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Yutong Wang

Publications and source records attributed to Yutong Wang.

At least 73 records · Page 4Linked to original sources

DelTA: An Online Document-Level Translation Agent Based on Multi-Level Memory

Large language models (LLMs) have achieved reasonable quality improvements in machine translation (MT). However, most current research on MT-LLMs still faces significant challenges in maintaining translation consistency and accuracy when processing entire documents. In this paper, we introduce DelTA, a Document-levEL Translation Agent designed to overcome these limitations. DelTA features a multi-level memory structure that stores information across various granularities and spans, including Proper Noun Records, Bilingual Summary, Long-Term Memory, and Short-Term Memory, which are continuously retrieved and updated by auxiliary LLM-based components. Experimental results indicate that DelTA significantly outperforms strong baselines in terms of translation consistency and quality across four open/closed-source LLMs and two representative document translation datasets, achieving an increase in consistency scores by up to 4.58 percentage points and in COMET scores by up to 3.16 points on average. DelTA employs a sentence-by-sentence translation strategy, ensuring no sentence omissions and offering a memory-efficient solution compared to the mainstream method. Furthermore, DelTA improves pronoun and context-dependent translation accuracy, and the summary component of the agent also shows promise as a tool for query-based summarization tasks. The code and data of our approach are released at https://github.com/YutongWang1216/DocMTAgent.

cs.CL↗

Herald: A Natural Language Annotated Lean 4 Dataset

Verifiable formal languages like Lean have profoundly impacted mathematical reasoning, particularly through the use of large language models (LLMs) for automated reasoning. A significant challenge in training LLMs for these formal languages is the lack of parallel datasets that align natural language with formal language proofs. To address this challenge, this paper introduces a novel framework for translating the Mathlib4 corpus (a unified library of mathematics in formal language Lean 4) into natural language. Building upon this, we employ a dual augmentation strategy that combines tactic-based and informal-based approaches, leveraging the Lean-jixia system, a Lean 4 analyzer. We present the results of this pipeline on Mathlib4 as Herald (Hierarchy and Retrieval-based Translated Lean Dataset). We also propose the Herald Translator, which is fine-tuned on Herald. Herald translator achieves a 93.2% accuracy (Pass@128) on formalizing statements in the miniF2F-test and a 22.5% accuracy on our internal graduate-level textbook dataset, outperforming InternLM2-Math-Plus-7B (74.0% and 7.5%) and TheoremLlama (50.1% and 4.0%). Furthermore, we propose a section-level translation framework for real-world applications. As a direct application of Herald translator, we have successfully translated a template section in the Stack project, marking a notable progress in the automatic formalization of graduate-level mathematical literature. Our model, along with the datasets, are open-sourced to the public.

cs.CL↗

ET-Plan-Bench: Embodied Task-level Planning Benchmark Towards Spatial-Temporal Cognition with Foundation Models

Recent advancements in Large Language Models (LLMs) have spurred numerous attempts to apply these technologies to embodied tasks, particularly focusing on high-level task planning and task decomposition. To further explore this area, we introduce a new embodied task planning benchmark, ET-Plan-Bench, which specifically targets embodied task planning using LLMs. It features a controllable and diverse set of embodied tasks varying in different levels of difficulties and complexities, and is designed to evaluate two critical dimensions of LLMs' application in embodied task understanding: spatial (relation constraint, occlusion for target objects) and temporal & causal understanding of the sequence of actions in the environment. By using multi-source simulators as the backend simulator, it can provide immediate environment feedback to LLMs, which enables LLMs to interact dynamically with the environment and re-plan as necessary. We evaluated the state-of-the-art open source and closed source foundation models, including GPT-4, LLAMA and Mistral on our proposed benchmark. While they perform adequately well on simple navigation tasks, their performance can significantly deteriorate when faced with tasks that require a deeper understanding of spatial, temporal, and causal relationships. Thus, our benchmark distinguishes itself as a large-scale, quantifiable, highly automated, and fine-grained diagnostic framework that presents a significant challenge to the latest foundation models. We hope it can spark and drive further research in embodied task planning using foundation models.

cs.RO↗

LNS2+RL: Combining Multi-Agent Reinforcement Learning with Large Neighborhood Search in Multi-Agent Path Finding

Multi-Agent Path Finding (MAPF) is a critical component of logistics and warehouse management, which focuses on planning collision-free paths for a team of robots in a known environment. Recent work introduced a novel MAPF approach, LNS2, which proposed to repair a quickly obtained set of infeasible paths via iterative replanning, by relying on a fast, yet lower-quality, prioritized planning (PP) algorithm. At the same time, there has been a recent push for Multi-Agent Reinforcement Learning (MARL) based MAPF algorithms, which exhibit improved cooperation over such PP algorithms, although inevitably remaining slower. In this paper, we introduce a new MAPF algorithm, LNS2+RL, which combines the distinct yet complementary characteristics of LNS2 and MARL to effectively balance their individual limitations and get the best from both worlds. During early iterations, LNS2+RL relies on MARL for low-level replanning, which we show eliminates collisions much more than a PP algorithm. There, our MARL-based planner allows agents to reason about past and future information to gradually learn cooperative decision-making through a finely designed curriculum learning. At later stages of planning, LNS2+RL adaptively switches to PP algorithm to quickly resolve the remaining collisions, naturally trading off solution quality (number of collisions in the solution) and computational efficiency. Our comprehensive experiments on high-agent-density tasks across various team sizes, world sizes, and map structures consistently demonstrate the superior performance of LNS2+RL compared to many MAPF algorithms, including LNS2, LaCAM, EECBS, and SCRIMP. In maps with complex structures, the advantages of LNS2+RL are particularly pronounced, with LNS2+RL achieving a success rate of over 50% in nearly half of the tested tasks, while that of LaCAM, EECBS and SCRIMP falls to 0%.

cs.RO↗

Hierarchical Trajectory (Re)Planning for a Large Scale Swarm

We consider the trajectory replanning problem for a large-scale swarm in a cluttered environment. Our path planner replans for robots by utilizing a hierarchical approach, dividing the workspace, and computing collision-free paths for robots within each cell in parallel. Distributed trajectory optimization generates a deadlock-free trajectory for efficient execution and maintains the control feasibility even when the optimization fails. Our hierarchical approach combines the benefits of both centralized and decentralized methods, achieving a high task success rate while providing real-time replanning capability. Compared to decentralized approaches, our approach effectively avoids deadlocks and collisions, significantly increasing the task success rate. We demonstrate the real-time performance of our algorithm with up to 142 robots in simulation, and a representative 24 physical Crazyflie nano-quadrotor experiment.

cs.RO↗

Make-A-Character 2: Animatable 3D Character Generation From a Single Image

This report introduces Make-A-Character 2, an advanced system for generating high-quality 3D characters from single portrait photographs, ideal for game development and digital human applications. Make-A-Character 2 builds upon its predecessor by incorporating several significant improvements for image-based head generation. We utilize the IC-Light method to correct non-ideal illumination in input photos and apply neural network-based color correction to harmonize skin tones between the photos and game engine renders. We also employ the Hierarchical Representation Network to capture high-frequency facial structures and conduct adaptive skeleton calibration for accurate and expressive facial animations. The entire image-to-3D-character generation process takes less than 2 minutes. Furthermore, we leverage transformer architecture to generate co-speech facial and gesture actions, enabling real-time conversation with the generated character. These technologies have been integrated into our conversational AI avatar products.

cs.CV↗

Heterogeneous Multi-agent Zero-Shot Coordination by Coevolution

Generating agents that can achieve zero-shot coordination (ZSC) with unseen partners is a new challenge in cooperative multi-agent reinforcement learning (MARL). Recently, some studies have made progress in ZSC by exposing the agents to diverse partners during the training process. They usually involve self-play when training the partners, implicitly assuming that the tasks are homogeneous. However, many real-world tasks are heterogeneous, and hence previous methods may be inefficient. In this paper, we study the heterogeneous ZSC problem for the first time and propose a general method based on coevolution, which coevolves two populations of agents and partners through three sub-processes: pairing, updating and selection. Experimental results on various heterogeneous tasks highlight the necessity of considering the heterogeneous setting and demonstrate that our proposed method is a promising solution for heterogeneous ZSC tasks.

cs.NE↗

Efficient Video Face Enhancement with Enhanced Spatial-Temporal Consistency

As a very common type of video, face videos often appear in movies, talk shows, live broadcasts, and other scenes. Real-world online videos are often plagued by degradations such as blurring and quantization noise, due to the high compression ratio caused by high communication costs and limited transmission bandwidth. These degradations have a particularly serious impact on face videos because the human visual system is highly sensitive to facial details. Despite the significant advancement in video face enhancement, current methods still suffer from $i)$ long processing time and $ii)$ inconsistent spatial-temporal visual effects (e.g., flickering). This study proposes a novel and efficient blind video face enhancement method to overcome the above two challenges, restoring high-quality videos from their compressed low-quality versions with an effective de-flickering mechanism. In particular, the proposed method develops upon a 3D-VQGAN backbone associated with spatial-temporal codebooks recording high-quality portrait features and residual-based temporal information. We develop a two-stage learning framework for the model. In Stage \Rmnum{1}, we learn the model with a regularizer mitigating the codebook collapse problem. In Stage \Rmnum{2}, we learn two transformers to lookup code from the codebooks and further update the encoder of low-quality videos. Experiments conducted on the VFHQ-Test dataset demonstrate that our method surpasses the current state-of-the-art blind face video restoration and de-flickering methods on both efficiency and effectiveness. Code is available at \url{https://github.com/Dixin-Lab/BFVR-STC}.

cs.CV↗

The Implicit Bias of Gradient Descent on Separable Multiclass Data

Implicit bias describes the phenomenon where optimization-based training algorithms, without explicit regularization, show a preference for simple estimators even when more complex estimators have equal objective values. Multiple works have developed the theory of implicit bias for binary classification under the assumption that the loss satisfies an exponential tail property. However, there is a noticeable gap in analysis for multiclass classification, with only a handful of results which themselves are restricted to the cross-entropy loss. In this work, we employ the framework of Permutation Equivariant and Relative Margin-based (PERM) losses [Wang and Scott, 2024] to introduce a multiclass extension of the exponential tail property. This class of losses includes not only cross-entropy but also other losses. Using this framework, we extend the implicit bias result of Soudry et al. [2018] to multiclass classification. Furthermore, our proof techniques closely mirror those of the binary case, thus illustrating the power of the PERM framework for bridging the binary-multiclass gap.

cs.LG↗

Deep Learning Enhanced Quantum Holography with Undetected Photons

Holography is an essential technique of generating three-dimensional images. Recently, quantum holography with undetected photons (QHUP) has emerged as a groundbreaking method capable of capturing complex amplitude images. Despite its potential, the practical application of QHUP has been limited by susceptibility to phase disturbances, low interference visibility, and limited spatial resolution. Deep learning, recognized for its ability in processing complex data, holds significant promise in addressing these challenges. In this report, we present an ample advancement in QHUP achieved by harnessing the power of deep learning to extract images from single-shot holograms, resulting in vastly reduced noise and distortion, alongside a notable enhancement in spatial resolution. The proposed and demonstrated deep learning QHUP (DL-QHUP) methodology offers a transformative solution by delivering high-speed imaging, improved spatial resolution, and superior noise resilience, making it suitable for diverse applications across an array of research fields stretching from biomedical imaging to remote sensing. DL-QHUP signifies a crucial leap forward in the realm of holography, demonstrating its immense potential to revolutionize imaging capabilities and pave the way for advancements in various scientific disciplines. The integration of DL-QHUP promises to unlock new possibilities in imaging applications, transcending existing limitations and offering unparalleled performance in challenging environments.

physics.optics↗

MambaOcc: Visual State Space Model for BEV-based Occupancy Prediction with Local Adaptive Reordering

Occupancy prediction has attracted intensive attention and shown great superiority in the development of autonomous driving systems. The fine-grained environmental representation brought by occupancy prediction in terms of both geometry and semantic information has facilitated the general perception and safe planning under open scenarios. However, it also brings high computation costs and heavy parameters in existing works that utilize voxel-based 3d dense representation and Transformer-based quadratic attention. To address these challenges, in this paper, we propose a Mamba-based occupancy prediction method (MambaOcc) adopting BEV features to ease the burden of 3D scenario representation, and linear Mamba-style attention to achieve efficient long-range perception. Besides, to address the sensitivity of Mamba to sequence order, we propose a local adaptive reordering (LAR) mechanism with deformable convolution and design a hybrid BEV encoder comprised of convolution layers and Mamba. Extensive experiments on the Occ3D-nuScenes dataset demonstrate that MambaOcc achieves state-of-the-art performance in terms of both accuracy and computational efficiency. For example, compared to FlashOcc, MambaOcc delivers superior results while reducing the number of parameters by 42\% and computational costs by 39\%. Code will be available at https://github.com/Hub-Tian/MambaOcc.

cs.CV↗

Sim2Real in Reconstructive Spectroscopy: Deep Learning with Augmented Device-Informed Data Simulation

This work proposes a deep learning (DL)-based framework, namely Sim2Real, for spectral signal reconstruction in reconstructive spectroscopy, focusing on efficient data sampling and fast inference time. The work focuses on the challenge of reconstructing real-world spectral signals under the extreme setting where only device-informed simulated data are available for training. Such device-informed simulated data are much easier to collect than real-world data but exhibit large distribution shifts from their real-world counterparts. To leverage such simulated data effectively, a hierarchical data augmentation strategy is introduced to mitigate the adverse effects of this domain shift, and a corresponding neural network for the spectral signal reconstruction with our augmented data is designed. Experiments using a real dataset measured from our spectrometer device demonstrate that Sim2Real achieves significant speed-up during the inference while attaining on-par performance with the state-of-the-art optimization-based methods.

cs.LG↗

GOReloc: Graph-based Object-Level Relocalization for Visual SLAM

This article introduces a novel method for object-level relocalization of robotic systems. It determines the pose of a camera sensor by robustly associating the object detections in the current frame with 3D objects in a lightweight object-level map. Object graphs, considering semantic uncertainties, are constructed for both the incoming camera frame and the pre-built map. Objects are represented as graph nodes, and each node employs unique semantic descriptors based on our devised graph kernels. We extract a subgraph from the target map graph by identifying potential object associations for each object detection, then refine these associations and pose estimations using a RANSAC-inspired strategy. Experiments on various datasets demonstrate that our method achieves more accurate data association and significantly increases relocalization success rates compared to baseline methods. The implementation of our method is released at \url{https://github.com/yutongwangBIT/GOReloc}.

cs.RO↗

An Inverse Partial Optimal Transport Framework for Music-guided Movie Trailer Generation

Trailer generation is a challenging video clipping task that aims to select highlighting shots from long videos like movies and re-organize them in an attractive way. In this study, we propose an inverse partial optimal transport (IPOT) framework to achieve music-guided movie trailer generation. In particular, we formulate the trailer generation task as selecting and sorting key movie shots based on audio shots, which involves matching the latent representations across visual and acoustic modalities. We learn a multi-modal latent representation model in the proposed IPOT framework to achieve this aim. In this framework, a two-tower encoder derives the latent representations of movie and music shots, respectively, and an attention-assisted Sinkhorn matching network parameterizes the grounding distance between the shots' latent representations and the distribution of the movie shots. Taking the correspondence between the movie shots and its trailer music shots as the observed optimal transport plan defined on the grounding distances, we learn the model by solving an inverse partial optimal transport problem, leading to a bi-level optimization strategy. We collect real-world movies and their trailers to construct a dataset with abundant label information called CMTD and, accordingly, train and evaluate various automatic trailer generators. Compared with state-of-the-art methods, our IPOT method consistently shows superiority in subjective visual effects and objective quantitative measurements.

cs.MM↗

Neural Collapse in Multi-label Learning with Pick-all-label Loss

We study deep neural networks for the multi-label classification (MLab) task through the lens of neural collapse (NC). Previous works have been restricted to the multi-class classification setting and discovered a prevalent NC phenomenon comprising of the following properties for the last-layer features: (i) the variability of features within every class collapses to zero, (ii) the set of feature means form an equi-angular tight frame (ETF), and (iii) the last layer classifiers collapse to the feature mean upon some scaling. We generalize the study to multi-label learning, and prove for the first time that a generalized NC phenomenon holds with the "pick-all-label" formulation, which we term as MLab NC. While the ETF geometry remains consistent for features with a single label, multi-label scenarios introduce a unique combinatorial aspect we term the "tag-wise average" property, where the means of features with multiple labels are the scaled averages of means for single-label instances. Theoretically, under proper assumptions on the features, we establish that the only global optimizer of the pick-all-label cross-entropy loss satisfy the multi-label NC. In practice, we demonstrate that our findings can lead to better test performance with more efficient training techniques for MLab learning.

cs.LG↗

On the annihilator variety of a highest weight module for classical Lie algebras

Let $\mathfrak{g}$ be a classical complex simple Lie algebra. Let $L(λ)$ be a highest weight module of $\mathfrak{g}$ with highest weight $λ-ρ$, where $ρ$ is half the sum of positive roots. The associated variety of the annihilator ideal of $L(λ)$ is called the annihilator variety of $L(λ)$.It is known that the annihilator variety of any highest weight module $L(λ)$ is the Zariski closure of a nilpotent orbit in $\mathfrak{g}^*$. But in general, this nilpotent orbit is not easy to describe for a given highest weight module $L(λ)$. In this paper, we will give some simple formulas to characterize this unique nilpotent orbit appearing in the annihilator variety of a highest weight module for classical Lie algebras. Our formulas are given by introducing two algorithms, i.e., bipartition algorithm and partition algorithm. To get a special or metaplectic special partition from a domino type partition, we define the H-algorithm based on the Robinson-Schensted insertion algorithm. By using this H-algorithm, we can easily determine this nilpotent orbit from the information of $λ$.

math.RT↗

TasTe: Teaching Large Language Models to Translate through Self-Reflection

Large language models (LLMs) have exhibited remarkable performance in various natural language processing tasks. Techniques like instruction tuning have effectively enhanced the proficiency of LLMs in the downstream task of machine translation. However, the existing approaches fail to yield satisfactory translation outputs that match the quality of supervised neural machine translation (NMT) systems. One plausible explanation for this discrepancy is that the straightforward prompts employed in these methodologies are unable to fully exploit the acquired instruction-following capabilities. To this end, we propose the TasTe framework, which stands for translating through self-reflection. The self-reflection process includes two stages of inference. In the first stage, LLMs are instructed to generate preliminary translations and conduct self-assessments on these translations simultaneously. In the second stage, LLMs are tasked to refine these preliminary translations according to the evaluation results. The evaluation results in four language directions on the WMT22 benchmark reveal the effectiveness of our approach compared to existing methods. Our work presents a promising approach to unleash the potential of LLMs and enhance their capabilities in MT. The codes and datasets are open-sourced at https://github.com/YutongWang1216/ReflectionLLMMT.

cs.CL↗

Unified Binary and Multiclass Margin-Based Classification

The notion of margin loss has been central to the development and analysis of algorithms for binary classification. To date, however, there remains no consensus as to the analogue of the margin loss for multiclass classification. In this work, we show that a broad range of multiclass loss functions, including many popular ones, can be expressed in the relative margin form, a generalization of the margin form of binary losses. The relative margin form is broadly useful for understanding and analyzing multiclass losses as shown by our prior work (Wang and Scott, 2020, 2021). To further demonstrate the utility of this way of expressing multiclass losses, we use it to extend the seminal result of Bartlett et al. (2006) on classification-calibration of binary margin losses to multiclass. We then analyze the class of Fenchel-Young losses, and expand the set of these losses that are known to be classification-calibrated.

stat.ML↗