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Ziyi Zhang

Publications and source records attributed to Ziyi Zhang.

At least 73 records · Page 4Linked to original sources

A novel shape optimization approach for source identification in elliptic equations

In this paper, we propose a novel shape optimization approach for the source identification of elliptic equations. This identification problem arises from two application backgrounds: actuator placement in PDE-constrained optimal controls and the regularized least-squares formulation of source identifications. The optimization problem seeks both the source strength and its support. By eliminating the variable associated with the source strength, we reduce the problem to a shape optimization problem for a coupled elliptic system, known as the first-order optimality system. As a model problem, we derive the shape derivative for the regularized least-squares formulation of the inverse source problem and propose a gradient descent shape optimization algorithm, implemented using the level-set method. Several numerical experiments are presented to demonstrate the efficiency of our proposed algorithms.

math.OC↗

Learning Flexible Time-windowed Granger Causality Integrating Heterogeneous Interventional Time Series Data

Granger causality, commonly used for inferring causal structures from time series data, has been adopted in widespread applications across various fields due to its intuitive explainability and high compatibility with emerging deep neural network prediction models. To alleviate challenges in better deciphering causal structures unambiguously from time series, the use of interventional data has become a practical approach. However, existing methods have yet to be explored in the context of imperfect interventions with unknown targets, which are more common and often more beneficial in a wide range of real-world applications. Additionally, the identifiability issues of Granger causality with unknown interventional targets in complex network models remain unsolved. Our work presents a theoretically-grounded method that infers Granger causal structure and identifies unknown targets by leveraging heterogeneous interventional time series data. We further illustrate that learning Granger causal structure and recovering interventional targets can mutually promote each other. Comparative experiments demonstrate that our method outperforms several robust baseline methods in learning Granger causal structure from interventional time series data.

cs.LG↗

Diving into Underwater: Segment Anything Model Guided Underwater Salient Instance Segmentation and A Large-scale Dataset

With the breakthrough of large models, Segment Anything Model (SAM) and its extensions have been attempted to apply in diverse tasks of computer vision. Underwater salient instance segmentation is a foundational and vital step for various underwater vision tasks, which often suffer from low segmentation accuracy due to the complex underwater circumstances and the adaptive ability of models. Moreover, the lack of large-scale datasets with pixel-level salient instance annotations has impeded the development of machine learning techniques in this field. To address these issues, we construct the first large-scale underwater salient instance segmentation dataset (USIS10K), which contains 10,632 underwater images with pixel-level annotations in 7 categories from various underwater scenes. Then, we propose an Underwater Salient Instance Segmentation architecture based on Segment Anything Model (USIS-SAM) specifically for the underwater domain. We devise an Underwater Adaptive Visual Transformer (UA-ViT) encoder to incorporate underwater domain visual prompts into the segmentation network. We further design an out-of-the-box underwater Salient Feature Prompter Generator (SFPG) to automatically generate salient prompters instead of explicitly providing foreground points or boxes as prompts in SAM. Comprehensive experimental results show that our USIS-SAM method can achieve superior performance on USIS10K datasets compared to the state-of-the-art methods. Datasets and codes are released on https://github.com/LiamLian0727/USIS10K.

cs.CV↗

A Simple Approach to Differentiable Rendering of SDFs

We present a simple algorithm for differentiable rendering of surfaces represented by Signed Distance Fields (SDF), which makes it easy to integrate rendering into gradient-based optimization pipelines. To tackle visibility-related derivatives that make rendering non-differentiable, existing physically based differentiable rendering methods often rely on elaborate guiding data structures or reparameterization with a global impact on variance. In this article, we investigate an alternative that embraces nonzero bias in exchange for low variance and architectural simplicity. Our method expands the lower-dimensional boundary integral into a thin band that is easy to sample when the underlying surface is represented by an SDF. We demonstrate the performance and robustness of our formulation in end-to-end inverse rendering tasks, where it obtains results that are competitive with or superior to existing work.

cs.GR↗

Confronting Reward Overoptimization for Diffusion Models: A Perspective of Inductive and Primacy Biases

Bridging the gap between diffusion models and human preferences is crucial for their integration into practical generative workflows. While optimizing downstream reward models has emerged as a promising alignment strategy, concerns arise regarding the risk of excessive optimization with learned reward models, which potentially compromises ground-truth performance. In this work, we confront the reward overoptimization problem in diffusion model alignment through the lenses of both inductive and primacy biases. We first identify a mismatch between current methods and the temporal inductive bias inherent in the multi-step denoising process of diffusion models, as a potential source of reward overoptimization. Then, we surprisingly discover that dormant neurons in our critic model act as a regularization against reward overoptimization while active neurons reflect primacy bias. Motivated by these observations, we propose Temporal Diffusion Policy Optimization with critic active neuron Reset (TDPO-R), a policy gradient algorithm that exploits the temporal inductive bias of diffusion models and mitigates the primacy bias stemming from active neurons. Empirical results demonstrate the superior efficacy of our methods in mitigating reward overoptimization. Code is avaliable at https://github.com/ZiyiZhang27/tdpo.

cs.LG↗

Learning to Stabilize Unknown LTI Systems on a Single Trajectory under Stochastic Noise

We study the problem of learning to stabilize unknown noisy Linear Time-Invariant (LTI) systems on a single trajectory. It is well known in the literature that the learn-to-stabilize problem suffers from exponential blow-up in which the state norm blows up in the order of $Θ(2^n)$ where $n$ is the state space dimension. This blow-up is due to the open-loop instability when exploring the $n$-dimensional state space. To address this issue, we develop a novel algorithm that decouples the unstable subspace of the LTI system from the stable subspace, based on which the algorithm only explores and stabilizes the unstable subspace, the dimension of which can be much smaller than $n$. With a new singular-value-decomposition(SVD)-based analytical framework, we prove that the system is stabilized before the state norm reaches $2^{O(k \log n)}$, where $k$ is the dimension of the unstable subspace. Critically, this bound avoids exponential blow-up in state dimension in the order of $Θ(2^n)$ as in the previous works, and to the best of our knowledge, this is the first paper to avoid exponential blow-up in dimension for stabilizing LTI systems with noise.

cs.LG↗

Towards Invariant Time Series Forecasting in Smart Cities

In the transformative landscape of smart cities, the integration of the cutting-edge web technologies into time series forecasting presents a pivotal opportunity to enhance urban planning, sustainability, and economic growth. The advancement of deep neural networks has significantly improved forecasting performance. However, a notable challenge lies in the ability of these models to generalize well to out-of-distribution (OOD) time series data. The inherent spatial heterogeneity and domain shifts across urban environments create hurdles that prevent models from adapting and performing effectively in new urban environments. To tackle this problem, we propose a solution to derive invariant representations for more robust predictions under different urban environments instead of relying on spurious correlation across urban environments for better generalizability. Through extensive experiments on both synthetic and real-world data, we demonstrate that our proposed method outperforms traditional time series forecasting models when tackling domain shifts in changing urban environments. The effectiveness and robustness of our method can be extended to diverse fields including climate modeling, urban planning, and smart city resource management.

cs.LG↗

GRACE: Loss-Resilient Real-Time Video through Neural Codecs

In real-time video communication, retransmitting lost packets over high-latency networks is not viable due to strict latency requirements. To counter packet losses without retransmission, two primary strategies are employed -- encoder-based forward error correction (FEC) and decoder-based error concealment. The former encodes data with redundancy before transmission, yet determining the optimal redundancy level in advance proves challenging. The latter reconstructs video from partially received frames, but dividing a frame into independently coded partitions inherently compromises compression efficiency, and the lost information cannot be effectively recovered by the decoder without adapting the encoder. We present a loss-resilient real-time video system called GRACE, which preserves the user's quality of experience (QoE) across a wide range of packet losses through a new neural video codec. Central to GRACE's enhanced loss resilience is its joint training of the neural encoder and decoder under a spectrum of simulated packet losses. In lossless scenarios, GRACE achieves video quality on par with conventional codecs (e.g., H.265). As the loss rate escalates, GRACE exhibits a more graceful, less pronounced decline in quality, consistently outperforming other loss-resilient schemes. Through extensive evaluation on various videos and real network traces, we demonstrate that GRACE reduces undecodable frames by 95% and stall duration by 90% compared with FEC, while markedly boosting video quality over error concealment methods. In a user study with 240 crowdsourced participants and 960 subjective ratings, GRACE registers a 38% higher mean opinion score (MOS) than other baselines.

cs.MM↗

2023 Low-Power Computer Vision Challenge (LPCVC) Summary

This article describes the 2023 IEEE Low-Power Computer Vision Challenge (LPCVC). Since 2015, LPCVC has been an international competition devoted to tackling the challenge of computer vision (CV) on edge devices. Most CV researchers focus on improving accuracy, at the expense of ever-growing sizes of machine models. LPCVC balances accuracy with resource requirements. Winners must achieve high accuracy with short execution time when their CV solutions run on an embedded device, such as Raspberry PI or Nvidia Jetson Nano. The vision problem for 2023 LPCVC is segmentation of images acquired by Unmanned Aerial Vehicles (UAVs, also called drones) after disasters. The 2023 LPCVC attracted 60 international teams that submitted 676 solutions during the submission window of one month. This article explains the setup of the competition and highlights the winners' methods that improve accuracy and shorten execution time.

cs.CV↗

Physical Priors Augmented Event-Based 3D Reconstruction

3D neural implicit representations play a significant component in many robotic applications. However, reconstructing neural radiance fields (NeRF) from realistic event data remains a challenge due to the sparsities and the lack of information when only event streams are available. In this paper, we utilize motion, geometry, and density priors behind event data to impose strong physical constraints to augment NeRF training. The proposed novel pipeline can directly benefit from those priors to reconstruct 3D scenes without additional inputs. Moreover, we present a novel density-guided patch-based sampling strategy for robust and efficient learning, which not only accelerates training procedures but also conduces to expressions of local geometries. More importantly, we establish the first large dataset for event-based 3D reconstruction, which contains 101 objects with various materials and geometries, along with the groundtruth of images and depth maps for all camera viewpoints, which significantly facilitates other research in the related fields. The code and dataset will be publicly available at https://github.com/Mercerai/PAEv3d.

cs.RO↗

Learning Robust Generalizable Radiance Field with Visibility and Feature Augmented Point Representation

This paper introduces a novel paradigm for the generalizable neural radiance field (NeRF). Previous generic NeRF methods combine multiview stereo techniques with image-based neural rendering for generalization, yielding impressive results, while suffering from three issues. First, occlusions often result in inconsistent feature matching. Then, they deliver distortions and artifacts in geometric discontinuities and locally sharp shapes due to their individual process of sampled points and rough feature aggregation. Third, their image-based representations experience severe degradations when source views are not near enough to the target view. To address challenges, we propose the first paradigm that constructs the generalizable neural field based on point-based rather than image-based rendering, which we call the Generalizable neural Point Field (GPF). Our approach explicitly models visibilities by geometric priors and augments them with neural features. We propose a novel nonuniform log sampling strategy to improve both rendering speed and reconstruction quality. Moreover, we present a learnable kernel spatially augmented with features for feature aggregations, mitigating distortions at places with drastically varying geometries. Besides, our representation can be easily manipulated. Experiments show that our model can deliver better geometries, view consistencies, and rendering quality than all counterparts and benchmarks on three datasets in both generalization and finetuning settings, preliminarily proving the potential of the new paradigm for generalizable NeRF.

cs.CV↗

BagPipe: Accelerating Deep Recommendation Model Training

Deep learning based recommendation models (DLRM) are widely used in several business critical applications. Training such recommendation models efficiently is challenging because they contain billions of embedding-based parameters, leading to significant overheads from embedding access. By profiling existing systems for DLRM training, we observe that around 75\% of the iteration time is spent on embedding access and model synchronization. Our key insight in this paper is that embedding access has a specific structure which can be used to accelerate training. We observe that embedding accesses are heavily skewed, with around 1\% of embeddings representing more than 92\% of total accesses. Further, we observe that during offline training we can lookahead at future batches to determine exactly which embeddings will be needed at what iteration in the future. Based on these insights, we develop Bagpipe, a system for training deep recommendation models that uses caching and prefetching to overlap remote embedding accesses with the computation. We design an Oracle Cacher, a new component that uses a lookahead algorithm to generate optimal cache update decisions while providing strong consistency guarantees against staleness. We also design a logically replicated, physically partitioned cache and show that our design can reduce synchronization overheads in a distributed setting. Finally, we propose a disaggregated system architecture and show that our design can enable low-overhead fault tolerance. Our experiments using three datasets and four models show that Bagpipe provides a speed up of up to 5.6x compared to state of the art baselines, while providing the same convergence and reproducibility guarantees as synchronous training.

cs.DC↗

Methodology for Capacity Credit Evaluation of Physical and Virtual Energy Storage in Decarbonized Power System

Energy storage (ES) and virtual energy storage (VES) are key components to realizing power system decarbonization. Although ES and VES have been proven to deliver various types of grid services, little work has so far provided a systematical framework for quantifying their adequacy contribution and credible capacity value while incorporating human and market behavior. Therefore, this manuscript proposed a novel evaluation framework to evaluate the capacity credit (CC) of ES and VES. To address the system capacity inadequacy and market behavior of storage, a two-stage coordinated dispatch is proposed to achieve the trade-off between day-ahead self-energy management of resources and efficient adjustment to real-time failures. And we further modeled the human behavior with storage operations and incorporate two types of decision-independent uncertainties (DIUs) (operate state and self-consumption) and one type of decision-dependent uncertainty (DDUs) (available capacity) into the proposed dispatch. Furthermore, novel reliability and CC indices (e.g., equivalent physical storage capacity (EPSC)) are introduced to evaluate the practical and theoretical adequacy contribution of ES and VES, as well as the ability to displace generation and physical storage while maintaining equivalent system adequacy. Exhaustive case studies based on the IEEE RTS-79 system and real-world data verify the significant consequence (10%-70% overestimated CC) of overlooking DIUs and DDUs in the previous works, while the proposed method outperforms other and can generate a credible and realistic result. Finally, we investigate key factors affecting the adequacy contribution of ES and VES, and reasonable suggestions are provided for better flexibility utilization of ES and VES in decarbonized power system.

eess.SY↗

Divide and Contrast: Source-free Domain Adaptation via Adaptive Contrastive Learning

We investigate a practical domain adaptation task, called source-free domain adaptation (SFUDA), where the source-pretrained model is adapted to the target domain without access to the source data. Existing techniques mainly leverage self-supervised pseudo labeling to achieve class-wise global alignment [1] or rely on local structure extraction that encourages feature consistency among neighborhoods [2]. While impressive progress has been made, both lines of methods have their own drawbacks - the "global" approach is sensitive to noisy labels while the "local" counterpart suffers from source bias. In this paper, we present Divide and Contrast (DaC), a new paradigm for SFUDA that strives to connect the good ends of both worlds while bypassing their limitations. Based on the prediction confidence of the source model, DaC divides the target data into source-like and target-specific samples, where either group of samples is treated with tailored goals under an adaptive contrastive learning framework. Specifically, the source-like samples are utilized for learning global class clustering thanks to their relatively clean labels. The more noisy target-specific data are harnessed at the instance level for learning the intrinsic local structures. We further align the source-like domain with the target-specific samples using a memory bank-based Maximum Mean Discrepancy (MMD) loss to reduce the distribution mismatch. Extensive experiments on VisDA, Office-Home, and the more challenging DomainNet have verified the superior performance of DaC over current state-of-the-art approaches. The code is available at https://github.com/ZyeZhang/DaC.git.

cs.CV↗

GRACE: Loss-Resilient Real-Time Video Communication Using Data-Scalable Autoencoder

Across many real-time video applications, we see a growing need (especially in long delays and dynamic bandwidth) to allow clients to decode each frame once any (non-empty) subset of its packets is received and improve quality with each new packet. We call it data-scalable delivery. Unfortunately, existing techniques (e.g., FEC, RS and Fountain Codes) fall short: they require either delivery of a minimum number of packets to decode frames, and/or pad video data with redundancy in anticipation of packet losses, which hurts video quality if no packets get lost. This work explores a new approach, inspired by recent advances of neural-network autoencoders, which make data-scalable delivery possible. We present Grace, a concrete data-scalable real-time video system. With the same video encoding, Grace's quality is slightly lower than traditional codec without redundancy when no packet is lost, but with each missed packet, its quality degrades much more gracefully than existing solutions, allowing clients to flexibly trade between frame delay and video quality. Grace makes two contributions: (1) it trains new custom autoencoders to balance compression efficiency and resilience against a wide range of packet losses; and (2) it uses a new transmission scheme to deliver autoencoder-coded frames as individually decodable packets. We test Grace (and traditional loss-resilient schemes and codecs) on real network traces and videos, and show that while Grace's compression efficiency is slightly worse than heavily engineered video codecs, it significantly reduces tail video frame delay (by 2$\times$ at the 95th percentile) with the marginally lowered video quality

cs.MM↗

Dite-HRNet: Dynamic Lightweight High-Resolution Network for Human Pose Estimation

A high-resolution network exhibits remarkable capability in extracting multi-scale features for human pose estimation, but fails to capture long-range interactions between joints and has high computational complexity. To address these problems, we present a Dynamic lightweight High-Resolution Network (Dite-HRNet), which can efficiently extract multi-scale contextual information and model long-range spatial dependency for human pose estimation. Specifically, we propose two methods, dynamic split convolution and adaptive context modeling, and embed them into two novel lightweight blocks, which are named dynamic multi-scale context block and dynamic global context block. These two blocks, as the basic component units of our Dite-HRNet, are specially designed for the high-resolution networks to make full use of the parallel multi-resolution architecture. Experimental results show that the proposed network achieves superior performance on both COCO and MPII human pose estimation datasets, surpassing the state-of-the-art lightweight networks. Code is available at: https://github.com/ZiyiZhang27/Dite-HRNet.

cs.CV↗

An Augmented Reality Platform for Introducing Reinforcement Learning to K-12 Students with Robots

Interactive reinforcement learning, where humans actively assist during an agent's learning process, has the promise to alleviate the sample complexity challenges of practical algorithms. However, the inner workings and state of the robot are typically hidden from the teacher when humans provide feedback. To create a common ground between the human and the learning robot, in this paper, we propose an Augmented Reality (AR) system that reveals the hidden state of the learning to the human users. This paper describes our system's design and implementation and concludes with a discussion on two directions for future work which we are pursuing: 1) use of our system in AI education activities at the K-12 level; and 2) development of a framework for an AR-based human-in-the-loop reinforcement learning, where the human teacher can see sensory and cognitive representations of the robot overlaid in the real world.

cs.RO↗

Minimal flag triangulations of lower-dimensional manifolds

We prove the following results on flag triangulations of 2- and 3-manifolds. In dimension 2, we prove that the vertex-minimal flag triangulations of $\mathbb{R} P^2$ and $\mathbb{S}^1\times \mathbb{S}^1$ have 11 and 12 vertices, respectively. In general, we show that $8+3k$ (resp. $8+4k$) vertices suffice to obtain a flag triangulation of the connected sum of $k$ copies of $\mathbb{R} P^2$ (resp. $\mathbb{S}^1\times \mathbb{S}^1$). In dimension 3, we describe an algorithm based on the Lutz-Nevo theorem which provides supporting computational evidence for the following generalization of the Charney-Davis conjecture: for any flag 3-manifold, $γ_2:=f_1-5f_0+16\geq 16 β_1$, where $f_i$ is the number of $i$-dimensional faces and $β_1$ is the first Betti number over a field. The conjecture is tight in the sense that for any value of $β_1$, there exists a flag 3-manifold for which the equality holds.

math.CO↗