Searcharxiv⌕ Search

arXiv subjects

Yunhui Liu

Publications and source records attributed to Yunhui Liu.

At least 55 records · Page 3Linked to original sources

Open-source High-precision Autonomous Suturing Framework With Visual Guidance

Autonomous surgery has attracted increasing attention for revolutionizing robotic patient care, yet remains a distant and challenging goal. In this paper, we propose an image-based framework for high-precision autonomous suturing operation. We first build an algebraic geometric algorithm to achieve accurate needle pose estimation, then design the corresponding keypoint-based calibration network for joint-offset compensation, and further plan and control suture trajectory. Our solution ranked first among all competitors in the AccelNet Surgical Robotics Challenge. Videos and codes can be found in https://sites.google.com/view/accel-2022-cuhk.

cs.RO↗

IPAD: Industrial Process Anomaly Detection Dataset

Video anomaly detection (VAD) is a challenging task aiming to recognize anomalies in video frames, and existing large-scale VAD researches primarily focus on road traffic and human activity scenes. In industrial scenes, there are often a variety of unpredictable anomalies, and the VAD method can play a significant role in these scenarios. However, there is a lack of applicable datasets and methods specifically tailored for industrial production scenarios due to concerns regarding privacy and security. To bridge this gap, we propose a new dataset, IPAD, specifically designed for VAD in industrial scenarios. The industrial processes in our dataset are chosen through on-site factory research and discussions with engineers. This dataset covers 16 different industrial devices and contains over 6 hours of both synthetic and real-world video footage. Moreover, we annotate the key feature of the industrial process, ie, periodicity. Based on the proposed dataset, we introduce a period memory module and a sliding window inspection mechanism to effectively investigate the periodic information in a basic reconstruction model. Our framework leverages LoRA adapter to explore the effective migration of pretrained models, which are initially trained using synthetic data, into real-world scenarios. Our proposed dataset and method will fill the gap in the field of industrial video anomaly detection and drive the process of video understanding tasks as well as smart factory deployment.

cs.CV↗

Rethinking Clothes Changing Person ReID: Conflicts, Synthesis, and Optimization

Clothes-changing person re-identification (CC-ReID) aims to retrieve images of the same person wearing different outfits. Mainstream researches focus on designing advanced model structures and strategies to capture identity information independent of clothing. However, the same-clothes discrimination as the standard ReID learning objective in CC-ReID is persistently ignored in previous researches. In this study, we dive into the relationship between standard and clothes-changing~(CC) learning objectives, and bring the inner conflicts between these two objectives to the fore. We try to magnify the proportion of CC training pairs by supplementing high-fidelity clothes-varying synthesis, produced by our proposed Clothes-Changing Diffusion model. By incorporating the synthetic images into CC-ReID model training, we observe a significant improvement under CC protocol. However, such improvement sacrifices the performance under the standard protocol, caused by the inner conflict between standard and CC. For conflict mitigation, we decouple these objectives and re-formulate CC-ReID learning as a multi-objective optimization (MOO) problem. By effectively regularizing the gradient curvature across multiple objectives and introducing preference restrictions, our MOO solution surpasses the single-task training paradigm. Our framework is model-agnostic, and demonstrates superior performance under both CC and standard ReID protocols.

cs.CV↗

DBPF: A Framework for Efficient and Robust Dynamic Bin-Picking

Efficiency and reliability are critical in robotic bin-picking as they directly impact the productivity of automated industrial processes. However, traditional approaches, demanding static objects and fixed collisions, lead to deployment limitations, operational inefficiencies, and process unreliability. This paper introduces a Dynamic Bin-Picking Framework (DBPF) that challenges traditional static assumptions. The DBPF endows the robot with the reactivity to pick multiple moving arbitrary objects while avoiding dynamic obstacles, such as the moving bin. Combined with scene-level pose generation, the proposed pose selection metric leverages the Tendency-Aware Manipulability Network optimizing suction pose determination. Heuristic task-specific designs like velocity-matching, dynamic obstacle avoidance, and the resight policy, enhance the picking success rate and reliability. Empirical experiments demonstrate the importance of these components. Our method achieves an average 84% success rate, surpassing the 60% of the most comparable baseline, crucially, with zero collisions. Further evaluations under diverse dynamic scenarios showcase DBPF's robust performance in dynamic bin-picking. Results suggest that our framework offers a promising solution for efficient and reliable robotic bin-picking under dynamics.

cs.RO↗

Inter-X: Towards Versatile Human-Human Interaction Analysis

The analysis of the ubiquitous human-human interactions is pivotal for understanding humans as social beings. Existing human-human interaction datasets typically suffer from inaccurate body motions, lack of hand gestures and fine-grained textual descriptions. To better perceive and generate human-human interactions, we propose Inter-X, a currently largest human-human interaction dataset with accurate body movements and diverse interaction patterns, together with detailed hand gestures. The dataset includes ~11K interaction sequences and more than 8.1M frames. We also equip Inter-X with versatile annotations of more than 34K fine-grained human part-level textual descriptions, semantic interaction categories, interaction order, and the relationship and personality of the subjects. Based on the elaborate annotations, we propose a unified benchmark composed of 4 categories of downstream tasks from both the perceptual and generative directions. Extensive experiments and comprehensive analysis show that Inter-X serves as a testbed for promoting the development of versatile human-human interaction analysis. Our dataset and benchmark will be publicly available for research purposes.

cs.CV↗

End-to-End Learning of Deep Visuomotor Policy for Needle Picking

Needle picking is a challenging manipulation task in robot-assisted surgery due to the characteristics of small slender shapes of needles, needles' variations in shapes and sizes, and demands for millimeter-level control. Prior works, heavily relying on the prior of needles (e.g., geometric models), are hard to scale to unseen needles' variations. In this paper, we present the first end-to-end learning method to train deep visuomotor policy for needle picking. Concretely, we propose DreamerfD to maximally leverage demonstrations to improve the learning efficiency of a state-of-the-art model-based reinforcement learning method, DreamerV2; Since Variational Auto-Encoder (VAE) in DreamerV2 is difficult to scale to high-resolution images, we propose Dynamic Spotlight Adaptation to represent control-related visual signals in a low-resolution image space; Virtual Clutch is also proposed to reduce performance degradation due to significant error between prior and posterior encoded states at the beginning of a rollout. We conducted extensive experiments in simulation to evaluate the performance, robustness, in-domain variation adaptation, and effectiveness of individual components of our method. Our method, trained by 8k demonstration timesteps and 140k online policy timesteps, can achieve a remarkable success rate of 80%. Furthermore, our method effectively demonstrated its superiority in generalization to unseen in-domain variations including needle variations and image disturbance, highlighting its robustness and versatility. Codes and videos are available at https://sites.google.com/view/DreamerfD.

cs.RO↗

Two-Stage Grasping: A New Bin Picking Framework for Small Objects

This paper proposes a novel bin picking framework, two-stage grasping, aiming at precise grasping of cluttered small objects. Object density estimation and rough grasping are conducted in the first stage. Fine segmentation, detection, grasping, and pushing are performed in the second stage. A small object bin picking system has been realized to exhibit the concept of two-stage grasping. Experiments have shown the effectiveness of the proposed framework. Unlike traditional bin picking methods focusing on vision-based grasping planning using classic frameworks, the challenges of picking cluttered small objects can be solved by the proposed new framework with simple vision detection and planning.

cs.RO↗

Stereo Dense Scene Reconstruction and Accurate Localization for Learning-Based Navigation of Laparoscope in Minimally Invasive Surgery

Objective: The computation of anatomical information and laparoscope position is a fundamental block of surgical navigation in Minimally Invasive Surgery (MIS). Recovering a dense 3D structure of surgical scene using visual cues remains a challenge, and the online laparoscopic tracking primarily relies on external sensors, which increases system complexity. Methods: Here, we propose a learning-driven framework, in which an image-guided laparoscopic localization with 3D reconstructions of complex anatomical structures is obtained. To reconstruct the 3D structure of the whole surgical environment, we first fine-tune a learning-based stereoscopic depth perception method, which is robust to the texture-less and variant soft tissues, for depth estimation. Then, we develop a dense visual reconstruction algorithm to represent the scene by surfels, estimate the laparoscope poses and fuse the depth maps into a unified reference coordinate for tissue reconstruction. To estimate poses of new laparoscope views, we achieve a coarse-to-fine localization method, which incorporates our reconstructed 3D model. Results: We evaluate the reconstruction method and the localization module on three datasets, namely, the stereo correspondence and reconstruction of endoscopic data (SCARED), the ex-vivo phantom and tissue data collected with Universal Robot (UR) and Karl Storz Laparoscope, and the in-vivo DaVinci robotic surgery dataset, where the reconstructed 3D structures have rich details of surface texture with an accuracy error under 1.71 mm and the localization module can accurately track the laparoscope with only images as input. Conclusions: Experimental results demonstrate the superior performance of the proposed method in 3D anatomy reconstruction and laparoscopic localization. Significance: The proposed framework can be potentially extended to the current surgical navigation system.

cs.CV↗

GenLoco: Generalized Locomotion Controllers for Quadrupedal Robots

Recent years have seen a surge in commercially-available and affordable quadrupedal robots, with many of these platforms being actively used in research and industry. As the availability of legged robots grows, so does the need for controllers that enable these robots to perform useful skills. However, most learning-based frameworks for controller development focus on training robot-specific controllers, a process that needs to be repeated for every new robot. In this work, we introduce a framework for training generalized locomotion (GenLoco) controllers for quadrupedal robots. Our framework synthesizes general-purpose locomotion controllers that can be deployed on a large variety of quadrupedal robots with similar morphologies. We present a simple but effective morphology randomization method that procedurally generates a diverse set of simulated robots for training. We show that by training a controller on this large set of simulated robots, our models acquire more general control strategies that can be directly transferred to novel simulated and real-world robots with diverse morphologies, which were not observed during training.

cs.RO↗

AutoLaparo: A New Dataset of Integrated Multi-tasks for Image-guided Surgical Automation in Laparoscopic Hysterectomy

Computer-assisted minimally invasive surgery has great potential in benefiting modern operating theatres. The video data streamed from the endoscope provides rich information to support context-awareness for next-generation intelligent surgical systems. To achieve accurate perception and automatic manipulation during the procedure, learning based technique is a promising way, which enables advanced image analysis and scene understanding in recent years. However, learning such models highly relies on large-scale, high-quality, and multi-task labelled data. This is currently a bottleneck for the topic, as available public dataset is still extremely limited in the field of CAI. In this paper, we present and release the first integrated dataset (named AutoLaparo) with multiple image-based perception tasks to facilitate learning-based automation in hysterectomy surgery. Our AutoLaparo dataset is developed based on full-length videos of entire hysterectomy procedures. Specifically, three different yet highly correlated tasks are formulated in the dataset, including surgical workflow recognition, laparoscope motion prediction, and instrument and key anatomy segmentation. In addition, we provide experimental results with state-of-the-art models as reference benchmarks for further model developments and evaluations on this dataset. The dataset is available at https://autolaparo.github.io.

cs.CV↗

A Visual Navigation Perspective for Category-Level Object Pose Estimation

This paper studies category-level object pose estimation based on a single monocular image. Recent advances in pose-aware generative models have paved the way for addressing this challenging task using analysis-by-synthesis. The idea is to sequentially update a set of latent variables, e.g., pose, shape, and appearance, of the generative model until the generated image best agrees with the observation. However, convergence and efficiency are two challenges of this inference procedure. In this paper, we take a deeper look at the inference of analysis-by-synthesis from the perspective of visual navigation, and investigate what is a good navigation policy for this specific task. We evaluate three different strategies, including gradient descent, reinforcement learning and imitation learning, via thorough comparisons in terms of convergence, robustness and efficiency. Moreover, we show that a simple hybrid approach leads to an effective and efficient solution. We further compare these strategies to state-of-the-art methods, and demonstrate superior performance on synthetic and real-world datasets leveraging off-the-shelf pose-aware generative models.

cs.CV↗

Lifting 2D Human Pose to 3D with Domain Adapted 3D Body Concept

Lifting the 2D human pose to the 3D pose is an important yet challenging task. Existing 3D pose estimation suffers from 1) the inherent ambiguity between the 2D and 3D data, and 2) the lack of well labeled 2D-3D pose pairs in the wild. Human beings are able to imagine the human 3D pose from a 2D image or a set of 2D body key-points with the least ambiguity, which should be attributed to the prior knowledge of the human body that we have acquired in our mind. Inspired by this, we propose a new framework that leverages the labeled 3D human poses to learn a 3D concept of the human body to reduce the ambiguity. To have consensus on the body concept from 2D pose, our key insight is to treat the 2D human pose and the 3D human pose as two different domains. By adapting the two domains, the body knowledge learned from 3D poses is applied to 2D poses and guides the 2D pose encoder to generate informative 3D "imagination" as embedding in pose lifting. Benefiting from the domain adaptation perspective, the proposed framework unifies the supervised and semi-supervised 3D pose estimation in a principled framework. Extensive experiments demonstrate that the proposed approach can achieve state-of-the-art performance on standard benchmarks. More importantly, it is validated that the explicitly learned 3D body concept effectively alleviates the 2D-3D ambiguity in 2D pose lifting, improves the generalization, and enables the network to exploit the abundant unlabeled 2D data.

cs.CV↗

Unsupervised 3D Human Pose Representation with Viewpoint and Pose Disentanglement

Learning a good 3D human pose representation is important for human pose related tasks, e.g. human 3D pose estimation and action recognition. Within all these problems, preserving the intrinsic pose information and adapting to view variations are two critical issues. In this work, we propose a novel Siamese denoising autoencoder to learn a 3D pose representation by disentangling the pose-dependent and view-dependent feature from the human skeleton data, in a fully unsupervised manner. These two disentangled features are utilized together as the representation of the 3D pose. To consider both the kinematic and geometric dependencies, a sequential bidirectional recursive network (SeBiReNet) is further proposed to model the human skeleton data. Extensive experiments demonstrate that the learned representation 1) preserves the intrinsic information of human pose, 2) shows good transferability across datasets and tasks. Notably, our approach achieves state-of-the-art performance on two inherently different tasks: pose denoising and unsupervised action recognition. Code and models are available at: \url{https://github.com/NIEQiang001/unsupervised-human-pose.git}

cs.CV↗

Fuzzy-Depth Objects Grasping Based on FSG Algorithm and a Soft Robotic Hand

Autonomous grasping is an important factor for robots physically interacting with the environment and executing versatile tasks. However, a universally applicable, cost-effective, and rapidly deployable autonomous grasping approach is still limited by those target objects with fuzzy-depth information. Examples are transparent, specular, flat, and small objects whose depth is difficult to be accurately sensed. In this work, we present a solution to those fuzzy-depth objects. The framework of our approach includes two major components: one is a soft robotic hand and the other one is a Fuzzy-depth Soft Grasping (FSG) algorithm. The soft hand is replaceable for most existing soft hands/grippers with body compliance. FSG algorithm exploits both RGB and depth images to predict grasps while not trying to reconstruct the whole scene. Two grasping primitives are designed to further increase robustness. The proposed method outperforms reference baselines in unseen fuzzy-depth objects grasping experiments (84% success rate).

cs.RO↗

Stacking effect and Coulomb correlation in layered charge density wave phase of 1T-NbS2

Based on first-principles calculations, we explored the interplay between stacking effect and electron-electron correlation in the layered vdW material of bulk 1T-NbS2 with a 2D charge density wave (CDW) order. Without considering the Coulomb correlation, two energetically favorable out-of-plane stacking configurations are identified: one is a metallic phase with a single-layer stacking pattern, another is a band insulator with a paired-bilayer stacking configuration. Even though the Coulomb correlation is taken into account, the two energetic favorable stacking orders are still far more stable than other stacking orders. Furthermore, increasing the Coulomb interaction, the paired-bilayer stacking configuration transforms from nonmagnetic band insulator to antiferromagnetic insulator, while the single-layer stacking undergoes a Slater-Mott metal-insulator transition, which indicates the non-negligible role of electron-electron correlation interactions. In addition, the electronic structure and magnetic ground state change drastically among different stacking configurations, providing a platform to tune the electronic structures and interlayer magnetic interactions by altering the stacking order. In contrast to the widely accepted scenario of Mott localization as the driving force behind the gap formation in the CDW phase of layered transition metal dichalcogenides, our results not only highlight the crucial role of stacking order in the electronic structures of 1T-NbS2, but also shed fresh light on the distinct effects of Coulomb interaction in different stacking arrangements.

cond-mat.str-el↗

Deformation Control of a Deformable Object Based on Visual and Tactile Feedback

In this paper, we presented a new method for deformation control of deformable objects, which utilizes both visual and tactile feedback. At present, manipulation of deformable objects is basically formulated by assuming positional constraints. But in fact, in many situations manipulation has to be performed under actively applied force constraints. This scenario is considered in this research. In the proposed scheme a tactile feedback is integrated to ensure a stable contact between the robot end-effector and the soft object to be manipulated. The controlled contact force is also utilized to regulate the deformation of the soft object with its shape measured by a vision sensor. The effectiveness of the proposed method is demonstrated by a book page turning and shaping experiment.

cs.RO↗

Pole-like Objects Mapping and Long-Term Robot Localization in Dynamic Urban Scenarios

Localization on 3D data is a challenging task for unmanned vehicles, especially in long-term dynamic urban scenarios. Due to the generality and long-term stability, the pole-like objects are very suitable as landmarks for unmanned vehicle localization in time-varing scenarios. In this paper, a long-term LiDAR-only localization algorithm based on semantic cluster map is proposed. At first, the Convolutional Neural Network(CNN) is used to infer the semantics of LiDAR point clouds. Combined with the point cloud segmentation, the long-term static objects pole/trunk in the scene are extracted and registered into a semantic cluster map. When the unmanned vehicle re-enters the environment again, the relocalization is completed by matching the clusters of the local map with the clusters of the global map. Furthermore, the continuous matching between the local and global maps stably outputs the global pose at 2Hz to correct the drift of the 3D LiDAR odometry. The proposed approach realizes localization in the long-term scenarios without maintaining the high-precision point cloud map. The experimental results on our campus dataset demonstrate that the proposed approach performs better in localization accuracy compared with the current state-of-the-art methods. The source of this paper is available at: http://www.github.com/HITSZ-NRSL/long-term-localization.

cs.RO↗

Simulation Platform for Autonomous Aerial Manipulation in Dynamic Environments

The aerial manipulator (AM) is a systematic operational robotic platform in high standard on algorithm robustness. Directly deploying the algorithms to the practical system will take numerous trial and error costs and even cause destructive results. In this paper, a new modular simulation platform is designed to evaluate aerial manipulation related algorithms before deploying. In addition, to realize a fully autonomous aerial grasping, a series of algorithm modules consisting a complete workflow are designed and integrated in the simulation platform, including perception, planning and control modules. This framework empowers the AM to autonomously grasp remote targets without colliding with surrounding obstacles relying only on on-board sensors. Benefiting from its modular design, this software architecture can be easily extended with additional algorithms. Finally, several simulations are performed to verify the effectiveness of the proposed system.

cs.RO↗