXT: A Unified Memory-based Framework for Lifelong, Scalable, and Robust Multi-Robot Collaboration

The proliferation of collaborative robots across diverse tasks and embodiments presents a central challenge: achieving lifelong adaptability, scalable coordination, and robust scheduling in multi-agent systems. Existing approaches, from vision-language-action (VLA) models to hierarchical frameworks, fall short due to their reliance on limited or dividual-agent memory. This fundamentally constrains their ability to learn over long horizons, scale to heterogeneous teams, or recover from failures, highlighting the need for a unified memory representation. To address these limitations, we introduce RoboOS-NeXT, a unified memory-based framework for lifelong, scalable, and robust multi-robot collaboration. At the core of RoboOS-NeXT is the novel Spatio-Temporal-Embodiment Memory (STEM), which integrates spatial scene geometry, temporal event history, and embodiment profiles into a shared representation. This memory-centric design is integrated into a brain-cerebellum framework, where a high-level brain model performs global planning by retrieving and updating STEM, while low-level controllers execute actions locally. This closed loop between cognition, memory, and execution enables dynamic task allocation, fault-tolerant collaboration, and consistent state synchronization. We conduct extensive experiments spanning complex coordination tasks in restaurants, supermarkets, and households. Our results demonstrate that RoboOS-NeXT achieves superior performance across heterogeneous embodiments, validating its effectiveness in enabling lifelong, scalable, and robust multi-robot collaboration. Project website: https://flagopen.github.io/RoboOS/

cs.RO

Emu3.5: Native Multimodal Models are World Learners

We introduce Emu3.5, a large-scale multimodal world model that natively predicts the next state across vision and language. Emu3.5 is pre-trained end-to-end with a unified next-token prediction objective on a corpus of vision-language interleaved data containing over 10 trillion tokens, primarily derived from sequential frames and transcripts of internet videos. The model naturally accepts interleaved vision-language inputs and generates interleaved vision-language outputs. Emu3.5 is further post-trained with large-scale reinforcement learning to enhance multimodal reasoning and generation. To improve inference efficiency, we propose Discrete Diffusion Adaptation (DiDA), which converts token-by-token decoding into bidirectional parallel prediction, accelerating per-image inference by about 20x without sacrificing performance. Emu3.5 exhibits strong native multimodal capabilities, including long-horizon vision-language generation, any-to-image (X2I) generation, and complex text-rich image generation. It also exhibits generalizable world-modeling abilities, enabling spatiotemporally consistent world exploration and open-world embodied manipulation across diverse scenarios and tasks. For comparison, Emu3.5 achieves performance comparable to Gemini 2.5 Flash Image (Nano Banana) on image generation and editing tasks and demonstrates superior results on a suite of interleaved generation tasks. We open-source Emu3.5 at https://github.com/baaivision/Emu3.5 to support community research.

cs.CV

TrimTokenator: Towards Adaptive Visual Token Pruning for Large Multimodal Models

Large Multimodal Models (LMMs) have achieved significant success across various tasks. These models usually encode visual inputs into dense token sequences, which are then concatenated with textual tokens and jointly processed by a language model. However, the increased token count substantially raises computational and memory costs during inference. Token pruning has emerged as a promising approach to address this issue. Existing token pruning methods often rely on costly calibration or suboptimal importance metrics, leading to redundant retained tokens. In this paper, we analyze the redundancy differences between visual and textual tokens and propose pruning exclusively on visual tokens. Based on this, we propose a visual token pruning strategy that explicitly preserves both cross-modal alignment and intra-modal informational diversity. We introduce a mutual information-based token pruning strategy that removes visual tokens semantically misaligned with textual tokens, effectively preserving the alignment between the visual and textual modalities. To further improve the representational quality of the retained tokens, we additionally prune redundant visual tokens by maximizing the expected pairwise distances in the embedding space, which is solved efficiently with a greedy algorithm. Extensive experiments demonstrate that our method maintains strong performance while reducing tokens by 88.9% on models such as LLaVA-1.5-7B and LLaVA-NEXT-7B, resulting in a 56.7% improvement in inference speed.

cs.CV

RoboBrain 2.0 Technical Report

We introduce RoboBrain 2.0, our latest generation of embodied vision-language foundation models, designed to unify perception, reasoning, and planning for complex embodied tasks in physical environments. It comes in two variants: a lightweight 7B model and a full-scale 32B model, featuring a heterogeneous architecture with a vision encoder and a language model. Despite its compact size, RoboBrain 2.0 achieves strong performance across a wide spectrum of embodied reasoning tasks. On both spatial and temporal benchmarks, the 32B variant achieves leading results, surpassing prior open-source and proprietary models. In particular, it supports key real-world embodied AI capabilities, including spatial understanding (e.g., affordance prediction, spatial referring, trajectory forecasting) and temporal decision-making (e.g., closed-loop interaction, multi-agent long-horizon planning, and scene graph updating). This report details the model architecture, data construction, multi-stage training strategies, infrastructure and practical applications. We hope RoboBrain 2.0 advances embodied AI research and serves as a practical step toward building generalist embodied agents. The code, checkpoint and benchmark are available at https://superrobobrain.github.io.

cs.RO

RoboOS: A Hierarchical Embodied Framework for Cross-Embodiment and Multi-Agent Collaboration

The dawn of embodied intelligence has ushered in an unprecedented imperative for resilient, cognition-enabled multi-agent collaboration across next-generation ecosystems, revolutionizing paradigms in autonomous manufacturing, adaptive service robotics, and cyber-physical production architectures. However, current robotic systems face significant limitations, such as limited cross-embodiment adaptability, inefficient task scheduling, and insufficient dynamic error correction. While End-to-end VLA models demonstrate inadequate long-horizon planning and task generalization, hierarchical VLA models suffer from a lack of cross-embodiment and multi-agent coordination capabilities. To address these challenges, we introduce RoboOS, the first open-source embodied system built on a Brain-Cerebellum hierarchical architecture, enabling a paradigm shift from single-agent to multi-agent intelligence. Specifically, RoboOS consists of three key components: (1) Embodied Brain Model (RoboBrain), a MLLM designed for global perception and high-level decision-making; (2) Cerebellum Skill Library, a modular, plug-and-play toolkit that facilitates seamless execution of multiple skills; and (3) Real-Time Shared Memory, a spatiotemporal synchronization mechanism for coordinating multi-agent states. By integrating hierarchical information flow, RoboOS bridges Embodied Brain and Cerebellum Skill Library, facilitating robust planning, scheduling, and error correction for long-horizon tasks, while ensuring efficient multi-agent collaboration through Real-Time Shared Memory. Furthermore, we enhance edge-cloud communication and cloud-based distributed inference to facilitate high-frequency interactions and enable scalable deployment. Extensive real-world experiments across various scenarios, demonstrate RoboOS's versatility in supporting heterogeneous embodiments. Project website: https://github.com/FlagOpen/RoboOS

cs.RO

Infinity-MM: Scaling Multimodal Performance with Large-Scale and High-Quality Instruction Data

Recently, Vision-Language Models (VLMs) have achieved remarkable progress in multimodal tasks, and multimodal instruction data serves as the foundation for enhancing VLM capabilities. Despite the availability of several open-source multimodal datasets, limitations in the scale and quality of open-source instruction data hinder the performance of VLMs trained on these datasets, leading to a significant gap compared to models trained on closed-source data. To address this challenge, we introduce Infinity-MM, a large-scale multimodal instruction dataset. We collected the available multimodal instruction datasets and performed unified preprocessing, resulting in a dataset with over 40 million samples that ensures diversity and accuracy. Furthermore, to enable large-scale expansion of instruction data and support the continuous acquisition of high-quality data, we propose a synthetic instruction generation method based on a tagging system and open-source VLMs. By establishing correspondences between different types of images and associated instruction types, this method can provide essential guidance during data synthesis. Leveraging this high-quality data, we have trained a 2-billion-parameter Vision-Language Model, Aquila-VL-2B, which achieves state-of-the-art (SOTA) performance among models of similar scale. The data is available at: https://huggingface.co/datasets/BAAI/Infinity-MM.

cs.CL

Emu3: Next-Token Prediction is All You Need

While next-token prediction is considered a promising path towards artificial general intelligence, it has struggled to excel in multimodal tasks, which are still dominated by diffusion models (e.g., Stable Diffusion) and compositional approaches (e.g., CLIP combined with LLMs). In this paper, we introduce Emu3, a new suite of state-of-the-art multimodal models trained solely with next-token prediction. By tokenizing images, text, and videos into a discrete space, we train a single transformer from scratch on a mixture of multimodal sequences. Emu3 outperforms several well-established task-specific models in both generation and perception tasks, surpassing flagship models such as SDXL and LLaVA-1.6, while eliminating the need for diffusion or compositional architectures. Emu3 is also capable of generating high-fidelity video via predicting the next token in a video sequence. We simplify complex multimodal model designs by converging on a singular focus: tokens, unlocking great potential for scaling both during training and inference. Our results demonstrate that next-token prediction is a promising path towards building general multimodal intelligence beyond language. We open-source key techniques and models to support further research in this direction.

cs.CV

Aquila2 Technical Report

This paper introduces the Aquila2 series, which comprises a wide range of bilingual models with parameter sizes of 7, 34, and 70 billion. These models are trained based on an innovative framework named HeuriMentor (HM), which offers real-time insights into model convergence and enhances the training process and data management. The HM System, comprising the Adaptive Training Engine (ATE), Training State Monitor (TSM), and Data Management Unit (DMU), allows for precise monitoring of the model's training progress and enables efficient optimization of data distribution, thereby enhancing training effectiveness. Extensive evaluations show that the Aquila2 model series performs comparably well on both English and Chinese benchmarks. Specifically, Aquila2-34B demonstrates only a slight decrease in performance when quantized to Int4. Furthermore, we have made our training code (https://github.com/FlagOpen/FlagScale) and model weights (https://github.com/FlagAI-Open/Aquila2) publicly available to support ongoing research and the development of applications.

cs.CL

AquilaMoE: Efficient Training for MoE Models with Scale-Up and Scale-Out Strategies

In recent years, with the rapid application of large language models across various fields, the scale of these models has gradually increased, and the resources required for their pre-training have grown exponentially. Training an LLM from scratch will cost a lot of computation resources while scaling up from a smaller model is a more efficient approach and has thus attracted significant attention. In this paper, we present AquilaMoE, a cutting-edge bilingual 8*16B Mixture of Experts (MoE) language model that has 8 experts with 16 billion parameters each and is developed using an innovative training methodology called EfficientScale. This approach optimizes performance while minimizing data requirements through a two-stage process. The first stage, termed Scale-Up, initializes the larger model with weights from a pre-trained smaller model, enabling substantial knowledge transfer and continuous pretraining with significantly less data. The second stage, Scale-Out, uses a pre-trained dense model to initialize the MoE experts, further enhancing knowledge transfer and performance. Extensive validation experiments on 1.8B and 7B models compared various initialization schemes, achieving models that maintain and reduce loss during continuous pretraining. Utilizing the optimal scheme, we successfully trained a 16B model and subsequently the 8*16B AquilaMoE model, demonstrating significant improvements in performance and training efficiency.

cs.CL

End-to-end Adaptive Distributed Training on PaddlePaddle

Distributed training has become a pervasive and effective approach for training a large neural network (NN) model with processing massive data. However, it is very challenging to satisfy requirements from various NN models, diverse computing resources, and their dynamic changes during a training job. In this study, we design our distributed training framework in a systematic end-to-end view to provide the built-in adaptive ability for different scenarios, especially for industrial applications and production environments, by fully considering resource allocation, model partition, task placement, and distributed execution. Based on the unified distributed graph and the unified cluster object, our adaptive framework is equipped with a global cost model and a global planner, which can enable arbitrary parallelism, resource-aware placement, multi-mode execution, fault-tolerant, and elastic distributed training. The experiments demonstrate that our framework can satisfy various requirements from the diversity of applications and the heterogeneity of resources with highly competitive performance. The ERNIE language model with 260 billion parameters is efficiently trained on thousands of AI processors with 91.7% weak scalability. The throughput of the model from the recommender system by employing the heterogeneous pipeline asynchronous execution can be increased up to 2.1 times and 3.3 times that of the GPU-only and CPU-only training respectively. Moreover, the fault-tolerant and elastic distributed training have been successfully applied to the online industrial applications, which give a reduction of 34.49% in the number of failed long-term training jobs and an increase of 33.91% for the global scheduling efficiency in the production environment.

cs.DC

Adaptive SpMV/SpMSpV on GPUs for Input Vectors of Varied Sparsity

Despite numerous efforts for optimizing the performance of Sparse Matrix and Vector Multiplication (SpMV) on modern hardware architectures, few works are done to its sparse counterpart, Sparse Matrix and Sparse Vector Multiplication (SpMSpV), not to mention dealing with input vectors of varied sparsity. The key challenge is that depending on the sparsity levels, distribution of data, and compute platform, the optimal choice of SpMV/SpMSpV kernel can vary, and a static choice does not suffice. In this paper, we propose an adaptive SpMV/SpMSpV framework, which can automatically select the appropriate SpMV/SpMSpV kernel on GPUs for any sparse matrix and vector at the runtime. Based on systematic analysis on key factors such as computing pattern, workload distribution and write-back strategy, eight candidate SpMV/SpMSpV kernels are encapsulated into the framework to achieve high performance in a seamless manner. A comprehensive study on machine learning based kernel selector is performed to choose the kernel and adapt with the varieties of both the input and hardware from both accuracy and overhead perspectives. Experiments demonstrate that the adaptive framework can substantially outperform the previous state-of-the-art in real-world applications on NVIDIA Tesla K40m, P100 and V100 GPUs.

cs.DC