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Yunhong Wang

Publications and source records attributed to Yunhong Wang.

At least 109 records · Page 6Linked to original sources

Learning Discriminative Representations for Skeleton Based Action Recognition

Human action recognition aims at classifying the category of human action from a segment of a video. Recently, people have dived into designing GCN-based models to extract features from skeletons for performing this task, because skeleton representations are much more efficient and robust than other modalities such as RGB frames. However, when employing the skeleton data, some important clues like related items are also discarded. It results in some ambiguous actions that are hard to be distinguished and tend to be misclassified. To alleviate this problem, we propose an auxiliary feature refinement head (FR Head), which consists of spatial-temporal decoupling and contrastive feature refinement, to obtain discriminative representations of skeletons. Ambiguous samples are dynamically discovered and calibrated in the feature space. Furthermore, FR Head could be imposed on different stages of GCNs to build a multi-level refinement for stronger supervision. Extensive experiments are conducted on NTU RGB+D, NTU RGB+D 120, and NW-UCLA datasets. Our proposed models obtain competitive results from state-of-the-art methods and can help to discriminate those ambiguous samples. Codes are available at https://github.com/zhysora/FR-Head.

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BiSVP: Building Footprint Extraction via Bidirectional Serialized Vertex Prediction

Extracting building footprints from remote sensing images has been attracting extensive attention recently. Dominant approaches address this challenging problem by generating vectorized building masks with cumbersome refinement stages, which limits the application of such methods. In this paper, we introduce a new refinement-free and end-to-end building footprint extraction method, which is conceptually intuitive, simple, and effective. Our method, termed as BiSVP, represents a building instance with ordered vertices and formulates the building footprint extraction as predicting the serialized vertices directly in a bidirectional fashion. Moreover, we propose a cross-scale feature fusion (CSFF) module to facilitate high resolution and rich semantic feature learning, which is essential for the dense building vertex prediction task. Without bells and whistles, our BiSVP outperforms state-of-the-art methods by considerable margins on three building instance segmentation benchmarks, clearly demonstrating its superiority. The code and datasets will be made public available.

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RealGait: Gait Recognition for Person Re-Identification

Human gait is considered a unique biometric identifier which can be acquired in a covert manner at a distance. However, models trained on existing public domain gait datasets which are captured in controlled scenarios lead to drastic performance decline when applied to real-world unconstrained gait data. On the other hand, video person re-identification techniques have achieved promising performance on large-scale publicly available datasets. Given the diversity of clothing characteristics, clothing cue is not reliable for person recognition in general. So, it is actually not clear why the state-of-the-art person re-identification methods work as well as they do. In this paper, we construct a new gait dataset by extracting silhouettes from an existing video person re-identification challenge which consists of 1,404 persons walking in an unconstrained manner. Based on this dataset, a consistent and comparative study between gait recognition and person re-identification can be carried out. Given that our experimental results show that current gait recognition approaches designed under data collected in controlled scenarios are inappropriate for real surveillance scenarios, we propose a novel gait recognition method, called RealGait. Our results suggest that recognizing people by their gait in real surveillance scenarios is feasible and the underlying gait pattern is probably the true reason why video person re-idenfification works in practice.

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An Empirical Study on Multi-Domain Robust Semantic Segmentation

How to effectively leverage the plentiful existing datasets to train a robust and high-performance model is of great significance for many practical applications. However, a model trained on a naive merge of different datasets tends to obtain poor performance due to annotation conflicts and domain divergence.In this paper, we attempt to train a unified model that is expected to perform well across domains on several popularity segmentation datasets.We conduct a detailed analysis of the impact on model generalization from three aspects of data augmentation, training strategies, and model capacity.Based on the analysis, we propose a robust solution that is able to improve model generalization across domains.Our solution ranks 2nd on RVC 2022 semantic segmentation task, with a dataset only 1/3 size of the 1st model used.

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Enabling Homogeneous GNNs to Handle Heterogeneous Graphs via Relation Embedding

Graph Neural Networks (GNNs) have been generalized to process the heterogeneous graphs by various approaches. Unfortunately, these approaches usually model the heterogeneity via various complicated modules. This paper aims to propose a simple yet effective framework to assign adequate ability to the homogeneous GNNs to handle the heterogeneous graphs. Specifically, we propose Relation Embedding based Graph Neural Network (RE-GNN), which employs only one parameter per relation to embed the importance of distinct types of relations and node-type-specific self-loop connections. To optimize these relation embeddings and the model parameters simultaneously, a gradient scaling factor is proposed to constrain the embeddings to converge to suitable values. Besides, we interpret the proposed RE-GNN from two perspectives, and theoretically demonstrate that our RE-GCN possesses more expressive power than GTN (which is a typical heterogeneous GNN, and it can generate meta-paths adaptively). Extensive experiments demonstrate that our RE-GNN can effectively and efficiently handle the heterogeneous graphs and can be applied to various homogeneous GNNs.

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Binary Graph Convolutional Network with Capacity Exploration

The current success of Graph Neural Networks (GNNs) usually relies on loading the entire attributed graph for processing, which may not be satisfied with limited memory resources, especially when the attributed graph is large. This paper pioneers to propose a Binary Graph Convolutional Network (Bi-GCN), which binarizes both the network parameters and input node attributes and exploits binary operations instead of floating-point matrix multiplications for network compression and acceleration. Meanwhile, we also propose a new gradient approximation based back-propagation method to properly train our Bi-GCN. According to the theoretical analysis, our Bi-GCN can reduce the memory consumption by an average of ~31x for both the network parameters and input data, and accelerate the inference speed by an average of ~51x, on three citation networks, i.e., Cora, PubMed, and CiteSeer. Besides, we introduce a general approach to generalize our binarization method to other variants of GNNs, and achieve similar efficiencies. Although the proposed Bi-GCN and Bi-GNNs are simple yet efficient, these compressed networks may also possess a potential capacity problem, i.e., they may not have enough storage capacity to learn adequate representations for specific tasks. To tackle this capacity problem, an Entropy Cover Hypothesis is proposed to predict the lower bound of the width of Bi-GNN hidden layers. Extensive experiments have demonstrated that our Bi-GCN and Bi-GNNs can give comparable performances to the corresponding full-precision baselines on seven node classification datasets and verified the effectiveness of our Entropy Cover Hypothesis for solving the capacity problem.

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Exploring Effective Knowledge Transfer for Few-shot Object Detection

Recently, few-shot object detection~(FSOD) has received much attention from the community, and many methods are proposed to address this problem from a knowledge transfer perspective. Though promising results have been achieved, these methods fail to achieve shot-stable:~methods that excel in low-shot regimes are likely to struggle in high-shot regimes, and vice versa. We believe this is because the primary challenge of FSOD changes when the number of shots varies. In the low-shot regime, the primary challenge is the lack of inner-class variation. In the high-shot regime, as the variance approaches the real one, the main hindrance to the performance comes from misalignment between learned and true distributions. However, these two distinct issues remain unsolved in most existing FSOD methods. In this paper, we propose to overcome these challenges by exploiting rich knowledge the model has learned and effectively transferring them to the novel classes. For the low-shot regime, we propose a distribution calibration method to deal with the lack of inner-class variation problem. Meanwhile, a shift compensation method is proposed to compensate for possible distribution shift during fine-tuning. For the high-shot regime, we propose to use the knowledge learned from ImageNet as guidance for the feature learning in the fine-tuning stage, which will implicitly align the distributions of the novel classes. Although targeted toward different regimes, these two strategies can work together to further improve the FSOD performance. Experiments on both the VOC and COCO benchmarks show that our proposed method can significantly outperform the baseline method and produce competitive results in both low-shot settings (shot<5) and high-shot settings (shot>=5). Code is available at https://github.com/JulioZhao97/EffTrans_Fsdet.git.

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D$^{\bf{3}}$: Duplicate Detection Decontaminator for Multi-Athlete Tracking in Sports Videos

Tracking multiple athletes in sports videos is a very challenging Multi-Object Tracking (MOT) task, since athletes often have the same appearance and are intimately covered with each other, making a common occlusion problem becomes an abhorrent duplicate detection. In this paper, the duplicate detection is newly and precisely defined as occlusion misreporting on the same athlete by multiple detection boxes in one frame. To address this problem, we meticulously design a novel transformer-based Duplicate Detection Decontaminator (D$^3$) for training, and a specific algorithm Rally-Hungarian (RH) for matching. Once duplicate detection occurs, D$^3$ immediately modifies the procedure by generating enhanced boxes losses. RH, triggered by the team sports substitution rules, is exceedingly suitable for sports videos. Moreover, to complement the tracking dataset that without shot changes, we release a new dataset based on sports video named RallyTrack. Extensive experiments on RallyTrack show that combining D$^3$ and RH can dramatically improve the tracking performance with 9.2 in MOTA and 4.5 in HOTA. Meanwhile, experiments on MOT-series and DanceTrack discover that D$^3$ can accelerate convergence during training, especially save up to 80 percent of the original training time on MOT17. Finally, our model, which is trained only with volleyball videos, can be applied directly to basketball and soccer videos for MAT, which shows priority of our method. Our dataset is available at https://github.com/heruihr/rallytrack.

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Video Anomaly Detection by Solving Decoupled Spatio-Temporal Jigsaw Puzzles

Video Anomaly Detection (VAD) is an important topic in computer vision. Motivated by the recent advances in self-supervised learning, this paper addresses VAD by solving an intuitive yet challenging pretext task, i.e., spatio-temporal jigsaw puzzles, which is cast as a multi-label fine-grained classification problem. Our method exhibits several advantages over existing works: 1) the spatio-temporal jigsaw puzzles are decoupled in terms of spatial and temporal dimensions, responsible for capturing highly discriminative appearance and motion features, respectively; 2) full permutations are used to provide abundant jigsaw puzzles covering various difficulty levels, allowing the network to distinguish subtle spatio-temporal differences between normal and abnormal events; and 3) the pretext task is tackled in an end-to-end manner without relying on any pre-trained models. Our method outperforms state-of-the-art counterparts on three public benchmarks. Especially on ShanghaiTech Campus, the result is superior to reconstruction and prediction-based methods by a large margin.

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SparseTT: Visual Tracking with Sparse Transformers

Transformers have been successfully applied to the visual tracking task and significantly promote tracking performance. The self-attention mechanism designed to model long-range dependencies is the key to the success of Transformers. However, self-attention lacks focusing on the most relevant information in the search regions, making it easy to be distracted by background. In this paper, we relieve this issue with a sparse attention mechanism by focusing the most relevant information in the search regions, which enables a much accurate tracking. Furthermore, we introduce a double-head predictor to boost the accuracy of foreground-background classification and regression of target bounding boxes, which further improve the tracking performance. Extensive experiments show that, without bells and whistles, our method significantly outperforms the state-of-the-art approaches on LaSOT, GOT-10k, TrackingNet, and UAV123, while running at 40 FPS. Notably, the training time of our method is reduced by 75% compared to that of TransT. The source code and models are available at https://github.com/fzh0917/SparseTT.

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Unsupervised Cycle-consistent Generative Adversarial Networks for Pan-sharpening

Deep learning based pan-sharpening has received significant research interest in recent years. Most of existing methods fall into the supervised learning framework in which they down-sample the multi-spectral (MS) and panchromatic (PAN) images and regard the original MS images as ground truths to form training samples. Although impressive performance could be achieved, they have difficulties generalizing to the original full-scale images due to the scale gap, which makes them lack of practicability. In this paper, we propose an unsupervised generative adversarial framework that learns from the full-scale images without the ground truths to alleviate this problem. We extract the modality-specific features from the PAN and MS images with a two-stream generator, perform fusion in the feature domain, and then reconstruct the pan-sharpened images. Furthermore, we introduce a novel hybrid loss based on the cycle-consistency and adversarial scheme to improve the performance. Comparison experiments with the state-of-the-art methods are conducted on GaoFen-2 and WorldView-3 satellites. Results demonstrate that the proposed method can greatly improve the pan-sharpening performance on the full-scale images, which clearly show its practical value. Codes are available at https://github.com/zhysora/UCGAN.

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PanFormer: a Transformer Based Model for Pan-sharpening

Pan-sharpening aims at producing a high-resolution (HR) multi-spectral (MS) image from a low-resolution (LR) multi-spectral (MS) image and its corresponding panchromatic (PAN) image acquired by a same satellite. Inspired by a new fashion in recent deep learning community, we propose a novel Transformer based model for pan-sharpening. We explore the potential of Transformer in image feature extraction and fusion. Following the successful development of vision transformers, we design a two-stream network with the self-attention to extract the modality-specific features from the PAN and MS modalities and apply a cross-attention module to merge the spectral and spatial features. The pan-sharpened image is produced from the enhanced fused features. Extensive experiments on GaoFen-2 and WorldView-3 images demonstrate that our Transformer based model achieves impressive results and outperforms many existing CNN based methods, which shows the great potential of introducing Transformer to the pan-sharpening task. Codes are available at https://github.com/zhysora/PanFormer.

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Visual Grounding with Transformers

In this paper, we propose a transformer based approach for visual grounding. Unlike previous proposal-and-rank frameworks that rely heavily on pretrained object detectors or proposal-free frameworks that upgrade an off-the-shelf one-stage detector by fusing textual embeddings, our approach is built on top of a transformer encoder-decoder and is independent of any pretrained detectors or word embedding models. Termed VGTR -- Visual Grounding with TRansformers, our approach is designed to learn semantic-discriminative visual features under the guidance of the textual description without harming their location ability. This information flow enables our VGTR to have a strong capability in capturing context-level semantics of both vision and language modalities, rendering us to aggregate accurate visual clues implied by the description to locate the interested object instance. Experiments show that our method outperforms state-of-the-art proposal-free approaches by a considerable margin on five benchmarks while maintaining fast inference speed.

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Weakly Supervised Semantic Segmentation by Pixel-to-Prototype Contrast

Though image-level weakly supervised semantic segmentation (WSSS) has achieved great progress with Class Activation Maps (CAMs) as the cornerstone, the large supervision gap between classification and segmentation still hampers the model to generate more complete and precise pseudo masks for segmentation. In this study, we propose weakly-supervised pixel-to-prototype contrast that can provide pixel-level supervisory signals to narrow the gap. Guided by two intuitive priors, our method is executed across different views and within per single view of an image, aiming to impose cross-view feature semantic consistency regularization and facilitate intra(inter)-class compactness(dispersion) of the feature space. Our method can be seamlessly incorporated into existing WSSS models without any changes to the base networks and does not incur any extra inference burden. Extensive experiments manifest that our method consistently improves two strong baselines by large margins, demonstrating the effectiveness. Specifically, built on top of SEAM, we improve the initial seed mIoU on PASCAL VOC 2012 from 55.4% to 61.5%. Moreover, armed with our method, we increase the segmentation mIoU of EPS from 70.8% to 73.6%, achieving new state-of-the-art.

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PSGCNet: A Pyramidal Scale and Global Context Guided Network for Dense Object Counting in Remote Sensing Images

Object counting, which aims to count the accurate number of object instances in images, has been attracting more and more attention. However, challenges such as large scale variation, complex background interference, and non-uniform density distribution greatly limit the counting accuracy, particularly striking in remote sensing imagery. To mitigate the above issues, this paper proposes a novel framework for dense object counting in remote sensing images, which incorporates a pyramidal scale module (PSM) and a global context module (GCM), dubbed PSGCNet, where PSM is used to adaptively capture multi-scale information and GCM is to guide the model to select suitable scales generated from PSM. Moreover, a reliable supervision manner improved from Bayesian and Counting loss (BCL) is utilized to learn the density probability and then compute the count expectation at each annotation. It can relieve non-uniform density distribution to a certain extent. Extensive experiments on four remote sensing counting datasets demonstrate the effectiveness of the proposed method and the superiority of it compared with state-of-the-arts. Additionally, experiments extended on four commonly used crowd counting datasets further validate the generalization ability of the model. Code is available at https://github.com/gaoguangshuai/PSGCNet.

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Segmentation-Reconstruction-Guided Facial Image De-occlusion

Occlusions are very common in face images in the wild, leading to the degraded performance of face-related tasks. Although much effort has been devoted to removing occlusions from face images, the varying shapes and textures of occlusions still challenge the robustness of current methods. As a result, current methods either rely on manual occlusion masks or only apply to specific occlusions. This paper proposes a novel face de-occlusion model based on face segmentation and 3D face reconstruction, which automatically removes all kinds of face occlusions with even blurred boundaries,e.g., hairs. The proposed model consists of a 3D face reconstruction module, a face segmentation module, and an image generation module. With the face prior and the occlusion mask predicted by the first two, respectively, the image generation module can faithfully recover the missing facial textures. To supervise the training, we further build a large occlusion dataset, with both manually labeled and synthetic occlusions. Qualitative and quantitative results demonstrate the effectiveness and robustness of the proposed method.

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Will You Ever Become Popular? Learning to Predict Virality of Dance Clips

Dance challenges are going viral in video communities like TikTok nowadays. Once a challenge becomes popular, thousands of short-form videos will be uploaded in merely a couple of days. Therefore, virality prediction from dance challenges is of great commercial value and has a wide range of applications, such as smart recommendation and popularity promotion. In this paper, a novel multi-modal framework which integrates skeletal, holistic appearance, facial and scenic cues is proposed for comprehensive dance virality prediction. To model body movements, we propose a pyramidal skeleton graph convolutional network (PSGCN) which hierarchically refines spatio-temporal skeleton graphs. Meanwhile, we introduce a relational temporal convolutional network (RTCN) to exploit appearance dynamics with non-local temporal relations. An attentive fusion approach is finally proposed to adaptively aggregate predictions from different modalities. To validate our method, we introduce a large-scale viral dance video (VDV) dataset, which contains over 4,000 dance clips of eight viral dance challenges. Extensive experiments on the VDV dataset demonstrate the efficacy of our model. Extensive experiments on the VDV dataset well demonstrate the effectiveness of our approach. Furthermore, we show that short video applications like multi-dimensional recommendation and action feedback can be derived from our model.

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A Perceptual Distortion Reduction Framework: Towards Generating Adversarial Examples with High Perceptual Quality and Attack Success Rate

Most of the adversarial attack methods suffer from large perceptual distortions such as visible artifacts, when the attack strength is relatively high. These perceptual distortions contain a certain portion which contributes less to the attack success rate. This portion of distortions, which is induced by unnecessary modifications and lack of proper perceptual distortion constraint, is the target of the proposed framework. In this paper, we propose a perceptual distortion reduction framework to tackle this problem from two perspectives. Firstly, we propose a perceptual distortion constraint and add it into the objective function to jointly optimize the perceptual distortions and attack success rate. Secondly, we propose an adaptive penalty factor $λ$ to balance the discrepancies between different samples. Since SGD and Momentum-SGD cannot optimize our complex non-convex problem, we exploit Adam in optimization. Extensive experiments have verified the superiority of our proposed framework.

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