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Yulun Zhang

Publications and source records attributed to Yulun Zhang.

At least 37 records · Page 2Linked to original sources

LightAIR: Lightweight Action Inversion and Riemannian Rectification for Text-based Person Anomaly Search

Traditional Text-based Person Search (TPS) is typically limited to matching static appearance attributes, severely neglecting dynamic action information. The Text-based Person Anomaly Search (TPAS) task bridges this gap, requiring models to locate micro-level specific abnormal behaviors while matching macro-level appearance of pedestrians. However, current TPAS methods face fundamental limitations: external explicit pose estimators are fragile in unconstrained surveillance scenarios, and implicit learning encounters visual decoupling failure under pixel-level entanglement, causing dominant appearance information to easily swallow and contaminate subtle action features. Furthermore, performing contrastive optimization on hard negative samples (``same appearance, different actions'') in conventional Euclidean spaces induces severe shortcut learning. To address these, we propose the Lightweight Action Inversion and Riemannian rectification network (LightAIR). First, it introduces textual semantic priors as anchors via a lightweight action inversion operator to extract pure action features, thereby overcoming visual-inherent coupling. Subsequently, it employs orthogonal null-space projection to constrain appearance features within the orthogonal complement space of action features, guaranteeing strict forward decoupling. Finally, we designed a gradient rectification module that computes the Riemannian gradient to constrain the backpropagation trajectory, forcing the gradient flow to update strictly along the tangent space that preserves decoupling properties, thereby cutting off harmful shortcuts. Extensive experiments on the widely used TPAS and TIPR datasets demonstrate that LightAIR significantly outperforms existing state-of-the-art methods. Codes are available at https://github.com/rainy-london/LightAIR

cs.CV↗

Search-Aided Joint Agent-Environment Reinforcement Learning for Robust Lifelong Multi-Agent Path Finding with Rotations

Lifelong Multi-Agent Path Finding (LMAPF) requires repeatedly planning collision-free paths for agents that continuously receive new goals upon reaching their current ones. While many learning-based planners have been proposed for LMAPF, most rely on oversimplified kinematic assumptions that may overlook motion constraints critical to real-world performance. In this work, we study a more realistic LMAPF model derived from many real-world automated warehouse systems, termed LMAPF-R2, which incorporates robust safety constraints and in-place rotation constraints. These constraints substantially increase coordination difficulty, particularly in highly constrained spaces. To address these challenges, we propose Search-Aided Joint Reinforcement Learning (SJRL). We first augment neural policies with Causal PIBT, a single-step search-based planner that resolves agents' collisions and propagates their intentions. We then introduce a unified RL formulation that jointly optimizes agent and environment policies, where the environment policy learns graph edge costs to provide global movement guidance via backward Dijkstra search. Experiments demonstrate that SJRL achieves significant improvements over the strong search-based planner, Causal-PIBT, across multiple high-density maps. We further validate SJRL in a challenging mixed-reality warehouse environment with 8 physical robots and 248 virtual robots.

cs.RO↗

FreqForcing: Autoregressive Long Video Generation via Spectral Self-Anchoring

Autoregressive video diffusion models enable real-time streaming video generation. However, errors introduced during self-rollout accumulate over long horizons, manifesting as color drift, motion stagnation, and eventual visual collapse. In this paper, we characterize this phenomenon from a frequency-domain perspective: error accumulation appears as a pronounced energy drift in the low-frequency bands. We further investigate the effectiveness of attention sink in the frequency domain, and find that it improves the video quality by alleviating the spectral energy drift to some extent, but cannot fully resolve it. Motivated by the above analysis, we propose FreqForcing, a training-free framework that addresses error accumulation in long-video generation via Spectral Self-Anchoring (SSA). The proposed SSA leverages the low-frequency components of anchor attention to maintain long-horizon visual stability, while preserving dynamic motion through the high-frequency components of local attention. Our FreqForcing extends Self-Forcing pretrained on 5s clips to two-minute generation, achieving 24x extrapolation. Extensive experiments show that FreqForcing outperforms existing training-free methods quantitatively and qualitatively while remaining competitive with representative training-based approaches.

cs.CV↗

WorldDynCache: Risk-Controlled Latent Dynamics Approximation for Diffusion World Model

Diffusion world models generate high-quality futures, but re- peated transformer evaluations make inference prohibitively slow. Existing caches reuse intermediate features, selectively update tokens, or reuse and extrapolate denoising outputs ac- cording to local drift or short native-space histories. These criteria can miss both approximation-induced latent transition defects that accumulate across skipped steps and phase- or condition-dependent changes in the direction of latent evo- lution. We propose WorldDynCache, a risk-controlled latent dynamics approximation framework with two core compo- nents. First, a lightweight latent-transition risk estimator tracks the accumulated future impact of approximation defects and calibrates its predictions against counterfactual defects ob- served at exact anchors. Second, a condition- and phase- aware lifted latent surrogate approximates latent evolution without extra transformer evaluations. On HunyuanVoyager- 13B and Aether-5B, WorldDynCache achieves 4.92 times and 2.15 times speedups, respectively, while attaining the best gen- eration quality among the compared caching methods across WorldScore, PSNR, SSIM, and LPIPS.

cs.LG↗

FOCUS: FP4 Optimization via Coupled-Relaxation and Dual-Granularity Scaling

Large language models (LLMs) achieve remarkable performance but are expensive to deploy due to their enormous size. FP4 quantization, with formats such as MXFP4 and NVFP4, offers an appealing solution with native hardware support on modern accelerators. However, maintaining accuracy under FP4 precision remains difficult. A key bottleneck lies in scale optimization: existing methods tightly couple the quantization and dequantization scales, forcing both to conform to the discrete low-precision format required by hardware, such as E8M0 in MXFP4. Yet the quantization scale is never stored and need not obey this constraint, suggesting a significant untapped optimization space. In this work, we propose FOCUS, a post-training quantization framework with end-to-end scale learning for FP4 Optimization via Coupled-Relaxation and Dual-Granularity Scaling. Coupled-Relaxation Scaling (CRS) relaxes the tight coupling between quantization and dequantization scales with a learnable full-precision coefficient, enabling more effective optimization without breaking hardware compliance. Dual-Granularity Scaling (DGS) further refines the quantization scale at a finer sub-block granularity, allowing more precise adaptation to local weight distributions. Experiments across multiple LLM families and benchmarks show that FOCUS achieves state-of-the-art FP4 accuracy under both MXFP4 and NVFP4 formats, while introducing no additional inference overhead. Code and quantized models will be released at https://github.com/tencent/AngelSlim.

cs.AI↗

Stress-Relief Annealing: Polynomial-Time Simulation-Free Layout Optimization for Automated Warehouses

We study the problem of optimizing physical layouts for automated warehouses, where hundreds to thousands of robots are coordinated to transport packages. Previous works have shown that optimizing the warehouse layout (e.g., the physical location of the storage shelves) significantly improves throughput. However, state-of-the-art layout optimization approaches are based on evolutionary optimization methods, which treat the entire warehouse as a black box and rely on random mutation to search for high-quality layouts. While the optimization outcomes are promising, these methods require a massive number of simulations to evaluate candidate solutions, making them sample-inefficient. In this paper, we present Stress-Relief Annealing (SRA), a polynomial-time simulation-free layout optimization algorithm. SRA turns the task demand into a per-vertex \emph{stress field} that predicts where traffic will concentrate in the warehouse; the field's peak provably caps the throughput. Our experimental results show that (1) SRA improves both the throughput and the scalability of a human-designed warehouse, roughly doubling the number of robots it can sustain, (2) it matches or exceeds the throughput of the evolutionary baselines while taking only $19$ minutes on one CPU core, against their $25{,}000$ simulations and $25$ hours on a $64$-core machine, and (3) the gain generalizes across different Multi-Agent Path Finding algorithms, non-uniform task demands, and a warehouse with doubled dimensions.

cs.MA↗

TurboClear: One-Step Object-Effect Removal via Region-Calibrated Distribution Matching and Fusion

Recently, diffusion-based removal methods have achieved promising visual quality in removing both target objects and their associated effects. However, they typically rely on multi-step denoising, leading to high inference cost. Directly applying existing one-step distillation methods is also suboptimal, since their global objectives lack explicit region-wise calibration and may weaken the asymmetric edit-and-preserve behavior required by object-effect removal. To address these challenges, we propose TurboClear, a one-step SDXL-based object-effect removal model. During training, we design Region-Calibrated Distribution Matching (RDM) for region-aware distillation to preserve the teacher model's asymmetric edit-and-preserve behavior. Furthermore, we propose Learnable Spatial Fusion (LSF) for lightweight inference-time fusion. Extensive experiments show that TurboClear significantly improves inference efficiency while maintaining competitive visual quality. TurboClear reduces the computational overhead by up to $40.04\times$ compared to ObjectClear, and by up to $665\times$ against the Flux-based method OmniPaint, all while maintaining comparable or better visual removal quality. Code is available at https://github.com/GuoCalix/TurboClear.

cs.CV↗

Bricker to BRACE: A Bracket Exposure RAW Dataset and Restoration Model for Flicker-Banding

Flicker-banding (FB), arises from temporal aliasing between a camera's rolling shutter and a display's brightness modulation, degrading screen-captured image readability with color shifts and jagged patterns. Existing single-frame methods with simplified parametric stripe models cannot reliably distinguish these artifacts from genuine texture. To address this, we conduct a systematic analysis of complex FB morphologies and reveal their significant variation across exposure settings, motivating a multi-frame bracketed RAW restoration paradigm. We construct Bricker, a synthetic-real bracketed RAW dataset built via ray-tracing-based physical simulation and automated multi-exposure capture tool. We further propose BRACE: Bracketed RAW Flicker-Banding Removal, a multi-frame restoration model that utilizes frequency-aware banding prior and a multi-scale spatial cross-attention modulator (MSCAM) for cross-exposure spatial fusion. We also introduce the Stripe Frequency Consistency (SFC) metric to evaluate banding removal. Experiments demonstrate state-of-the-art performance on both synthetic and real benchmarks. Our dataset and code are available at: https://github.com/ZZH-qwq/BRACE.

cs.CV↗

Freqformer: Image-Demoiréing Transformer via Effective Frequency Decomposition

Image demoiréing remains a challenging task due to the complex interplay between texture corruption and color distortions caused by moiré patterns. Existing methods, especially those relying on direct image-to-image restoration, often fail to disentangle these intertwined artifacts effectively. While frequency-aware approaches offer a promising direction, their potential is hindered by the discrete transform (e.g., Haar wavelet or block-based DCT), which may suffer from spatial discontinuity, channel redundancy, and further cause error accumulation during their fixed inverse processes. In this paper, we present Freqformer, a Transformer-based framework specifically designed for image demoiréing through targeted frequency separation. Our method performs an effective frequency decomposition that splits moiré patterns into high-frequency spatially-localized textures and low-frequency scale-robust color distortions, which are then handled by a dual-branch architecture and an asymmetric training scheme tailored to their distinct characteristics. We further propose a learnable Frequency Composition Transform (FCT) module to adaptively fuse the frequency-specific outputs, enabling consistent and high-fidelity reconstruction. To better aggregate the spatial dependencies and the inter-channel complementary information, we introduce a Spatial-Aware Channel Attention (SA-CA) module that refines moiré-sensitive regions without incurring high computational cost. Extensive experiments on various demoiréing benchmarks demonstrate that Freqformer achieves state-of-the-art performance with a compact model size. The code will be made publicly available at https://github.com/xyLiu339/Freqformer.

cs.CV↗

SAB-LVLM: Significance-Aware Binarization for Large Vision-Language Models

Large Vision-Language Models (LVLMs) have achieved remarkable progress in multimodal understanding, yet their enormous parameter scale and cross-modal computation incur substantial memory and latency overhead, severely limiting real-world deployment on resource-constrained devices. Binarization offers an attractive solution by drastically reducing storage and computational costs. However, existing binarization methods neglect the varying importance of weights across different layers and modalities. This causes parameters irrelevant to downstream tasks to be unnecessarily retained, whereas modality-critical weights may not be adequately optimized, resulting in significant performance degradation. To address these challenges, we develop a novel \underline{S}ignificance-\underline{A}ware \underline{B}inarization for \underline{L}arge \underline{V}ision-\underline{L}anguage \underline{M}odels (SAB-LVLM). Specifically, after constructing Hessian matrices for textual and visual inputs, we propose a spatial significance map to distinguish full-precision weights activated under a single modality from those activated across modalities. We then devise a modality-guided integration strategy to obtain the significance-aware binarization map, which measures weight significance across layers and modalities. Subsequently, this binarization map is incorporated into the binarization objective as an error reweighting term, and binarization fitting is performed through an alternating significance-weighted update scheme. Extensive experiments illustrate the superiority of our SAB-LVLM over existing binary PTQ methods under an approximately 1-bit compression constraint. Our code is accessible at https://github.com/LyuQi127/SAB_LVLM.

cs.CV↗

Spectral and Trajectory Regularization for Diffusion Transformer Super-Resolution

Diffusion transformer (DiT) architectures show great potential for real-world image super-resolution (Real-ISR). However, their computationally expensive iterative sampling necessitates one-step distillation. Existing one-step distillation methods struggle with Real-ISR on DiT. They suffer from fundamental trajectory mismatch and generate severe grid-like periodic artifacts. To tackle these challenges, we propose StrSR, a novel one-step adversarial distillation framework featuring spectral and trajectory regularization. Specifically, we propose an asymmetric discriminative distillation architecture to bridge the trajectory gap. Additionally, we design a frequency distribution matching strategy to effectively suppress DiT-specific periodic artifacts caused by high-frequency spectral leakage. Extensive experiments demonstrate that StrSR achieves state-of-the-art performance in Real-ISR, across both quantitative metrics and visual perception. The code and models will be released at https://github.com/jkwang28/StrSR .

cs.CV↗

Planning over MAPF Agent Dependencies via Multi-Dependency PIBT

Modern Multi-Agent Path Finding (MAPF) algorithms must plan for hundreds to thousands of agents in congested environments within a second, requiring highly efficient algorithms. Priority Inheritance with Backtracking (PIBT) is a popular algorithm capable of effectively planning in such situations. However, PIBT, and its variants like Enhanced PIBT (EPIBT), is constrained by its rule-based planning procedure and lacks generality because it restricts its search to paths that collide with at most one other agent. In this paper, we describe a new perspective on solving MAPF by planning over agent dependencies. Taking inspiration from PIBT's priority inheritance logic, we define the concept of agent dependencies and propose Multi-Dependency PIBT (MD-PIBT) that searches over agent dependencies. MD-PIBT is a general framework where specific parameterizations can reproduce PIBT and EPIBT. At the same time, alternative configurations generalize PIBT and EPIBT to multi-step planning capable of reasoning paths that collide with more than one other agent. Our experiments demonstrate that MD-PIBT effectively plans for as many as 10,000 homogeneous agents under various kinodynamic constraints, including pebble motion, rotation motion, and differential drive robots with speed and acceleration limits. We perform thorough evaluations on different variants of MAPF and find that MD-PIBT is particularly effective in MAPF with large agents. Our code is available at https://github.com/lunjohnzhang/MD-PIBT.

cs.MA↗

NTIRE 2024 Challenge on Image Super-Resolution (x4): Methods and Results

This paper reviews the NTIRE 2024 challenge on image super-resolution ($\times$4), highlighting the solutions proposed and the outcomes obtained. The challenge involves generating corresponding high-resolution (HR) images, magnified by a factor of four, from low-resolution (LR) inputs using prior information. The LR images originate from bicubic downsampling degradation. The aim of the challenge is to obtain designs/solutions with the most advanced SR performance, with no constraints on computational resources (e.g., model size and FLOPs) or training data. The track of this challenge assesses performance with the PSNR metric on the DIV2K testing dataset. The competition attracted 199 registrants, with 20 teams submitting valid entries. This collective endeavour not only pushes the boundaries of performance in single-image SR but also offers a comprehensive overview of current trends in this field.

cs.CV↗

NTIRE 2025 Challenge on Image Super-Resolution (x4): Methods and Results

This paper presents the NTIRE 2025 image super-resolution ($\times$4) challenge, one of the associated competitions of the 10th NTIRE Workshop at CVPR 2025. The challenge aims to recover high-resolution (HR) images from low-resolution (LR) counterparts generated through bicubic downsampling with a $\times$4 scaling factor. The objective is to develop effective network designs or solutions that achieve state-of-the-art SR performance. To reflect the dual objectives of image SR research, the challenge includes two sub-tracks: (1) a restoration track, emphasizes pixel-wise accuracy and ranks submissions based on PSNR; (2) a perceptual track, focuses on visual realism and ranks results by a perceptual score. A total of 286 participants registered for the competition, with 25 teams submitting valid entries. This report summarizes the challenge design, datasets, evaluation protocol, the main results, and methods of each team. The challenge serves as a benchmark to advance the state of the art and foster progress in image SR.

cs.CV↗

Crafting Your Evolving Dreams: Concept-Incremental Versatile Customization

Custom diffusion models (CDMs) have garnered significant interest owing to their remarkable capacity for generating personalized concepts. However, the majority of CDMs unrealistically presume that the user's collection of personalized concepts is static and incapable of incremental growth over time. Furthermore, they exhibit significant catastrophic forgetting and concept neglect of previously learned concepts when incrementally learning a sequence of new ones. To resolve the above challenges, we develop a novel Continually Customizable Diffusion Model (CCDM), enabling users to perform concept-incremental versatile customization. Specifically, we design an attribute-decoupled LoRA (AD-LoRA) module and a relevance-guided AD-LoRA aggregation strategy to mitigate catastrophic forgetting. They can preserve concept-specific attributes of each task and leverage beneficial inter-task correlations to enhance the continual learning of new customization tasks. Additionally, to address the challenge of concept neglect, we propose a controllable regional context synthesis strategy that performs multi-concept composition in alignment with user-provided conditions. This strategy enhances the overall consistency in multi-concept synthesis by guaranteeing semantic independence between user-defined regions and their smooth boundary transitions. Experiments show our CCDM exhibits significant improvements over baseline methods.

cs.CV↗

Fast-SAM3D: 3Dfy Anything in Images but Faster

SAM3D enables scalable, open-world 3D reconstruction from complex scenes, yet its deployment is hindered by prohibitive inference latency. In this work, we conduct the \textbf{first systematic investigation} into its inference dynamics, revealing that generic acceleration strategies are brittle in this context. We demonstrate that these failures stem from neglecting the pipeline's inherent multi-level \textbf{heterogeneity}: the kinematic distinctiveness between shape and layout, the intrinsic sparsity of texture refinement, and the spectral variance across geometries. To address this, we present \textbf{Fast-SAM3D}, a training-free framework that dynamically aligns computation with instantaneous generation complexity. Our approach integrates three heterogeneity-aware mechanisms: (1) \textit{Modality-Aware Step Caching} to decouple structural evolution from sensitive layout updates; (2) \textit{Joint Spatiotemporal Token Carving} to concentrate refinement on high-entropy regions; and (3) \textit{Spectral-Aware Token Aggregation} to adapt decoding resolution. Extensive experiments demonstrate that Fast-SAM3D delivers up to \textbf{2.67$\times$} end-to-end speedup with negligible fidelity loss, establishing a new Pareto frontier for efficient single-view 3D generation. Our code is released in https://github.com/wlfeng0509/Fast-SAM3D.

cs.CV↗

PermuQuant: Lowering Per-Group Quantization Error by Reordering Channels for Diffusion Models

Large-scale visual generative models have achieved remarkable performance. However, their high computational and memory costs make deployment challenging in resource-constrained scenarios, such as interactive applications and personal single-GPU usage. Post-training quantization (PTQ) offers a practical solution by compressing pretrained models without expensive retraining. However, existing PTQ methods still suffer from severe quality degradation under extremely low-bit settings. In this paper, we identify channel ordering as an important but underexplored factor in per-group quantization. In this setting, each contiguous group shares one quantization scale. When channels with very different statistics are placed in the same group, the scale can be dominated by outliers and cause large quantization errors. Based on this observation, we propose PermuQuant, a simple and effective PTQ framework for low-bit diffusion models. PermuQuant sorts channels by a joint second-moment criterion before per-group quantization, placing channels with similar activation and weight statistics into the same group. It further uses a calibration-based acceptance rule to apply reordering only when the selected permutation reduces quantization error on calibration data. The selected permutations are absorbed into adjacent modules or applied to weights offline, avoiding explicit runtime permutation operations. Extensive experiments on multiple large diffusion models show that PermuQuant consistently reduces quantization error and outperforms existing PTQ baselines. On FLUX.1-dev with an RTX 5090, PermuQuant achieves up to a 1.7$\times$ single step speedup and reduces the DiT memory footprint by 3.5$\times$ under W4A4 NVFP4 quantization. Code will be available at https://github.com/yscheng04/PermuQuant.

cs.CV↗

GHOST: Geometry-Hierarchical Online Streaming Token Eviction for Efficient 3D Reconstruction

Streaming 3D reconstruction from long monocular video sequences requires maintaining a key-value (KV) cache that grows linearly with sequence length, creating a severe memory bottleneck. Existing approaches either truncate the cache to a fixed set of anchor frames, leading to reconstruction quality degradation, or rely on attention-score heuristics that are agnostic to 3D scene structure, failing to preserve geometrically valuable tokens. To address these problems, we present GHOST (Geometry-Hierarchical Online Streaming Token Eviction), a training-free KV cache management framework that exploits the model's own 3D geometry outputs to evict redundant tokens online. GHOST introduces three mutually reinforcing innovations: a hierarchical dual-level importance scoring scheme, a privilege mechanism that protects special tokens from eviction, and a cosine-similarity-guided layer-wise budget allocation. Experiments on various benchmarks show that GHOST preserves excellent reconstruction quality while cutting the KV cache by nearly half and delivering 1.75x faster inference compared to state-of-the-art methods. Our code is available at https://github.com/lokiniuniu/GHOST.

cs.CV↗