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Zian Wang

Publications and source records attributed to Zian Wang.

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Context-Matched Distillation: Teacher Causality for Autoregressive Video Distillation

Interactive autoregressive video generation demands both low-latency rollouts and precise online control. Few-step distillation accelerates generation by reducing denoising steps, while online control imposes a causal constraint: frames and blocks should depend on history and controls available during generation. Existing video distribution matching distillation (DMD) pipelines, however, often supervise causal few-step students using bidirectional teachers that score complete clips. The score for a target can therefore depend on future frames and controls that were unavailable when the student generated it, misaligning teacher supervision with the student's causal information set. We introduce Context-Matched Distillation (CMD), a causal DMD framework that aligns teacher supervision with the information available when each target is generated. CMD replaces bidirectional full-clip scoring with a causal teacher that evaluates each target without access to future frames or controls. The same causal teacher initializes the few-step student, establishing a consistent causal formulation across teacher training, student distillation, and inference. Beyond aligning the temporal information boundary, Prefix Scoring matches supervision to the student's realized rollout context by evaluating each target under the cached student-generated prefix that produced it. Prefix Corruption further stabilizes training by perturbing unreliable prefixes produced early in training while preserving this target-context alignment. With a simple causal formulation, CMD naturally extends to frame-wise and chunk-wise generation, long video distillation, and camera-conditioned distillation. Experiments demonstrate state-of-the-art aggregate performance among autoregressive methods on both short- and long-video benchmarks, together with substantially improved adherence to time-varying camera controls.

cs.CV

RegisterBridgeMM: A Register-Centric Framework for RGB-Infrared Object Detection

RGB-infrared (RGB-IR) object detection benefits from complementary visible and thermal cues, but effective fusion remains challenging under illumination changes, weather variation, and cluttered scenes. Existing RGB-IR fusion methods often trade expressive patch-level interaction for lighter but more constrained adaptation mechanisms. We empirically observe that pretrained register tokens contain both modality-shared and modality-specific information on paired RGB-IR inputs, suggesting that they can serve as a compact substrate for cross-modal communication. Building on this observation, we propose RegisterBridgeMM, a register-mediated fusion framework organized as a three-stage register lifecycle. Aggregate preserves per-modality register summarization inherited from pretraining; Bridge performs bidirectional register-to-patch reading with consensus-residual regulation; and Project translates the resulting register summary into spatially adaptive calibration of patch features. This register pathway avoids dense patch-to-patch cross-modal interaction while preserving the pretrained patch representation. With both backbone streams frozen, RegisterBridgeMM achieves the highest mAP50-95 among the evaluated methods on all four benchmarks: LLVIP, M3FD, DroneVehicle, and FLIR-Aligned.

cs.CV

DRPFNet: Dual-domain Residual Progressive Fusion Network for RGB-Thermal Object Detection

RGB-thermal (RGB-T) object detection aims to fuse complementary information from visible and thermal modalities to achieve robust detection under varying illumination and weather conditions. Current methods typically employ attention mechanisms or transformers to perform cross-modal fusion independently at each feature scale, directly combining RGB and thermal features in the spatial domain. However, they still face significant limitations: cross-level knowledge inheritance caused by independent fusion at each scale,suppressing noise continuously due to the lack of bidirectional optimization, and information degradation induced by the absence of frequency-spatial collaboration. To address these issues, we propose DRPFNet, a Dual-domain Residual Progressive Fusion Network that constructs a unified information flow optimization system from three synergistic levels:structure, feature, and enhancement. At the structural level, we establish cross-scale propagation through bottom-up knowledge accumulation and bidirectional enhancement,ensuring smooth information flow. At the feature level, we collaboratively extract RGB high-frequency edges and thermal low-frequency structures via frequency band separation and edge guidance, guaranteeing representation quality. At the enhancement level, we enhance foreground-background discrimination through edge-guided dual-domain refinement,achieving precise object localization.Extensive experiments on two public RGB-T datasets demonstrate that our method achieves competitive performance with competitive efficiency, validating the effectiveness of this hierarchical collaborative strategy.

cs.CV

SANA-Video 2.0: Hybrid Linear Attention with Attention Residuals for Efficient Video Generation

We introduce SANA-Video 2.0, a hybrid video diffusion transformer instantiated at 5B and 14B scales under a unified architecture. Designed to generate high-quality video up to 720p on a single GPU, SANA-Video 2.0 matches full-softmax video DiTs in quality while retaining the favorable long-sequence scaling of linear attention. To avoid quadratic attention throughout, Hybrid Linear-Softmax Attention combines gated linear attention for O(N)-dominated mixing with periodic gated-softmax anchors at a 3:1 ratio, restoring the full-rank token interactions that pure linear attention lacks. To propagate these refreshed representations across depth, Block Attention Residuals (AttnRes) route completed block summaries into later linear layers, enabling anchor-feature reuse and boosting deep-layer effective rank by ~12%. Through from-scratch training, SANA-Video 2.0 learns the complete hybrid directly rather than linearizing pretrained models, with reduced-resolution proxy studies establishing 25% softmax as the optimal quality-efficiency trade-off. With 40-step sampling, SANA-Video 2.0 achieves a VBench score of 84.30 in 13.2s at 480p on a single H100, remaining competitive with far larger softmax video DiTs at a fraction of the latency. Its compiled DiT forward pass is 3.2x faster than a matched full-softmax baseline at 720p/60s, a gap that expands with video duration. Furthermore, full-stack Sol-Engine optimization (kernel fusion, caching, and sparse attention) accelerates this hardware-friendly backbone by a further 3.58x, bringing the 5B pipeline to 13.06s at 720p/5s and making it 120x faster than Wan 2.2-A14B on one H100. Overall, our hybrid design recovers softmax-level expressiveness at substantially reduced cost, unlocking scalable long, high resolution video generation.

cs.CV

Beyond Scene Priors: Fine-Grained Traffic Scene Reasoning with Benchmarking and Query-Guided Small-Object Focus

In safety-critical traffic scenarios, answering complex questions relies on minute, localized visual cues. However, standard Multimodal Large Language Models (MLLMs) tend to over-attend to backgrounds, overwhelming crucial small objects during visual-language alignment, a failure mode we term 'critical evidence dilution.' Furthermore, existing visual question answering (VQA) datasets rarely expose this flaw, as they lack large-scale, distractor-heavy evaluations that require pinpointing local evidence. To bridge this evaluation and architecture gap, we introduce the Fine-Grained Traffic Reasoning Benchmark (FGTR-Bench) and the Text-Guided Small-Object Reasoning MLLM (TSR-MLLM). FGTR-Bench comprises 40,236 single-image Multiple-Choice Questions (MCQs) created via multi-agent generation, consistency checks, and expert audits, alongside a disjoint 4,947-sample blind test split. To resolve evidence dilution, TSR-MLLM, built on Qwen3-VL-4B, uses a query-conditioned Text-Guided Small-Object Focus (TG-SOF) map. Applied once at the decoder boundary, the map adds sparse Top-K gated residuals to the most question-relevant vision slots while leaving text tokens unchanged. Together with lightweight decoder adaptation, TSR-MLLM preserves single-pass inference without external detectors or image re-encoding. Under matched settings, TSR-MLLM outperforms the strongest 4B baseline by 2.1 points on FGTR-Bench (74.1% overall), with larger gains on evidence-local tracks. Furthermore, it remains competitive on DriveQA-V (CARLA Signs) under greedy decoding without task-specific fine-tuning.

cs.CV

HorizonRelight: Relighting Long-horizon Videos Consistently via Diffusion Transformers

Diffusion-based video relighting enables controllable relighting from a single input video, but modern video diffusion backbones are trained on short clips and applied to long-horizon videos through chunked sliding-window inference, often causing temporal discontinuities at chunk boundaries. We address this by reframing long-horizon relighting as \emph{temporally conditioned latent domain translation}. Our framework enforces cross-chunk continuity by propagating target-domain latents across boundaries and makes this behavior learnable using \emph{masked target-domain self-conditioning}, training the model to continue from temporally masked propagated context. We further introduce \emph{warm-start prompting} with a relit prompt anchor from a controllable generative model, which establishes the initial target-domain state and creates a general interface for prompt-based relighting. Experiments on in-the-wild long-horizon videos show markedly improved temporal consistency, with chunk-boundary artifacts largely reduced and unwanted appearance changes across chunks greatly suppressed.

cs.CV

Data-Forcing Distillation: Restoring Diversity and Fidelity in Few-Step Video Generation

Recent progress has shown promise in distilling multi-step video diffusion models into efficient few-step students. Among them, Distribution Matching Distillation (DMD) and its successor DMD2 achieved strong generation quality and fast convergence. However, due to the nature of the reverse Kullback--Leibler (KL) objective, these methods exhibit two persistent failure modes: a substantial drop in sample diversity, and visibly over-saturated outputs that deviate from real-video appearance. In this work, we propose Data-Forcing Distillation (DFD), a simple post-training framework that restores diversity and fidelity in DMD with only a single-line of code change. At its core is the teacher score discrepancy to guide the student toward the real-data distribution, pulling it to missing modes (mitigating mode collapse) and away from problematic modes absent in real data (avoiding over-saturation). We provide an in-depth theoretical analysis of our framework and validate our approach on text-to-video, image-to-video, and autoregressive video generation. With only 100--300 steps of finetuning, DFD effectively restores diversity and fidelity on both Wan2.1-1.3B and Cosmos-Predict2.5-2B model, resolving the over-saturation artifacts with significantly better video dynamics and appearance, and even outperforms the teacher model.

cs.CV

CoRe: A Continuously Reward-Finetuned LLM Query Rewriter for Multi-Stage Context-Aware Relevance in Web-Scale Video Search

LLM-based query rewriters in production face a tension: the training reward must reflect how the rewrite is consumed by the production ranker, yet the training procedure must be cheap enough to support continuous redeployment as data drifts. We present CoRe (Context Relevance), such a system, redeployed weekly for over five months in a major short-video search engine. Our reward uses the deployed multimodal relevance model as its source and a multiplicative ratio form mirroring the production fusion algebra, closing the simulation-production gap that offline reward proxies leave open. A semi-online Mixed Preference Optimization loop makes this reward affordable at multi-million-instance weekly scale: a DPO-style pairwise objective restricts the gradient pass to a small top-k/bottom-k subset of sampled trajectories, and a phase structure reduces trainer/inference-server parameter syncs from per-step to per-phase. An automated promotion gate over reward-like and stability metrics detected and recovered from a real reward-hacking incident in production. Rewriter output is consumed as parallel relevance signals at recall, rawrank, and finerank without displacing the original signals, bounding rewriter-failure blast radius. Online A/B from two sequential production launches, first deploying the rewriter at finerank, then extending consumption to recall and rawrank, delivers statistically significant reductions in change-query rate on rewrite-impacted queries, with all headline relevance and engagement metrics moving in the expected direction.

cs.IR

TRON: Tracing Rays to Orchestrate a Neural Renderer for 3D Gaussian Reconstructions

We introduce TRON, a rendering framework that combines 3D Gaussian ray tracing with neural rendering to enable realistic and controllable rendering of real-world 3D scenes under novel lighting, dynamic object motion, object insertion, and material editing. Prior approaches that rely solely on physically based rendering (PBR) of Gaussian representations struggle to achieve realistic relighting due to imperfections in reconstructed geometry, material estimates, and light transport estimation. At the same time, neural rendering methods often lack an explicit scene representation, limiting their ability to support interactive editing with fine-grained manipulation. TRON bridges these two paradigms. We use intrinsic decomposition priors from a learned inverse rendering model to regularize the material properties of a Gaussian field, and repurpose a ray tracer to provide radiometric guidance rather than final pixels. By treating this output as a structured 3D scaffold, we empower a lightweight neural renderer to bridge the domain gap between shading-model constrained estimates and photorealistic output. Our key insight is that the combination of explicit 3D knowledge with robust material priors provides speed and controllability, while neural rendering enables the synthesis of photorealistic images. To support real-world scenarios, we train our neural renderer with a multi-stage strategy consisting of large-scale pretraining and targeted fine-tuning on a newly constructed dataset of 2.1M rendered synthetic and real-world frames from 3D reconstructions. TRON outperforms Gaussian-based relighting methods in realism, and prior neural renderers in editability and speed. To the best of our knowledge, TRON is the first method to enable practical interactive applications in captured 3D environments, offering realistic appearance under dynamic geometric, lighting and material conditions.

cs.CV

Baichuan-M4: A Clinical-Grade Medical Agent System for Continuous Care

Baichuan-M4 is Baichuan Intelligence's clinical-grade medical large model, designed for continuous care rather than single-turn medical question answering. It is built as a coordinated medical agent system around three pillars: Baichuan-Harness, a unified runtime that keeps reinforcement-learning training and real-world deployment consistent while enforcing action constraints, tool use, long-term patient memory, and multi-agent coordination; a core reasoning model trained with a continuous-care reinforcement-learning framework that integrates span-level reward modeling (SPAR++), reasoning-path compression, curriculum learning, and stabilized policy optimization; and a clinical tool layer for patient-memory management, authoritative evidence-based retrieval, and multimodal medical perception across documents, X-rays, and dermatology. On a cross-dimensional medical evaluation suite, Baichuan-M4 attains leading results in static medical knowledge and safety, dynamic OSCE-style consultation, long-context clinical memory, evidence-based retrieval, medical document OCR, and multimodal image understanding, while lowering the hallucination rate to 3.3%.

cs.AI

SCOPE: A Syndrome-Driven Control Plane for QEC-Enabled Quantum Networks

As quantum networks evolve from experimental testbeds to fault-tolerant systems, the primary performance metric shifts from physical link fidelity to end-to-end logical error rate. However, current control planes remain ill-equipped for this transition: routing decisions are typically decoupled from Quantum Error Correction (QEC) strategies, relying on topology or scalar fidelity metrics that fail to predict how specific physical noise structures interact with logical codes. Optimizing this coupled route-and-code performance requires precise, real-time visibility into network error biases, yet traditional active tomography is operationally prohibitive due to throughput collapse and service interruption. We present SCOPE (Syndrome-based COntrol PlanE), a network-layer architecture that enables joint routing and coding optimization using purely passive telemetry. Instead of injecting probes, SCOPE harvests error syndromes -- the parity-check outcomes naturally generated by QEC decoders during user service. By aggregating these signals, SCOPE's inference engine reconstructs the network's time-varying error map, capturing complex, context-dependent noise correlations. This visibility drives a decision engine that proactively pushes optimal route-and-code configurations to source nodes. NetSquid and IBM-calibrated simulations show that SCOPE reduces estimation error by more than 60% relative to a standard EM baseline. In large-scale networks, this precision reduces logical error rates by 30-35% (up to 65%) against topology-aware baselines.

quant-ph

NVIDIA OmniDreams: Real-Time Generative World Model for Closed-Loop Autonomous Vehicle Simulation

As autonomous vehicle capabilities advance, the safe evaluation of driving policies in long-tail scenarios remains a critical bottleneck. In closed-loop simulation, the driving policy model actively interacts with the environment, where its actions dynamically update the simulator state and directly influence the next set of generated sensor observations. While recent reconstruction-based neural simulators offer photorealism, they are fundamentally constrained by their initial captured data and struggle to generalize to highly dynamic or novel scenes. To overcome these limitations, we introduce OmniDreams, a foundation generative world model mid- and post-trained from the Cosmos diffusion model to autoregressively generate action-conditioned videos in real time. By leveraging the rich visual priors of Cosmos and mid- and post-training on 21k hours of driving scenarios, OmniDreams synthesizes complex, unobserved phenomena that are hard for traditional simulators to capture, such as extreme weather and unpredictable dynamic agent behaviors. Crucially, it autoregressively conditions its photorealistic sensor generation on past frames, the current simulator state, and immediate driving actions. Deployed in a closed-loop system with the Alpamayo 1 policy model and AlpaSim orchestrator, OmniDreams acts as a highly responsive, reactive environment, providing a scalable and comprehensive solution for training and evaluating next-generation autonomous driving policies. We additionally show preliminary results indicating that a world-action model (WAM) post-trained from OmniDreams achieves strong performance on the Physical AI Autonomous Vehicles NuRec dataset, surpassing the VLA-based Alpamayo 1.5 research policy model while using only 1/5 the total parameters. These results highlight the potential for a real-time world model like OmniDreams to also serve as a backbone for policy architectures.

cs.CV

APE: Agentic Prompt Enhancer for Image Generation and Editing

Natural language has become a powerful interface for image generation and editing, yet text-guided visual systems remain highly sensitive to prompt formulation. Semantically similar requests can produce different outputs depending on wording, specificity, and how explicitly visual constraints are stated, motivating prompt enhancement as a trainable component rather than a peripheral user choice. Existing strong enhancers often rely on large, proprietary LLMs such as ChatGPT or Gemini, adding cost, latency, and deployment dependence to the visual generation pipeline. We propose Agentic Prompt Enhancer (APE), a lightweight framework that post-trains small language models (SLMs) as prompt-enhancement agents. APE supports both single-agent rewriting and role-specialized multi-agent enhancement. Its single-agent instantiation, SAPE, rewrites the prompt in one pass, while its multi-agent instantiation, MAPE, decomposes enhancement into a router--rewriter--composer process for handling compositional constraints over objects, attributes, spatial relations, and edits. With task-aware rewards and post-training protocols, APE improves visual alignment and prompt following without modifying the downstream visual model. Experiments on challenging image generation and editing benchmarks demonstrate that post-trained small prompt enhancers reliably outperform their base counterparts, narrowing the gap to closed-source prompt enhancers; in addition, MAPE proves particularly strong on complex compositional tasks within these benchmarks.

cs.CV

DRIFT: Driving Risk Inference via Field Transmission for Human-like Autonomous Driving

Risk fields offer spatially structured alternatives to scalar safety metrics. However, hand-crafted static risk field models struggle with occlusion and topology-driven propagation. We present DRIFT, a spatiotemporal risk field governed by an advection-diffusion-reaction partial differential equation (PDE), with an optional telegrapher term. DRIFT draws on three sources: anisotropic Gaussian kernels to capture velocity-induced risk, occlusion-aware latent hazards behind large vehicles, and topology-coupled merge-zone conflict pressure. We further introduce field-centric evaluation metrics to complement the existing Surrogate Safety Measures (SSMs), including Lane-Change Risk Differential, Temporal Anticipation Index, Occlusion Sensitivity Index, and Occlusion Response Latency. Experiments on real-world traffic datasets show that DRIFT reduces occlusion response latency and lowers the near-collision rate under occlusion compared with selected baselines in synthetic scenarios.

eess.SY

Gamma-World: Generative Multi-Agent World Modeling Beyond Two Players

World models for interactive video generation have largely focused on single-agent settings, where future observations are generated from a single control signal. However, many generated environments require multi-agent interaction: multiple players, robots, or embodied agents act simultaneously within a shared space. Scaling world models to such settings requires a principled multi-agent design: agents should remain independently controllable, permutation-symmetric, and support efficient inference while maintaining consistency across time and perspectives. In this paper, we present our generative multi-agent world model for interactive simulation. It introduces Simplex Rotary Agent Encoding, a parameter-free extension of 3D RoPE that represents agents as vertices of a regular simplex in rotary angle space. This gives each agent a distinct phase while making all agents permutation-equivalent, enabling scalable agent identity without learned per-slot identities or a fixed agent ordering. To avoid dense all-to-all attention across agents, we further propose Sparse Hub Attention, where learnable hub tokens mediate token interaction across agents, reducing cross-agent attention cost from quadratic to linear in the number of agents. For real-time rollout, we distill a full-context diffusion teacher into a causal student that generates temporal blocks sequentially with KV caching, enabling action-responsive generation at 24 FPS. Experiments in multiplayer virtual environments show that our model improves video fidelity, action controllability, and inter-agent consistency over slot-based and dense-attention baselines, while generalizing from two to four players without additional training.

cs.CV

PiD: Fast and High-Resolution Latent Decoding with Pixel Diffusion

Most practical high-resolution text-to-image systems, including latent diffusion and autoregressive models, perform generation in a compact latent space, and a decoder maps the generated latents back to pixels. Yet the latent-to-pixel decoder is reconstruction-oriented, optimized to invert the encoder rather than synthesize more details, and becomes increasingly costly at megapixel scale. This drawback calls for a more expressive and efficient decoding paradigm. Motivated by recent progress in scalable pixel-space diffusion, we introduce PiD, a Pixel diffusion Decoder that reformulates latent decoding as conditional pixel diffusion, unifying decoding and upsampling into one generative module. By denoising directly in high-resolution pixel space, PiD synthesizes $4\times$ and even $8\times$ upscaled images with low latency. For latent conditioning, a lightweight sigma-aware adapter injects noise-corrupted latents into the pixel diffusion backbone, enabling PiD to decode partially denoised latents and terminate the latent diffusion process early. To further improve efficiency, we distill the model using DMD2, reducing inference to just 4 steps. PiD applies to both conventional VAE latents and semantic latents (e.g., SigLIP, DINOv2) used in recent RAE-based models. PiD decodes latents of $512 \times 512$ images into $2048 \times 2048$ pixels in under 1 second with 13 GB peak memory on a consumer RTX 5090, and as fast as 210 ms on a GB200 GPU, about $6\times$ faster than cascaded diffusion-based super-resolution pipelines with better visual fidelity.

cs.CV

From Trajectories to Phenotypes: Disease Progression as Structural Priors for Multi-organ Imaging Representation Learning

Imaging-derived phenotypes (IDPs) summarize multi-organ physiology but provide only static snapshots of diseases that evolve over time. In contrast, longitudinal electronic health records encode disease trajectories through temporal dependencies among past diagnosis events and comorbidity structure. We hypothesize that IDPs and disease trajectories contain partially shared disease-relevant structure. We propose a trajectory-aware distillation framework that transfers structural knowledge from a generative disease trajectory Transformer into an organ-wise IDP encoder. A population-scale trajectory model trained on longitudinal diagnosis sequences produces subject-level embeddings that supervise IDP representation learning via geometry-preserving alignment. During downstream prediction, trajectory and imaging representations can also be fused via cross-attention. Across 159 diseases in the UK Biobank cohort, trajectory-aware pretraining consistently improves both discrimination (AUC) and time-to-onset prediction (MAE), with the largest gains for low-prevalence diseases. Similarity relationships in IDP embedding space also align with those in trajectory space, providing supportive evidence for partially aligned representation geometry. These results suggest that population-scale generative disease models can serve as structural priors for data-limited imaging modalities, improving robustness under realistic cohort constraints.

cs.IR

Toward LEO Satellite Network Systems for Instantaneous Detection of Environmental Changes

The rapid deployment of Low Earth Orbit (LEO) satellite constellations has enabled the emergence of in-orbit edge computing and data centers, where satellites with onboard processing and high-speed inter-satellite links can collaboratively process data in space. This paper investigates whether such architectures, integrated with a deep learning-based computer vision pipeline, can achieve sub-minute information freshness suitable for real-time wildfire detection. To evaluate this hypothesis, we develop a simulation framework that models orbital dynamics, distributed processing, and network routing, using Age of Information (AoI) as the primary performance metric. A total of 720 simulation trials are conducted across 12 real-world constellation configurations, including Starlink, Kuiper, Telesat, and OneWeb. The results demonstrate that constellation design has a significant impact on AoI performance, with average AoI values ranging from 66.5 s to over 6300 s. The best-performing configurations achieve an average AoI below 70 s and a peak AoI under 100 s, indicating that orbital edge computing systems can provide the level of timeliness required for near-instantaneous environmental monitoring.

eess.SY