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Zhenyang Li

Publications and source records attributed to Zhenyang Li.

At least 37 records · Page 2Linked to original sources

EventTracer: Fast Path Tracing-based Event Stream Rendering

Simulating event streams from 3D scenes has become a common practice in event-based vision research, as it meets the demand for large-scale, high temporal frequency data without setting up expensive hardware devices or undertaking extensive data collections. Yet existing methods in this direction typically work with noiseless RGB frames that are costly to render, and therefore they can only achieve a temporal resolution equivalent to 100-300 FPS, far lower than that of real-world event data. In this work, we propose EventTracer, a path tracing-based rendering pipeline that simulates high-fidelity event sequences from complex 3D scenes in an efficient and physics-aware manner. Specifically, we speed up the rendering process via low sample-per-pixel (SPP) path tracing, and train a lightweight event spiking network to denoise the resulting RGB videos into realistic event sequences. To capture the physical properties of event streams, the network is equipped with a bipolar leaky integrate-and-fired (BiLIF) spiking unit and trained with a bidirectional earth mover distance (EMD) loss. Our EventTracer pipeline runs at a speed of about 4 minutes per second of 720p video, and it inherits the merit of accurate spatiotemporal modeling from its path tracing backbone. We show in two downstream tasks that EventTracer captures better scene details and demonstrates a greater similarity to real-world event data than other event simulators, which establishes it as a promising tool for creating large-scale event-RGB datasets at a low cost, narrowing the sim-to-real gap in event-based vision, and boosting various application scenarios such as robotics, autonomous driving, and VRAR.

cs.CV↗

Learning to Shop Like Humans: A Review-driven Retrieval-Augmented Recommendation Framework with LLMs

Large language models (LLMs) have shown strong potential in recommendation tasks due to their strengths in language understanding, reasoning and knowledge integration. These capabilities are especially beneficial for review-based recommendation, which relies on semantically rich user-generated texts to reveal fine-grained user preferences and item attributes. However, effectively incorporating reviews into LLM-based recommendation remains challenging due to (1) inefficient to dynamically utilize user reviews under LLMs' constrained context windows, and (2) lacking effective mechanisms to prioritize reviews most relevant to the user's current decision context. To address these challenges, we propose RevBrowse, a review-driven recommendation framework inspired by the "browse-then-decide" decision process commonly observed in online user behavior. RevBrowse integrates user reviews into the LLM-based reranking process to enhance its ability to distinguish between candidate items. To improve the relevance and efficiency of review usage, we introduce PrefRAG, a retrieval-augmented module that disentangles user and item representations into structured forms and adaptively retrieves preference-relevant content conditioned on the target item. Extensive experiments on four Amazon review datasets demonstrate that RevBrowse achieves consistent and significant improvements over strong baselines, highlighting its generalizability and effectiveness in modeling dynamic user preferences. Furthermore, since the retrieval-augmented process is transparent, RevBrowse offers a certain level of interpretability by making visible which reviews influence the final recommendation.

cs.CL↗

MathReal: We Keep It Real! A Real Scene Benchmark for Evaluating Math Reasoning in Multimodal Large Language Models

Multimodal Large Language Models (MLLMs) have demonstrated remarkable capabilities in visual mathematical reasoning across various existing benchmarks. However, these benchmarks are predominantly based on clean or processed multimodal inputs, without incorporating the images provided by real-world Kindergarten through 12th grade (K-12) educational users. To address this gap, we introduce MathReal, a meticulously curated dataset comprising 2,000 mathematical questions with images captured by handheld mobile devices in authentic scenarios. Each question is an image, containing the question text and visual element. We systematically classify the real images into three primary categories: image quality degradation, perspective variation, and irrelevant content interference, which are further delineated into 14 subcategories. Additionally, MathReal spans five core knowledge and ability categories, which encompass three question types and are divided into three difficulty levels. To comprehensively evaluate the multimodal mathematical reasoning abilities of state-of-the-art MLLMs in real-world scenarios, we design six experimental settings that enable a systematic analysis of their performance. Through extensive experimentation, we find that the problem-solving abilities of existing MLLMs are significantly challenged in realistic educational contexts. Based on this, we conduct a thorough analysis of their performance and error patterns, providing insights into their recognition, comprehension, and reasoning capabilities, and outlining directions for future improvements. Data and code: https://github.com/junfeng0288/MathReal.

cs.CV↗

MASIV: Toward Material-Agnostic System Identification from Videos

System identification from videos aims to recover object geometry and governing physical laws. Existing methods integrate differentiable rendering with simulation but rely on predefined material priors, limiting their ability to handle unknown ones. We introduce MASIV, the first vision-based framework for material-agnostic system identification. Unlike existing approaches that depend on hand-crafted constitutive laws, MASIV employs learnable neural constitutive models, inferring object dynamics without assuming a scene-specific material prior. However, the absence of full particle state information imposes unique challenges, leading to unstable optimization and physically implausible behaviors. To address this, we introduce dense geometric guidance by reconstructing continuum particle trajectories, providing temporally rich motion constraints beyond sparse visual cues. Comprehensive experiments show that MASIV achieves state-of-the-art performance in geometric accuracy, rendering quality, and generalization ability.

cs.CV↗

Enhanced Velocity Field Modeling for Gaussian Video Reconstruction

High-fidelity 3D video reconstruction is essential for enabling real-time rendering of dynamic scenes with realistic motion in virtual and augmented reality (VR/AR). The deformation field paradigm of 3D Gaussian splatting has achieved near-photorealistic results in video reconstruction due to the great representation capability of deep deformation networks. However, in videos with complex motion and significant scale variations, deformation networks often overfit to irregular Gaussian trajectories, leading to suboptimal visual quality. Moreover, the gradient-based densification strategy designed for static scene reconstruction proves inadequate to address the absence of dynamic content. In light of these challenges, we propose a flow-empowered velocity field modeling scheme tailored for Gaussian video reconstruction, dubbed FlowGaussian-VR. It consists of two core components: a velocity field rendering (VFR) pipeline which enables optical flow-based optimization, and a flow-assisted adaptive densification (FAD) strategy that adjusts the number and size of Gaussians in dynamic regions. We validate our model's effectiveness on multi-view dynamic reconstruction and novel view synthesis with multiple real-world datasets containing challenging motion scenarios, demonstrating not only notable visual improvements (over 2.5 dB gain in PSNR) and less blurry artifacts in dynamic textures, but also regularized and trackable per-Gaussian trajectories.

cs.CV↗

Debiasing Multimodal Large Language Models via Noise-Aware Preference Optimization

Multimodal Large Language Models excel in various tasks, yet often struggle with modality bias, where the model tends to rely heavily on a single modality and overlook critical information in other modalities, which leads to incorrect focus and generating irrelevant responses. In this paper, we propose using the paradigm of preference optimization to solve the modality bias problem, including RLAIFVBias, a debiased preference optimization dataset, and a Noise Aware Preference Optimization algorithm. Specifically, we first construct the dataset by introducing perturbations to reduce the informational content of certain modalities, compelling the model to rely on a specific modality when generating negative responses. To address the inevitable noise in automatically constructed data, we combine the noise robust Mean Absolute Error with the Binary Cross Entropy in Direct Preference Optimization by a negative Box Cox transformation, and dynamically adjust the algorithm noise robustness based on the evaluated noise levels in the data. Extensive experiments validate our approach, demonstrating not only its effectiveness in mitigating modality bias but also its significant role in minimizing hallucinations.

cs.CV↗

Evaluating Model Robustness Using Adaptive Sparse L0 Regularization

Deep Neural Networks have demonstrated remarkable success in various domains but remain susceptible to adversarial examples, which are slightly altered inputs designed to induce misclassification. While adversarial attacks typically optimize under Lp norm constraints, attacks based on the L0 norm, prioritising input sparsity, are less studied due to their complex and non convex nature. These sparse adversarial examples challenge existing defenses by altering a minimal subset of features, potentially uncovering more subtle DNN weaknesses. However, the current L0 norm attack methodologies face a trade off between accuracy and efficiency either precise but computationally intense or expedient but imprecise. This paper proposes a novel, scalable, and effective approach to generate adversarial examples based on the L0 norm, aimed at refining the robustness evaluation of DNNs against such perturbations.

cs.LG↗

Kinetic development of low-temperature propane oxidation in a repetitively-pulsed nanosecond discharge

The kinetics of plasma assisted low temperature oxidation of C3H8O2Ar mixtures have been studied in a wide specific deposition energy with the help of nanosecond repetitively pulsed discharge. Two types of nanosecond pulsed plasma sources, the nanosecond capillary discharge (nCD) and dielectric barrier discharge (DBD) combined with the synchrotron photoionization mass spectrometry are investigated. The electron impact reaction rate of propane dissociation and some combustion chemical reactions rate constants are updated according to the nCD and DBD experiment results,and uncertainty of the reactions are analyzed in detail. Compared to the existing model, the updated model's prediction accuracy has great improvement in species H2O, CO, CO2, CH4, CH2O, CH3OH, C2H2, C2H4, C2H6, C2H5OH, C2H5OOH, C3H4-A, C3H4-P, C2H5CHO, i-C3H7OH and C3H7OOH. The propane oxidation processes assisted by DBD and nCD were compared under different single pulse deposition energy (SPDE) conditions while maintaining the same total deposition energy. The reduced electric field in nCD is concentrated at 150-200 Td and 450-500 Td, whereas in DBD it ranges from 0-25 Td and 50-250 Td. Notably, SPDE shows minimal influence on the propane oxidation process, which is primarily controlled by total deposition energy and demonstrates little dependence on the discharge type (DBD or nCD).

physics.plasm-ph↗

Attribute-driven Disentangled Representation Learning for Multimodal Recommendation

Recommendation algorithms forecast user preferences by correlating user and item representations derived from historical interaction patterns. In pursuit of enhanced performance, many methods focus on learning robust and independent representations by disentangling the intricate factors within interaction data across various modalities in an unsupervised manner. However, such an approach obfuscates the discernment of how specific factors (e.g., category or brand) influence the outcomes, making it challenging to regulate their effects. In response to this challenge, we introduce a novel method called Attribute-Driven Disentangled Representation Learning (short for AD-DRL), which explicitly incorporates attributes from different modalities into the disentangled representation learning process. By assigning a specific attribute to each factor in multimodal features, AD-DRL can disentangle the factors at both attribute and attribute-value levels. To obtain robust and independent representations for each factor associated with a specific attribute, we first disentangle the representations of features both within and across different modalities. Moreover, we further enhance the robustness of the representations by fusing the multimodal features of the same factor. Empirical evaluations conducted on three public real-world datasets substantiate the effectiveness of AD-DRL, as well as its interpretability and controllability.

cs.IR↗

Powerful and Flexible: Personalized Text-to-Image Generation via Reinforcement Learning

Personalized text-to-image models allow users to generate varied styles of images (specified with a sentence) for an object (specified with a set of reference images). While remarkable results have been achieved using diffusion-based generation models, the visual structure and details of the object are often unexpectedly changed during the diffusion process. One major reason is that these diffusion-based approaches typically adopt a simple reconstruction objective during training, which can hardly enforce appropriate structural consistency between the generated and the reference images. To this end, in this paper, we design a novel reinforcement learning framework by utilizing the deterministic policy gradient method for personalized text-to-image generation, with which various objectives, differential or even non-differential, can be easily incorporated to supervise the diffusion models to improve the quality of the generated images. Experimental results on personalized text-to-image generation benchmark datasets demonstrate that our proposed approach outperforms existing state-of-the-art methods by a large margin on visual fidelity while maintaining text-alignment. Our code is available at: \url{https://github.com/wfanyue/DPG-T2I-Personalization}.

cs.CV↗

Training-free CryoET Tomogram Segmentation

Cryogenic Electron Tomography (CryoET) is a useful imaging technology in structural biology that is hindered by its need for manual annotations, especially in particle picking. Recent works have endeavored to remedy this issue with few-shot learning or contrastive learning techniques. However, supervised training is still inevitable for them. We instead choose to leverage the power of existing 2D foundation models and present a novel, training-free framework, CryoSAM. In addition to prompt-based single-particle instance segmentation, our approach can automatically search for similar features, facilitating full tomogram semantic segmentation with only one prompt. CryoSAM is composed of two major parts: 1) a prompt-based 3D segmentation system that uses prompts to complete single-particle instance segmentation recursively with Cross-Plane Self-Prompting, and 2) a Hierarchical Feature Matching mechanism that efficiently matches relevant features with extracted tomogram features. They collaborate to enable the segmentation of all particles of one category with just one particle-specific prompt. Our experiments show that CryoSAM outperforms existing works by a significant margin and requires even fewer annotations in particle picking. Further visualizations demonstrate its ability when dealing with full tomogram segmentation for various subcellular structures. Our code is available at: https://github.com/xulabs/aitom

q-bio.QM↗

Do Vision-Language Transformers Exhibit Visual Commonsense? An Empirical Study of VCR

Visual Commonsense Reasoning (VCR) calls for explanatory reasoning behind question answering over visual scenes. To achieve this goal, a model is required to provide an acceptable rationale as the reason for the predicted answers. Progress on the benchmark dataset stems largely from the recent advancement of Vision-Language Transformers (VL Transformers). These models are first pre-trained on some generic large-scale vision-text datasets, and then the learned representations are transferred to the downstream VCR task. Despite their attractive performance, this paper posits that the VL Transformers do not exhibit visual commonsense, which is the key to VCR. In particular, our empirical results pinpoint several shortcomings of existing VL Transformers: small gains from pre-training, unexpected language bias, limited model architecture for the two inseparable sub-tasks, and neglect of the important object-tag correlation. With these findings, we tentatively suggest some future directions from the aspect of dataset, evaluation metric, and training tricks. We believe this work could make researchers revisit the intuition and goals of VCR, and thus help tackle the remaining challenges in visual reasoning.

cs.CV↗

Point Resampling and Ray Transformation Aid to Editable NeRF Models

In NeRF-aided editing tasks, object movement presents difficulties in supervision generation due to the introduction of variability in object positions. Moreover, the removal operations of certain scene objects often lead to empty regions, presenting challenges for NeRF models in inpainting them effectively. We propose an implicit ray transformation strategy, allowing for direct manipulation of the 3D object's pose by operating on the neural-point in NeRF rays. To address the challenge of inpainting potential empty regions, we present a plug-and-play inpainting module, dubbed differentiable neural-point resampling (DNR), which interpolates those regions in 3D space at the original ray locations within the implicit space, thereby facilitating object removal & scene inpainting tasks. Importantly, employing DNR effectively narrows the gap between ground truth and predicted implicit features, potentially increasing the mutual information (MI) of the features across rays. Then, we leverage DNR and ray transformation to construct a point-based editable NeRF pipeline PR^2T-NeRF. Results primarily evaluated on 3D object removal & inpainting tasks indicate that our pipeline achieves state-of-the-art performance. In addition, our pipeline supports high-quality rendering visualization for diverse editing operations without necessitating extra supervision.

cs.CV↗

Unsupervised Anomaly Detection with Local-Sensitive VQVAE and Global-Sensitive Transformers

Unsupervised anomaly detection (UAD) has been widely implemented in industrial and medical applications, which reduces the cost of manual annotation and improves efficiency in disease diagnosis. Recently, deep auto-encoder with its variants has demonstrated its advantages in many UAD scenarios. Training on the normal data, these models are expected to locate anomalies by producing higher reconstruction error for the abnormal areas than the normal ones. However, this assumption does not always hold because of the uncontrollable generalization capability. To solve this problem, we present LSGS, a method that builds on Vector Quantised-Variational Autoencoder (VQVAE) with a novel aggregated codebook and transformers with global attention. In this work, the VQVAE focus on feature extraction and reconstruction of images, and the transformers fit the manifold and locate anomalies in the latent space. Then, leveraging the generated encoding sequences that conform to a normal distribution, we can reconstruct a more accurate image for locating the anomalies. Experiments on various datasets demonstrate the effectiveness of the proposed method.

cs.CV↗

Learning to Agree on Vision Attention for Visual Commonsense Reasoning

Visual Commonsense Reasoning (VCR) remains a significant yet challenging research problem in the realm of visual reasoning. A VCR model generally aims at answering a textual question regarding an image, followed by the rationale prediction for the preceding answering process. Though these two processes are sequential and intertwined, existing methods always consider them as two independent matching-based instances. They, therefore, ignore the pivotal relationship between the two processes, leading to sub-optimal model performance. This paper presents a novel visual attention alignment method to efficaciously handle these two processes in a unified framework. To achieve this, we first design a re-attention module for aggregating the vision attention map produced in each process. Thereafter, the resultant two sets of attention maps are carefully aligned to guide the two processes to make decisions based on the same image regions. We apply this method to both conventional attention and the recent Transformer models and carry out extensive experiments on the VCR benchmark dataset. The results demonstrate that with the attention alignment module, our method achieves a considerable improvement over the baseline methods, evidently revealing the feasibility of the coupling of the two processes as well as the effectiveness of the proposed method.

cs.CV↗

Joint Answering and Explanation for Visual Commonsense Reasoning

Visual Commonsense Reasoning (VCR), deemed as one challenging extension of the Visual Question Answering (VQA), endeavors to pursue a more high-level visual comprehension. It is composed of two indispensable processes: question answering over a given image and rationale inference for answer explanation. Over the years, a variety of methods tackling VCR have advanced the performance on the benchmark dataset. Despite significant as these methods are, they often treat the two processes in a separate manner and hence decompose the VCR into two irrelevant VQA instances. As a result, the pivotal connection between question answering and rationale inference is interrupted, rendering existing efforts less faithful on visual reasoning. To empirically study this issue, we perform some in-depth explorations in terms of both language shortcuts and generalization capability to verify the pitfalls of this treatment. Based on our findings, in this paper, we present a plug-and-play knowledge distillation enhanced framework to couple the question answering and rationale inference processes. The key contribution is the introduction of a novel branch, which serves as the bridge to conduct processes connecting. Given that our framework is model-agnostic, we apply it to the existing popular baselines and validate its effectiveness on the benchmark dataset. As detailed in the experimental results, when equipped with our framework, these baselines achieve consistent and significant performance improvements, demonstrating the viability of processes coupling, as well as the superiority of the proposed framework.

cs.CV↗

Alignment-guided Temporal Attention for Video Action Recognition

Temporal modeling is crucial for various video learning tasks. Most recent approaches employ either factorized (2D+1D) or joint (3D) spatial-temporal operations to extract temporal contexts from the input frames. While the former is more efficient in computation, the latter often obtains better performance. In this paper, we attribute this to a dilemma between the sufficiency and the efficiency of interactions among various positions in different frames. These interactions affect the extraction of task-relevant information shared among frames. To resolve this issue, we prove that frame-by-frame alignments have the potential to increase the mutual information between frame representations, thereby including more task-relevant information to boost effectiveness. Then we propose Alignment-guided Temporal Attention (ATA) to extend 1-dimensional temporal attention with parameter-free patch-level alignments between neighboring frames. It can act as a general plug-in for image backbones to conduct the action recognition task without any model-specific design. Extensive experiments on multiple benchmarks demonstrate the superiority and generality of our module.

cs.CV↗

Factorized and Controllable Neural Re-Rendering of Outdoor Scene for Photo Extrapolation

Expanding an existing tourist photo from a partially captured scene to a full scene is one of the desired experiences for photography applications. Although photo extrapolation has been well studied, it is much more challenging to extrapolate a photo (i.e., selfie) from a narrow field of view to a wider one while maintaining a similar visual style. In this paper, we propose a factorized neural re-rendering model to produce photorealistic novel views from cluttered outdoor Internet photo collections, which enables the applications including controllable scene re-rendering, photo extrapolation and even extrapolated 3D photo generation. Specifically, we first develop a novel factorized re-rendering pipeline to handle the ambiguity in the decomposition of geometry, appearance and illumination. We also propose a composited training strategy to tackle the unexpected occlusion in Internet images. Moreover, to enhance photo-realism when extrapolating tourist photographs, we propose a novel realism augmentation process to complement appearance details, which automatically propagates the texture details from a narrow captured photo to the extrapolated neural rendered image. The experiments and photo editing examples on outdoor scenes demonstrate the superior performance of our proposed method in both photo-realism and downstream applications.

cs.CV↗