SearcharxivSearch

arXiv subjects

Zihan Liu

Publications and source records attributed to Zihan Liu.

At least 19 recordsLinked to original sources

Atlas: Algorithm-Hardware Co-Design for On-Device City-Scale 3D Gaussian Splatting in VR

3D Gaussian splatting (3DGS) has drawn significant attention in the architectural community recently. However, enabling city scale 3DGS on mobile VR devices remains challenging, as the memory requirement of large scale scenes far exceeds the memory capacity of today's mobile GPUs. This paper presents Atlas, an on device city scale 3DGS rendering framework that enables scalable rendering without runtime Internet access. The key insight is that although the full 3DGS model is massive, each frame only requires a small subset of Gaussians under the current pose and level of detail requirement. Based on this insight, Atlas introduces a hierarchical memory offloading mechanism that dynamically loads only necessary Gaussian data into device memory. To further improve performance, Atlas proposes temporal aware LoD search and stereo rasterization to avoid redundant computation in VR. We further show that our technique can be integrated with existing 3DGS accelerators with negligible hardware overhead. Overall, Atlas achieves 18.5x speedup over the GPU baseline and 3.9x speedup over the state of the art 3DGS accelerators, with 92.4% energy savings.

cs.AR

An algebraic proof of Colombo's difference-power determinant conjecture

Let $n\ge2$ be even, let $\lambda=(\lambda_1,\ldots,\lambda_n)\in\mathbb{R}^n$ have pairwise distinct coordinates, and define the difference-power matrix \[ A_d(\lambda) := \bigl[(\lambda_r-\lambda_s)^d\bigr]_{r,s=1}^n, \qquad d\in\mathbb{N}. \] In 1928, Colombo proved that $\det A_{n-1}(\lambda)\ne0$---and hence $\det A_{n-1}(\lambda)>0$---and that $\operatorname{rank} A_d(\lambda)=d+1$ for $0\le d<n-1$. He conjectured that \[ \det A_d(\lambda)\ne0 \qquad\text{for every } d\ge n-1. \] For even $d$, the conjectured nonsingularity follows from previously published results on distance-power matrices. The remaining open cases were therefore the supercritical odd exponents $d\ge n+1$. We prove nonsingularity for all these odd exponents, thereby completing Colombo's conjecture. Consequently, \[ \operatorname{rank} A_d(\lambda)=\min\{n,d+1\} \qquad(d\in\mathbb{N}). \] Our proof converts a hypothetical kernel vector into a real binary form having more projective real linear factors, counted with multiplicity, than its real Waring length permits.

cs.LG

Effective Learning Rate Governs Loss Dynamics in Language Model Pretraining

We uncover ELR collapse in language model pretraining: learning rate (LR) and parameter norm govern loss dynamics primarily through their ratio, the effective learning rate (ELR). When ELR is matched across runs, their loss trajectories collapse throughout training despite substantially different LRs and parameter norms. Across optimizers, architectures, datasets, and model scales, mean collapse errors are typically a few x 10^-3, below the seed-to-seed variation measured in a representative configuration. Systematic ablations identify normalization design and the timescale of LR-norm variation as key determinants of collapse precision. Controlled interventions further show that weight decay and Hyperball shape loss dynamics primarily through the ELR schedules they induce. Replacing LR with ELR enables a fitted functional scaling law (FSL) to transfer across norm-control methods. The resulting ELR-based FSL also explains delayed acceleration, a recurring effect of norm control. Together, these results establish ELR as a common coordinate linking LR scheduling, norm control, and loss dynamics.

cs.LG

A Thread-Register Decoupled GPU Execution Model for Efficient Tensor Computation

Modern GPUs increasingly integrate Tensor Cores into the execution pipeline. Although aggregate tensor throughput continues to grow, aided by an operand supply that has evolved from register-based in Ampere to redundancy-free, memory-based in Hopper and Blackwell, efficiently orchestrating the complete tensor compute pipeline for the modern AI workloads remains challenging. We identify the fundamental bottlenecks as fixed parallelism and coarse-grained scheduling, both of which are exposed by modern AI workloads that interleave diverse non-GEMM operations with GEMM. To orchestrate tensor computation efficiently, we propose FIBER, a new architecture that extends the GPU SIMT (single instruction, multiple thread) model. Its basic execution instance, the \emph{fiber}, is decoupled from private register ownership, carrying only minimal control state while accessing an SM's registers through a shared view. This enables dynamic parallelism scaling, fine-grained register-level dataflow scheduling, and offers a redundancy-free alternative for matrix operand supply. We extend the ISA, microarchitecture, and compiler to realize shared-register addressing, conflict-free operand delivery, and fiber-based program mapping. Under a typical mixed-precision LLM serving scenario, FIBER achieves a 2.25x end-to-end speedup on Ampere (1.15x for the original FP16 computation), with 1.8x and 2.09x on Hopper and Blackwell respectively, and kernel-level gains up to 2.49x.

cs.AR

Deltoris: Enabling Real-time VLA Inference in Embodied AI via Bit-level Sparsity and Speculative Inference

Vision-language-action (VLA) models have emerged as a key component in embodied AI. Among existing approaches, diffusion-based VLA models achieve superior motion quality and generalization. However, diffusion-based VLA models are compute-intensive and must run at high control frequency, e.g., 50-200 Hz. Thus, it imposes strict latency and energy constraints on edge devices. In this work, we present Deltoris, an algorithm-hardware co-design framework for efficient diffusion-based VLA inference. First, we exploit the temporal similarity of consecutive inputs and propose a \textit{temporal-aware bit-sparsity} algorithm that computes only the differences between consecutive inputs, eliminating redundant bit-level operations. To further address the extra off-chip traffic introduced by our algorithm, we propose a \textit{speculative inference} technique, which amortizes data loading across multiple control steps. Lastly, to support these techniques, we co-design a dedicated accelerator with customized 1D systolic bit-serial PE arrays that eliminate PE workload imbalance. Our evaluation shows that Deltoris achieves up to 34.2$\times$ speedup over mobile GPUs and 6.1$\times$ over prior accelerators, while maintaining comparable accuracy.

cs.AR

ProWorld: Progress-Aware Hyperbolic World Models for Long-Horizon Visual Goal Reaching

JEPA-style visual world models offer an effective paradigm for visual goal planning by predicting future latent representations. Existing methods typically learn local transition consistency through next-step representation prediction. However, in long-horizon tasks, accurate local prediction alone need not ensure sustained progress toward the goal. First, multi-step rollouts can remain locally plausible while drifting away from goal-relevant trajectories. Second, locally similar future states can correspond to substantially different long-term progress, making them difficult to distinguish in a latent space optimized mainly for local consistency. To address these challenges, we introduce goal-conditioned progress order, a relative ordering of states according to how they advance toward a given goal. This order exhibits an asymmetric, coarse-to-fine structure: early states retain broader future possibilities, while later states concentrate on more specific goal-relevant regions. Such a structure is well suited to hyperbolic geometry. Motivated by this observation, we propose ProWorld, a progress-aware hyperbolic visual world model. ProWorld leverages goal-conditioned progress order to organize visual latent-space dynamics, maintains directional progress within trajectories via hyperbolic entailment learning, and mitigates progress ambiguity among locally similar future states via hyperbolic future discrimination. Furthermore, we design a progress-aware planning objective that scores candidate rollouts by jointly considering proximity to the goal and sustained progress across intermediate states. Experiments on four visual goal-reaching tasks demonstrate that ProWorld achieves an average absolute success-rate gain of 9.67 over LeWM. The code will be released after the paper is accepted.

cs.AI

Kaleido: Algorithm-Hardware Co-Design for Video Diffusion Transformers by Exploiting Latent Space Correlations

Video diffusion transformers (vDiTs) generate high quality video but introduce extremely high compute cost due to the long diffusion timesteps and self attention computation. As diffusion timesteps are reduced, the computation cost of self attention becomes the dominant bottleneck. Existing acceleration approaches largely inherit sparse attention techniques from large language models, which fail to consider the unique spatiotemporal correlation of video data. This paper presents Kaleido, an algorithm hardware codesign that accelerates all operations in vDiTs by exploiting channel-wise spatiotemporal correlations in latent space. Based on this insight, we propose a lightweight channelwise reuse algorithm that skips redundant computations by reusing partial results while preserving higher generative quality than prior methods (>17 dB). To efficiently support this algorithm, we design a systolic array like accelerator with reconfigurable processing elements and a lightweight data dispatcher to mitigate irregular sparsity and data access patterns introduced by our reuse algorithm. Evaluations across three mainstream vDiT models show that Kaleido achieves up to 5.9x speedup and 16.0x energy savings over state of the art accelerators.

cs.AR

GPU-Tile-Sim: A Tile-Centric GPU Simulation Framework for LLM Hardware-Software Co-Design

Modern LLM (large language model) workloads increasingly rely on optimized GPU kernels through hardware-software co-design. These kernels achieve high-performance through fine-grained dependency scheduling and computation-memory overlap. As such, they incur new challenges on existing GPU performance models. Instruction-driven simulators are costly to adapt to evolving architectures, while analytical models are too coarse to capture kernels' characteristics. We propose GPU-Tile-Sim, a tile-centric GPU simulation framework for LLM hardware-software co-design. The key insight is that modern LLM kernel performance is governed less by individual instruction latency than by the dependency structure that controls execution order and overlap. Accordingly, GTSim represents kernel execution as a warp-level tile graph whose nodes capture tile-level operations and whose edges encode data and ordering constraints. Using this representation, we design an automatic tile-graph frontend and a graph-driven simulation backend. We evaluate GTSim on representative GEMM, attention, and end-to-end LLM inference workloads. On A100 and H100 across both conventional and highly optimized kernels, GTSim achieves high performance-modeling accuracy (MAPE, Mean Absolute Percentage Error, 1.22%--8.71%). We further extend GTSim to Blackwell with preliminary validation, and demonstrate its effectiveness in analyzing software and architectural design choices.

cs.DC

Qwen-Music Technical Report

In this report, we introduce Qwen-Music, a powerful music generation model capable of producing highly musical and high-fidelity songs with complete vocal singing. Qwen-Music supports two core tasks: Text to Music Generation, which create entirely new songs from text descriptions, lyrics, and musical attributes, and Cover Song Generation, which reinterprets existing songs with different styles and vocal characteristics. Architecturally, Qwen-Music integrates three core components: Qwen-Music-Tokenizer, Qwen-Music-LLM, and Qwen-Music-Render. Qwen-Music-Tokenizer compresses audio into a 25 Hz single-codebook stream of Music Semantic Tokens that preserve semantic and melodic information for LLM prediction. Based on these tokens, Qwen-Music-LLM performs autoregressive music semantic modeling, with a key novelty being a melody-token-based chain-of-thought (Melody-CoT) mechanism that plans melodies before full-song generation, improving creativity, musicality, structural coherence, and reference-audio-based melody cloning. To overcome the fidelity limitations of discrete semantic tokens, Qwen-Music-Render performs generative stereo rendering, enriching acoustic details and producing high-fidelity stereo waveforms. Finally, we train Qwen-Music-LLM on more than 5 million hours of multilingual music data covering hundreds of languages. We first apply quality-aware pre-training curriculum, then use progressive post-training, comprising supervised initialization, offline DPO, and online GSPO, to further improve musicality and instruction-following ability. Across 600 Chinese and English prompts, Qwen-Music achieves state-of-the-art results in 13 of 16 objective musicality and audio-quality metrics. Professional evaluators also prefer Qwen-Music over leading proprietary systems. For cover song generation, Qwen-Music preserves reference melodies more accurately than leading proprietary systems.

cs.SD

Unified Audio Intelligence Without Regressing on Text Intelligence

Audio intelligence involves understanding, reasoning about, and generating both audio and speech. In this work, we introduce Nemotron-Labs-Audex-30B-A3B (Audex), a unified audio-text LLM built on Nemotron-Cascade-2-30B-A3B, a strong text-only MoE LLM. Audex adopts a simple unified design with a single Transformer decoder: audio inputs are encoded and projected into the text embedding space, while text tokens and quantized audio output tokens are treated uniformly during generation. This architecture enables strong audio-text fusion, seamless multimodal generation, and compatibility with standard LLM training and inference infrastructure. For training, we meticulously curate audio-text datasets comprising 157.4B audio tokens and 320.5B text tokens. We apply multi-stage supervised training on these datasets, followed by text-only Cascade RL and multi-domain on-policy distillation. Audex delivers state-of-the-art audio understanding, speech recognition and translation, text-to-speech, audio generation, and speech-to-speech generation, while preserving very compelling reasoning, alignment, knowledge, long-context, and agentic capabilities of its text-only LLM backbone with marginal or no regression. We release the model checkpoints to facilitate open research.

cs.CL

Can non-orthogonal bases form stable skyrmionic beams?

Skyrmions, topologically stable spin textures, have recently garnered significant attention in optics promising robust high-density information transition and nontrivial light-matter interaction. It was believed that the optical skyrmionic beams should be constructed by superposition of two orthogonal spatial modes with orthogonal polarizations to obtain topologically stable propagation. Here, we surprisingly find that propagation-stable skyrmionic beams can still be formed by superpositions of neither orthogonal spatial modes nor orthogonal polarizations. We theoretically present the mechanism to control the stable skyrmionics beams through the hybrid superposition of modes from the Hermite-Gaussian and Laguerre-Gaussian families and experimentally control the longitudinal on-demand dynamics of the skyrmions. This work redefines the topological stability of optical skyrmions, breaks limits and reduces the requirement for manipulating topologically structured light for practical multidimensional implementation of topologically robust information technologies.

physics.optics

Understanding and Supporting Online Discussion with Opinionated Chatbots

Opinionated chatbots are increasingly present on online platforms and have the potential to shape public discourse by influencing individuals' viewpoints before they engage in discussions. Despite their growing presence, the impact of interacting with opinionated chatbots on subsequent online interactions remains largely unexplored. This study investigated how exposure to different types of opinionated chatbots, specifically those expressing opposing, reinforcing, or balanced viewpoints, affected participants' subsequent online discussions. In a controlled experiment with 83 participants, we found that interacting with an opinionated chatbot that consistently opposed participants' arguments led to greater shifts in opinion, indicating enhanced openness to revising one's initial stance. Conversely, participants who interacted with a chatbot that consistently reinforced their views were more likely to adopt more agreeable communication styles in subsequent conversations with others. Furthermore, interactions with different types of opinionated chatbots resulted in varying levels of trust, as well as different perceptions of chatbots and human interlocutors. Our findings indicate that opinionated chatbots can influence both individuals' opinions on social topics and their communication behaviors in online environments. This presents a trade-off for future designers seeking to facilitate cognitive flexibility in changing opinions while maintaining positive user experiences and trust in the chatbots during public discourse. We discuss the implications for designing opinionated chatbots to promote more constructive and less polarized online

cs.HC

CL-CLIP: CLIP-Based Continual Learning Framework with Cost-Volume Category Decoupling for Object Detection

Continual Object Detection (COD) requires a detector to acquire new categories over time while preserving previously learned ones. This goal is closely related to open-vocabulary detection, since both settings require reasoning over categories that are not fully covered by the annotations available at the current training stage. Recent CLIP-based open-vocabulary detectors have shown strong zero-shot generalization, and frameworks such as F-ViT demonstrate that vision-language pretraining can provide powerful zero-shot detection ability for unseen categories. However, real-world deployments cannot remain purely zero-shot: once these detectors are continually updated on newly introduced categories, they suffer severe catastrophic forgetting and quickly lose their previously calibrated detection ability. We therefore propose CL-CLIP, a CLIP-based COD framework that equips open-vocabulary detectors with better continual learning ability through cost-volume-guided category decoupling. Specifically, following CAT-Seg, we compute a CLIP image-text similarity cost volume, defined as dense category-wise response maps between visual tokens and class text embeddings. This zero-shot spatial prior decomposes shared region features into class-specific pathways, which are then processed by a Multi-Expert RoI head. Extensive experiments on PASCAL VOC and MS-COCO show that CL-CLIP substantially improves the F-ViT baseline under continual fine-tuning and achieves competitive performance with existing continual object detectors, especially in adapting to newly introduced categories while preserving competitive base-class performance.

cs.CV

Agent System Operations: Categorization, Challenges, and Future Directions

As the reasoning capabilities of Large Language Models (LLMs) continue to advance, LLM-based agent systems offer advantages in flexibility and interpretability over traditional systems, garnering increasing attention. However, despite the widespread research interest and industrial application of agent systems, these systems, like their traditional counterparts, frequently encounter anomalies. These anomalies lead to instability and insecurity, hindering their further development. Therefore, a comprehensive and systematic approach to the operation and maintenance of agent systems is urgently needed. Unfortunately, current research on the operations of agent systems is sparse. To address this gap, we have undertaken a survey on agent system operations with the aim of establishing a clear framework for the field, defining the challenges, and facilitating further development. Specifically, this paper begins by systematically defining anomalies within agent systems, categorizing them into intra-agent anomalies and inter-agent anomalies. Next, we introduce a novel and comprehensive operational framework for agent systems, dubbed Agent System Operations (AgentOps). We provide detailed definitions and explanations of its four key stages: monitoring, anomaly detection, root cause localization, and resolution.

cs.MA

Dynamic Trust-Aware Sparse Communication Topology for LLM-Based Multi-Agent Consensus

Large language model-driven multi-agent systems enhance the reliability of complex reasoning tasks through multi-round deliberation, role specialization, and cross-validation. However, existing multi-agent debate and collaboration frameworks typically adopt fully connected communication, causing the number of messages, token costs, and end-to-end latency to grow approximately quadratically with the number of agents; although fixed sparse topologies reduce overhead, they cannot adapt communication relationships to different task instances or intermediate reasoning states, making them prone either to preserving low-value interactions or to losing critical error-correction information. To address this problem, this paper proposes DySCo (Dynamic Sparse Consensus), a dynamic trust-aware sparse consensus mechanism. In each round of reasoning, DySCo estimates the value of communication edges based on agent reliability, answer divergence, and task relevance, and selects a small number of high-value edges for message exchange under budget constraints; it then aggregates the answers of different agents through dynamic trust weights and terminates the discussion early once consensus stabilizes. This mechanism replaces universal broadcasting with on-demand communication, thereby reducing communication overhead while preserving essential cross-validation information. We further present analyses of communication complexity and consensus stability, and evaluate the performance of DySCo on mathematical reasoning, logical reasoning, and factual question-answering tasks.

cs.MA

CuBridge: An LLM-Based Framework for Understanding and Reconstructing High-Performance Attention Kernels

Efficient CUDA implementations of attention mechanisms are critical to modern deep learning systems, yet supporting diverse and evolving attention variants remains challenging. Existing frameworks and compilers trade performance for flexibility, while expert-written kernels achieve high efficiency but are difficult to adapt. Recent work explores large language models (LLMs) for GPU kernel generation, but prior studies report unstable correctness and significant performance gaps for complex operators such as attention. We present CuBridge, an LLM-based framework that adapts expert-written attention kernels through a structured lift-transfer-lower workflow. CuBridge starts from expert-written CUDA attention kernels and lifts them into an executable intermediate representation that makes execution orchestration explicit while abstracting low-level CUDA syntax. Given a user-provided PyTorch specification, CuBridge generates and verifies a target IR program, then reconstructs optimized CUDA code via reference-guided lowering. Across diverse attention variants and GPU platforms, CuBridge consistently produces correct kernels and substantially outperforms general frameworks, compiler-based approaches, and prior LLM-based methods.

cs.LG

A Survey on Split Learning for LLM Fine-Tuning: Models, Systems, and Privacy Optimizations

Fine-tuning unlocks large language models (LLMs) for specialized applications, but its high computational cost often puts it out of reach for resource-constrained organizations. While cloud platforms could provide the needed resources, data privacy concerns make sharing sensitive information with third parties risky. A promising solution is split learning for LLM fine-tuning, which divides the model between clients and a server, allowing collaborative and secure training through exchanged intermediate data, thus enabling resource-constrained participants to adapt LLMs safely. % In light of this, a growing body of literature has emerged to advance this paradigm, introducing varied model methods, system optimizations, and privacy defense-attack techniques for split learning. To bring clarity and direction to the field, a comprehensive survey is needed to classify, compare, and critique these diverse approaches. This paper fills the gap by presenting the first extensive survey dedicated to split learning for LLM fine-tuning. We propose a unified, fine-grained training pipeline to pinpoint key operational components and conduct a systematic review of state-of-the-art work across three core dimensions: model-level optimization, system-level efficiency, and privacy preservation. Through this structured taxonomy, we establish a foundation for advancing scalable, robust, and secure collaborative LLM adaptation.

cs.CR

SCD4VPR: Multi-modal Scene Change Detection for Long-term Visual Place Recognition Database Update

Long-term autonomy in mobile robotics requires maps that remain accurate as environments change over time. Visual Place Recognition (VPR), a core localization capability, degrades sharply as the temporal gap between query and database images grows, particularly across seasonal transitions. Scene Change Detection (SCD) offers a principled mechanism for database maintenance, but existing methods rely on binary, uni-modal visual features that cannot distinguish structural changes from viewpoint-induced differences - a distinction essential for correct update decisions. We propose SCD4VPR, a scene change detection that jointly reasons about what has changed and distinguishes genuine change from viewpoint-induced difference in a unified vision-language framework. SCD4VPR fuses VLM-generated semantic descriptions with visual features via cross-modal attention and refines predictions with geometric-semantic matching, producing multi-class change masks that separately identify object changes, appearance changes, and viewpoint-induced changes. We introduce NYC-CD, the first real-world street-view SCD benchmark with pixel-level multi-class annotations across 8,122 image pairs. Experiments across four SCD benchmarks show that SCD4VPR consistently improves three architecturally distinct backbones. In a controlled VPR database maintenance experiment on NYU-VPR spanning summer through late winter, we confirm that retrieval performance deteriorates substantially when the database is left unchanged, and show that SCD4VPR-guided updates recover most of this loss (+30.1 R@1 at the largest time gap) while keeping the database far more compact than naive append.

cs.CV