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Zeming Li

Publications and source records attributed to Zeming Li.

At least 37 records · Page 2Linked to original sources

Dynamic Grained Encoder for Vision Transformers

Transformers, the de-facto standard for language modeling, have been recently applied for vision tasks. This paper introduces sparse queries for vision transformers to exploit the intrinsic spatial redundancy of natural images and save computational costs. Specifically, we propose a Dynamic Grained Encoder for vision transformers, which can adaptively assign a suitable number of queries to each spatial region. Thus it achieves a fine-grained representation in discriminative regions while keeping high efficiency. Besides, the dynamic grained encoder is compatible with most vision transformer frameworks. Without bells and whistles, our encoder allows the state-of-the-art vision transformers to reduce computational complexity by 40%-60% while maintaining comparable performance on image classification. Extensive experiments on object detection and segmentation further demonstrate the generalizability of our approach. Code is available at https://github.com/StevenGrove/vtpack.

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BEVDepth: Acquisition of Reliable Depth for Multi-view 3D Object Detection

In this research, we propose a new 3D object detector with a trustworthy depth estimation, dubbed BEVDepth, for camera-based Bird's-Eye-View (BEV) 3D object detection. Our work is based on a key observation -- depth estimation in recent approaches is surprisingly inadequate given the fact that depth is essential to camera 3D detection. Our BEVDepth resolves this by leveraging explicit depth supervision. A camera-awareness depth estimation module is also introduced to facilitate the depth predicting capability. Besides, we design a novel Depth Refinement Module to counter the side effects carried by imprecise feature unprojection. Aided by customized Efficient Voxel Pooling and multi-frame mechanism, BEVDepth achieves the new state-of-the-art 60.9% NDS on the challenging nuScenes test set while maintaining high efficiency. For the first time, the NDS score of a camera model reaches 60%.

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MatrixVT: Efficient Multi-Camera to BEV Transformation for 3D Perception

This paper proposes an efficient multi-camera to Bird's-Eye-View (BEV) view transformation method for 3D perception, dubbed MatrixVT. Existing view transformers either suffer from poor transformation efficiency or rely on device-specific operators, hindering the broad application of BEV models. In contrast, our method generates BEV features efficiently with only convolutions and matrix multiplications (MatMul). Specifically, we propose describing the BEV feature as the MatMul of image feature and a sparse Feature Transporting Matrix (FTM). A Prime Extraction module is then introduced to compress the dimension of image features and reduce FTM's sparsity. Moreover, we propose the Ring \& Ray Decomposition to replace the FTM with two matrices and reformulate our pipeline to reduce calculation further. Compared to existing methods, MatrixVT enjoys a faster speed and less memory footprint while remaining deploy-friendly. Extensive experiments on the nuScenes benchmark demonstrate that our method is highly efficient but obtains results on par with the SOTA method in object detection and map segmentation tasks

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Fully Convolutional Networks for Panoptic Segmentation with Point-based Supervision

In this paper, we present a conceptually simple, strong, and efficient framework for fully- and weakly-supervised panoptic segmentation, called Panoptic FCN. Our approach aims to represent and predict foreground things and background stuff in a unified fully convolutional pipeline, which can be optimized with point-based fully or weak supervision. In particular, Panoptic FCN encodes each object instance or stuff category with the proposed kernel generator and produces the prediction by convolving the high-resolution feature directly. With this approach, instance-aware and semantically consistent properties for things and stuff can be respectively satisfied in a simple generate-kernel-then-segment workflow. Without extra boxes for localization or instance separation, the proposed approach outperforms the previous box-based and -free models with high efficiency. Furthermore, we propose a new form of point-based annotation for weakly-supervised panoptic segmentation. It only needs several random points for both things and stuff, which dramatically reduces the annotation cost of human. The proposed Panoptic FCN is also proved to have much superior performance in this weakly-supervised setting, which achieves 82% of the fully-supervised performance with only 20 randomly annotated points per instance. Extensive experiments demonstrate the effectiveness and efficiency of Panoptic FCN on COCO, VOC 2012, Cityscapes, and Mapillary Vistas datasets. And it sets up a new leading benchmark for both fully- and weakly-supervised panoptic segmentation. Our code and models are made publicly available at https://github.com/dvlab-research/PanopticFCN.

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Unifying Voxel-based Representation with Transformer for 3D Object Detection

In this work, we present a unified framework for multi-modality 3D object detection, named UVTR. The proposed method aims to unify multi-modality representations in the voxel space for accurate and robust single- or cross-modality 3D detection. To this end, the modality-specific space is first designed to represent different inputs in the voxel feature space. Different from previous work, our approach preserves the voxel space without height compression to alleviate semantic ambiguity and enable spatial connections. To make full use of the inputs from different sensors, the cross-modality interaction is then proposed, including knowledge transfer and modality fusion. In this way, geometry-aware expressions in point clouds and context-rich features in images are well utilized for better performance and robustness. The transformer decoder is applied to efficiently sample features from the unified space with learnable positions, which facilitates object-level interactions. In general, UVTR presents an early attempt to represent different modalities in a unified framework. It surpasses previous work in single- or multi-modality entries. The proposed method achieves leading performance in the nuScenes test set for both object detection and the following object tracking task. Code is made publicly available at https://github.com/dvlab-research/UVTR.

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BEVStereo: Enhancing Depth Estimation in Multi-view 3D Object Detection with Dynamic Temporal Stereo

Bounded by the inherent ambiguity of depth perception, contemporary camera-based 3D object detection methods fall into the performance bottleneck. Intuitively, leveraging temporal multi-view stereo (MVS) technology is the natural knowledge for tackling this ambiguity. However, traditional attempts of MVS are flawed in two aspects when applying to 3D object detection scenes: 1) The affinity measurement among all views suffers expensive computation cost; 2) It is difficult to deal with outdoor scenarios where objects are often mobile. To this end, we introduce an effective temporal stereo method to dynamically select the scale of matching candidates, enable to significantly reduce computation overhead. Going one step further, we design an iterative algorithm to update more valuable candidates, making it adaptive to moving candidates. We instantiate our proposed method to multi-view 3D detector, namely BEVStereo. BEVStereo achieves the new state-of-the-art performance (i.e., 52.5% mAP and 61.0% NDS) on the camera-only track of nuScenes dataset. Meanwhile, extensive experiments reflect our method can deal with complex outdoor scenarios better than contemporary MVS approaches. Codes have been released at https://github.com/Megvii-BaseDetection/BEVStereo.

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Quality Matters: Embracing Quality Clues for Robust 3D Multi-Object Tracking

3D Multi-Object Tracking (MOT) has achieved tremendous achievement thanks to the rapid development of 3D object detection and 2D MOT. Recent advanced works generally employ a series of object attributes, e.g., position, size, velocity, and appearance, to provide the clues for the association in 3D MOT. However, these cues may not be reliable due to some visual noise, such as occlusion and blur, leading to tracking performance bottleneck. To reveal the dilemma, we conduct extensive empirical analysis to expose the key bottleneck of each clue and how they correlate with each other. The analysis results motivate us to efficiently absorb the merits among all cues, and adaptively produce an optimal tacking manner. Specifically, we present Location and Velocity Quality Learning, which efficiently guides the network to estimate the quality of predicted object attributes. Based on these quality estimations, we propose a quality-aware object association (QOA) strategy to leverage the quality score as an important reference factor for achieving robust association. Despite its simplicity, extensive experiments indicate that the proposed strategy significantly boosts tracking performance by 2.2% AMOTA and our method outperforms all existing state-of-the-art works on nuScenes by a large margin. Moreover, QTrack achieves 48.0% and 51.1% AMOTA tracking performance on the nuScenes validation and test sets, which significantly reduces the performance gap between pure camera and LiDAR based trackers.

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STS: Surround-view Temporal Stereo for Multi-view 3D Detection

Learning accurate depth is essential to multi-view 3D object detection. Recent approaches mainly learn depth from monocular images, which confront inherent difficulties due to the ill-posed nature of monocular depth learning. Instead of using a sole monocular depth method, in this work, we propose a novel Surround-view Temporal Stereo (STS) technique that leverages the geometry correspondence between frames across time to facilitate accurate depth learning. Specifically, we regard the field of views from all cameras around the ego vehicle as a unified view, namely surroundview, and conduct temporal stereo matching on it. The resulting geometrical correspondence between different frames from STS is utilized and combined with the monocular depth to yield final depth prediction. Comprehensive experiments on nuScenes show that STS greatly boosts 3D detection ability, notably for medium and long distance objects. On BEVDepth with ResNet-50 backbone, STS improves mAP and NDS by 2.6% and 1.4%, respectively. Consistent improvements are observed when using a larger backbone and a larger image resolution, demonstrating its effectiveness

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PersDet: Monocular 3D Detection in Perspective Bird's-Eye-View

Currently, detecting 3D objects in Bird's-Eye-View (BEV) is superior to other 3D detectors for autonomous driving and robotics. However, transforming image features into BEV necessitates special operators to conduct feature sampling. These operators are not supported on many edge devices, bringing extra obstacles when deploying detectors. To address this problem, we revisit the generation of BEV representation and propose detecting objects in perspective BEV -- a new BEV representation that does not require feature sampling. We demonstrate that perspective BEV features can likewise enjoy the benefits of the BEV paradigm. Moreover, the perspective BEV improves detection performance by addressing issues caused by feature sampling. We propose PersDet for high-performance object detection in perspective BEV space based on this discovery. While implementing a simple and memory-efficient structure, PersDet outperforms existing state-of-the-art monocular methods on the nuScenes benchmark, reaching 34.6% mAP and 40.8% NDS when using ResNet-50 as the backbone.

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StreamYOLO: Real-time Object Detection for Streaming Perception

The perceptive models of autonomous driving require fast inference within a low latency for safety. While existing works ignore the inevitable environmental changes after processing, streaming perception jointly evaluates the latency and accuracy into a single metric for video online perception, guiding the previous works to search trade-offs between accuracy and speed. In this paper, we explore the performance of real time models on this metric and endow the models with the capacity of predicting the future, significantly improving the results for streaming perception. Specifically, we build a simple framework with two effective modules. One is a Dual Flow Perception module (DFP). It consists of dynamic flow and static flow in parallel to capture moving tendency and basic detection feature, respectively. Trend Aware Loss (TAL) is the other module which adaptively generates loss weight for each object with its moving speed. Realistically, we consider multiple velocities driving scene and further propose Velocity-awared streaming AP (VsAP) to jointly evaluate the accuracy. In this realistic setting, we design a efficient mix-velocity training strategy to guide detector perceive any velocities. Our simple method achieves the state-of-the-art performance on Argoverse-HD dataset and improves the sAP and VsAP by 4.7% and 8.2% respectively compared to the strong baseline, validating its effectiveness.

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Dense Teacher: Dense Pseudo-Labels for Semi-supervised Object Detection

To date, the most powerful semi-supervised object detectors (SS-OD) are based on pseudo-boxes, which need a sequence of post-processing with fine-tuned hyper-parameters. In this work, we propose replacing the sparse pseudo-boxes with the dense prediction as a united and straightforward form of pseudo-label. Compared to the pseudo-boxes, our Dense Pseudo-Label (DPL) does not involve any post-processing method, thus retaining richer information. We also introduce a region selection technique to highlight the key information while suppressing the noise carried by dense labels. We name our proposed SS-OD algorithm that leverages the DPL as Dense Teacher. On COCO and VOC, Dense Teacher shows superior performance under various settings compared with the pseudo-box-based methods.

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DSPNet: Towards Slimmable Pretrained Networks based on Discriminative Self-supervised Learning

Self-supervised learning (SSL) has achieved promising downstream performance. However, when facing various resource budgets in real-world applications, it costs a huge computation burden to pretrain multiple networks of various sizes one by one. In this paper, we propose Discriminative-SSL-based Slimmable Pretrained Networks (DSPNet), which can be trained at once and then slimmed to multiple sub-networks of various sizes, each of which faithfully learns good representation and can serve as good initialization for downstream tasks with various resource budgets. Specifically, we extend the idea of slimmable networks to a discriminative SSL paradigm, by integrating SSL and knowledge distillation gracefully. We show comparable or improved performance of DSPNet on ImageNet to the networks individually pretrained one by one under the linear evaluation and semi-supervised evaluation protocols, while reducing large training cost. The pretrained models also generalize well on downstream detection and segmentation tasks. Code will be made public.

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Rebalanced Siamese Contrastive Mining for Long-Tailed Recognition

Deep neural networks perform poorly on heavily class-imbalanced datasets. Given the promising performance of contrastive learning, we propose Rebalanced Siamese Contrastive Mining (ResCom) to tackle imbalanced recognition. Based on the mathematical analysis and simulation results, we claim that supervised contrastive learning suffers a dual class-imbalance problem at both the original batch and Siamese batch levels, which is more serious than long-tailed classification learning. In this paper, at the original batch level, we introduce a class-balanced supervised contrastive loss to assign adaptive weights for different classes. At the Siamese batch level, we present a class-balanced queue, which maintains the same number of keys for all classes. Furthermore, we note that the imbalanced contrastive loss gradient with respect to the contrastive logits can be decoupled into the positives and negatives, and easy positives and easy negatives will make the contrastive gradient vanish. We propose supervised hard positive and negative pairs mining to pick up informative pairs for contrastive computation and improve representation learning. Finally, to approximately maximize the mutual information between the two views, we propose Siamese Balanced Softmax and joint it with the contrastive loss for one-stage training. Extensive experiments demonstrate that ResCom outperforms the previous methods by large margins on multiple long-tailed recognition benchmarks. Our code and models are made publicly available at: https://github.com/dvlab-research/ResCom.

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Voxel Field Fusion for 3D Object Detection

In this work, we present a conceptually simple yet effective framework for cross-modality 3D object detection, named voxel field fusion. The proposed approach aims to maintain cross-modality consistency by representing and fusing augmented image features as a ray in the voxel field. To this end, the learnable sampler is first designed to sample vital features from the image plane that are projected to the voxel grid in a point-to-ray manner, which maintains the consistency in feature representation with spatial context. In addition, ray-wise fusion is conducted to fuse features with the supplemental context in the constructed voxel field. We further develop mixed augmentor to align feature-variant transformations, which bridges the modality gap in data augmentation. The proposed framework is demonstrated to achieve consistent gains in various benchmarks and outperforms previous fusion-based methods on KITTI and nuScenes datasets. Code is made available at https://github.com/dvlab-research/VFF.

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Real-time Object Detection for Streaming Perception

Autonomous driving requires the model to perceive the environment and (re)act within a low latency for safety. While past works ignore the inevitable changes in the environment after processing, streaming perception is proposed to jointly evaluate the latency and accuracy into a single metric for video online perception. In this paper, instead of searching trade-offs between accuracy and speed like previous works, we point out that endowing real-time models with the ability to predict the future is the key to dealing with this problem. We build a simple and effective framework for streaming perception. It equips a novel DualFlow Perception module (DFP), which includes dynamic and static flows to capture the moving trend and basic detection feature for streaming prediction. Further, we introduce a Trend-Aware Loss (TAL) combined with a trend factor to generate adaptive weights for objects with different moving speeds. Our simple method achieves competitive performance on Argoverse-HD dataset and improves the AP by 4.9% compared to the strong baseline, validating its effectiveness. Our code will be made available at https://github.com/yancie-yjr/StreamYOLO.

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ThunderNet: Towards Real-time Generic Object Detection

Real-time generic object detection on mobile platforms is a crucial but challenging computer vision task. However, previous CNN-based detectors suffer from enormous computational cost, which hinders them from real-time inference in computation-constrained scenarios. In this paper, we investigate the effectiveness of two-stage detectors in real-time generic detection and propose a lightweight two-stage detector named ThunderNet. In the backbone part, we analyze the drawbacks in previous lightweight backbones and present a lightweight backbone designed for object detection. In the detection part, we exploit an extremely efficient RPN and detection head design. To generate more discriminative feature representation, we design two efficient architecture blocks, Context Enhancement Module and Spatial Attention Module. At last, we investigate the balance between the input resolution, the backbone, and the detection head. Compared with lightweight one-stage detectors, ThunderNet achieves superior performance with only 40% of the computational cost on PASCAL VOC and COCO benchmarks. Without bells and whistles, our model runs at 24.1 fps on an ARM-based device. To the best of our knowledge, this is the first real-time detector reported on ARM platforms. Our code and models are available at \url{https://github.com/qinzheng93/ThunderNet}.

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YOLOX: Exceeding YOLO Series in 2021

In this report, we present some experienced improvements to YOLO series, forming a new high-performance detector -- YOLOX. We switch the YOLO detector to an anchor-free manner and conduct other advanced detection techniques, i.e., a decoupled head and the leading label assignment strategy SimOTA to achieve state-of-the-art results across a large scale range of models: For YOLO-Nano with only 0.91M parameters and 1.08G FLOPs, we get 25.3% AP on COCO, surpassing NanoDet by 1.8% AP; for YOLOv3, one of the most widely used detectors in industry, we boost it to 47.3% AP on COCO, outperforming the current best practice by 3.0% AP; for YOLOX-L with roughly the same amount of parameters as YOLOv4-CSP, YOLOv5-L, we achieve 50.0% AP on COCO at a speed of 68.9 FPS on Tesla V100, exceeding YOLOv5-L by 1.8% AP. Further, we won the 1st Place on Streaming Perception Challenge (Workshop on Autonomous Driving at CVPR 2021) using a single YOLOX-L model. We hope this report can provide useful experience for developers and researchers in practical scenes, and we also provide deploy versions with ONNX, TensorRT, NCNN, and Openvino supported. Source code is at https://github.com/Megvii-BaseDetection/YOLOX.

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Workshop on Autonomous Driving at CVPR 2021: Technical Report for Streaming Perception Challenge

In this report, we introduce our real-time 2D object detection system for the realistic autonomous driving scenario. Our detector is built on a newly designed YOLO model, called YOLOX. On the Argoverse-HD dataset, our system achieves 41.0 streaming AP, which surpassed second place by 7.8/6.1 on detection-only track/fully track, respectively. Moreover, equipped with TensorRT, our model achieves the 30FPS inference speed with a high-resolution input size (e.g., 1440-2304). Code and models will be available at https://github.com/Megvii-BaseDetection/YOLOX

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