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Yusuke Mukuta

Publications and source records attributed to Yusuke Mukuta.

At least 37 records · Page 2Linked to original sources

Grouped self-attention mechanism for a memory-efficient Transformer

Time-series data analysis is important because numerous real-world tasks such as forecasting weather, electricity consumption, and stock market involve predicting data that vary over time. Time-series data are generally recorded over a long period of observation with long sequences owing to their periodic characteristics and long-range dependencies over time. Thus, capturing long-range dependency is an important factor in time-series data forecasting. To solve these problems, we proposed two novel modules, Grouped Self-Attention (GSA) and Compressed Cross-Attention (CCA). With both modules, we achieved a computational space and time complexity of order $O(l)$ with a sequence length $l$ under small hyperparameter limitations, and can capture locality while considering global information. The results of experiments conducted on time-series datasets show that our proposed model efficiently exhibited reduced computational complexity and performance comparable to or better than existing methods.

cs.LG↗

Computational Storytelling and Emotions: A Survey

Storytelling has always been vital for human nature. From ancient times, humans have used stories for several objectives including entertainment, advertisement, and education. Various analyses have been conducted by researchers and creators to determine the way of producing good stories. The deep relationship between stories and emotions is a prime example. With the advancement in deep learning technology, computers are expected to understand and generate stories. This survey paper is intended to summarize and further contribute to the development of research being conducted on the relationship between stories and emotions. We believe creativity research is not to replace humans with computers, but to find a way of collaboration between humans and computers to enhance the creativity. With the intention of creating a new intersection between computational storytelling research and human creative writing, we introduced creative techniques used by professional storytellers.

cs.CL↗

ViNTER: Image Narrative Generation with Emotion-Arc-Aware Transformer

Image narrative generation is a task to create a story from an image with a subjective viewpoint. Given the importance of the subjective feelings of writers, readers, and characters in storytelling, an image narrative generation method should consider human emotion. In this study, we propose a novel method of image narrative generation called ViNTER (Visual Narrative Transformer with Emotion arc Representation), which takes "emotion arc" as input to capture a sequence of emotional changes. Since emotion arcs represent the trajectory of emotional change, it is expected that we can include detailed information about the emotional changes in the story to the model. We present experimental results of both automatic and manual evaluations on the Image Narrative dataset and demonstrate the effectiveness of the proposed approach.

cs.CV↗

COMPASS: a Creative Support System that Alerts Novelists to the Unnoticed Missing Contents

When humans write, they may unintentionally omit some information. Complementing the omitted information using a computer is helpful in providing writing support. Recently, in the field of story understanding and generation, story completion (SC) was proposed to generate the missing parts of an incomplete story. Although its applicability is limited because it requires that the user have prior knowledge of the missing part of a story, missing position prediction (MPP) can be used to compensate for this problem. MPP aims to predict the position of the missing part, but the prerequisite knowledge that "one sentence is missing" is still required. In this study, we propose Variable Number MPP (VN-MPP), a new MPP task that removes this restriction; that is, the task to predict multiple missing sentences or to judge whether there are no missing sentences in the first place. We also propose two methods for this new MPP task. Furthermore, based on the novel task and methods, we developed a creative writing support system, COMPASS. The results of a user experiment involving professional creators who write texts in Japanese confirm the efficacy and utility of the developed system.

cs.CL↗

Fully Spiking Variational Autoencoder

Spiking neural networks (SNNs) can be run on neuromorphic devices with ultra-high speed and ultra-low energy consumption because of their binary and event-driven nature. Therefore, SNNs are expected to have various applications, including as generative models being running on edge devices to create high-quality images. In this study, we build a variational autoencoder (VAE) with SNN to enable image generation. VAE is known for its stability among generative models; recently, its quality advanced. In vanilla VAE, the latent space is represented as a normal distribution, and floating-point calculations are required in sampling. However, this is not possible in SNNs because all features must be binary time series data. Therefore, we constructed the latent space with an autoregressive SNN model, and randomly selected samples from its output to sample the latent variables. This allows the latent variables to follow the Bernoulli process and allows variational learning. Thus, we build the Fully Spiking Variational Autoencoder where all modules are constructed with SNN. To the best of our knowledge, we are the first to build a VAE only with SNN layers. We experimented with several datasets, and confirmed that it can generate images with the same or better quality compared to conventional ANNs. The code is available at https://github.com/kamata1729/FullySpikingVAE

cs.NE↗

Unsupervised Pose-Aware Part Decomposition for 3D Articulated Objects

Articulated objects exist widely in the real world. However, previous 3D generative methods for unsupervised part decomposition are unsuitable for such objects, because they assume a spatially fixed part location, resulting in inconsistent part parsing. In this paper, we propose PPD (unsupervised Pose-aware Part Decomposition) to address a novel setting that explicitly targets man-made articulated objects with mechanical joints, considering the part poses. We show that category-common prior learning for both part shapes and poses facilitates the unsupervised learning of (1) part decomposition with non-primitive-based implicit representation, and (2) part pose as joint parameters under single-frame shape supervision. We evaluate our method on synthetic and real datasets, and we show that it outperforms previous works in consistent part parsing of the articulated objects based on comparable part pose estimation performance to the supervised baseline.

cs.CV↗

Video Moment Retrieval with Text Query Considering Many-to-Many Correspondence Using Potentially Relevant Pair

In this paper we undertake the task of text-based video moment retrieval from a corpus of videos. To train the model, text-moment paired datasets were used to learn the correct correspondences. In typical training methods, ground-truth text-moment pairs are used as positive pairs, whereas other pairs are regarded as negative pairs. However, aside from the ground-truth pairs, some text-moment pairs should be regarded as positive. In this case, one text annotation can be positive for many video moments. Conversely, one video moment can be corresponded to many text annotations. Thus, there are many-to-many correspondences between the text annotations and video moments. Based on these correspondences, we can form potentially relevant pairs, which are not given as ground truth yet are not negative; effectively incorporating such relevant pairs into training can improve the retrieval performance. The text query should describe what is happening in a video moment. Hence, different video moments annotated with similar texts, which contain a similar action, are likely to hold the similar action, thus these pairs can be considered as potentially relevant pairs. In this paper, we propose a novel training method that takes advantage of potentially relevant pairs, which are detected based on linguistic analysis about text annotation. Experiments on two benchmark datasets revealed that our method improves the retrieval performance both quantitatively and qualitatively.

cs.CV↗

Efficient training for future video generation based on hierarchical disentangled representation of latent variables

Generating videos predicting the future of a given sequence has been an area of active research in recent years. However, an essential problem remains unsolved: most of the methods require large computational cost and memory usage for training. In this paper, we propose a novel method for generating future prediction videos with less memory usage than the conventional methods. This is a critical stepping stone in the path towards generating videos with high image quality, similar to that of generated images in the latest works in the field of image generation. We achieve high-efficiency by training our method in two stages: (1) image reconstruction to encode video frames into latent variables, and (2) latent variable prediction to generate the future sequence. Our method achieves an efficient compression of video into low-dimensional latent variables by decomposing each frame according to its hierarchical structure. That is, we consider that video can be separated into background and foreground objects, and that each object holds time-varying and time-independent information independently. Our experiments show that the proposed method can efficiently generate future prediction videos, even for complex datasets that cannot be handled by previous methods.

cs.CV↗

Long-Term Human Video Generation of Multiple Futures Using Poses

Predicting future human behavior from an input human video is a useful task for applications such as autonomous driving and robotics. While most previous works predict a single future, multiple futures with different behavior can potentially occur. Moreover, if the predicted future is too short (e.g., less than one second), it may not be fully usable by a human or other systems. In this paper, we propose a novel method for future human pose prediction capable of predicting multiple long-term futures. This makes the predictions more suitable for real applications. Also, from the input video and the predicted human behavior, we generate future videos. First, from an input human video, we generate sequences of future human poses (i.e., the image coordinates of their body-joints) via adversarial learning. Adversarial learning suffers from mode collapse, which makes it difficult to generate a variety of multiple poses. We solve this problem by utilizing two additional inputs to the generator to make the outputs diverse, namely, a latent code (to reflect various behaviors) and an attraction point (to reflect various trajectories). In addition, we generate long-term future human poses using a novel approach based on unidimensional convolutional neural networks. Last, we generate an output video based on the generated poses for visualization. We evaluate the generated future poses and videos using three criteria (i.e., realism, diversity and accuracy), and show that our proposed method outperforms other state-of-the-art works.

cs.CV↗

Hyperbolic Neural Networks++

Hyperbolic spaces, which have the capacity to embed tree structures without distortion owing to their exponential volume growth, have recently been applied to machine learning to better capture the hierarchical nature of data. In this study, we generalize the fundamental components of neural networks in a single hyperbolic geometry model, namely, the Poincaré ball model. This novel methodology constructs a multinomial logistic regression, fully-connected layers, convolutional layers, and attention mechanisms under a unified mathematical interpretation, without increasing the parameters. Experiments show the superior parameter efficiency of our methods compared to conventional hyperbolic components, and stability and outperformance over their Euclidean counterparts.

cs.LG↗

Neural Star Domain as Primitive Representation

Reconstructing 3D objects from 2D images is a fundamental task in computer vision. Accurate structured reconstruction by parsimonious and semantic primitive representation further broadens its application. When reconstructing a target shape with multiple primitives, it is preferable that one can instantly access the union of basic properties of the shape such as collective volume and surface, treating the primitives as if they are one single shape. This becomes possible by primitive representation with unified implicit and explicit representations. However, primitive representations in current approaches do not satisfy all of the above requirements at the same time. To solve this problem, we propose a novel primitive representation named neural star domain (NSD) that learns primitive shapes in the star domain. We show that NSD is a universal approximator of the star domain and is not only parsimonious and semantic but also an implicit and explicit shape representation. We demonstrate that our approach outperforms existing methods in image reconstruction tasks, semantic capabilities, and speed and quality of sampling high-resolution meshes.

cs.CV↗

Multi-Stage Pathological Image Classification using Semantic Segmentation

Histopathological image analysis is an essential process for the discovery of diseases such as cancer. However, it is challenging to train CNN on whole slide images (WSIs) of gigapixel resolution considering the available memory capacity. Most of the previous works divide high resolution WSIs into small image patches and separately input them into the model to classify it as a tumor or a normal tissue. However, patch-based classification uses only patch-scale local information but ignores the relationship between neighboring patches. If we consider the relationship of neighboring patches and global features, we can improve the classification performance. In this paper, we propose a new model structure combining the patch-based classification model and whole slide-scale segmentation model in order to improve the prediction performance of automatic pathological diagnosis. We extract patch features from the classification model and input them into the segmentation model to obtain a whole slide tumor probability heatmap. The classification model considers patch-scale local features, and the segmentation model can take global information into account. We also propose a new optimization method that retains gradient information and trains the model partially for end-to-end learning with limited GPU memory capacity. We apply our method to the tumor/normal prediction on WSIs and the classification performance is improved compared with the conventional patch-based method.

eess.IV↗

Scalable Generative Models for Graphs with Graph Attention Mechanism

Graphs are ubiquitous real-world data structures, and generative models that approximate distributions over graphs and derive new samples from them have significant importance. Among the known challenges in graph generation tasks, scalability handling of large graphs and datasets is one of the most important for practical applications. Recently, an increasing number of graph generative models have been proposed and have demonstrated impressive results. However, scalability is still an unresolved problem due to the complex generation process or difficulty in training parallelization. In this paper, we first define scalability from three different perspectives: number of nodes, data, and node/edge labels. Then, we propose GRAM, a generative model for graphs that is scalable in all three contexts, especially in training. We aim to achieve scalability by employing a novel graph attention mechanism, formulating the likelihood of graphs in a simple and general manner. Also, we apply two techniques to reduce computational complexity. Furthermore, we construct a unified and non-domain-specific evaluation metric in node/edge-labeled graph generation tasks by combining a graph kernel and Maximum Mean Discrepancy. Our experiments on synthetic and real-world graphs demonstrated the scalability of our models and their superior performance compared with baseline methods.

cs.LG↗

Rethinking Task and Metrics of Instance Segmentation on 3D Point Clouds

Instance segmentation on 3D point clouds is one of the most extensively researched areas toward the realization of autonomous cars and robots. Certain existing studies have split input point clouds into small regions such as 1m x 1m; one reason for this is that models in the studies cannot consume a large number of points because of the large space complexity. However, because such small regions occasionally include a very small number of instances belonging to the same class, an evaluation using existing metrics such as mAP is largely affected by the category recognition performance. To address these problems, we propose a new method with space complexity O(Np) such that large regions can be consumed, as well as novel metrics for tasks that are independent of the categories or size of the inputs. Our method learns a mapping from input point clouds to an embedding space, where the embeddings form clusters for each instance and distinguish instances using these clusters during testing. Our method achieves state-of-the-art performance using both existing and the proposed metrics. Moreover, we show that our new metric can evaluate the performance of a task without being affected by any other condition.

cs.LG↗

Compact Approximation for Polynomial of Covariance Feature

Covariance pooling is a feature pooling method with good classification accuracy. Because covariance features consist of second-order statistics, the scale of the feature elements are varied. Therefore, normalizing covariance features using a matrix square root affects the performance improvement. When pooling methods are applied to local features extracted from CNN models, the accuracy increases when the pooling function is back-propagatable and the feature-extraction model is learned in an end-to-end manner. Recently, the iterative polynomial approximation method for the matrix square root of a covariance feature was proposed, and resulted in a faster and more stable training than the methods based on singular-value decomposition. In this paper, we propose an extension of compact bilinear pooling, which is a compact approximation of the standard covariance feature, to the polynomials of the covariance feature. Subsequently, we apply the proposed approximation to the polynomial corresponding to the matrix square root to obtain a compact approximation for the square root of the covariance feature. Our method approximates a higher-dimensional polynomial of a covariance by the weighted sum of the approximate features corresponding to a pair of local features based on the similarity of the local features. We apply our method for standard fine-grained image recognition datasets and demonstrate that the proposed method shows comparable accuracy with fewer dimensions than the original feature.

cs.CV↗

End-to-End Learning Using Cycle Consistency for Image-to-Caption Transformations

So far, research to generate captions from images has been carried out from the viewpoint that a caption holds sufficient information for an image. If it is possible to generate an image that is close to the input image from a generated caption, i.e., if it is possible to generate a natural language caption containing sufficient information to reproduce the image, then the caption is considered to be faithful to the image. To make such regeneration possible, learning using the cycle-consistency loss is effective. In this study, we propose a method of generating captions by learning end-to-end mutual transformations between images and texts. To evaluate our method, we perform comparative experiments with and without the cycle consistency. The results are evaluated by an automatic evaluation and crowdsourcing, demonstrating that our proposed method is effective.

cs.CL↗

Modeling the Variability of Active Galactic Nuclei by Infinite Mixture of Ornstein-Uhlenbeck(OU) Processes

We develop an infinite mixture model of Ornstein-Uhlenbeck(OU) processes for describing the optical variability of QSOs based on treating the variability as a stochastic process. This enables us to get the parameters of the power spectral densities(PSDs) on their brightness variations by providing more flexible description of PSDs than the models based on single OU process(damped random walk). We apply this model to 67,507 variable objects extracted from SDSS Stripe82 photometric data and succeed in showing very high precision in identifying QSOs (~99% levels in completeness and purity) among variable objects based only on their variability, by investigating on 9,855 spectroscopically confirmed objects(7,714 QSOs and 2,141 stars) in the data of SDSS Data Release 12(DR12), with sufficient and accurate multiple measurements of their brightness. By comparing our results with the values based on other models that are used in previous research, it is revealed that our model can be used as the most effective method for selecting QSOs from variable object catalog, especially regarding completeness and purity. The main reason of improved identification rates are the ability of our model to separate clearly QSOs and stars, especially on the small fraction of QSOs with variabilities which can be described better than simple damped random walk model.

astro-ph.IM↗

Weakly supervised collective feature learning from curated media

The current state-of-the-art in feature learning relies on the supervised learning of large-scale datasets consisting of target content items and their respective category labels. However, constructing such large-scale fully-labeled datasets generally requires painstaking manual effort. One possible solution to this problem is to employ community contributed text tags as weak labels, however, the concepts underlying a single text tag strongly depends on the users. We instead present a new paradigm for learning discriminative features by making full use of the human curation process on social networking services (SNSs). During the process of content curation, SNS users collect content items manually from various sources and group them by context, all for their own benefit. Due to the nature of this process, we can assume that (1) content items in the same group share the same semantic concept and (2) groups sharing the same images might have related semantic concepts. Through these insights, we can define human curated groups as weak labels from which our proposed framework can learn discriminative features as a representation in the space of semantic concepts the users intended when creating the groups. We show that this feature learning can be formulated as a problem of link prediction for a bipartite graph whose nodes corresponds to content items and human curated groups, and propose a novel method for feature learning based on sparse coding or network fine-tuning.

cs.CV↗