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Zhenzhe Zheng

Publications and source records attributed to Zhenzhe Zheng.

At least 37 records · Page 2Linked to original sources

ECLM: Efficient Edge-Cloud Collaborative Learning with Continuous Environment Adaptation

Pervasive mobile AI applications primarily employ one of the two learning paradigms: cloud-based learning (with powerful large models) or on-device learning (with lightweight small models). Despite their own advantages, neither paradigm can effectively handle dynamic edge environments with frequent data distribution shifts and on-device resource fluctuations, inevitably suffering from performance degradation. In this paper, we propose ECLM, an edge-cloud collaborative learning framework for rapid model adaptation for dynamic edge environments. We first propose a novel block-level model decomposition design to decompose the original large cloud model into multiple combinable modules. By flexibly combining a subset of the modules, this design enables the derivation of compact, task-specific sub-models for heterogeneous edge devices from the large cloud model, and the seamless integration of new knowledge learned on these devices into the cloud model periodically. As such, ECLM ensures that the cloud model always provides up-to-date sub-models for edge devices. We further propose an end-to-end learning framework that incorporates the modular model design into an efficient model adaptation pipeline including an offline on-cloud model prototyping and training stage, and an online edge-cloud collaborative adaptation stage. Extensive experiments over various datasets demonstrate that ECLM significantly improves model performance (e.g., 18.89% accuracy increase) and resource efficiency (e.g., 7.12x communication cost reduction) in adapting models to dynamic edge environments by efficiently collaborating the edge and the cloud models.

cs.LG↗

Auction Design for Bidders with Ex Post ROI Constraints

Motivated by practical constraints in online advertising, we investigate single-parameter auction design for bidders with constraints on their Return On Investment (ROI) -- a targeted minimum ratio between the obtained value and the payment. We focus on ex post ROI constraints, which require the ROI condition to be satisfied for every realized value profile. With ROI-constrained bidders, we first provide a full characterization of the allocation and payment rules of dominant-strategy incentive compatible (DSIC) auctions. In particular, we show that given any monotone allocation rule, the corresponding DSIC payment should be the Myerson payment with a rebate for each bidder to meet their ROI constraints. Furthermore, we also determine the optimal auction structure when the item is sold to a single bidder under a mild regularity condition. This structure entails a randomized allocation scheme and a first-price payment rule, which differs from the deterministic Myerson auction and previous works on ex ante ROI constraints.

cs.GT↗

Truthful Auctions for Automated Bidding in Online Advertising

Automated bidding, an emerging intelligent decision making paradigm powered by machine learning, has become popular in online advertising. Advertisers in automated bidding evaluate the cumulative utilities and have private financial constraints over multiple ad auctions in a long-term period. Based on these distinct features, we consider a new ad auction model for automated bidding: the values of advertisers are public while the financial constraints, such as budget and return on investment (ROI) rate, are private types. We derive the truthfulness conditions with respect to private constraints for this multi-dimensional setting, and demonstrate any feasible allocation rule could be equivalently reduced to a series of non-decreasing functions on budget. However, the resulted allocation mapped from these non-decreasing functions generally follows an irregular shape, making it difficult to obtain a closed-form expression for the auction objective. To overcome this design difficulty, we propose a family of truthful automated bidding auction with personalized rank scores, similar to the Generalized Second-Price (GSP) auction. The intuition behind our design is to leverage personalized rank scores as the criteria to allocate items, and compute a critical ROI to transform the constraints on budget to the same dimension as ROI. The experimental results demonstrate that the proposed auction mechanism outperforms the widely used ad auctions, such as first-price auction and second-price auction, in various automated bidding environments.

cs.GT↗

Mechanism Design with Predicted Task Revenue for Bike Sharing Systems

Bike sharing systems have been widely deployed around the world in recent years. A core problem in such systems is to reposition the bikes so that the distribution of bike supply is reshaped to better match the dynamic bike demand. When the bike-sharing company or platform is able to predict the revenue of each reposition task based on historic data, an additional constraint is to cap the payment for each task below its predicted revenue. In this paper, we propose an incentive mechanism called {\em TruPreTar} to incentivize users to park bicycles at locations desired by the platform toward rebalancing supply and demand. TruPreTar possesses four important economic and computational properties such as truthfulness and budget feasibility. Furthermore, we prove that even when the payment budget is tight, the total revenue still exceeds or equals the budget. Otherwise, TruPreTar achieves 2-approximation as compared to the optimal (revenue-maximizing) solution, which is close to the lower bound of at least $\sqrt{2}$ that we also prove. Using an industrial dataset obtained from a large bike-sharing company, our experiments show that TruPreTar is effective in rebalancing bike supply and demand and, as a result, generates high revenue that outperforms several benchmark mechanisms.

cs.GT↗

To Store or Not? Online Data Selection for Federated Learning with Limited Storage

Machine learning models have been deployed in mobile networks to deal with massive data from different layers to enable automated network management and intelligence on devices. To overcome high communication cost and severe privacy concerns of centralized machine learning, federated learning (FL) has been proposed to achieve distributed machine learning among networked devices. While the computation and communication limitation has been widely studied, the impact of on-device storage on the performance of FL is still not explored. Without an effective data selection policy to filter the massive streaming data on devices, classical FL can suffer from much longer model training time ($4\times$) and significant inference accuracy reduction ($7\%$), observed in our experiments. In this work, we take the first step to consider the online data selection for FL with limited on-device storage. We first define a new data valuation metric for data evaluation and selection in FL with theoretical guarantees for speeding up model convergence and enhancing final model accuracy, simultaneously. We further design {\ttfamily ODE}, a framework of \textbf{O}nline \textbf{D}ata s\textbf{E}lection for FL, to coordinate networked devices to store valuable data samples. Experimental results on one industrial dataset and three public datasets show the remarkable advantages of {\ttfamily ODE} over the state-of-the-art approaches. Particularly, on the industrial dataset, {\ttfamily ODE} achieves as high as $2.5\times$ speedup of training time and $6\%$ increase in inference accuracy, and is robust to various factors in practical environments.

cs.LG↗

Learning Optimal Deterministic Auctions with Correlated Valuation Distributions

In mechanism design, it is challenging to design the optimal auction with correlated values in general settings. Although value distribution can be further exploited to improve revenue, the complex correlation structure makes it hard to acquire in practice. Data-driven auction mechanisms, powered by machine learning, enable to design auctions directly from historical auction data, without relying on specific value distributions. In this work, we design a learning-based auction, which can encode the correlation of values into the rank score of each bidder, and further adjust the ranking rule to approach the optimal revenue. We strictly guarantee the property of strategy-proofness by encoding game theoretical conditions into the neural network structure. Furthermore, all operations in the designed auctions are differentiable to enable an end-to-end training paradigm. Experimental results demonstrate that the proposed auction mechanism can represent almost any strategy-proof auction mechanism, and outperforms the auction mechanisms wildly used in the correlated value settings.

cs.GT↗

Utility Maximizer or Value Maximizer: Mechanism Design for Mixed Bidders in Online Advertising

Digital advertising constitutes one of the main revenue sources for online platforms. In recent years, some advertisers tend to adopt auto-bidding tools to facilitate advertising performance optimization, making the classical \emph{utility maximizer} model in auction theory not fit well. Some recent studies proposed a new model, called \emph{value maximizer}, for auto-bidding advertisers with return-on-investment (ROI) constraints. However, the model of either utility maximizer or value maximizer could only characterize partial advertisers in real-world advertising platforms. In a mixed environment where utility maximizers and value maximizers coexist, the truthful ad auction design would be challenging since bidders could manipulate both their values and affiliated classes, leading to a multi-parameter mechanism design problem. In this work, we address this issue by proposing a payment rule which combines the corresponding ones in classical VCG and GSP mechanisms in a novel way. Based on this payment rule, we propose a truthful auction mechanism with an approximation ratio of $2$ on social welfare, which is close to the lower bound of at least $\frac{5}{4}$ that we also prove. The designed auction mechanism is a generalization of VCG for utility maximizers and GSP for value maximizers.

cs.GT↗

Hierarchically Constrained Adaptive Ad Exposure in Feeds

A contemporary feed application usually provides blended results of organic items and sponsored items~(ads) to users. Conventionally, ads are exposed at fixed positions. Such a static exposure strategy is inefficient due to ignoring users' personalized preferences towards ads. To this end, adaptive ad exposure has become an appealing strategy to boost the overall performance of the feed. However, existing approaches to implementing the adaptive ad exposure still suffer from several limitations: 1) they usually fall into sub-optimal solutions because of only focusing on request-level optimization without consideration of the long-term application-level performance and constraints, 2) they neglect the necessity of keeping the game-theoretical properties of ad auctions, which may lead to anarchy in bidding, and 3) they can hardly be deployed in large-scale applications due to high computational complexity. In this paper, we focus on long-term performance optimization under hierarchical constraints in feeds and formulate the adaptive ad exposure as a Dynamic Knapsack Problem. We propose an effective approach: Hierarchically Constrained Adaptive Ad Exposure~(HCA2E). We present that HCA2E possesses desired game-theoretical properties, computational efficiency, and performance robustness. Comprehensive offline and online experiments on a leading e-commerce application demonstrate the significant performance superiority of HCA2E over representative baselines. HCA2E has also been deployed on this application to serve millions of daily users.

cs.AI↗

A Cooperative-Competitive Multi-Agent Framework for Auto-bidding in Online Advertising

In online advertising, auto-bidding has become an essential tool for advertisers to optimize their preferred ad performance metrics by simply expressing high-level campaign objectives and constraints. Previous works designed auto-bidding tools from the view of single-agent, without modeling the mutual influence between agents. In this paper, we instead consider this problem from a distributed multi-agent perspective, and propose a general $\underline{M}$ulti-$\underline{A}$gent reinforcement learning framework for $\underline{A}$uto-$\underline{B}$idding, namely MAAB, to learn the auto-bidding strategies. First, we investigate the competition and cooperation relation among auto-bidding agents, and propose a temperature-regularized credit assignment to establish a mixed cooperative-competitive paradigm. By carefully making a competition and cooperation trade-off among agents, we can reach an equilibrium state that guarantees not only individual advertiser's utility but also the system performance (i.e., social welfare). Second, to avoid the potential collusion behaviors of bidding low prices underlying the cooperation, we further propose bar agents to set a personalized bidding bar for each agent, and then alleviate the revenue degradation due to the cooperation. Third, to deploy MAAB in the large-scale advertising system with millions of advertisers, we propose a mean-field approach. By grouping advertisers with the same objective as a mean auto-bidding agent, the interactions among the large-scale advertisers are greatly simplified, making it practical to train MAAB efficiently. Extensive experiments on the offline industrial dataset and Alibaba advertising platform demonstrate that our approach outperforms several baseline methods in terms of social welfare and revenue.

cs.MA↗

On Designing a Two-stage Auction for Online Advertising

For the scalability of industrial online advertising systems, a two-stage auction architecture is widely used to enable efficient ad allocation on a large set of corpus within a limited response time. The current deployed two-stage ad auction usually retrieves an ad subset by a coarse ad quality metric in a pre-auction stage, and then determines the auction outcome by a refined metric in the subsequent stage. However, this simple and greedy solution suffers from serious performance degradation, as it regards the decision in each stage separately, leading to an improper ad selection metric for the pre-auction stage. In this work, we explicitly investigate the relation between the coarse and refined ad quality metrics, and design a two-stage ad auction by taking the decision interaction between the two stages into account. We decouple the design of the two-stage auction by solving a stochastic subset selection problem in the pre-auction stage and conducting a general second price (GSP) auction in the second stage. We demonstrate that this decouple still preserves the incentive compatibility of the auction mechanism. As the proposed formulation of the pre-auction stage is an NP-hard problem, we propose a scalable approximation solution by defining a new subset selection metric, namely Pre-Auction Score (PAS). Experiment results on both public and industrial dataset demonstrate the significant improvement on social welfare and revenue of the proposed two-stage ad auction, than the intuitive greedy two-stage auction and other baselines.

cs.GT↗

Data-Free Evaluation of User Contributions in Federated Learning

Federated learning (FL) trains a machine learning model on mobile devices in a distributed manner using each device's private data and computing resources. A critical issues is to evaluate individual users' contributions so that (1) users' effort in model training can be compensated with proper incentives and (2) malicious and low-quality users can be detected and removed. The state-of-the-art solutions require a representative test dataset for the evaluation purpose, but such a dataset is often unavailable and hard to synthesize. In this paper, we propose a method called Pairwise Correlated Agreement (PCA) based on the idea of peer prediction to evaluate user contribution in FL without a test dataset. PCA achieves this using the statistical correlation of the model parameters uploaded by users. We then apply PCA to designing (1) a new federated learning algorithm called Fed-PCA, and (2) a new incentive mechanism that guarantees truthfulness. We evaluate the performance of PCA and Fed-PCA using the MNIST dataset and a large industrial product recommendation dataset. The results demonstrate that our Fed-PCA outperforms the canonical FedAvg algorithm and other baseline methods in accuracy, and at the same time, PCA effectively incentivizes users to behave truthfully.

cs.LG↗

Neural Auction: End-to-End Learning of Auction Mechanisms for E-Commerce Advertising

In e-commerce advertising, it is crucial to jointly consider various performance metrics, e.g., user experience, advertiser utility, and platform revenue. Traditional auction mechanisms, such as GSP and VCG auctions, can be suboptimal due to their fixed allocation rules to optimize a single performance metric (e.g., revenue or social welfare). Recently, data-driven auctions, learned directly from auction outcomes to optimize multiple performance metrics, have attracted increasing research interests. However, the procedure of auction mechanisms involves various discrete calculation operations, making it challenging to be compatible with continuous optimization pipelines in machine learning. In this paper, we design \underline{D}eep \underline{N}eural \underline{A}uctions (DNAs) to enable end-to-end auction learning by proposing a differentiable model to relax the discrete sorting operation, a key component in auctions. We optimize the performance metrics by developing deep models to efficiently extract contexts from auctions, providing rich features for auction design. We further integrate the game theoretical conditions within the model design, to guarantee the stability of the auctions. DNAs have been successfully deployed in the e-commerce advertising system at Taobao. Experimental evaluation results on both large-scale data set as well as online A/B test demonstrated that DNAs significantly outperformed other mechanisms widely adopted in industry.

cs.GT↗

We Know What You Want: An Advertising Strategy Recommender System for Online Advertising

Advertising expenditures have become the major source of revenue for e-commerce platforms. Providing good advertising experiences for advertisers by reducing their costs of trial and error in discovering the optimal advertising strategies is crucial for the long-term prosperity of online advertising. To achieve this goal, the advertising platform needs to identify the advertiser's optimization objectives, and then recommend the corresponding strategies to fulfill the objectives. In this work, we first deploy a prototype of strategy recommender system on Taobao display advertising platform, which indeed increases the advertisers' performance and the platform's revenue, indicating the effectiveness of strategy recommendation for online advertising. We further augment this prototype system by explicitly learning the advertisers' preferences over various advertising performance indicators and then optimization objectives through their adoptions of different recommending advertising strategies. We use contextual bandit algorithms to efficiently learn the advertisers' preferences and maximize the recommendation adoption, simultaneously. Simulation experiments based on Taobao online bidding data show that the designed algorithms can effectively optimize the strategy adoption rate of advertisers.

cs.IR↗

Toward Understanding the Influence of Individual Clients in Federated Learning

Federated learning allows mobile clients to jointly train a global model without sending their private data to a central server. Extensive works have studied the performance guarantee of the global model, however, it is still unclear how each individual client influences the collaborative training process. In this work, we defined a new notion, called {\em Fed-Influence}, to quantify this influence over the model parameters, and proposed an effective and efficient algorithm to estimate this metric. In particular, our design satisfies several desirable properties: (1) it requires neither retraining nor retracing, adding only linear computational overhead to clients and the server; (2) it strictly maintains the tenets of federated learning, without revealing any client's local private data; and (3) it works well on both convex and non-convex loss functions, and does not require the final model to be optimal. Empirical results on a synthetic dataset and the FEMNIST dataset demonstrate that our estimation method can approximate Fed-Influence with small bias. Further, we show an application of Fed-Influence in model debugging.

cs.LG↗

Optimizing Multiple Performance Metrics with Deep GSP Auctions for E-commerce Advertising

In e-commerce advertising, the ad platform usually relies on auction mechanisms to optimize different performance metrics, such as user experience, advertiser utility, and platform revenue. However, most of the state-of-the-art auction mechanisms only focus on optimizing a single performance metric, e.g., either social welfare or revenue, and are not suitable for e-commerce advertising with various, dynamic, difficult to estimate, and even conflicting performance metrics. In this paper, we propose a new mechanism called Deep GSP auction, which leverages deep learning to design new rank score functions within the celebrated GSP auction framework. These new rank score functions are implemented via deep neural network models under the constraints of monotone allocation and smooth transition. The requirement of monotone allocation ensures Deep GSP auction nice game theoretical properties, while the requirement of smooth transition guarantees the advertiser utilities would not fluctuate too much when the auction mechanism switches among candidate mechanisms to achieve different optimization objectives. We deployed the proposed mechanisms in a leading e-commerce ad platform and conducted comprehensive experimental evaluations with both offline simulations and online A/B tests. The results demonstrated the effectiveness of the Deep GSP auction compared to the state-of-the-art auction mechanisms.

cs.GT↗

Distributed Non-Convex Optimization with Sublinear Speedup under Intermittent Client Availability

Federated learning is a new distributed machine learning framework, where a bunch of heterogeneous clients collaboratively train a model without sharing training data. In this work, we consider a practical and ubiquitous issue when deploying federated learning in mobile environments: intermittent client availability, where the set of eligible clients may change during the training process. Such intermittent client availability would seriously deteriorate the performance of the classical Federated Averaging algorithm (FedAvg for short). Thus, we propose a simple distributed non-convex optimization algorithm, called Federated Latest Averaging (FedLaAvg for short), which leverages the latest gradients of all clients, even when the clients are not available, to jointly update the global model in each iteration. Our theoretical analysis shows that FedLaAvg attains the convergence rate of $O(E^{1/2}/(N^{1/4} T^{1/2}))$, achieving a sublinear speedup with respect to the total number of clients. We implement FedLaAvg along with several baselines and evaluate them over the benchmarking MNIST and Sentiment140 datasets. The evaluation results demonstrate that FedLaAvg achieves more stable training than FedAvg in both convex and non-convex settings and indeed reaches a sublinear speedup.

stat.ML↗

A Deep Prediction Network for Understanding Advertiser Intent and Satisfaction

For e-commerce platforms such as Taobao and Amazon, advertisers play an important role in the entire digital ecosystem: their behaviors explicitly influence users' browsing and shopping experience; more importantly, advertiser's expenditure on advertising constitutes a primary source of platform revenue. Therefore, providing better services for advertisers is essential for the long-term prosperity for e-commerce platforms. To achieve this goal, the ad platform needs to have an in-depth understanding of advertisers in terms of both their marketing intents and satisfaction over the advertising performance, based on which further optimization could be carried out to service the advertisers in the correct direction. In this paper, we propose a novel Deep Satisfaction Prediction Network (DSPN), which models advertiser intent and satisfaction simultaneously. It employs a two-stage network structure where advertiser intent vector and satisfaction are jointly learned by considering the features of advertiser's action information and advertising performance indicators. Experiments on an Alibaba advertisement dataset and online evaluations show that our proposed DSPN outperforms state-of-the-art baselines and has stable performance in terms of AUC in the online environment. Further analyses show that DSPN not only predicts advertisers' satisfaction accurately but also learns an explainable advertiser intent, revealing the opportunities to optimize the advertising performance further.

cs.SI↗

Dynamic Knapsack Optimization Towards Efficient Multi-Channel Sequential Advertising

In E-commerce, advertising is essential for merchants to reach their target users. The typical objective is to maximize the advertiser's cumulative revenue over a period of time under a budget constraint. In real applications, an advertisement (ad) usually needs to be exposed to the same user multiple times until the user finally contributes revenue (e.g., places an order). However, existing advertising systems mainly focus on the immediate revenue with single ad exposures, ignoring the contribution of each exposure to the final conversion, thus usually falls into suboptimal solutions. In this paper, we formulate the sequential advertising strategy optimization as a dynamic knapsack problem. We propose a theoretically guaranteed bilevel optimization framework, which significantly reduces the solution space of the original optimization space while ensuring the solution quality. To improve the exploration efficiency of reinforcement learning, we also devise an effective action space reduction approach. Extensive offline and online experiments show the superior performance of our approaches over state-of-the-art baselines in terms of cumulative revenue.

cs.LG↗