Searcharxiv⌕ Search

arXiv subjects

Yulun Zhang

Publications and source records attributed to Yulun Zhang.

At least 109 records · Page 6Linked to original sources

DOVE: Efficient One-Step Diffusion Model for Real-World Video Super-Resolution

Diffusion models have demonstrated promising performance in real-world video super-resolution (VSR). However, the dozens of sampling steps they require, make inference extremely slow. Sampling acceleration techniques, particularly single-step, provide a potential solution. Nonetheless, achieving one step in VSR remains challenging, due to the high training overhead on video data and stringent fidelity demands. To tackle the above issues, we propose DOVE, an efficient one-step diffusion model for real-world VSR. DOVE is obtained by fine-tuning a pretrained video diffusion model (i.e., CogVideoX). To effectively train DOVE, we introduce the latent-pixel training strategy. The strategy employs a two-stage scheme to gradually adapt the model to the video super-resolution task. Meanwhile, we design a video processing pipeline to construct a high-quality dataset tailored for VSR, termed HQ-VSR. Fine-tuning on this dataset further enhances the restoration capability of DOVE. Extensive experiments show that DOVE exhibits comparable or superior performance to multi-step diffusion-based VSR methods. It also offers outstanding inference efficiency, achieving up to a 28$\times$ speed-up over existing methods such as MGLD-VSR. Code is available at: https://github.com/zhengchen1999/DOVE.

cs.CV↗

A Unified Solution to Video Fusion: From Multi-Frame Learning to Benchmarking

The real world is dynamic, yet most image fusion methods process static frames independently, ignoring temporal correlations in videos and leading to flickering and temporal inconsistency. To address this, we propose Unified Video Fusion (UniVF), a novel and unified framework for video fusion that leverages multi-frame learning and optical flow-based feature warping for informative, temporally coherent video fusion. To support its development, we also introduce Video Fusion Benchmark (VF-Bench), the first comprehensive benchmark covering four video fusion tasks: multi-exposure, multi-focus, infrared-visible, and medical fusion. VF-Bench provides high-quality, well-aligned video pairs obtained through synthetic data generation and rigorous curation from existing datasets, with a unified evaluation protocol that jointly assesses the spatial quality and temporal consistency of video fusion. Extensive experiments show that UniVF achieves state-of-the-art results across all tasks on VF-Bench. Project page: https://vfbench.github.io.

cs.CV↗

OSCAR: One-Step Diffusion Codec Across Multiple Bit-rates

Pretrained latent diffusion models have shown strong potential for lossy image compression, owing to their powerful generative priors. Most existing diffusion-based methods reconstruct images by iteratively denoising from random noise, guided by compressed latent representations. While these approaches have achieved high reconstruction quality, their multi-step sampling process incurs substantial computational overhead. Moreover, they typically require training separate models for different compression bit-rates, leading to significant training and storage costs. To address these challenges, we propose a one-step diffusion codec across multiple bit-rates. termed OSCAR. Specifically, our method views compressed latents as noisy variants of the original latents, where the level of distortion depends on the bit-rate. This perspective allows them to be modeled as intermediate states along a diffusion trajectory. By establishing a mapping from the compression bit-rate to a pseudo diffusion timestep, we condition a single generative model to support reconstructions at multiple bit-rates. Meanwhile, we argue that the compressed latents retain rich structural information, thereby making one-step denoising feasible. Thus, OSCAR replaces iterative sampling with a single denoising pass, significantly improving inference efficiency. Extensive experiments demonstrate that OSCAR achieves superior performance in both quantitative and visual quality metrics. The code and models are available at https://github.com/jp-guo/OSCAR.

eess.IV↗

RIFLE: Removal of Image Flicker-Banding via Latent Diffusion Enhancement

Capturing screens is now routine in our everyday lives. But the photographs of emissive displays are often influenced by the flicker-banding (FB), which is alternating bright%u2013dark stripes that arise from temporal aliasing between a camera's rolling-shutter readout and the display's brightness modulation. Unlike moire degradation, which has been extensively studied, the FB remains underexplored despite its frequent and severe impact on readability and perceived quality. We formulate FB removal as a dedicated restoration task and introduce Removal of Image Flicker-Banding via Latent Diffusion Enhancement, RIFLE, a diffusion-based framework designed to remove FB while preserving fine details. We propose the flicker-banding prior estimator (FPE) that predicts key banding attributes and injects it into the restoration network. Additionally, Masked Loss (ML) is proposed to concentrate supervision on banded regions without sacrificing global fidelity. To overcome data scarcity, we provide a simulation pipeline that synthesizes FB in the luminance domain with stochastic jitter in banding angle, banding spacing, and banding width. Feathered boundaries and sensor noise are also applied for a more realistic simulation. For evaluation, we collect a paired real-world FB dataset with pixel-aligned banding-free references captured via long exposure. Across quantitative metrics and visual comparisons on our real-world dataset, RIFLE consistently outperforms recent image reconstruction baselines from mild to severe flicker-banding. To the best of our knowledge, it is the first work to research the simulation and removal of FB. Our work establishes a great foundation for subsequent research in both the dataset construction and the removal model design. Our dataset and code will be released soon.

cs.CV↗

NTIRE 2025 Challenge on Low Light Image Enhancement: Methods and Results

This paper presents a comprehensive review of the NTIRE 2025 Low-Light Image Enhancement (LLIE) Challenge, highlighting the proposed solutions and final outcomes. The objective of the challenge is to identify effective networks capable of producing brighter, clearer, and visually compelling images under diverse and challenging conditions. A remarkable total of 762 participants registered for the competition, with 28 teams ultimately submitting valid entries. This paper thoroughly evaluates the state-of-the-art advancements in LLIE, showcasing the significant progress.

cs.CV↗

Baking Gaussian Splatting into Diffusion Denoiser for Fast and Scalable Single-stage Image-to-3D Generation and Reconstruction

Existing feedforward image-to-3D methods mainly rely on 2D multi-view diffusion models that cannot guarantee 3D consistency. These methods easily collapse when changing the prompt view direction and mainly handle object-centric cases. In this paper, we propose a novel single-stage 3D diffusion model, DiffusionGS, for object generation and scene reconstruction from a single view. DiffusionGS directly outputs 3D Gaussian point clouds at each timestep to enforce view consistency and allow the model to generate robustly given prompt views of any directions, beyond object-centric inputs. Plus, to improve the capability and generality of DiffusionGS, we scale up 3D training data by developing a scene-object mixed training strategy. Experiments show that DiffusionGS yields improvements of 2.20 dB/23.25 and 1.34 dB/19.16 in PSNR/FID for objects and scenes than the state-of-the-art methods, without depth estimator. Plus, our method enjoys over 5$\times$ faster speed ($\sim$6s on an A100 GPU). Our Project page at https://caiyuanhao1998.github.io/project/DiffusionGS/ shows the video and interactive results. The code and models are publicly available at https://github.com/caiyuanhao1998/Open-DiffusionGS

cs.CV↗

QuantDemoire: Quantization with Outlier Aware for Image Demoiréing

Demoiréing aims to remove moiré artifacts that often occur in images. While recent deep learning-based methods have achieved promising results, they typically require substantial computational resources, limiting their deployment on edge devices. Model quantization offers a compelling solution. However, directly applying existing quantization methods to demoiréing models introduces severe performance degradation. The main reasons are distribution outliers and weakened representations in smooth regions. To address these issues, we propose QuantDemoire, a post-training quantization framework tailored to demoiréing. It contains two key components. **First}, we introduce an outlier-aware quantizer to reduce errors from outliers. It uses sampling-based range estimation to reduce activation outliers, and keeps a few extreme weights in FP16 with negligible cost. **Second**, we design a frequency-aware calibration strategy. It emphasizes low- and mid-frequency components during fine-tuning, which mitigates banding artifacts caused by low-bit quantization. Extensive experiments validate that our QuantDemoire achieves large reductions in parameters and computation while maintaining quality. Meanwhile, it outperforms existing quantization methods by over **4 dB** on W4A4. Code is released at: https://github.com/zhengchen1999/QuantDemoire.

cs.CV↗

Destination-to-Chutes Task Mapping Optimization for Multi-Robot Coordination in Robotic Sorting Systems

We study optimizing a destination-to-chutes task mapping to improve throughput in Robotic Sorting Systems (RSS), where a team of robots sort packages on a sortation floor by transporting them from induct workstations to eject chutes based on their shipping destinations (e.g. Los Angeles or Pittsburgh). The destination-to-chutes task mapping is used to determine which chutes a robot can drop its package. Finding a high-quality task mapping is challenging because of the complexity of a real-world RSS. First, optimizing task mapping is interdependent with robot target assignment and path planning. Second, chutes will be CLOSED for a period of time once they receive sufficient packages to allow for downstream processing. Third, task mapping quality directly impacts the downstream processing, as scattered chutes for the same destination increase package handling time. In this paper, we first formally define task mappings and the problem of Task Mapping Optimization (TMO). We then present a simulator of RSS to evaluate task mappings. We then present a simple TMO method based on the Evolutionary Algorithm and Mixed Integer Linear Programming, demonstrating the advantage of our optimized task mappings over the greedily generated ones in various RSS setups with different map sizes, numbers of chutes, and destinations. Finally, we use Quality Diversity algorithms to analyze the throughput of a diverse set of task mappings. Our code is available online at https://github.com/lunjohnzhang/tmo_public.

cs.RO↗

Asymmetric VAE for One-Step Video Super-Resolution Acceleration

Diffusion models have significant advantages in the field of real-world video super-resolution and have demonstrated strong performance in past research. In recent diffusion-based video super-resolution (VSR) models, the number of sampling steps has been reduced to just one, yet there remains significant room for further optimization in inference efficiency. In this paper, we propose FastVSR, which achieves substantial reductions in computational cost by implementing a high compression VAE (spatial compression ratio of 16, denoted as f16). We design the structure of the f16 VAE and introduce a stable training framework. We employ pixel shuffle and channel replication to achieve additional upsampling. Furthermore, we propose a lower-bound-guided training strategy, which introduces a simpler training objective as a lower bound for the VAE's performance. It makes the training process more stable and easier to converge. Experimental results show that FastVSR achieves speedups of 111.9 times compared to multi-step models and 3.92 times compared to existing one-step models. We will release code and models at https://github.com/JianzeLi-114/FastVSR.

cs.CV↗

CLQ: Cross-Layer Guided Orthogonal-based Quantization for Diffusion Transformers

Visual generation quality has been greatly promoted with the rapid advances in diffusion transformers (DiTs), which is attributed to the scaling of model size and complexity. However, these attributions also hinder the practical deployment of DiTs on edge devices, limiting their development and application. Serve as an efficient model compression technique, model post-training quantization (PTQ) can reduce the memory consumption and speed up the inference, with inevitable performance degradation. To alleviate the degradation, we propose CLQ, a cross-layer guided orthogonal-based quantization method for DiTs. To be specific, CLQ consists of three key designs. First, we observe that the calibration data used by most of the PTQ methods can not honestly represent the distribution of the activations. Therefore, we propose cross-block calibration (CBC) to obtain accurate calibration data, with which the quantization can be better guided. Second, we propose orthogonal-based smoothing (OBS), which quantifies the outlier score of each channel and leverages block Hadamard matrix to smooth the outliers with negligible overhead. Third, we propose cross-layer parameter searching (CLPS) to search. We evaluate CLQ with both image generation and video generation models and successfully compress the model into W4A4 with negligible degradation in visual quality and metrics. CLQ achieves 3.98x memory saving and 3.95x speedup. Our code is available at \hyperlink{https://github.com/Kai-Liu001/CLQ}{https://github.com/Kai-Liu001/CLQ}.

cs.CV↗

Progressive Binarization with Semi-Structured Pruning for LLMs

Large language models (LLMs) have achieved remarkable progress in natural language processing, but their high computational and memory costs hinder deployment on resource-constrained devices. Binarization represents the most extreme form of quantization, yet binarized models still contain redundancy that can be further removed. Pruning provides a natural way to eliminate such redundancy, but naïve combination with binarization often results in severe performance degradation. In this paper, we propose Progressive Binarization with Semi-Structured Pruning (PBS$^2$P), a novel post-training framework that seamlessly integrates binarization and semi-structured pruning. We first propose Stepwise semi-structured Pruning with Binarization Optimization (SPBO), which progressively introduces sparsity while optimizing binarization parameters to jointly reduce pruning and quantization error, yielding more stable and accurate compression. Additionally, we propose a Coarse-to-Fine Search (CFS) that first allocates pruning ratios and then refines element selection, further enhancing overall performance. Extensive experiments across multiple LLM families show that PBS$^2$P consistently outperforms state-of-the-art (SOTA) binary post-training quantization methods in both perplexity and downstream accuracy. The code and models will be available at https://github.com/XIANGLONGYAN/PBS2P.

cs.LG↗

ReCalKV: Low-Rank KV Cache Compression via Head Reordering and Offline Calibration

Large language models (LLMs) have demonstrated remarkable performance, but their long-context reasoning remains constrained by the excessive memory required for the Key-Value (KV) cache. This makes KV cache compression a critical step toward efficient long-context inference. Recent methods have explored low-rank techniques to reduce the hidden size of the KV cache. However, they neglect the distinct roles and varying importance of Keys and Values, leading to significant performance drops under high compression. To address this, we propose ReCalKV, a post-training low-rank KV cache compression approach with tailored strategies for Keys and Values. For Keys, we propose Head-wise Similarity aware Reordering (HSR), which clusters structurally similar heads into groups, enabling more accurate low-rank approximation via grouped SVD. For Values, we propose Offline Value Calibration (OVC), which efficiently calibrates the value projection matrix using calibration data without training, ensuring an accurate representation of contextual information. Extensive experiments show that ReCalKV consistently outperforms existing low-rank compression methods, achieving high compression ratios with minimal performance loss. The code and models will be available at:https://github.com/XIANGLONGYAN/ReCalKV.

cs.LG↗

Quant-dLLM: Post-Training Extreme Low-Bit Quantization for Diffusion Large Language Models

Diffusion large language models (dLLMs), which offer bidirectional context and flexible masked-denoising generation, are emerging as a compelling alternative to autoregressive (AR) LLMs. However, like AR LLMs, their model sizes continue to grow, motivating weight compression for deployment. Although post-training quantization (PTQ) is effective for AR LLMs, directly transferring it to dLLMs at 2-bit leads to unsatisfactory performance. To tackle these challenges, we propose Quant-dLLM, an ultra-low-bit PTQ framework tailored to dLLMs. Since masked-denoising activations in dLLMs differ from the fully visible signals assumed by standard PTQ methods, we introduce Masked Calibration Simulation (MCS) to align calibration with the timestep-dependent masking, which yields more reliable calibrations. Moreover, we propose a Data-aware Any-order Quantizer (DAQ) that learns ultra-low-bit weight representations via an optimization algorithm. It performs iterative approximation guided by our simulated calibration data. In addition, under a strict 2-bit budget, we introduce Adaptive Blockwise Mixed Precision (ABMP), a sensitivity-based precision allocation scheme that adaptively assigns bit width across channel groups. When restricted to 2-bit precision, Quant-dLLM consistently achieves higher accuracy than state-of-the-art (SOTA) AR-transfer PTQ methods on dLLMs. The code and models will be available at: https://github.com/ZTA2785/Quant-dLLM.

cs.LG↗

AdaSVD: Adaptive Singular Value Decomposition for Large Language Models

Large language models (LLMs) have achieved remarkable success in natural language processing (NLP) tasks, yet their substantial memory requirements present significant challenges for deployment on resource-constrained devices. Singular Value Decomposition (SVD) has emerged as a promising compression technique for LLMs, offering considerable reductions in memory overhead. However, existing SVD-based methods often struggle to effectively mitigate the errors introduced by SVD truncation, leading to a noticeable performance gap when compared to the original models. Furthermore, applying a uniform compression ratio across all transformer layers fails to account for the varying importance of different layers. To address these challenges, we propose AdaSVD, an adaptive SVD-based LLM compression approach. Specifically, AdaSVD introduces adaComp, which adaptively compensates for SVD truncation errors by alternately updating the singular matrices $\mathcal{U}$ and $\mathcal{V}^\top$. Additionally, AdaSVD introduces adaCR, which adaptively assigns layer-specific compression ratios based on the relative importance of each layer. Extensive experiments across multiple LLM/VLM families and evaluation metrics demonstrate that AdaSVD consistently outperforms state-of-the-art (SOTA) SVD-based methods, achieving superior performance with significantly reduced memory requirements. Code and models of AdaSVD will be available at https://github.com/ZHITENGLI/AdaSVD.

cs.CV↗

CARFT: Boosting LLM Reasoning via Contrastive Learning with Annotated Chain-of-Thought-based Reinforced Fine-Tuning

Reasoning capability plays a significantly critical role in the the broad applications of Large Language Models (LLMs). To enhance the reasoning performance of LLMs, diverse Reinforcement Learning (RL)-based fine-tuning approaches have been proposed to address the limited generalization capability of LLMs trained solely via Supervised Fine-Tuning (SFT). Despite their effectiveness, two major limitations hinder the advancement of LLMs. First, vanilla RL-based approaches ignore annotated Chain-of-Thought (CoT) and incorporate unstable reasoning path sampling, which typically results in model collapse, unstable training process, and suboptimal performance. Second, existing SFT approaches generally overemphasize the annotated CoT, potentially leading to performance degradation due to insufficient exploitation of potential CoT. In this paper, we propose a Contrastive learning with annotated CoT-based Reinforced Fine-Tuning approach, i.e., \TheName{}, to enhance the reasoning performance of LLMs while addressing the aforementioned limitations. Specifically, we propose learning a representation for each CoT. Based on this representation, we design novel contrastive signals to guide the fine-tuning process. Our approach not only fully exploits the available annotated CoT but also stabilizes the fine-tuning procedure by incorporating an additional unsupervised learning signal. We conduct comprehensive experiments and in-depth analysis with three baseline approaches, two foundation models, and two datasets to demonstrate significant advantages of \TheName{} in terms of robustness, performance (up to 10.15\%), and efficiency (up to 30.62\%). Code is available at https://github.com/WNQzhu/CARFT.

cs.CL↗

SODiff: Semantic-Oriented Diffusion Model for JPEG Compression Artifacts Removal

JPEG, as a widely used image compression standard, often introduces severe visual artifacts when achieving high compression ratios. Although existing deep learning-based restoration methods have made considerable progress, they often struggle to recover complex texture details, resulting in over-smoothed outputs. To overcome these limitations, we propose SODiff, a novel and efficient semantic-oriented one-step diffusion model for JPEG artifacts removal. Our core idea is that effective restoration hinges on providing semantic-oriented guidance to the pre-trained diffusion model, thereby fully leveraging its powerful generative prior. To this end, SODiff incorporates a semantic-aligned image prompt extractor (SAIPE). SAIPE extracts rich features from low-quality (LQ) images and projects them into an embedding space semantically aligned with that of the text encoder. Simultaneously, it preserves crucial information for faithful reconstruction. Furthermore, we propose a quality factor-aware time predictor that implicitly learns the compression quality factor (QF) of the LQ image and adaptively selects the optimal denoising start timestep for the diffusion process. Extensive experimental results show that our SODiff outperforms recent leading methods in both visual quality and quantitative metrics. Code is available at: https://github.com/frakenation/SODiff

cs.CV↗

Audio-Assisted Face Video Restoration with Temporal and Identity Complementary Learning

Face videos accompanied by audio have become integral to our daily lives, while they often suffer from complex degradations. Most face video restoration methods neglect the intrinsic correlations between the visual and audio features, especially in mouth regions. A few audio-aided face video restoration methods have been proposed, but they only focus on compression artifact removal. In this paper, we propose a General Audio-assisted face Video restoration Network (GAVN) to address various types of streaming video distortions via identity and temporal complementary learning. Specifically, GAVN first captures inter-frame temporal features in the low-resolution space to restore frames coarsely and save computational cost. Then, GAVN extracts intra-frame identity features in the high-resolution space with the assistance of audio signals and face landmarks to restore more facial details. Finally, the reconstruction module integrates temporal features and identity features to generate high-quality face videos. Experimental results demonstrate that GAVN outperforms the existing state-of-the-art methods on face video compression artifact removal, deblurring, and super-resolution. Codes will be released upon publication.

cs.CV↗

DPoser-X: Diffusion Model as Robust 3D Whole-body Human Pose Prior

We present DPoser-X, a diffusion-based prior model for 3D whole-body human poses. Building a versatile and robust full-body human pose prior remains challenging due to the inherent complexity of articulated human poses and the scarcity of high-quality whole-body pose datasets. To address these limitations, we introduce a Diffusion model as body Pose prior (DPoser) and extend it to DPoser-X for expressive whole-body human pose modeling. Our approach unifies various pose-centric tasks as inverse problems, solving them through variational diffusion sampling. To enhance performance on downstream applications, we introduce a novel truncated timestep scheduling method specifically designed for pose data characteristics. We also propose a masked training mechanism that effectively combines whole-body and part-specific datasets, enabling our model to capture interdependencies between body parts while avoiding overfitting to specific actions. Extensive experiments demonstrate DPoser-X's robustness and versatility across multiple benchmarks for body, hand, face, and full-body pose modeling. Our model consistently outperforms state-of-the-art alternatives, establishing a new benchmark for whole-body human pose prior modeling.

cs.CV↗