Searcharxiv⌕ Search

arXiv subjects

Zhang Zhang

Publications and source records attributed to Zhang Zhang.

At least 37 records · Page 2Linked to original sources

How Well Do Models Follow Visual Instructions? VIBE: A Systematic Benchmark for Visual Instruction-Driven Image Editing

Recent generative models have achieved remarkable progress in image editing. However, existing systems and benchmarks remain largely text-guided. In contrast, human communication is inherently multimodal, where visual instructions such as sketches efficiently convey spatial and structural intent. To address this gap, we introduce VIBE, the Visual Instruction Benchmark for Image Editing with a three-level interaction hierarchy that captures deictic grounding, morphological manipulation, and causal reasoning. Across these levels, we curate high-quality and diverse test cases that reflect progressively increasing complexity in visual instruction following. We further propose a robust LMM-as-a-judge evaluation framework with task-specific metrics to enable scalable and fine-grained assessment. Through a comprehensive evaluation of 17 representative open-source and proprietary image editing models, we find that proprietary models exhibit early-stage visual instruction-following capabilities and consistently outperform open-source models. However, performance degrades markedly with increasing task difficulty even for the strongest systems, highlighting promising directions for future research.

cs.CV↗

Robo-Cortex: A Self-Evolving Embodied Agent via Dual-Grain Cognitive Memory and Autonomous Knowledge Induction

The ability to navigate and interact with complex environments is central to real-world embodied agents, yet navigation in unseen environments remains challenging due to "experiential amnesia," where existing trajectory-driven or reactive policies fail to synthesize generalizable strategies from past interactions. We propose Robo-Cortex, a self-evolving framework that enables robots to autonomously induce navigation heuristics and refine cognitive strategies through a continuous reflection-adaptation loop. By abstracting success patterns and failure pitfalls into natural-language heuristics, Robo-Cortex enables a transition from passive execution to active strategy evolution. Our core innovation is an Autonomous Knowledge Induction (AKI) mechanism that distills multimodal trajectories into a structured Navigation Heuristic Library for knowledge generalization. The architecture further incorporates a Dual-Grain Cognitive Memory system, comprising a Short-term Reflective Memory (SRM) for real-time local progress analysis, and a Long-term Principle Memory (LPM) that abstracts past trajectories into reusable guiding and cautionary principles. To ensure robust decision-making, we introduce a multimodal Imagine-then-Verify loop, where a world model simulates potential outcomes and a VLM-based evaluator validates action plans. Extensive evaluations on IGNav, AR, and AEQA show that Robo-Cortex consistently outperforms strong baselines in both task success and exploration efficiency, with gains of up to +4.16% SPL over the strongest prior method and up to +15.30% SPL under heuristic transfer to unseen environments. Preliminary real-world robotic experiments further support the effectiveness of Robo-Cortex in physical settings.

cs.RO↗

WeatherSeg: Weather-Robust Image Segmentation using Teacher-Student Dual Learning and Classifier-Updating Attention

WeatherSeg, an advanced semi-supervised segmentation framework, addresses autonomous driving's environmental perception challenges in adverse weather while reducing annotation costs. This framework integrates a Dual Teacher-Student Weight-Sharing Model (DTSWSM) that enables knowledge distillation from weather-affected images, and a Classifier Weight Updating Attention Mechanism (CWUAM) that dynamically adjusts classifier weights based on environmental attributes. Comprehensive evaluations demonstrate that WeatherSeg significantly outperforms baseline models in both accuracy and robustness across various weather conditions, including clear, rainy, cloudy, and foggy scenarios, establishing it as an effective solution for all-weather semantic segmentation in autonomous driving and related applications.

cs.CV↗

RobotPan: A 360$^\circ$ Surround-View Robotic Vision System for Embodied Perception

Surround-view perception is increasingly important for robotic navigation and loco-manipulation, especially in human-in-the-loop settings such as teleoperation, data collection, and emergency takeover. However, current robotic visual interfaces are often limited to narrow forward-facing views, or, when multiple on-board cameras are available, require cumbersome manual switching that interrupts the operator's workflow. Both configurations suffer from motion-induced jitter that causes simulator sickness in head-mounted displays. We introduce a surround-view robotic vision system that combines six cameras with LiDAR to provide full 360$^\circ$ visual coverage, while meeting the geometric and real-time constraints of embodied deployment. We further present \textsc{RobotPan}, a feed-forward framework that predicts \emph{metric-scaled} and \emph{compact} 3D Gaussians from calibrated sparse-view inputs for real-time rendering, reconstruction, and streaming. \textsc{RobotPan} lifts multi-view features into a unified spherical coordinate representation and decodes Gaussians using hierarchical spherical voxel priors, allocating fine resolution near the robot and coarser resolution at larger radii to reduce computational redundancy without sacrificing fidelity. To support long sequences, our online fusion updates dynamic content while preventing unbounded growth in static regions by selectively updating appearance. Finally, we release a multi-sensor dataset tailored to 360$^\circ$ novel view synthesis and metric 3D reconstruction for robotics, covering navigation, manipulation, and locomotion on real platforms. Experiments show that \textsc{RobotPan} achieves competitive quality against prior feed-forward reconstruction and view-synthesis methods while producing substantially fewer Gaussians, enabling practical real-time embodied deployment.

cs.RO↗

Q-MambaIR: Accurate Quantized Mamba for Efficient Image Restoration

State-Space Models (SSMs) have attracted considerable attention in Image Restoration (IR) due to their ability to scale linearly sequence length while effectively capturing long-distance dependencies. However, deploying SSMs to edge devices is challenging due to the constraints in memory, computing capacity, and power consumption, underscoring the need for efficient compression strategies. While low-bit quantization is an efficient model compression strategy for reducing size and accelerating IR tasks, SSM suffers substantial performance drops at ultra-low bit-widths (2-4 bits), primarily due to outliers that exacerbate quantization error. To address this challenge, we propose Q-MambaIR, an accurate, efficient, and flexible Quantized Mamba for IR tasks. Specifically, we introduce a Statistical Dynamic-balancing Learnable Scalar (DLS) to dynamically adjust the quantization mapping range, thereby mitigating the peak truncation loss caused by extreme values. Furthermore, we design a Range-floating Flexible Allocator (RFA) with an adaptive threshold to flexibly round values. This approach preserves high-frequency details and maintains the SSM's feature extraction capability. Notably, RFA also enables pre-deployment weight quantization, striking a balance between computational efficiency and model accuracy. Extensive experiments on IR tasks demonstrate that Q-MambaIR consistently outperforms existing quantized SSMs, achieving much higher state-of-the-art (SOTA) accuracy results with only a negligible increase in training computation and storage saving.

cs.CV↗

SimScale: Learning to Drive via Real-World Simulation at Scale

Achieving fully autonomous driving systems requires learning rational decisions in a wide span of scenarios, including safety-critical and out-of-distribution ones. However, such cases are underrepresented in real-world corpus collected by human experts. To complement for the lack of data diversity, we introduce a novel and scalable simulation framework capable of synthesizing massive unseen states upon existing driving logs. Our pipeline utilizes advanced neural rendering with a reactive environment to generate high-fidelity multi-view observations controlled by the perturbed ego trajectory. Furthermore, we develop a pseudo-expert trajectory generation mechanism for these newly simulated states to provide action supervision. Upon the synthesized data, we find that a simple co-training strategy on both real-world and simulated samples can lead to significant improvements in both robustness and generalization for various planning methods on challenging real-world benchmarks, up to +8.6 EPDMS on navhard and +2.9 on navtest. More importantly, such policy improvement scales smoothly by increasing simulation data only, even without extra real-world data streaming in. We further reveal several crucial findings of such a sim-real learning system, which we term SimScale, including the design of pseudo-experts and the scaling properties for different policy architectures. Simulation data and code have been released at https://github.com/OpenDriveLab/SimScale.

cs.CV↗

AgentFactory: A Self-Evolving Framework Through Executable Subagent Accumulation and Reuse

Building LLM-based agents has become increasingly important. Recent works on LLM-based agent self-evolution primarily record successful experiences as textual prompts or reflections, which cannot reliably guarantee efficient task re-execution in complex scenarios. We propose AgentFactory, a new self-evolution paradigm that preserves successful task solutions as executable subagent code rather than textual experience. Crucially, these subagents are continuously refined based on execution feedback, becoming increasingly robust and efficient as more tasks are encountered. Saved subagents are pure Python code with standardized documentation, enabling portability across any Python-capable system. We demonstrate that AgentFactory enables continuous capability accumulation: its library of executable subagents grows and improves over time, progressively reducing the effort required for similar tasks without manual intervention. Our implementation is open-sourced at https://github.com/zzatpku/AgentFactory, and our demonstration video is available at https://youtu.be/iKSsuAXJHW0.

cs.AI↗

Beyond Closed-Pool Video Retrieval: A Benchmark and Agent Framework for Real-World Video Search and Moment Localization

Traditional video retrieval benchmarks focus on matching precise descriptions to closed video pools, failing to reflect real-world searches characterized by fuzzy, multi-dimensional memories on the open web. We present \textbf{RVMS-Bench}, a comprehensive system for evaluating real-world video memory search. It consists of \textbf{1,440 samples} spanning \textbf{20 diverse categories} and \textbf{four duration groups}, sourced from \textbf{real-world open-web videos}. RVMS-Bench utilizes a hierarchical description framework encompassing \textbf{Global Impression, Key Moment, Temporal Context, and Auditory Memory} to mimic realistic multi-dimensional search cues, with all samples strictly verified via a human-in-the-loop protocol. We further propose \textbf{RACLO}, an agentic framework that employs abductive reasoning to simulate the human ``Recall-Search-Verify'' cognitive process, effectively addressing the challenge of searching for videos via fuzzy memories in the real world. Experiments reveal that existing MLLMs still demonstrate insufficient capabilities in real-world Video Retrieval and Moment Localization based on fuzzy memories. We believe this work will facilitate the advancement of video retrieval robustness in real-world unstructured scenarios.

cs.CV↗

AdaptEval: A Benchmark for Evaluating Large Language Models on Code Snippet Adaptation

Recent advancements in large language models (LLMs) have automated various software engineering tasks, with benchmarks emerging to evaluate their capabilities. However, for adaptation, a critical activity during code reuse, there is no benchmark to assess LLMs' performance, leaving their practical utility in this area unclear. To fill this gap, we propose AdaptEval, a benchmark designed to evaluate LLMs on code snippet adaptation. Unlike existing benchmarks, AdaptEval incorporates the following three distinctive features: First, Practical Context. Tasks in AdaptEval are derived from developers' practices, preserving rich contextual information from Stack Overflow and GitHub communities. Second, Multi-granularity Annotation. Each task is annotated with requirements at both task and adaptation levels, supporting the evaluation of LLMs across diverse adaptation scenarios. Third, Fine-grained Evaluation. AdaptEval includes a two-tier testing framework combining adaptation-level and function-level tests, which enables evaluating LLMs' performance across various individual adaptations. Based on AdaptEval, we conduct the first empirical study to evaluate six instruction-tuned LLMs and especially three reasoning LLMs on code snippet adaptation. Experimental results demonstrate that AdaptEval enables the assessment of LLMs' adaptation capabilities from various perspectives. It also provides critical insights into their current limitations, particularly their struggle to follow explicit instructions. We hope AdaptEval can facilitate further investigation and enhancement of LLMs' capabilities in code snippet adaptation, supporting their real-world applications.

cs.SE↗

Luminark: Training-free, Probabilistically-Certified Watermarking for General Vision Generative Models

In this paper, we introduce \emph{Luminark}, a training-free and probabilistically-certified watermarking method for general vision generative models. Our approach is built upon a novel watermark definition that leverages patch-level luminance statistics. Specifically, the service provider predefines a binary pattern together with corresponding patch-level thresholds. To detect a watermark in a given image, we evaluate whether the luminance of each patch surpasses its threshold and then verify whether the resulting binary pattern aligns with the target one. A simple statistical analysis demonstrates that the false positive rate of the proposed method can be effectively controlled, thereby ensuring certified detection. To enable seamless watermark injection across different paradigms, we leverage the widely adopted guidance technique as a plug-and-play mechanism and develop the \emph{watermark guidance}. This design enables Luminark to achieve generality across state-of-the-art generative models without compromising image quality. Empirically, we evaluate our approach on nine models spanning diffusion, autoregressive, and hybrid frameworks. Across all evaluations, Luminark consistently demonstrates high detection accuracy, strong robustness against common image transformations, and good performance on visual quality.

cs.CV↗

E-GRPO: High Entropy Steps Drive Effective Reinforcement Learning for Flow Models

Recent reinforcement learning has enhanced the flow matching models on human preference alignment. While stochastic sampling enables the exploration of denoising directions, existing methods which optimize over multiple denoising steps suffer from sparse and ambiguous reward signals. We observe that the high entropy steps enable more efficient and effective exploration while the low entropy steps result in undistinguished roll-outs. To this end, we propose E-GRPO, an entropy aware Group Relative Policy Optimization to increase the entropy of SDE sampling steps. Since the integration of stochastic differential equations suffer from ambiguous reward signals due to stochasticity from multiple steps, we specifically merge consecutive low entropy steps to formulate one high entropy step for SDE sampling, while applying ODE sampling on other steps. Building upon this, we introduce multi-step group normalized advantage, which computes group-relative advantages within samples sharing the same consolidated SDE denoising step. Experimental results on different reward settings have demonstrated the effectiveness of our methods.

cs.LG↗

SportsGPT: An LLM-driven Framework for Interpretable Sports Motion Assessment and Training Guidance

Existing intelligent sports analysis systems mainly focus on "scoring and visualization," often lacking automatic performance diagnosis and interpretable training guidance. Recent advances in Large Language Models (LLMs) and motion analysis techniques provide new opportunities to address the above limitations. In this paper, we propose SportsGPT, an LLM-driven framework for interpretable sports motion assessment and training guidance, which establishes a closed loop from motion time-series input to professional training guidance. First, given a set of high-quality target models, we introduce MotionDTW, a two-stage time series alignment algorithm designed for accurate keyframe extraction from skeleton-based motion sequences. Subsequently, we design a Knowledge-based Interpretable Sports Motion Assessment Model (KISMAM) to obtain a set of interpretable assessment metrics (e.g., insufficient extension) by contrasting the keyframes with the target models. Finally, we propose SportsRAG, a RAG-based training guidance model built upon Qwen3. Leveraging a 6B-token knowledge base, it prompts the LLM to generate professional training guidance by retrieving domain-specific QA pairs. Experimental results demonstrate that MotionDTW significantly outperforms traditional methods with lower temporal error and higher IoU scores. Furthermore, ablation studies validate the KISMAM and SportsRAG, confirming that SportsGPT surpasses general LLMs in diagnostic accuracy and professionalism.

cs.CV↗

Variational Continual Test-Time Adaptation

Continual Test-Time Adaptation (CTTA) task investigates effective domain adaptation under the scenario of continuous domain shifts during testing time. Due to the utilization of solely unlabeled samples, there exists significant uncertainty in model updates, leading CTTA to encounter severe error accumulation issues. In this paper, we introduce VCoTTA, a variational Bayesian approach to measure uncertainties in CTTA. At the source stage, we transform a pretrained deterministic model into a Bayesian Neural Network (BNN) via a variational warm-up strategy, injecting uncertainties into the model. During the testing time, we employ a mean-teacher update strategy using variational inference for the student model and exponential moving average for the teacher model. Our novel approach updates the student model by combining priors from both the source and teacher models. The evidence lower bound is formulated as the cross-entropy between the student and teacher models, along with the Kullback-Leibler (KL) divergence of the prior mixture. Experimental results on three datasets demonstrate the method's effectiveness in mitigating error accumulation within the CTTA framework.

cs.LG↗

HeatV2X: Scalable Heterogeneous Collaborative Perception via Efficient Alignment and Interaction

Vehicle-to-Everything (V2X) collaborative perception extends sensing beyond single vehicle limits through transmission. However, as more agents participate, existing frameworks face two key challenges: (1) the participating agents are inherently multi-modal and heterogeneous, and (2) the collaborative framework must be scalable to accommodate new agents. The former requires effective cross-agent feature alignment to mitigate heterogeneity loss, while the latter renders full-parameter training impractical, highlighting the importance of scalable adaptation. To address these issues, we propose Heterogeneous Adaptation (HeatV2X), a scalable collaborative framework. We first train a high-performance agent based on heterogeneous graph attention as the foundation for collaborative learning. Then, we design Local Heterogeneous Fine-Tuning and Global Collaborative Fine-Tuning to achieve effective alignment and interaction among heterogeneous agents. The former efficiently extracts modality-specific differences using Hetero-Aware Adapters, while the latter employs the Multi-Cognitive Adapter to enhance cross-agent collaboration and fully exploit the fusion potential. These designs enable substantial performance improvement of the collaborative framework with minimal training cost. We evaluate our approach on the OPV2V-H and DAIR-V2X datasets. Experimental results demonstrate that our method achieves superior perception performance with significantly reduced training overhead, outperforming existing state-of-the-art approaches. Our implementation will be released soon.

cs.CV↗

Latent Sketchpad: Sketching Visual Thoughts to Elicit Multimodal Reasoning in MLLMs

While Multimodal Large Language Models (MLLMs) excel at visual understanding, they often struggle in complex scenarios that require visual planning and imagination. Inspired by how humans use sketching as a form of visual thinking to develop and communicate ideas, we introduce Latent Sketchpad, a framework that equips MLLMs with an internal visual scratchpad. The internal visual representations of MLLMs have traditionally been confined to perceptual understanding. We repurpose them to support generative visual thought without compromising reasoning ability. Building on frontier MLLMs, our approach integrates visual generation directly into their native autoregressive reasoning process. It allows the model to interleave textual reasoning with the generation of visual latents. These latents guide the internal thought process and can be translated into sketch images for interpretability. To realize this, we introduce two components: a Context-Aware Vision Head autoregressively produces visual representations, and a pretrained Sketch Decoder renders these into human-interpretable images. We evaluate the framework on our new dataset MazePlanning. Experiments across various MLLMs show that Latent Sketchpad delivers comparable or even superior reasoning performance to their backbone. It further generalizes across distinct frontier MLLMs, including Gemma3 and Qwen2.5-VL. By extending model's textual reasoning to visual thinking, our framework opens new opportunities for richer human-computer interaction and broader applications. More details and resources are available on our project page: https://latent-sketchpad.github.io/.

cs.CV↗

BaseReward: A Strong Baseline for Multimodal Reward Model

The rapid advancement of Multimodal Large Language Models (MLLMs) has made aligning them with human preferences a critical challenge. Reward Models (RMs) are a core technology for achieving this goal, but a systematic guide for building state-of-the-art Multimodal Reward Models (MRMs) is currently lacking in both academia and industry. Through exhaustive experimental analysis, this paper aims to provide a clear ``recipe'' for constructing high-performance MRMs. We systematically investigate every crucial component in the MRM development pipeline, including \textit{reward modeling paradigms} (e.g., Naive-RM, Critic-based RM, and Generative RM), \textit{reward head architecture}, \textit{training strategies}, \textit{data curation} (covering over ten multimodal and text-only preference datasets), \textit{backbone model} and \textit{model scale}, and \textit{ensemble methods}. Based on these experimental insights, we introduce \textbf{BaseReward}, a powerful and efficient baseline for multimodal reward modeling. BaseReward adopts a simple yet effective architecture, built upon a {Qwen2.5-VL} backbone, featuring an optimized two-layer reward head, and is trained on a carefully curated mixture of high-quality multimodal and text-only preference data. Our results show that BaseReward establishes a new SOTA on major benchmarks such as MM-RLHF-Reward Bench, VL-Reward Bench, and Multimodal Reward Bench, outperforming previous models. Furthermore, to validate its practical utility beyond static benchmarks, we integrate BaseReward into a real-world reinforcement learning pipeline, successfully enhancing an MLLM's performance across various perception, reasoning, and conversational tasks. This work not only delivers a top-tier MRM but, more importantly, provides the community with a clear, empirically-backed guide for developing robust reward models for the next generation of MLLMs.

cs.CV↗

Thyme: Think Beyond Images

Following OpenAI's introduction of the ``thinking with images'' concept, recent efforts have explored stimulating the use of visual information in the reasoning process to enhance model performance in perception and reasoning tasks. However, to the best of our knowledge, no open-source work currently offers a feature set as rich as proprietary models (O3), which can perform diverse image manipulations and simultaneously enhance logical reasoning capabilities through code. In this paper, we make a preliminary attempt in this direction by introducing Thyme (Think Beyond Images), a novel paradigm for enabling MLLMs to transcend existing ``think with images'' approaches by autonomously generating and executing diverse image processing and computational operations via executable code. This approach not only facilitates a rich, on-the-fly set of image manipulations (e.g., cropping, rotation, contrast enhancement) but also allows for mathematical computations, all while maintaining high autonomy in deciding when and how to apply these operations. We activate this capability through a two-stage training strategy: an initial SFT on a curated dataset of 500K samples to teach code generation, followed by a RL phase to refine decision-making. For the RL stage, we manually collect and design high-resolution question-answer pairs to increase the learning difficulty, and we propose GRPO-ATS (Group Relative Policy Optimization with Adaptive Temperature Sampling), an algorithm that applies distinct temperatures to text and code generation to balance reasoning exploration with code execution precision. We conduct extensive experimental analysis and ablation studies. Comprehensive evaluations on nearly 20 benchmarks show that Thyme yields significant and consistent performance gains, particularly in challenging high-resolution perception and complex reasoning tasks.

cs.CV↗

Debiasing Multimodal Large Language Models via Penalization of Language Priors

In the realms of computer vision and natural language processing, Multimodal Large Language Models (MLLMs) have become indispensable tools, proficient in generating textual responses based on visual inputs. Despite their advancements, our investigation reveals a noteworthy bias: the generated content is often driven more by the inherent priors of the underlying Large Language Models (LLMs) than by the input image. Empirical experiments underscore the persistence of this bias, as MLLMs often provide confident answers even in the absence of relevant images or given incongruent visual inputs. To rectify these biases and redirect the model's focus toward visual information, we propose two simple, training-free strategies. First, for tasks such as classification or multi-choice question answering, we introduce a "Post-Hoc Debias" method using an affine calibration step to adjust the output distribution. This approach ensures uniform answer scores when the image is absent, acting as an effective regularization technique to alleviate the influence of LLM priors. For more intricate open-ended generation tasks, we extend this method to "Visual Debias Decoding", which mitigates bias by contrasting token log-probabilities conditioned on a correct image versus a meaningless one. Additionally, our investigation sheds light on the instability of MLLMs across various decoding configurations. Through systematic exploration of different settings, we achieve significant performance improvements--surpassing previously reported results--and raise concerns about the fairness of current evaluation practices. Comprehensive experiments substantiate the effectiveness of our proposed strategies in mitigating biases. These strategies not only prove beneficial in minimizing hallucinations but also contribute to the generation of more helpful and precise illustrations.

cs.CV↗