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Zhepei Wang

Publications and source records attributed to Zhepei Wang.

34 records · Page 2Linked to original sources

Separate but Together: Unsupervised Federated Learning for Speech Enhancement from Non-IID Data

We propose FEDENHANCE, an unsupervised federated learning (FL) approach for speech enhancement and separation with non-IID distributed data across multiple clients. We simulate a real-world scenario where each client only has access to a few noisy recordings from a limited and disjoint number of speakers (hence non-IID). Each client trains their model in isolation using mixture invariant training while periodically providing updates to a central server. Our experiments show that our approach achieves competitive enhancement performance compared to IID training on a single device and that we can further facilitate the convergence speed and the overall performance using transfer learning on the server-side. Moreover, we show that we can effectively combine updates from clients trained locally with supervised and unsupervised losses. We also release a new dataset LibriFSD50K and its creation recipe in order to facilitate FL research for source separation problems.

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Robust Trajectory Planning for Spatial-Temporal Multi-Drone Coordination in Large Scenes

In this paper, we describe a robust multi-drone planning framework for high-speed trajectories in large scenes. It uses a free-space-oriented map to free the optimization from cumbersome environment data. A capsule-like safety constraint is designed to avoid reciprocal collisions when vehicles deviate from their nominal flight progress under disturbance. We further show the minimum-singularity differential flatness of our drone dynamics with nonlinear drag effects involved. Leveraging the flatness map, trajectory optimization is efficiently conducted on the flat outputs while still subject to physical limits considering drag forces at high speeds. The robustness and effectiveness of our framework are both validated in large-scale simulations. It can compute collision-free trajectories satisfying high-fidelity vehicle constraints for hundreds of drones in a few minutes.

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Fast-Racing: An Open-source Strong Baseline for SE(3) Planning in Autonomous Drone Racing

With the autonomy of aerial robots advances in recent years, autonomous drone racing has drawn increasing attention. In a professional pilot competition, a skilled operator always controls the drone to agilely avoid obstacles in aggressive attitudes, for reaching the destination as fast as possible. Autonomous flight like elite pilots requires planning in SE(3), whose non-triviality and complexity hindering a convincing solution in our community by now. To bridge this gap, this paper proposes an open-source baseline, which includes a high-performance SE(3) planner and a challenging simulation platform tailored for drone racing. We specify the SE(3) trajectory generation as a soft-penalty optimization problem, and speed up the solving process utilizing its underlying parallel structure. Moreover, to provide a testbed for challenging the planner, we develop delicate drone racing tracks which mimic real-world set-up and necessities planning in SE(3). Besides, we provide necessary system components such as common map interfaces and a baseline controller, to make our work plug-in-and-use. With our baseline, we hope to future foster the research of SE(3) planning and the competition of autonomous drone racing.

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Sound Event Detection with Adaptive Frequency Selection

In this work, we present HIDACT, a novel network architecture for adaptive computation for efficiently recognizing acoustic events. We evaluate the model on a sound event detection task where we train it to adaptively process frequency bands. The model learns to adapt to the input without requesting all frequency sub-bands provided. It can make confident predictions within fewer processing steps, hence reducing the amount of computation. Experimental results show that HIDACT has comparable performance to baseline models with more parameters and higher computational complexity. Furthermore, the model can adjust the amount of computation based on the data and computational budget.

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Compute and memory efficient universal sound source separation

Recent progress in audio source separation lead by deep learning has enabled many neural network models to provide robust solutions to this fundamental estimation problem. In this study, we provide a family of efficient neural network architectures for general purpose audio source separation while focusing on multiple computational aspects that hinder the application of neural networks in real-world scenarios. The backbone structure of this convolutional network is the SUccessive DOwnsampling and Resampling of Multi-Resolution Features (SuDoRM-RF) as well as their aggregation which is performed through simple one-dimensional convolutions. This mechanism enables our models to obtain high fidelity signal separation in a wide variety of settings where variable number of sources are present and with limited computational resources (e.g. floating point operations, memory footprint, number of parameters and latency). Our experiments show that SuDoRM-RF models perform comparably and even surpass several state-of-the-art benchmarks with significantly higher computational resource requirements. The causal variation of SuDoRM-RF is able to obtain competitive performance in real-time speech separation of around 10dB scale-invariant signal-to-distortion ratio improvement (SI-SDRi) while remaining up to 20 times faster than real-time on a laptop device.

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Decentralized Spatial-Temporal Trajectory Planning for Multicopter Swarms

Multicopter swarms with decentralized structure possess the nature of flexibility and robustness, while efficient spatial-temporal trajectory planning still remains a challenge. This report introduces decentralized spatial-temporal trajectory planning, which puts a well-formed trajectory representation named MINCO into multi-agent scenarios. Our method ensures high-quality local planning for each agent subject to any constraint from either the coordination of the swarm or safety requirements in cluttered environments. Then, the local trajectory generation is formulated as an unconstrained optimization problem that is efficiently solved in milliseconds. Moreover, a decentralized asynchronous mechanism is designed to trigger the local planning for each agent. A systematic solution is presented with detailed descriptions of careful engineering considerations. Extensive benchmarks and indoor/outdoor experiments validate its wide applicability and high quality. Our software will be released for the reference of the community.

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Semi-Supervised Singing Voice Separation with Noisy Self-Training

Recent progress in singing voice separation has primarily focused on supervised deep learning methods. However, the scarcity of ground-truth data with clean musical sources has been a problem for long. Given a limited set of labeled data, we present a method to leverage a large volume of unlabeled data to improve the model's performance. Following the noisy self-training framework, we first train a teacher network on the small labeled dataset and infer pseudo-labels from the large corpus of unlabeled mixtures. Then, a larger student network is trained on combined ground-truth and self-labeled datasets. Empirical results show that the proposed self-training scheme, along with data augmentation methods, effectively leverage the large unlabeled corpus and obtain superior performance compared to supervised methods.

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EGO-Planner: An ESDF-free Gradient-based Local Planner for Quadrotors

Gradient-based planners are widely used for quadrotor local planning, in which a Euclidean Signed Distance Field (ESDF) is crucial for evaluating gradient magnitude and direction. Nevertheless, computing such a field has much redundancy since the trajectory optimization procedure only covers a very limited subspace of the ESDF updating range. In this paper, an ESDF-free gradient-based planning framework is proposed, which significantly reduces computation time. The main improvement is that the collision term in the penalty function is formulated by comparing the colliding trajectory with a collision-free guiding path. The resulting obstacle information will be stored only if the trajectory hits new obstacles, making the planner only extract necessary obstacle information. Then, we lengthen the time allocation if dynamical feasibility is violated. An anisotropic curve fitting algorithm is introduced to adjust higher-order derivatives of the trajectory while maintaining the original shape. Benchmark comparisons and real-world experiments verify its robustness and high-performance. The source code is released as ROS packages.

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Mapless-Planner: A Robust and Fast Planning Framework for Aggressive Autonomous Flight without Map Fusion

Maintaining a map online is resource-consuming while a robust navigation system usually needs environment abstraction via a well-fused map. In this paper, we propose a mapless planner which directly conducts such abstraction on the unfused sensor data. A limited-memory data structure with a reliable proximity query algorithm is proposed for maintaining raw historical information. A sampling-based scheme is designed to extract the free-space skeleton. A smart waypoint selection strategy enables to generate high-quality trajectories within the resultant flight corridors. Our planner differs from other mapless ones in that it can abstract and exploit the environment information efficiently. The online replan consistency and success rate are both significantly improved against conventional mapless methods.

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TGK-Planner: An Efficient Topology Guided Kinodynamic Planner for Autonomous Quadrotors

In this paper, we propose a lightweight yet effective Topology Guided Kinodynamic planner (TGK-Planner) for quadrotor aggressive flights with limited onboard computing resources. The proposed system follows the traditional hierarchical planning workflow, with novel designs to improve the robustness and efficiency in both the pathfinding and trajectory optimization sub-modules. Firstly, we propose the topology guided graph, which roughly captures the topological structure of the environment and guides the state sampling of a sampling-based kinodynamic planner. In this way, we significantly improve the efficiency of finding a safe and dynamically feasible trajectory. Then, we refine the smoothness and continuity of the trajectory in an optimization framework, which incorporates the homotopy constraint to guarantee the safety of the trajectory. The optimization program is formulated as a sequence of quadratic programmings (QPs) and can be iteratively solved in a few milliseconds. Finally, the proposed system is integrated into a fully autonomous quadrotor and validated in various simulated and real-world scenarios. Benchmark comparisons show that our method outperforms state-of-the-art methods with regard to efficiency and trajectory quality. Moreover, we will release our code as an open-source package.

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Sudo rm -rf: Efficient Networks for Universal Audio Source Separation

In this paper, we present an efficient neural network for end-to-end general purpose audio source separation. Specifically, the backbone structure of this convolutional network is the SUccessive DOwnsampling and Resampling of Multi-Resolution Features (SuDoRMRF) as well as their aggregation which is performed through simple one-dimensional convolutions. In this way, we are able to obtain high quality audio source separation with limited number of floating point operations, memory requirements, number of parameters and latency. Our experiments on both speech and environmental sound separation datasets show that SuDoRMRF performs comparably and even surpasses various state-of-the-art approaches with significantly higher computational resource requirements.

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Alternating Minimization Based Trajectory Generation for Quadrotor Aggressive Flight

With much research has been conducted into trajectory planning for quadrotors, planning with spatial and temporal optimal trajectories in real-time is still challenging. In this paper, we propose a framework for generating large-scale piecewise polynomial trajectories for aggressive autonomous flights, with highlights on its superior computational efficiency and simultaneous spatial-temporal optimality. Exploiting the implicitly decoupled structure of the planning problem, we conduct alternating minimization between boundary conditions and time durations of trajectory pieces. In each minimization phase, we leverage the algebraic convenience of the sub-problem to escape poor local minima and achieve the lowest time consumption. Theoretical analysis for the global/local convergence rate of our proposed method is provided. Moreover, based on polynomial theory, an extremely fast feasibility check method is designed for various kinds of constraints. By incorporating the method into our alternating structure, a constrained minimization algorithm is constructed to optimize trajectories on the premise of feasibility. Benchmark evaluation shows that our algorithm outperforms state-of-the-art methods regarding efficiency, optimality, and scalability. Aggressive flight experiments in a limited space with dense obstacles are presented to demonstrate the performance of the proposed algorithm. We release our implementation as an open-source ros-package.

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Detailed Proofs of Alternating Minimization Based Trajectory Generation for Quadrotor Aggressive Flight

This technical report provides detailed theoretical analysis of the algorithm used in \textit{Alternating Minimization Based Trajectory Generation for Quadrotor Aggressive Flight}. An assumption is provided to ensure that settings for the objective function are meaningful. What's more, we explore the structure of the optimization problem and analyze the global/local convergence rate of the employed algorithm.

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Two-Step Sound Source Separation: Training on Learned Latent Targets

In this paper, we propose a two-step training procedure for source separation via a deep neural network. In the first step we learn a transform (and it's inverse) to a latent space where masking-based separation performance using oracles is optimal. For the second step, we train a separation module that operates on the previously learned space. In order to do so, we also make use of a scale-invariant signal to distortion ratio (SI-SDR) loss function that works in the latent space, and we prove that it lower-bounds the SI-SDR in the time domain. We run various sound separation experiments that show how this approach can obtain better performance as compared to systems that learn the transform and the separation module jointly. The proposed methodology is general enough to be applicable to a large class of neural network end-to-end separation systems.

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Continual Learning of New Sound Classes using Generative Replay

Continual learning consists in incrementally training a model on a sequence of datasets and testing on the union of all datasets. In this paper, we examine continual learning for the problem of sound classification, in which we wish to refine already trained models to learn new sound classes. In practice one does not want to maintain all past training data and retrain from scratch, but naively updating a model with new data(sets) results in a degradation of already learned tasks, which is referred to as "catastrophic forgetting." We develop a generative replay procedure for generating training audio spectrogram data, in place of keeping older training datasets. We show that by incrementally refining a classifier with generative replay a generator that is 4% of the size of all previous training data matches the performance of refining the classifier keeping 20% of all previous training data. We thus conclude that we can extend a trained sound classifier to learn new classes without having to keep previously used datasets.

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Multi-View Networks For Multi-Channel Audio Classification

In this paper we introduce the idea of multi-view networks for sound classification with multiple sensors. We show how one can build a multi-channel sound recognition model trained on a fixed number of channels, and deploy it to scenarios with arbitrary (and potentially dynamically changing) number of input channels and not observe degradation in performance. We demonstrate that at inference time you can safely provide this model all available channels as it can ignore noisy information and leverage new information better than standard baseline approaches. The model is evaluated in both an anechoic environment and in rooms generated by a room acoustics simulator. We demonstrate that this model can generalize to unseen numbers of channels as well as unseen room geometries.

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