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Yunfei Liu

Publications and source records attributed to Yunfei Liu.

At least 55 records · Page 3Linked to original sources

Visibility Enhancement for Low-light Hazy Scenarios

Low-light hazy scenes commonly appear at dusk and early morning. The visual enhancement for low-light hazy images is an ill-posed problem. Even though numerous methods have been proposed for image dehazing and low-light enhancement respectively, simply integrating them cannot deliver pleasing results for this particular task. In this paper, we present a novel method to enhance visibility for low-light hazy scenarios. To handle this challenging task, we propose two key techniques, namely cross-consistency dehazing-enhancement framework and physically based simulation for low-light hazy dataset. Specifically, the framework is designed for enhancing visibility of the input image via fully utilizing the clues from different sub-tasks. The simulation is designed for generating the dataset with ground-truths by the proposed low-light hazy imaging model. The extensive experimental results show that the proposed method outperforms the SOTA solutions on different metrics including SSIM (9.19%) and PSNR(5.03%). In addition, we conduct a user study on real images to demonstrate the effectiveness and necessity of the proposed method by human visual perception.

cs.CV↗

MODA: Mapping-Once Audio-driven Portrait Animation with Dual Attentions

Audio-driven portrait animation aims to synthesize portrait videos that are conditioned by given audio. Animating high-fidelity and multimodal video portraits has a variety of applications. Previous methods have attempted to capture different motion modes and generate high-fidelity portrait videos by training different models or sampling signals from given videos. However, lacking correlation learning between lip-sync and other movements (e.g., head pose/eye blinking) usually leads to unnatural results. In this paper, we propose a unified system for multi-person, diverse, and high-fidelity talking portrait generation. Our method contains three stages, i.e., 1) Mapping-Once network with Dual Attentions (MODA) generates talking representation from given audio. In MODA, we design a dual-attention module to encode accurate mouth movements and diverse modalities. 2) Facial composer network generates dense and detailed face landmarks, and 3) temporal-guided renderer syntheses stable videos. Extensive evaluations demonstrate that the proposed system produces more natural and realistic video portraits compared to previous methods.

cs.CV↗

Audio-Driven 3D Facial Animation from In-the-Wild Videos

Given an arbitrary audio clip, audio-driven 3D facial animation aims to generate lifelike lip motions and facial expressions for a 3D head. Existing methods typically rely on training their models using limited public 3D datasets that contain a restricted number of audio-3D scan pairs. Consequently, their generalization capability remains limited. In this paper, we propose a novel method that leverages in-the-wild 2D talking-head videos to train our 3D facial animation model. The abundance of easily accessible 2D talking-head videos equips our model with a robust generalization capability. By combining these videos with existing 3D face reconstruction methods, our model excels in generating consistent and high-fidelity lip synchronization. Additionally, our model proficiently captures the speaking styles of different individuals, allowing it to generate 3D talking-heads with distinct personal styles. Extensive qualitative and quantitative experimental results demonstrate the superiority of our method.

cs.CV↗

Jitter Does Matter: Adapting Gaze Estimation to New Domains

Deep neural networks have demonstrated superior performance on appearance-based gaze estimation tasks. However, due to variations in person, illuminations, and background, performance degrades dramatically when applying the model to a new domain. In this paper, we discover an interesting gaze jitter phenomenon in cross-domain gaze estimation, i.e., the gaze predictions of two similar images can be severely deviated in target domain. This is closely related to cross-domain gaze estimation tasks, but surprisingly, it has not been noticed yet previously. Therefore, we innovatively propose to utilize the gaze jitter to analyze and optimize the gaze domain adaptation task. We find that the high-frequency component (HFC) is an important factor that leads to jitter. Based on this discovery, we add high-frequency components to input images using the adversarial attack and employ contrastive learning to encourage the model to obtain similar representations between original and perturbed data, which reduces the impacts of HFC. We evaluate the proposed method on four cross-domain gaze estimation tasks, and experimental results demonstrate that it significantly reduces the gaze jitter and improves the gaze estimation performance in target domains.

cs.CV↗

Discriminative feature encoding for intrinsic image decomposition

Intrinsic image decomposition is an important and long-standing computer vision problem. Given an input image, recovering the physical scene properties is ill-posed. Several physically motivated priors have been used to restrict the solution space of the optimization problem for intrinsic image decomposition. This work takes advantage of deep learning, and shows that it can solve this challenging computer vision problem with high efficiency. The focus lies in the feature encoding phase to extract discriminative features for different intrinsic layers from an input image. To achieve this goal, we explore the distinctive characteristics of different intrinsic components in the high dimensional feature embedding space. We define feature distribution divergence to efficiently separate the feature vectors of different intrinsic components. The feature distributions are also constrained to fit the real ones through a feature distribution consistency. In addition, a data refinement approach is provided to remove data inconsistency from the Sintel dataset, making it more suitable for intrinsic image decomposition. Our method is also extended to intrinsic video decomposition based on pixel-wise correspondences between adjacent frames. Experimental results indicate that our proposed network structure can outperform the existing state-of-the-art.

cs.CV↗

Modeling Diverse Chemical Reactions for Single-step Retrosynthesis via Discrete Latent Variables

Single-step retrosynthesis is the cornerstone of retrosynthesis planning, which is a crucial task for computer-aided drug discovery. The goal of single-step retrosynthesis is to identify the possible reactants that lead to the synthesis of the target product in one reaction. By representing organic molecules as canonical strings, existing sequence-based retrosynthetic methods treat the product-to-reactant retrosynthesis as a sequence-to-sequence translation problem. However, most of them struggle to identify diverse chemical reactions for a desired product due to the deterministic inference, which contradicts the fact that many compounds can be synthesized through various reaction types with different sets of reactants. In this work, we aim to increase reaction diversity and generate various reactants using discrete latent variables. We propose a novel sequence-based approach, namely RetroDVCAE, which incorporates conditional variational autoencoders into single-step retrosynthesis and associates discrete latent variables with the generation process. Specifically, RetroDVCAE uses the Gumbel-Softmax distribution to approximate the categorical distribution over potential reactions and generates multiple sets of reactants with the variational decoder. Experiments demonstrate that RetroDVCAE outperforms state-of-the-art baselines on both benchmark dataset and homemade dataset. Both quantitative and qualitative results show that RetroDVCAE can model the multi-modal distribution over reaction types and produce diverse reactant candidates.

q-bio.QM↗

GazeOnce: Real-Time Multi-Person Gaze Estimation

Appearance-based gaze estimation aims to predict the 3D eye gaze direction from a single image. While recent deep learning-based approaches have demonstrated excellent performance, they usually assume one calibrated face in each input image and cannot output multi-person gaze in real time. However, simultaneous gaze estimation for multiple people in the wild is necessary for real-world applications. In this paper, we propose the first one-stage end-to-end gaze estimation method, GazeOnce, which is capable of simultaneously predicting gaze directions for multiple faces (>10) in an image. In addition, we design a sophisticated data generation pipeline and propose a new dataset, MPSGaze, which contains full images of multiple people with 3D gaze ground truth. Experimental results demonstrate that our unified framework not only offers a faster speed, but also provides a lower gaze estimation error compared with state-of-the-art methods. This technique can be useful in real-time applications with multiple users.

cs.CV↗

Semantic Guided Single Image Reflection Removal

Reflection is common in images capturing scenes behind a glass window, which is not only a disturbance visually but also influence the performance of other computer vision algorithms. Single image reflection removal is an ill-posed problem because the color at each pixel needs to be separated into two values, i.e., the desired clear background and the reflection. To solve it, existing methods propose priors such as smoothness, color consistency. However, the low-level priors are not reliable in complex scenes, for instance, when capturing a real outdoor scene through a window, both the foreground and background contain both smooth and sharp area and a variety of color. In this paper, inspired by the fact that human can separate the two layers easily by recognizing the objects, we use the object semantic as guidance to force the same semantic object belong to the same layer. Extensive experiments on different datasets show that adding the semantic information offers a significant improvement to reflection separation. We also demonstrate the applications of the proposed method to other computer vision tasks.

cs.CV↗

Cloud Sphere: A 3D Shape Representation via Progressive Deformation

In the area of 3D shape analysis, the geometric properties of a shape have long been studied. Instead of directly extracting representative features using expert-designed descriptors or end-to-end deep neural networks, this paper is dedicated to discovering distinctive information from the shape formation process. Concretely, a spherical point cloud served as the template is progressively deformed to fit the target shape in a coarse-to-fine manner. During the shape formation process, several checkpoints are inserted to facilitate recording and investigating the intermediate stages. For each stage, the offset field is evaluated as a stage-aware description. The summation of the offsets throughout the shape formation process can completely define the target shape in terms of geometry. In this perspective, one can derive the point-wise shape correspondence from the template inexpensively, which benefits various graphic applications. In this paper, the Progressive Deformation-based Auto-Encoder (PDAE) is proposed to learn the stage-aware description through a coarse-to-fine shape fitting task. Experimental results show that the proposed PDAE has the ability to reconstruct 3D shapes with high fidelity, and consistent topology is preserved in the multi-stage deformation process. Additional applications based on the stage-aware description are performed, demonstrating its universality.

cs.CV↗

Separating Content and Style for Unsupervised Image-to-Image Translation

Unsupervised image-to-image translation aims to learn the mapping between two visual domains with unpaired samples. Existing works focus on disentangling domain-invariant content code and domain-specific style code individually for multimodal purposes. However, less attention has been paid to interpreting and manipulating the translated image. In this paper, we propose to separate the content code and style code simultaneously in a unified framework. Based on the correlation between the latent features and the high-level domain-invariant tasks, the proposed framework demonstrates superior performance in multimodal translation, interpretability and manipulation of the translated image. Experimental results show that the proposed approach outperforms the existing unsupervised image translation methods in terms of visual quality and diversity.

cs.CV↗

Generalizing Gaze Estimation with Outlier-guided Collaborative Adaptation

Deep neural networks have significantly improved appearance-based gaze estimation accuracy. However, it still suffers from unsatisfactory performance when generalizing the trained model to new domains, e.g., unseen environments or persons. In this paper, we propose a plug-and-play gaze adaptation framework (PnP-GA), which is an ensemble of networks that learn collaboratively with the guidance of outliers. Since our proposed framework does not require ground-truth labels in the target domain, the existing gaze estimation networks can be directly plugged into PnP-GA and generalize the algorithms to new domains. We test PnP-GA on four gaze domain adaptation tasks, ETH-to-MPII, ETH-to-EyeDiap, Gaze360-to-MPII, and Gaze360-to-EyeDiap. The experimental results demonstrate that the PnP-GA framework achieves considerable performance improvements of 36.9%, 31.6%, 19.4%, and 11.8% over the baseline system. The proposed framework also outperforms the state-of-the-art domain adaptation approaches on gaze domain adaptation tasks.

cs.CV↗

Vulnerability of Appearance-based Gaze Estimation

Appearance-based gaze estimation has achieved significant improvement by using deep learning. However, many deep learning-based methods suffer from the vulnerability property, i.e., perturbing the raw image using noise confuses the gaze estimation models. Although the perturbed image visually looks similar to the original image, the gaze estimation models output the wrong gaze direction. In this paper, we investigate the vulnerability of appearance-based gaze estimation. To our knowledge, this is the first time that the vulnerability of gaze estimation to be found. We systematically characterized the vulnerability property from multiple aspects, the pixel-based adversarial attack, the patch-based adversarial attack and the defense strategy. Our experimental results demonstrate that the CA-Net shows superior performance against attack among the four popular appearance-based gaze estimation networks, Full-Face, Gaze-Net, CA-Net and RT-GENE. This study draws the attention of researchers in the appearance-based gaze estimation community to defense from adversarial attacks.

cs.CV↗

Unsupervised Two-Stage Anomaly Detection

Anomaly detection from a single image is challenging since anomaly data is always rare and can be with highly unpredictable types. With only anomaly-free data available, most existing methods train an AutoEncoder to reconstruct the input image and find the difference between the input and output to identify the anomalous region. However, such methods face a potential problem - a coarse reconstruction generates extra image differences while a high-fidelity one may draw in the anomaly. In this paper, we solve this contradiction by proposing a two-stage approach, which generates high-fidelity yet anomaly-free reconstructions. Our Unsupervised Two-stage Anomaly Detection (UTAD) relies on two technical components, namely the Impression Extractor (IE-Net) and the Expert-Net. The IE-Net and Expert-Net accomplish the two-stage anomaly-free image reconstruction task while they also generate intuitive intermediate results, making the whole UTAD interpretable. Extensive experiments show that our method outperforms state-of-the-arts on four anomaly detection datasets with different types of real-world objects and textures.

cs.CV↗

Adaptive Feature Fusion Network for Gaze Tracking in Mobile Tablets

Recently, many multi-stream gaze estimation methods have been proposed. They estimate gaze from eye and face appearances and achieve reasonable accuracy. However, most of the methods simply concatenate the features extracted from eye and face appearance. The feature fusion process has been ignored. In this paper, we propose a novel Adaptive Feature Fusion Network (AFF-Net), which performs gaze tracking task in mobile tablets. We stack two-eye feature maps and utilize Squeeze-and-Excitation layers to adaptively fuse two-eye features according to their similarity on appearance. Meanwhile, we also propose Adaptive Group Normalization to recalibrate eye features with the guidance of facial feature. Extensive experiments on both GazeCapture and MPIIFaceGaze datasets demonstrate consistently superior performance of the proposed method.

cs.CV↗

Improving Knowledge Tracing via Pre-training Question Embeddings

Knowledge tracing (KT) defines the task of predicting whether students can correctly answer questions based on their historical response. Although much research has been devoted to exploiting the question information, plentiful advanced information among questions and skills hasn't been well extracted, making it challenging for previous work to perform adequately. In this paper, we demonstrate that large gains on KT can be realized by pre-training embeddings for each question on abundant side information, followed by training deep KT models on the obtained embeddings. To be specific, the side information includes question difficulty and three kinds of relations contained in a bipartite graph between questions and skills. To pre-train the question embeddings, we propose to use product-based neural networks to recover the side information. As a result, adopting the pre-trained embeddings in existing deep KT models significantly outperforms state-of-the-art baselines on three common KT datasets.

cs.IR↗

GIKT: A Graph-based Interaction Model for Knowledge Tracing

With the rapid development in online education, knowledge tracing (KT) has become a fundamental problem which traces students' knowledge status and predicts their performance on new questions. Questions are often numerous in online education systems, and are always associated with much fewer skills. However, the previous literature fails to involve question information together with high-order question-skill correlations, which is mostly limited by data sparsity and multi-skill problems. From the model perspective, previous models can hardly capture the long-term dependency of student exercise history, and cannot model the interactions between student-questions, and student-skills in a consistent way. In this paper, we propose a Graph-based Interaction model for Knowledge Tracing (GIKT) to tackle the above probems. More specifically, GIKT utilizes graph convolutional network (GCN) to substantially incorporate question-skill correlations via embedding propagation. Besides, considering that relevant questions are usually scattered throughout the exercise history, and that question and skill are just different instantiations of knowledge, GIKT generalizes the degree of students' master of the question to the interactions between the student's current state, the student's history related exercises, the target question, and related skills. Experiments on three datasets demonstrate that GIKT achieves the new state-of-the-art performance, with at least 1% absolute AUC improvement.

cs.AI↗

Reflection Backdoor: A Natural Backdoor Attack on Deep Neural Networks

Recent studies have shown that DNNs can be compromised by backdoor attacks crafted at training time. A backdoor attack installs a backdoor into the victim model by injecting a backdoor pattern into a small proportion of the training data. At test time, the victim model behaves normally on clean test data, yet consistently predicts a specific (likely incorrect) target class whenever the backdoor pattern is present in a test example. While existing backdoor attacks are effective, they are not stealthy. The modifications made on training data or labels are often suspicious and can be easily detected by simple data filtering or human inspection. In this paper, we present a new type of backdoor attack inspired by an important natural phenomenon: reflection. Using mathematical modeling of physical reflection models, we propose reflection backdoor (Refool) to plant reflections as backdoor into a victim model. We demonstrate on 3 computer vision tasks and 5 datasets that, Refool can attack state-of-the-art DNNs with high success rate, and is resistant to state-of-the-art backdoor defenses.

cs.CV↗

Unsupervised Learning for Intrinsic Image Decomposition from a Single Image

Intrinsic image decomposition, which is an essential task in computer vision, aims to infer the reflectance and shading of the scene. It is challenging since it needs to separate one image into two components. To tackle this, conventional methods introduce various priors to constrain the solution, yet with limited performance. Meanwhile, the problem is typically solved by supervised learning methods, which is actually not an ideal solution since obtaining ground truth reflectance and shading for massive general natural scenes is challenging and even impossible. In this paper, we propose a novel unsupervised intrinsic image decomposition framework, which relies on neither labeled training data nor hand-crafted priors. Instead, it directly learns the latent feature of reflectance and shading from unsupervised and uncorrelated data. To enable this, we explore the independence between reflectance and shading, the domain invariant content constraint and the physical constraint. Extensive experiments on both synthetic and real image datasets demonstrate consistently superior performance of the proposed method.

cs.CV↗