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Zhou Yu

Publications and source records attributed to Zhou Yu.

At least 199 records · Page 11Linked to original sources

Unsupervised Vision-and-Language Pre-training via Retrieval-based Multi-Granular Alignment

Vision-and-Language (V+L) pre-training models have achieved tremendous success in recent years on various multi-modal benchmarks. However, the majority of existing models require pre-training on a large set of parallel image-text data, which is costly to collect, compared to image-only or text-only data. In this paper, we explore unsupervised Vision-and-Language pre-training (UVLP) to learn the cross-modal representation from non-parallel image and text datasets. We found two key factors that lead to good unsupervised V+L pre-training without parallel data: (i) joint image-and-text input (ii) overall image-text alignment (even for non-parallel data). Accordingly, we propose a novel unsupervised V+L pre-training curriculum for non-parallel texts and images. We first construct a weakly aligned image-text corpus via a retrieval-based approach, then apply a set of multi-granular alignment pre-training tasks, including region-to-tag, region-to-phrase, and image-to-sentence alignment, to bridge the gap between the two modalities. A comprehensive ablation study shows each granularity is helpful to learn a stronger pre-trained model. We adapt our pre-trained model to a set of V+L downstream tasks, including VQA, NLVR2, Visual Entailment, and RefCOCO+. Our model achieves the state-of-art performance in all these tasks under the unsupervised setting.

cs.CV

Annotation Inconsistency and Entity Bias in MultiWOZ

MultiWOZ is one of the most popular multi-domain task-oriented dialog datasets, containing 10K+ annotated dialogs covering eight domains. It has been widely accepted as a benchmark for various dialog tasks, e.g., dialog state tracking (DST), natural language generation (NLG), and end-to-end (E2E) dialog modeling. In this work, we identify an overlooked issue with dialog state annotation inconsistencies in the dataset, where a slot type is tagged inconsistently across similar dialogs leading to confusion for DST modeling. We propose an automated correction for this issue, which is present in a whopping 70% of the dialogs. Additionally, we notice that there is significant entity bias in the dataset (e.g., "cambridge" appears in 50% of the destination cities in the train domain). The entity bias can potentially lead to named entity memorization in generative models, which may go unnoticed as the test set suffers from a similar entity bias as well. We release a new test set with all entities replaced with unseen entities. Finally, we benchmark joint goal accuracy (JGA) of the state-of-the-art DST baselines on these modified versions of the data. Our experiments show that the annotation inconsistency corrections lead to 7-10% improvement in JGA. On the other hand, we observe a 29% drop in JGA when models are evaluated on the new test set with unseen entities.

cs.CL

Revealing Persona Biases in Dialogue Systems

Dialogue systems in the form of chatbots and personal assistants are being increasingly integrated into people's lives. Modern dialogue systems may consider adopting anthropomorphic personas, mimicking societal demographic groups to appear more approachable and trustworthy to users. However, the adoption of a persona can result in the adoption of biases. In this paper, we present the first large-scale study on persona biases in dialogue systems and conduct analyses on personas of different social classes, sexual orientations, races, and genders. We define persona biases as harmful differences in responses (e.g., varying levels of offensiveness, agreement with harmful statements) generated from adopting different demographic personas. Furthermore, we introduce an open-source framework, UnitPersonaBias, to explore and aggregate persona biases in dialogue systems. By analyzing the Blender and DialoGPT dialogue systems, we observe that adopting personas can actually decrease harmful responses, compared to not using any personas. Additionally, we find that persona choices can affect the degree of harms in generated responses and thus should be systematically evaluated before deployment. We also analyze how personas can result in different amounts of harm towards specific demographics.

cs.CL

Improving Conversational Recommendation Systems' Quality with Context-Aware Item Meta Information

Conversational recommendation systems (CRS) engage with users by inferring user preferences from dialog history, providing accurate recommendations, and generating appropriate responses. Previous CRSs use knowledge graph (KG) based recommendation modules and integrate KG with language models for response generation. Although KG-based approaches prove effective, two issues remain to be solved. First, KG-based approaches ignore the information in the conversational context but only rely on entity relations and bag of words to recommend items. Second, it requires substantial engineering efforts to maintain KGs that model domain-specific relations, thus leading to less flexibility. In this paper, we propose a simple yet effective architecture comprising a pre-trained language model (PLM) and an item metadata encoder. The encoder learns to map item metadata to embeddings that can reflect the semantic information in the dialog context. The PLM then consumes the semantic-aligned item embeddings together with dialog context to generate high-quality recommendations and responses. Instead of modeling entity relations with KGs, our model reduces engineering complexity by directly converting each item to an embedding. Experimental results on the benchmark dataset ReDial show that our model obtains state-of-the-art results on both recommendation and response generation tasks.

cs.CL

AllWOZ: Towards Multilingual Task-Oriented Dialog Systems for All

A commonly observed problem of the state-of-the-art natural language technologies, such as Amazon Alexa and Apple Siri, is that their services do not extend to most developing countries' citizens due to language barriers. Such populations suffer due to the lack of available resources in their languages to build NLP products. This paper presents AllWOZ, a multilingual multi-domain task-oriented customer service dialog dataset covering eight languages: English, Mandarin, Korean, Vietnamese, Hindi, French, Portuguese, and Thai. Furthermore, we create a benchmark for our multilingual dataset by applying mT5 with meta-learning.

cs.CL

DG2: Data Augmentation Through Document Grounded Dialogue Generation

Collecting data for training dialog systems can be extremely expensive due to the involvement of human participants and need for extensive annotation. Especially in document-grounded dialog systems, human experts need to carefully read the unstructured documents to answer the users' questions. As a result, existing document-grounded dialog datasets are relatively small-scale and obstruct the effective training of dialogue systems. In this paper, we propose an automatic data augmentation technique grounded on documents through a generative dialogue model. The dialogue model consists of a user bot and agent bot that can synthesize diverse dialogues given an input document, which are then used to train a downstream model. When supplementing the original dataset, our method achieves significant improvement over traditional data augmentation methods. We also achieve great performance in the low-resource setting.

cs.CL

Database Search Results Disambiguation for Task-Oriented Dialog Systems

As task-oriented dialog systems are becoming increasingly popular in our lives, more realistic tasks have been proposed and explored. However, new practical challenges arise. For instance, current dialog systems cannot effectively handle multiple search results when querying a database, due to the lack of such scenarios in existing public datasets. In this paper, we propose Database Search Result (DSR) Disambiguation, a novel task that focuses on disambiguating database search results, which enhances user experience by allowing them to choose from multiple options instead of just one. To study this task, we augment the popular task-oriented dialog datasets (MultiWOZ and SGD) with turns that resolve ambiguities by (a) synthetically generating turns through a pre-defined grammar, and (b) collecting human paraphrases for a subset. We find that training on our augmented dialog data improves the model's ability to deal with ambiguous scenarios, without sacrificing performance on unmodified turns. Furthermore, pre-fine tuning and multi-task learning help our model to improve performance on DSR-disambiguation even in the absence of in-domain data, suggesting that it can be learned as a universal dialog skill. Our data and code will be made publicly available.

cs.CL

Insta-VAX: A Multimodal Benchmark for Anti-Vaccine and Misinformation Posts Detection on Social Media

Sharing of anti-vaccine posts on social media, including misinformation posts, has been shown to create confusion and reduce the publics confidence in vaccines, leading to vaccine hesitancy and resistance. Recent years have witnessed the fast rise of such anti-vaccine posts in a variety of linguistic and visual forms in online networks, posing a great challenge for effective content moderation and tracking. Extending previous work on leveraging textual information to understand vaccine information, this paper presents Insta-VAX, a new multi-modal dataset consisting of a sample of 64,957 Instagram posts related to human vaccines. We applied a crowdsourced annotation procedure verified by two trained expert judges to this dataset. We then bench-marked several state-of-the-art NLP and computer vision classifiers to detect whether the posts show anti-vaccine attitude and whether they contain misinformation. Extensive experiments and analyses demonstrate the multimodal models can classify the posts more accurately than the uni-modal models, but still need improvement especially on visual context understanding and external knowledge cooperation. The dataset and classifiers contribute to monitoring and tracking of vaccine discussions for social scientific and public health efforts in combating the problem of vaccine misinformation.

cs.CL

A Global Two-stage Algorithm for Non-convex Penalized High-dimensional Linear Regression Problems

By the asymptotic oracle property, non-convex penalties represented by minimax concave penalty (MCP) and smoothly clipped absolute deviation (SCAD) have attracted much attentions in high-dimensional data analysis, and have been widely used in signal processing, image restoration, matrix estimation, etc. However, in view of their non-convex and non-smooth characteristics, they are computationally challenging. Almost all existing algorithms converge locally, and the proper selection of initial values is crucial. Therefore, in actual operation, they often combine a warm-starting technique to meet the rigid requirement that the initial value must be sufficiently close to the optimal solution of the corresponding problem. In this paper, based on the DC (difference of convex functions) property of MCP and SCAD penalties, we aim to design a global two-stage algorithm for the high-dimensional least squares linear regression problems. A key idea for making the proposed algorithm to be efficient is to use the primal dual active set with continuation (PDASC) method, which is equivalent to the semi-smooth Newton (SSN) method, to solve the corresponding sub-problems. Theoretically, we not only prove the global convergence of the proposed algorithm, but also verify that the generated iterative sequence converges to a d-stationary point. In terms of computational performance, the abundant research of simulation and real data show that the algorithm in this paper is superior to the latest SSN method and the classic coordinate descent (CD) algorithm for solving non-convex penalized high-dimensional linear regression problems.

stat.CO

Trade or Trick? Detecting and Characterizing Scam Tokens on Uniswap Decentralized Exchange

The prosperity of the cryptocurrency ecosystem drives the need for digital asset trading platforms. Beyond centralized exchanges (CEXs), decentralized exchanges (DEXs) are introduced to allow users to trade cryptocurrency without transferring the custody of their digital assets to the middlemen, thus eliminating the security and privacy issues of traditional CEX. Uniswap, as the most prominent cryptocurrency DEX, is continuing to attract scammers, with fraudulent cryptocurrencies flooding in the ecosystem. In this paper, we take the first step to detect and characterize scam tokens on Uniswap. We first collect all the transactions related to Uniswap V2 exchange and investigate the landscape of cryptocurrency trading on Uniswap from different perspectives. Then, we propose an accurate approach for flagging scam tokens on Uniswap based on a guilt-by-association heuristic and a machine-learning powered technique. We have identified over 10K scam tokens listed on Uniswap, which suggests that roughly 50% of the tokens listed on Uniswap are scam tokens. All the scam tokens and liquidity pools are created specialized for the "rug pull" scams, and some scam tokens have embedded tricks and backdoors in the smart contracts. We further observe that thousands of collusion addresses help carry out the scams in league with the scam token/pool creators. The scammers have gained a profit of at least \$16 million from 39,762 potential victims. Our observations in this paper suggest the urgency to identify and stop scams in the decentralized finance ecosystem, and our approach can act as a whistleblower that identifies scam tokens at their early stages.

cs.CR

Understanding the Evolution of Blockchain Ecosystems: A Longitudinal Measurement Study of Bitcoin, Ethereum, and EOSIO

The continuing expansion of the blockchain ecosystems has attracted much attention from the research community. However, although a large number of research studies have been proposed to understand the diverse characteristics of individual blockchain systems (e.g., Bitcoin or Ethereum), little is known at a comprehensive level on the evolution of blockchain ecosystems at scale, longitudinally, and across multiple blockchains. We argue that understanding the dynamics of blockchain ecosystems could provide unique insights that cannot be achieved through studying a single static snapshot or a single blockchain network alone. Based on billions of transaction records collected from three representative and popular blockchain systems (Bitcoin, Ethereum and EOSIO) over 10 years, we conduct the first study on the evolution of multiple blockchain ecosystems from different perspectives. Our exploration suggests that, although the overall blockchain ecosystem shows promising growth over the last decade, a number of worrying outliers exist that have disrupted its evolution.

cs.CR

Attribute Alignment: Controlling Text Generation from Pre-trained Language Models

Large language models benefit from training with a large amount of unlabeled text, which gives them increasingly fluent and diverse generation capabilities. However, using these models for text generation that takes into account target attributes, such as sentiment polarity or specific topics, remains a challenge. We propose a simple and flexible method for controlling text generation by aligning disentangled attribute representations. In contrast to recent efforts on training a discriminator to perturb the token level distribution for an attribute, we use the same data to learn an alignment function to guide the pre-trained, non-controlled language model to generate texts with the target attribute without changing the original language model parameters. We evaluate our method on sentiment- and topic-controlled generation, and show large performance gains over previous methods while retaining fluency and diversity.

cs.CL

Zero-Shot Dialogue State Tracking via Cross-Task Transfer

Zero-shot transfer learning for dialogue state tracking (DST) enables us to handle a variety of task-oriented dialogue domains without the expense of collecting in-domain data. In this work, we propose to transfer the \textit{cross-task} knowledge from general question answering (QA) corpora for the zero-shot DST task. Specifically, we propose TransferQA, a transferable generative QA model that seamlessly combines extractive QA and multi-choice QA via a text-to-text transformer framework, and tracks both categorical slots and non-categorical slots in DST. In addition, we introduce two effective ways to construct unanswerable questions, namely, negative question sampling and context truncation, which enable our model to handle "none" value slots in the zero-shot DST setting. The extensive experiments show that our approaches substantially improve the existing zero-shot and few-shot results on MultiWoz. Moreover, compared to the fully trained baseline on the Schema-Guided Dialogue dataset, our approach shows better generalization ability in unseen domains.

cs.CL

GOLD: Improving Out-of-Scope Detection in Dialogues using Data Augmentation

Practical dialogue systems require robust methods of detecting out-of-scope (OOS) utterances to avoid conversational breakdowns and related failure modes. Directly training a model with labeled OOS examples yields reasonable performance, but obtaining such data is a resource-intensive process. To tackle this limited-data problem, previous methods focus on better modeling the distribution of in-scope (INS) examples. We introduce GOLD as an orthogonal technique that augments existing data to train better OOS detectors operating in low-data regimes. GOLD generates pseudo-labeled candidates using samples from an auxiliary dataset and keeps only the most beneficial candidates for training through a novel filtering mechanism. In experiments across three target benchmarks, the top GOLD model outperforms all existing methods on all key metrics, achieving relative gains of 52.4%, 48.9% and 50.3% against median baseline performance. We also analyze the unique properties of OOS data to identify key factors for optimally applying our proposed method.

cs.CL

ROSITA: Enhancing Vision-and-Language Semantic Alignments via Cross- and Intra-modal Knowledge Integration

Vision-and-language pretraining (VLP) aims to learn generic multimodal representations from massive image-text pairs. While various successful attempts have been proposed, learning fine-grained semantic alignments between image-text pairs plays a key role in their approaches. Nevertheless, most existing VLP approaches have not fully utilized the intrinsic knowledge within the image-text pairs, which limits the effectiveness of the learned alignments and further restricts the performance of their models. To this end, we introduce a new VLP method called ROSITA, which integrates the cross- and intra-modal knowledge in a unified scene graph to enhance the semantic alignments. Specifically, we introduce a novel structural knowledge masking (SKM) strategy to use the scene graph structure as a priori to perform masked language (region) modeling, which enhances the semantic alignments by eliminating the interference information within and across modalities. Extensive ablation studies and comprehensive analysis verifies the effectiveness of ROSITA in semantic alignments. Pretrained with both in-domain and out-of-domain datasets, ROSITA significantly outperforms existing state-of-the-art VLP methods on three typical vision-and-language tasks over six benchmark datasets.

cs.CV

Evaluation of In-Person Counseling Strategies To Develop Physical Activity Chatbot for Women

Artificial intelligence chatbots are the vanguard in technology-based intervention to change people's behavior. To develop intervention chatbots, the first step is to understand natural language conversation strategies in human conversation. This work introduces an intervention conversation dataset collected from a real-world physical activity intervention program for women. We designed comprehensive annotation schemes in four dimensions (domain, strategy, social exchange, and task-focused exchange) and annotated a subset of dialogs. We built a strategy classifier with context information to detect strategies from both trainers and participants based on the annotation. To understand how human intervention induces effective behavior changes, we analyzed the relationships between the intervention strategies and the participants' changes in the barrier and social support for physical activity. We also analyzed how participant's baseline weight correlates to the amount of occurrence of the corresponding strategy. This work lays the foundation for developing a personalized physical activity intervention bot. The dataset and code are available at https://github.com/KaihuiLiang/physical-activity-counseling

cs.CL

The R-U-A-Robot Dataset: Helping Avoid Chatbot Deception by Detecting User Questions About Human or Non-Human Identity

Humans are increasingly interacting with machines through language, sometimes in contexts where the user may not know they are talking to a machine (like over the phone or a text chatbot). We aim to understand how system designers and researchers might allow their systems to confirm its non-human identity. We collect over 2,500 phrasings related to the intent of ``Are you a robot?". This is paired with over 2,500 adversarially selected utterances where only confirming the system is non-human would be insufficient or disfluent. We compare classifiers to recognize the intent and discuss the precision/recall and model complexity tradeoffs. Such classifiers could be integrated into dialog systems to avoid undesired deception. We then explore how both a generative research model (Blender) as well as two deployed systems (Amazon Alexa, Google Assistant) handle this intent, finding that systems often fail to confirm their non-human identity. Finally, we try to understand what a good response to the intent would be, and conduct a user study to compare the important aspects when responding to this intent.

cs.CL

HERALD: An Annotation Efficient Method to Detect User Disengagement in Social Conversations

Open-domain dialog systems have a user-centric goal: to provide humans with an engaging conversation experience. User engagement is one of the most important metrics for evaluating open-domain dialog systems, and could also be used as real-time feedback to benefit dialog policy learning. Existing work on detecting user disengagement typically requires hand-labeling many dialog samples. We propose HERALD, an efficient annotation framework that reframes the training data annotation process as a denoising problem. Specifically, instead of manually labeling training samples, we first use a set of labeling heuristics to label training samples automatically. We then denoise the weakly labeled data using the Shapley algorithm. Finally, we use the denoised data to train a user engagement detector. Our experiments show that HERALD improves annotation efficiency significantly and achieves 86% user disengagement detection accuracy in two dialog corpora.

cs.CL