Searcharxiv⌕ Search

arXiv subjects

Zhi-Xi Wu

Publications and source records attributed to Zhi-Xi Wu.

At least 55 records · Page 3Linked to original sources

Effects of strategy-migration direction and noise in the evolutionary spatial prisoner's dilemma

Spatial games are crucial for understanding patterns of cooperation in nature (and to some extent society). They are known to be more sensitive to local symmetries than e.g. spin models. This paper concerns the evolution of the prisoner's dilemma game on regular lattices with three different types of neighborhoods -- the von Neumann-, Moore-, and kagome types. We investigate two kinds of dynamics for the players to update their strategies (that can be unconditional cooperator or defector). Depending on the payoff difference, an individual can adopt the strategy of a random neighbor (a voter-model-like dynamics, VMLD), or impose its strategy on a random neighbor, i.e., invasion-like dynamics (IPLD). In particular, we focus on the effects of noise, in combination with the strategy dynamics, on the evolution of cooperation. We find that VMLD, compared to IPLD, better supports the spreading and sustaining of cooperation. We see that noise has nontrivial effects on the evolution of cooperation: maximum cooperation density can be realized either at a medium noise level, in the limit of zero noise, or in both these regions. The temptation to defect and the local interaction structure determine the outcome. Especially, in the low noise limit, the local interaction plays a crucial role in determining the fate of cooperators. We elucidate these both by numerical simulations and mean-field cluster approximation methods.

physics.soc-ph↗

Multiscaling in the YX model of networks

We investigate a Hamiltonian model of networks. The model is a mirror formulation of the XY model (hence the name) -- instead letting the XY spins vary, keeping the coupling topology static, we keep the spins conserved and sample different underlying networks. Our numerical simulations show complex scaling behaviors, but no finite-temperature critical behavior. The ground state and low-order excitations for sparse, finite graphs is a fragmented set of isolated network clusters. Configurations of higher energy are typically more connected. The connected networks of lowest energy are stretched out giving the network large average distances. For the finite sizes we investigate there are three regions -- a low-energy regime of fragmented networks, and intermediate regime of stretched-out networks, and a high-energy regime of compact, disordered topologies. Scaling up the system size, the borders between these regimes approach zero temperature algebraically, but different network structural quantities approach their T=0-values with different exponents.

physics.comp-ph↗

Influence of synaptic interaction on firing synchronization and spike death in excitatory neuronal networks

We investigated the influence of efficacy of synaptic interaction on firing synchronization in excitatory neuronal networks. We found spike death phenomena, namely, the state of neurons transits from limit cycle to fixed point or transient state. The phenomena occur under the perturbation of excitatory synaptic interaction that has a high efficacy. We showed that the decrease of synaptic current results in spike death through depressing the feedback of sodium ionic current. In the networks with spike death property the degree of synchronization is lower and unsensitive to the heterogeneity of neurons. The mechanism of the influence is that the transition of neuron state disrupts the adjustment of the rhythm of neuron oscillation and prevents further increase of firing synchronization.

cond-mat.dis-nn↗

Effects of free will and massive opinion in majority rule model

We study the effects of free will and massive opinion of multi-agents in a majority rule model wherein the competition of the two types of opinions is taken into account. To address this issue, we consider two specific models (model I and model II) involving different opinion-updating dynamics. During the opinion-updating process, the agents either interact with their neighbors under a majority rule with probability $1-q$, or make their own decisions with free will (model I) or according to the massive opinion (model II) with probability $q$. We investigate the difference of the average numbers of the two opinions as a function of $q$ in the steady state. We find that the location of the order-disorder phase transition point may be shifted according to the involved dynamics, giving rise to either smooth or harsh conditions to achieve an ordered state. For the practical case with a finite population size, we conclude that there always exists a threshold for $q$ below which a full consensus phase emerges. Our analytical estimations are in good agreement with simulation results.

physics.soc-ph↗

Congestion diffusion and decongestion strategy in networked traffic

We study the information traffic in Barabási-Albert scale free networks wherein each node has finite queue length to store the packets. It is found that in the case of shortest path routing strategy the networks undergo a first order phase transition i.e., from a free flow state to full congestion sate, with the increasing of the packet generation rate. We also incorporate random effect (namely random selection of a neighbor to deliver packets) as well as a control method (namely the packet-dropping strategy of the congested nodes after some delay time $T$) into the routing protocol to test the traffic capacity of the heterogeneous networks. It is shown that there exists optimal value of $T$ for the networks to achieve the best handling ability, and the presence of appropriate random effect also attributes to the performance of the networks.

physics.soc-ph↗

Cooperation enhanced by the difference between interaction and learning neighborhoods for evolutionary spatial prisoner's dilemma games

We study an evolutionary prisoner's dilemma game with two layered graphs, where the lower layer is the physical infrastructure on which the interactions are taking place and the upper layer represents the connections for the strategy adoption (learning) mechanism. This system is investigated by means of Monte Carlo simulations and an extended pair-approximation method. We consider the average density of cooperators in the stationary state for a fixed interaction graph, while varying the number of edges in the learning graph. According to the Monte Carlo simulations, the cooperation is modified substantially in a way resembling a coherence-resonance-like behavior when the number of learning edges is increased. This behavior is reproduced by the analytical results.

physics.soc-ph↗

Effects of inhomogeneous influence of individuals on an order-disorder transition in opinion dynamics

We study the effects of inhomogeneous influence of individuals on collective phenomena. We focus analytically on a typical model of the majority rule, applied to the completely connected agents. Two types of individuals $A$ and $B$ with different influence activity are introduced. The individuals $A$ and $B$ are distributed randomly with concentrations $ν$ and $1-ν$ at the beginning and fixed further on. Our main result is that the location of the order-disorder transition is affected due to the introduction of the inhomogeneous influence. This result highlights the importance of inhomogeneous influence between different types of individuals during the process of opinion updating.

physics.soc-ph↗

Effects of inhomogeneous activity of players and noise on cooperation in spatial public goods games

We study the public goods game in the noisy case by considering the players with inhomogeneous activity teaching on a square lattice. It is shown that the introduction of the inhomogeneous activity of teaching of the players can remarkably promote cooperation. By investigating the effects of noise on cooperative behavior in detail, we find that the variation of cooperator density $ρ_C$ with the noise parameter $κ$ displays several different behaviors: $ρ_C$ monotonically increases (decreases) with $κ$; $ρ_C$ firstly increases (decreases) with $κ$ and then it decreases (increases) monotonically after reaching its maximum (minimum) value, which depends on the amount of the multiplication factor $r$, on whether the system is homogeneous or inhomogeneous, and on whether the adopted updating is synchronous or asynchronous. These results imply that the noise plays an important and nontrivial role in the evolution of cooperation.

physics.soc-ph↗

The public goods game on homogeneous and heterogeneous networks: investment strategy according to the pool size

We propose an extended public goods interaction model to study the evolution of cooperation in heterogeneous population. The investors are arranged on the well known scale-free type network, the Barabási-Albert model. Each investor is supposed to preferentially distribute capital to pools in its portfolio based on the knowledge of pool sizes. The extent that investors prefer larger pools is determined by investment strategy denoted by a tunable parameter $α$, with larger $α$ corresponding to more preference to larger pools. As comparison, we also study this interaction model on square lattice, and find that the heterogeneity contacts favors cooperation. Additionally, the influence of local topology to the game dynamics under different $α$ strategies are discussed. It is found that the system with smaller $α$ strategy can perform comparatively better than the larger $α$ ones.

q-fin.GN↗

Response of degree-correlated scale-free networks to stimuli

The response of degree-correlated scale-free attractor networks to stimuli is studied. We show that degree-correlated scale-free networks are robust to random stimuli as well as the uncorrelated scale-free networks, while assortative (disassortative) scale-free networks are more (less) sensitive to directed stimuli than uncorrelated networks. We find that the degree-correlation of scale-free networks makes the dynamics of attractor systems different from uncorrelated ones. The dynamics of correlated scale-free attractor networks result in the effects of degree correlation on the response to stimuli.

cond-mat.dis-nn↗

Memory based Boolean game and self-organized phenomenon on networks

We study a memory-based Boolean game (MBBG) taking place on the regular ring, wherein each agent acts according to its local optimal states of the last M time steps recorded in memory, and the agents in the minority are rewarded. One free parameter p among 0 and 1 is introduced to denote the strength of the agents' willing to make a decision according to its memory. We find that, given proper willing strength p, the MBBG system can spontaneously evolve to a state of better performance than the random game; while for larger p, the herd behavior emerges which reduces the system profit. By analyzing the dependence of the system's dynamics on the memory capacity M, we find that a higher memory capacity favors the emergence of the better performance state, and effectively restrains the herd behavior, therefore increases the system profit. Considering the high cost of long-time memory, the enhancement of memory capacity for restraining the herd behavior is also discussed, and the M=5 is suggested to be one good choice.

physics.soc-ph↗

Epidemic spreading in lattice-embedded scale-free networks

We study geographical effects on the spread of diseases in lattice-embedded scale-free networks. The geographical structure is represented by the connecting probability of two nodes that is related to the Euclidean distance between them in the lattice. By studying the standard Susceptible-Infected model, we found that the geographical structure has great influences on the temporal behavior of epidemic outbreaks and the propagation in the underlying network: the more geographically constrained the network is, the more smoothly the epidemic spreads.

physics.soc-ph↗

Evolutionary prisoner's dilemma game with dynamic preferential selection

We study a modified prisoner's dilemma game taking place on two-dimensional disordered square lattices. The players are pure strategists and can either cooperate or defect with their immediate neighbors. In the generations each player update its strategy by following one of the neighboring strategies with a probability dependent on the payoff difference. The neighbor selection obeys a dynamic preferential rule, i.e., the more frequently a neighbor's strategy was adopted by the focal player in the previous rounds, the larger probability it will be chosen to refer to in the subsequent rounds. It is found that cooperation is substantially promoted due to this simple selection mechanism. Corresponding analysis is provided by the investigations of the distribution of players' impact weights, persistence, and as well as correlation function.

physics.soc-ph↗

Effects of degree distribution in mutual synchronization of neural networks

We study the effects of the degree distribution in mutual synchronization of two-layer neural networks. We carry out three coupling strategies: large-large coupling, random coupling, and small-small coupling. By computer simulations and analytical methods, we find that couplings between nodes with large degree play an important role in the synchronization. For large-large coupling, less couplings are needed for inducing synchronization for both random and scale-free networks. For random coupling, cutting couplings between nodes with large degree is very efficient for preventing neural systems from synchronization, especially when subnetworks are scale-free.

cond-mat.dis-nn↗

Promotion of cooperation induced by nonlinear attractive effect in spatial Prisoner's Dilemma game

We introduce nonlinear attractive effects into a spatial Prisoner's Dilemma game where the players located on a square lattice can either cooperate with their nearest neighbors or defect. In every generation, each player updates its strategy by firstly choosing one of the neighbors with a probability proportional to $\mathcal{A}^α$ denoting the attractiveness of the neighbor, where $\mathcal{A}$ is the payoff collected by it and $α$ ($\geq$0) is a free parameter characterizing the extent of the nonlinear effect; and then adopting its strategy with a probability dependent on their payoff difference. Using Monte Carlo simulations, we investigate the density $ρ_C$ of cooperators in the stationary state for different values of $α$. It is shown that the introduction of such attractive effect remarkably promotes the emergence and persistence of cooperation over a wide range of the temptation to defect. In particular, for large values of $α$, i.e., strong nonlinear attractive effects, the system exhibits two absorbing states (all cooperators or all defectors) separated by an active state (coexistence of cooperators and defectors) when varying the temptation to defect. In the critical region where $ρ_C$ goes to zero, the extinction behavior is power law-like $ρ_C$ $\sim$ $(b_c-b)^β$, where the exponent $β$ accords approximatively with the critical exponent ($β\approx0.584$) of the two-dimensional directed percolation and depends weakly on the value of $α$.

physics.soc-ph↗

Walks on weighted networks

We investigate the dynamics of random walks on weighted networks. Assuming that the edge's weight and the node's strength are used as local information by a random walker, we study two kinds of walks, weight-dependent walk and strength-dependent walk. Exact expressions for stationary distribution and average return time are derived and confirmed by computer simulations. We calculate the distribution of average return time and the mean-square displacement for two walks on the BBV networks, and find that a weight-dependent walker can arrive at a new territory more easily than a strength-dependent one.

cond-mat.stat-mech↗

Walks on Apollonian networks

We carry out comparative studies of random walks on deterministic Apollonian networks (DANs) and random Apollonian networks (RANs). We perform computer simulations for the mean first passage time, the average return time, the mean-square displacement, and the network coverage for unrestricted random walk. The diffusions both on DANs and RANs are proved to be sublinear. The search efficiency for walks with various strategies and the influence of the topology of underlying networks on the dynamics of walks are discussed. Contrary to one's intuition, it is shown that the self-avoiding random walk, which has been verified as an optimal strategy for searching on scale-free and small-world networks, is not the best strategy for the DAN in the thermodynamic limit.

cond-mat.stat-mech↗