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Zihan Liu

Publications and source records attributed to Zihan Liu.

At least 55 records · Page 3Linked to original sources

GTR-Mamba: Geometry-to-Tangent Routing Mamba for Hyperbolic POI Recommendation

Next Point-of-Interest (POI) recommendation is a critical task in modern Location-Based Social Networks (LBSNs), aiming to model the complex decision-making process of human mobility to provide personalized recommendations for a user's next check-in location. Existing hyperbolic POI recommendation models, predominantly based on rotations and graph representations, have been extensively investigated. Although hyperbolic geometry has proven superior in representing hierarchical data with low distortion, current hyperbolic sequence models typically rely on performing recurrence via expensive Möbius operations directly on the manifold. This incurs prohibitive computational costs and numerical instability, rendering them ill-suited for trajectory modeling. To resolve this conflict between geometric representational power and sequential efficiency, we propose GTR-Mamba, a novel framework featuring Geometry-to-Tangent Routing. GTR-Mamba strategically routes complex state transitions to the computationally efficient Euclidean tangent space. Crucially, instead of a static approximation, we introduce a Parallel Transport (PT) mechanism that dynamically aligns tangent spaces along the trajectory. This ensures geometric consistency across recursive updates, effectively bridging the gap between the curved manifold and linear tangent operations. This process is orchestrated by an exogenous spatio-temporal channel, which explicitly modulates the SSM discretization parameters. Extensive experiments on three real-world datasets demonstrate that GTR-Mamba consistently outperforms state-of-the-art baselines in next POI recommendation.

cs.AI↗

ResMAS: Resilience Optimization in LLM-based Multi-agent Systems

Large Language Model-based Multi-Agent Systems (LLM-based MAS), where multiple LLM agents collaborate to solve complex tasks, have shown impressive performance in many areas. However, MAS are typically distributed across different devices or environments, making them vulnerable to perturbations such as agent failures. While existing works have studied the adversarial attacks and corresponding defense strategies, they mainly focus on reactively detecting and mitigating attacks after they occur rather than proactively designing inherently resilient systems. In this work, we study the resilience of LLM-based MAS under perturbations and find that both the communication topology and prompt design significantly influence system resilience. Motivated by these findings, we propose ResMAS: a two-stage framework for enhancing MAS resilience. First, we train a reward model to predict the MAS's resilience, based on which we train a topology generator to automatically design resilient topology for specific tasks through reinforcement learning. Second, we introduce a topology-aware prompt optimization method that refines each agent's prompt based on its connections and interactions with other agents. Extensive experiments across a range of tasks show that our approach substantially improves MAS resilience under various constraints. Moreover, our framework demonstrates strong generalization ability to new tasks and models, highlighting its potential for building resilient MASs.

cs.AI↗

The Sonar Moment: Benchmarking Audio-Language Models in Audio Geo-Localization

Geo-localization aims to infer the geographic origin of a given signal. In computer vision, geo-localization has served as a demanding benchmark for compositional reasoning and is relevant to public safety. In contrast, progress on audio geo-localization has been constrained by the lack of high-quality audio-location pairs. To address this gap, we introduce AGL1K, the first audio geo-localization benchmark for audio language models (ALMs), spanning 72 countries and territories. To extract reliably localizable samples from a crowd-sourced platform, we propose the Audio Localizability metric that quantifies the informativeness of each recording, yielding 1,444 curated audio clips. Evaluations on 16 ALMs show that ALMs have emerged with audio geo-localization capability. We find that closed-source models substantially outperform open-source models, and that linguistic clues often dominate as a scaffold for prediction. We further analyze ALMs' reasoning traces, regional bias, error causes, and the interpretability of the localizability metric. Overall, AGL1K establishes a benchmark for audio geo-localization and may advance ALMs with better geospatial reasoning capability.

cs.SD↗

Yggdrasil: Bridging Dynamic Speculation and Static Runtime for Latency-Optimal Tree-Based LLM Decoding

Speculative decoding improves LLM inference by generating and verifying multiple tokens in parallel, but existing systems suffer from suboptimal performance due to a mismatch between dynamic speculation and static runtime assumptions. We present Yggdrasil, a co-designed system that enables latency-optimal speculative decoding through context-aware tree drafting and compiler-friendly execution. Yggdrasil introduces an equal-growth tree structure for static graph compatibility, a latency-aware optimization objective for draft selection, and stage-based scheduling to reduce overhead. Yggdrasil supports unmodified LLMs and achieves up to $3.98\times$ speedup over state-of-the-art baselines across multiple hardware setups.

cs.LG↗

Scalpel-SAM: A Semi-Supervised Paradigm for Adapting SAM to Infrared Small Object Detection

Infrared small object detection urgently requires semi-supervised paradigms due to the high cost of annotation. However, existing methods like SAM face significant challenges of domain gaps, inability of encoding physical priors, and inherent architectural complexity. To address this, we designed a Hierarchical MoE Adapter consisting of four white-box neural operators. Building upon this core component, we propose a two-stage paradigm for knowledge distillation and transfer: (1) Prior-Guided Knowledge Distillation, where we use our MoE adapter and 10% of available fully supervised data to distill SAM into an expert teacher (Scalpel-SAM); and (2) Deployment-Oriented Knowledge Transfer, where we use Scalpel-SAM to generate pseudo labels for training lightweight and efficient downstream models. Experiments demonstrate that with minimal annotations, our paradigm enables downstream models to achieve performance comparable to, or even surpassing, their fully supervised counterparts. To our knowledge, this is the first semi-supervised paradigm that systematically addresses the data scarcity issue in IR-SOT using SAM as the teacher model.

cs.CV↗

FlashFuser: Expanding the Scale of Kernel Fusion for Compute-Intensive Operators via Inter-Core Connection

The scaling of computation throughput continues to outpace improvements in memory bandwidth, making many deep learning workloads memory-bound. Kernel fusion is a key technique to alleviate this problem, but the fusion strategies of existing compilers and frameworks are limited to using local scratchpad memory. When the intermediate results exceed the limited capacity (such as FFN), the fusion fails. Although modern GPUs (like the NVIDIA H100) now incorporate an inter-core connection mechanism known as Distributed Shared Memory(DSM)--providing a larger, high-bandwidth, and low-latency on-chip memory pool--this hardware potential has yet to be exploited by software frameworks. To bridge this gap, we present FlashFuser, the first compiler framework to utilize inter-core connection for kernel fusion on modern GPUs. FlashFuser extends established fusion techniques to the DSM domain through three core contributions. First, we propose a powerful DSM-based communication abstraction that formalizes complex cluster-based data exchange patterns, such as reduce, shuffle and multiply. Second, we introduce a dataflow analyzer that generalizes loop scheduling, resource mapping, and tile selection to the distributed memory hierarchy; it determines the optimal execution order and tile sizes by quantifying data movement across memory levels. Finally, FlashFuser integrates these components into a unified search engine that employs analytical cost modeling and DSM-aware pruning strategies to efficiently discover the optimal execution plan. Our evaluation on an NVIDIA H100 GPU shows that FlashFuser reduces memory access by 58% and delivers kernel speedups of 3.3x against highly-tuned libraries and 4.1x against state-of-the-art compilers, resulting in a 1.24x end-to-end speedup.

cs.DC↗

SeeLe: A Unified Acceleration Framework for Real-Time Gaussian Splatting

3D Gaussian Splatting (3DGS) has become a crucial rendering technique for many real-time applications. However, the limited hardware resources on today's mobile platforms hinder these applications, as they struggle to achieve real-time performance. In this paper, we propose SeeLe, a general framework designed to accelerate the 3DGS pipeline for resource-constrained mobile devices. Specifically, we propose two GPU-oriented techniques: hybrid preprocessing and contribution-aware rasterization. Hybrid preprocessing alleviates the GPU compute and memory pressure by reducing the number of irrelevant Gaussians during rendering. The key is to combine our view-dependent scene representation with online filtering. Meanwhile, contribution-aware rasterization improves the GPU utilization at the rasterization stage by prioritizing Gaussians with high contributions while reducing computations for those with low contributions. Both techniques can be seamlessly integrated into existing 3DGS pipelines with minimal fine-tuning. Collectively, our framework achieves 2.6$\times$ speedup and 32.3\% model reduction while achieving superior rendering quality compared to existing methods.

cs.GR↗

ViSAudio: End-to-End Video-Driven Binaural Spatial Audio Generation

Despite progress in video-to-audio generation, the field focuses predominantly on mono output, lacking spatial immersion. Existing binaural approaches remain constrained by a two-stage pipeline that first generates mono audio and then performs spatialization, often resulting in error accumulation and spatio-temporal inconsistencies. To address this limitation, we introduce the task of end-to-end binaural spatial audio generation directly from silent video. To support this task, we present the BiAudio dataset, comprising approximately 97K video-binaural audio pairs spanning diverse real-world scenes and camera rotation trajectories, constructed through a semi-automated pipeline. Furthermore, we propose ViSAudio, an end-to-end framework that employs conditional flow matching with a dual-branch audio generation architecture, where two dedicated branches model the audio latent flows. Integrated with a conditional spacetime module, it balances consistency between channels while preserving distinctive spatial characteristics, ensuring precise spatio-temporal alignment between audio and the input video. Comprehensive experiments demonstrate that ViSAudio outperforms existing state-of-the-art methods across both objective metrics and subjective evaluations, generating high-quality binaural audio with spatial immersion that adapts effectively to viewpoint changes, sound-source motion, and diverse acoustic environments. Project website: https://kszpxxzmc.github.io/ViSAudio-project.

cs.CV↗

STAR-Bench: Probing Deep Spatio-Temporal Reasoning as Audio 4D Intelligence

Despite rapid progress in Multi-modal Large Language Models and Large Audio-Language Models, existing audio benchmarks largely test semantics that can be recovered from text captions, masking deficits in fine-grained perceptual reasoning. We formalize audio 4D intelligence that is defined as reasoning over sound dynamics in time and 3D space, and introduce STAR-Bench to measure it. STAR-Bench combines a Foundational Acoustic Perception setting (six attributes under absolute and relative regimes) with a Holistic Spatio-Temporal Reasoning setting that includes segment reordering for continuous and discrete processes and spatial tasks spanning static localization, multi-source relations, and dynamic trajectories. Our data curation pipeline uses two methods to ensure high-quality samples. For foundational tasks, we use procedurally synthesized and physics-simulated audio. For holistic data, we follow a four-stage process that includes human annotation and final selection based on human performance. Unlike prior benchmarks where caption-only answering reduces accuracy slightly, STAR-Bench induces far larger drops (-31.5\% temporal, -35.2\% spatial), evidencing its focus on linguistically hard-to-describe cues. Evaluating 19 models reveals substantial gaps compared with humans and a capability hierarchy: closed-source models are bottlenecked by fine-grained perception, while open-source models lag across perception, knowledge, and reasoning. Our STAR-Bench provides critical insights and a clear path forward for developing future models with a more robust understanding of the physical world.

cs.SD↗

Splatonic: Architecture Support for 3D Gaussian Splatting SLAM via Sparse Processing

3D Gaussian splatting (3DGS) has emerged as a promising direction for SLAM due to its high-fidelity reconstruction and rapid convergence. However, 3DGS-SLAM algorithms remain impractical for mobile platforms due to their high computational cost, especially for their tracking process. This work introduces Splatonic, a sparse and efficient real-time 3DGS-SLAM algorithm-hardware co-design for resource-constrained devices. Inspired by classical SLAMs, we propose an adaptive sparse pixel sampling algorithm that reduces the number of rendered pixels by up to 256$\times$ while retaining accuracy. To unlock this performance potential on mobile GPUs, we design a novel pixel-based rendering pipeline that improves hardware utilization via Gaussian-parallel rendering and preemptive $α$-checking. Together, these optimizations yield up to 121.7$\times$ speedup on the bottleneck stages and 14.6$\times$ end-to-end speedup on off-the-shelf GPUs. To further address new bottlenecks introduced by our rendering pipeline, we propose a pipelined architecture that simplifies the overall design while addressing newly emerged bottlenecks in projection and aggregation. Evaluated across four 3DGS-SLAM algorithms, Splatonic achieves up to 274.9$\times$ speedup and 4738.5$\times$ energy savings over mobile GPUs and up to 25.2$\times$ speedup and 241.1$\times$ energy savings over state-of-the-art accelerators, all with comparable accuracy.

cs.AR↗

Smarter, not Bigger: Fine-Tuned RAG-Enhanced LLMs for Automotive HIL Testing

Hardware-in-the-Loop (HIL) testing is essential for automotive validation but suffers from fragmented and underutilized test artifacts. This paper presents HIL-GPT, a retrieval-augmented generation (RAG) system integrating domain-adapted large language models (LLMs) with semantic retrieval. HIL-GPT leverages embedding fine-tuning using a domain-specific dataset constructed via heuristic mining and LLM-assisted synthesis, combined with vector indexing for scalable, traceable test case and requirement retrieval. Experiments show that fine-tuned compact models, such as \texttt{bge-base-en-v1.5}, achieve a superior trade-off between accuracy, latency, and cost compared to larger models, challenging the notion that bigger is always better. An A/B user study further confirms that RAG-enhanced assistants improve perceived helpfulness, truthfulness, and satisfaction over general-purpose LLMs. These findings provide insights for deploying efficient, domain-aligned LLM-based assistants in industrial HIL environments.

cs.CL↗

The Social Gaze of LLMs: A Literature Review of Multimodal Approaches to Human Behavior Understanding

LLM-powered multimodal systems are increasingly used to interpret human behavior, yet how researchers apply the models' 'social competence' remains poorly understood. This paper presents a systematic literature review of 176 publications across different application domains (e.g., healthcare, education, and entertainment). Using a four-dimensional coding framework (application, technical, evaluative, and ethical), we find (1) frequent use of pattern recognition and information extraction from multimodal sources, but limited support for adaptive, interactive reasoning; (2) a dominant 'modality-to-text' pipeline that privileges language over rich audiovisual cues, striping away nuanced social cues; (3) evaluation practices reliant on static benchmarks, with socially grounded, human-centered assessments rare; and (4) Ethical discussions focused mainly on legal and rights-related risks (e.g., privacy), leaving societal risks (e.g., deception) overlooked--or at best acknowledged but left unaddressed. We outline a research agenda for evaluating socially competent, ethically informed, and interaction-aware multi-modal systems.

cs.HC↗

PrivDFS: Private Inference via Distributed Feature Sharing against Data Reconstruction Attacks

In this paper, we introduce PrivDFS, a distributed feature-sharing framework for input-private inference in image classification. A single holistic intermediate representation in split inference gives diffusion-based Data Reconstruction Attacks (DRAs) sufficient signal to reconstruct the input with high fidelity. PrivDFS restructures this vulnerability by fragmenting the representation and processing the fragments independently across a majority-honest set of servers. As a result, each branch observes only an incomplete and reconstruction-insufficient view of the input. To realize this, PrivDFS employs learnable binary masks that partition the intermediate representation into sparse and largely non-overlapping feature shares, each processed by a separate server, while a lightweight fusion module aggregates their predictions on the client. This design preserves full task accuracy when all branches are combined, yet sharply limits the reconstructive power available to any individual server. PrivDFS applies seamlessly to both ResNet-based CNNs and Vision Transformers. Across CIFAR-10/100, CelebA, and ImageNet-1K, PrivDFS induces a pronounced collapse in DRA performance, e.g., on CIFAR-10, PSNR drops from 23.25 -> 12.72 and SSIM from 0.963 -> 0.260, while maintaining accuracy within 1% of non-private split inference. These results establish structural feature partitioning as a practical and architecture-agnostic approach to reducing reconstructive leakage in cloud-based vision inference.

cs.LG↗

The Detectability of Lunar-Origin Asteroids in the LSST Era

While most near-Earth asteroids (NEAs) are thought to originate from the main belt, recent discoveries have suggested the existence of a lunar-derived NEA population, such as the asteroids Kamo'oalewa and 2024 PT5. These objects may hold key clues to the dynamical evolution of NEAs and the recent impact history of the Earth-Moon system. However, the population, distribution, and dynamical characteristics of these Lunar-Origin Asteroids (LOAs) remain poorly constrained. By combining the lunar ejecta production with N-body orbital simulations of the ejecta, we investigate their orbital evolution in the past millions of years and the current LOA population, revealing their significant potential for detection by future surveys. Specifically for the Vera C. Rubin Observatory's upcoming Legacy Survey of Space and Time (LSST), we predict an average detection rate of about 6 LOAs (with D > 5 m) per year. Additionally, we find that the LOAs tend to approach from sunward and anti-sunward directions, with encounter velocities significantly lower than those of typical NEAs. These findings offer valuable insights in guiding targeted ground-based surveys and planetary defense efforts for LOAs in the future.

astro-ph.EP↗

Deep Self-Evolving Reasoning

Long-form chain-of-thought reasoning has become a cornerstone of advanced reasoning in large language models. While recent verification-refinement frameworks have enabled proprietary models to solve Olympiad-level problems, their effectiveness hinges on strong, reliable verification and correction capabilities, which remain fragile in open-weight, smaller-scale models. This work demonstrates that even with weak verification and refinement capabilities on hard tasks, the reasoning limits of such models can be substantially extended through a probabilistic paradigm we call Deep Self-Evolving Reasoning (DSER). We conceptualize iterative reasoning as a Markov chain, where each step represents a stochastic transition in the solution space. The key insight is that convergence to a correct solution is guaranteed as long as the probability of improvement marginally exceeds that of degradation. By running multiple long-horizon, self-evolving processes in parallel, DSER amplifies these small positive tendencies, enabling the model to asymptotically approach correct answers. Empirically, we apply DSER to the DeepSeek-R1-0528-Qwen3-8B model. On the challenging AIME 2024-2025 benchmark, DSER solves 5 out of 9 previously unsolvable problems and boosts overall performance, enabling this compact model to surpass the single-turn accuracy of its 600B-parameter teacher through majority voting. Beyond its immediate utility for test-time scaling, the DSER framework serves to diagnose the fundamental limitations of current open-weight reasoners. By clearly delineating their shortcomings in self-verification, refinement, and stability, our findings establish a clear research agenda for developing next-generation models with powerful, intrinsic self-evolving capabilities.

cs.CL↗

UALM: Unified Audio Language Model for Understanding, Generation and Reasoning

Recent advances in the audio language modeling (ALM) domain tackle audio understanding and text-to-audio generation as separate tasks. Very few studies attempt to unify these tasks -- an essential step toward advanced multimodal reasoning. This paper introduces U}nified Audio Language Model (UALM), which aims to unify audio understanding, text-to-audio generation, and multimodal reasoning in a single model. To achieve this goal, we first present UALM-Gen, a text-to-audio language model that directly predicts audio tokens and is comparable to state-of-the-art diffusion-based models. We then demonstrate, using proper data blending, training recipes, and inference techniques, that our single UALM model matches the quality of state-of-the-art specialized models in audio understanding, text-to-audio generation, and text reasoning. Furthermore, we present UALM-Reason, a multimodal reasoning model that utilizes both text and audio in the intermediate thinking steps to facilitate complex generation tasks. To our knowledge, this is the first demonstration in audio research of cross-modal generative reasoning, with its effectiveness confirmed by subjective evaluations.

cs.SD↗

Reinforcement Learning with Verifiable Rewards Implicitly Incentivizes Correct Reasoning in Base LLMs

Recent advancements in long chain-of-thought (CoT) reasoning, particularly through the Group Relative Policy Optimization algorithm used by DeepSeek-R1, have led to significant interest in the potential of Reinforcement Learning with Verifiable Rewards (RLVR) for Large Language Models (LLMs). While RLVR promises to improve reasoning by allowing models to learn from free exploration, there remains debate over whether it truly enhances reasoning abilities or simply boosts sampling efficiency. This paper systematically investigates the impact of RLVR on LLM reasoning. We revisit Pass@K experiments and demonstrate that RLVR can extend the reasoning boundary for both mathematical and coding tasks. This is supported by our introduction of a novel evaluation metric, CoT-Pass@K, which captures reasoning success by accounting for both the final answer and intermediate reasoning steps. Furthermore, we present a theoretical framework explaining RLVR's incentive mechanism, demonstrating how it can encourage correct reasoning even when rewards are based solely on answer correctness. Our analysis of RLVR's training dynamics reveals that it incentivizes correct reasoning early in the process, with substantial improvements in reasoning quality confirmed through extensive evaluations. These findings provide strong evidence of RLVR's potential to enhance LLM reasoning, offering valuable insights into its mechanisms and performance improvements.

cs.AI↗

OIG-Bench: A Multi-Agent Annotated Benchmark for Multimodal One-Image Guides Understanding

Recent advances in Multimodal Large Language Models (MLLMs) have demonstrated impressive capabilities. However, evaluating their capacity for human-like understanding in One-Image Guides remains insufficiently explored. One-Image Guides are a visual format combining text, imagery, and symbols to present reorganized and structured information for easier comprehension, which are specifically designed for human viewing and inherently embody the characteristics of human perception and understanding. Here, we present OIG-Bench, a comprehensive benchmark focused on One-Image Guide understanding across diverse domains. To reduce the cost of manual annotation, we developed a semi-automated annotation pipeline in which multiple intelligent agents collaborate to generate preliminary image descriptions, assisting humans in constructing image-text pairs. With OIG-Bench, we have conducted a comprehensive evaluation of 29 state-of-the-art MLLMs, including both proprietary and open-source models. The results show that Qwen2.5-VL-72B performs the best among the evaluated models, with an overall accuracy of 77%. Nevertheless, all models exhibit notable weaknesses in semantic understanding and logical reasoning, indicating that current MLLMs still struggle to accurately interpret complex visual-text relationships. In addition, we also demonstrate that the proposed multi-agent annotation system outperforms all MLLMs in image captioning, highlighting its potential as both a high-quality image description generator and a valuable tool for future dataset construction. Datasets are available at https://github.com/XiejcSYSU/OIG-Bench.

cs.CV↗