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Ziyuan Huang

Publications and source records attributed to Ziyuan Huang.

At least 19 recordsLinked to original sources

ARGenSeg: Image Segmentation with Autoregressive Image Generation Model

We propose a novel AutoRegressive Generation-based paradigm for image Segmentation (ARGenSeg), achieving multimodal understanding and pixel-level perception within a unified framework. Prior works integrating image segmentation into multimodal large language models (MLLMs) typically employ either boundary points representation or dedicated segmentation heads. These methods rely on discrete representations or semantic prompts fed into task-specific decoders, which limits the ability of the MLLM to capture fine-grained visual details. To address these challenges, we introduce a segmentation framework for MLLM based on image generation, which naturally produces dense masks for target objects. We leverage MLLM to output visual tokens and detokenize them into images using an universal VQ-VAE, making the segmentation fully dependent on the pixel-level understanding of the MLLM. To reduce inference latency, we employ a next-scale-prediction strategy to generate required visual tokens in parallel. Extensive experiments demonstrate that our method surpasses prior state-of-the-art approaches on multiple segmentation datasets with a remarkable boost in inference speed, while maintaining strong understanding capabilities.

cs.CV

Multi-Level Strategic Classification: Incentivizing Improvement through Promotion and Relegation Dynamics

Strategic classification studies the problem where self-interested individuals or agents manipulate their response to obtain favorable decision outcomes made by classifiers, typically turning to dishonest actions when they are less costly than genuine efforts. While existing studies on sequential strategic classification primarily focus on optimizing dynamic classifier weights, we depart from these weight-centric approaches by analyzing the design of classifier thresholds and difficulty progression within a multi-level promotion-relegation framework. Our model captures the critical inter-temporal incentives driven by an agent's farsightedness, skill retention, and a leg-up effect where qualification and attainment can be self-reinforcing. We characterize the agent's optimal long-term strategy and demonstrate that a principal can design a sequence of thresholds to effectively incentivize honest effort. Crucially, we prove that under mild conditions, this mechanism enables agents to reach arbitrarily high levels solely through genuine improvement efforts.

cs.LG

Sequential Strategic Classification with Multi-Stage Selective Classifiers

Strategic classification studies the problem where self-interested individuals or agents manipulate their response to obtain favorable decision outcomes made by classifiers, typically turning to dishonest actions when they are less costly than genuine efforts. Prior works have demonstrated a fundamental inability to get out of this conundrum by only focusing on the design of a classifier. We note that prior work also heavily focuses on either one-shot settings or repeated interaction with the same classifier. Real-world decision making is often multi-stage, involving a sequence of potentially different classifiers as an agent progresses. This paper introduces a sequential, stochastic, multi-stage model of strategic classification, by capturing how agents adapt their behavior, through improvement actions (enhancing both observable features and true attributes) and gaming actions (enhancing only observable features), over multiple levels of classification with increasing difficulty as well as reward. For each level, we adopt a selective classifier that can abstain from making a prediction at low confidence. Consequently, a positive (resp. negative) outcome leads to promotion (resp. demotion) of the agent to the next higher (resp. lower) level, while abstention keeps the agent at the same level. We fully characterize the agent's optimal instantaneous action under selective classifiers and compare the long-term properties and utility of the agent repeatedly following an optimal myopic policy of either no-improvement (never choose the improvement action) or no-gaming (never choose the gaming action). We further examine design principles over the sequence of classifiers that yield higher long-term utility for the latter policy, thereby effectively incentivizing genuine effort in the long run.

cs.LG

Perceptual Flow Network for Visually Grounded Reasoning

Despite the success of Large-Vision Language Models (LVLMs), general optimization objectives (e.g., standard MLE) fail to constrain visual trajectories, leading to language bias and hallucination. To mitigate this, current methods introduce geometric priors from visual experts as additional supervision. However, we observe that such supervision is typically suboptimal: it is biased toward geometric precision and offers limited reasoning utility. To bridge this gap, we propose Perceptual Flow Network (PFlowNet), which eschews rigid alignment with the expert priors and achieves interpretable yet more effective visual reasoning. Specifically, PFlowNet decouples perception from reasoning to establish a self-conditioned generation process. Based on this, it integrates multi-dimensional rewards with vicinal geometric shaping via variational reinforcement learning, thereby facilitating reasoning-oriented perceptual behaviors while preserving visual reliability. PFlowNet delivers a provable performance guarantee and competitive empirical results, particularly setting new SOTA records on V* Bench (90.6%) and MME-RealWorld-lite (67.0%).

cs.CV

TC-AE: Unlocking Token Capacity for Deep Compression Autoencoders

We propose TC-AE, a ViT-based architecture for deep compression autoencoders. Existing methods commonly increase the channel number of latent representations to maintain reconstruction quality under high compression ratios. However, this strategy often leads to latent representation collapse, which degrades generative performance. Instead of relying on increasingly complex architectures or multi-stage training schemes, TC-AE addresses this challenge from the perspective of the token space, the key bridge between pixels and image latents, through two complementary innovations: Firstly, we study token number scaling by adjusting the patch size in ViT under a fixed latent budget, and identify aggressive token-to-latent compression as the key factor that limits effective scaling. To address this issue, we decompose token-to-latent compression into two stages, reducing structural information loss and enabling effective token number scaling for generation. Secondly, to further mitigate latent representation collapse, we enhance the semantic structure of image tokens via joint self-supervised training, leading to more generative-friendly latents. With these designs, TC-AE achieves substantially improved reconstruction and generative performance under deep compression. We hope our research will advance ViT-based tokenizer for visual generation.

cs.CV

Ming-Flash-Omni: A Sparse, Unified Architecture for Multimodal Perception and Generation

We propose Ming-Flash-Omni, an upgraded version of Ming-Omni, built upon a sparser Mixture-of-Experts (MoE) variant of Ling-Flash-2.0 with 100 billion total parameters, of which only 6.1 billion are active per token. This architecture enables highly efficient scaling (dramatically improving computational efficiency while significantly expanding model capacity) and empowers stronger unified multimodal intelligence across vision, speech, and language, representing a key step toward Artificial General Intelligence (AGI). Compared to its predecessor, the upgraded version exhibits substantial improvements across multimodal understanding and generation. Notably, it achieves strong performance on vision-language understanding benchmarks, with overall scores on par with Gemini 2.5 Pro, and enables seamless switching among multimodal tasks in multi-turn interactions. In speech, it achieves strong performance in contextual and dialect-aware ASR while enabling joint, continuous-generation of speech, sound, and music. In vision, it introduces generative semantic segmentation that achieves competitive standalone performance and enhances spatial control and editing consistency, alongside marked improvements in identity preservation, and high-fidelity in-image text rendering. Together, these capabilities demonstrate that a single unified model can serve as a practical foundation for general-purpose multimodal intelligence.

cs.CV

AgentVLN: Towards Agentic Vision-and-Language Navigation

Vision-and-Language Navigation (VLN) requires an embodied agent to ground complex natural-language instructions into long-horizon navigation in unseen environments. While Vision-Language Models (VLMs) offer strong 2D semantic understanding, current VLN systems remain constrained by limited spatial perception, 2D-3D representation mismatch, and monocular scale ambiguity. In this paper, we propose AgentVLN, a novel and efficient embodied navigation framework that can be deployed on edge computing platforms. We formulate VLN as a Partially Observable Semi-Markov Decision Process (POSMDP) and introduce a VLM-as-Brain paradigm that decouples high-level semantic reasoning from perception and planning via a plug-and-play skill library. To resolve multi-level representation inconsistency, we design a cross-space representation mapping that projects perception-layer 3D topological waypoints into the image plane, yielding pixel-aligned visual prompts for the VLM. Building on this bridge, we integrate a context-aware self-correction and active exploration strategy to recover from occlusions and suppress error accumulation over long trajectories. To further address the spatial ambiguity of instructions in unstructured environments, we propose a Query-Driven Perceptual Chain-of-Thought (QD-PCoT) scheme, enabling the agent with the metacognitive ability to actively seek geometric depth information. Finally, we construct AgentVLN-Instruct, a large-scale instruction-tuning dataset with dynamic stage routing conditioned on target visibility. Extensive experiments show that AgentVLN consistently outperforms prior state-of-the-art methods (SOTA) on long-horizon VLN benchmarks, offering a practical paradigm for lightweight deployment of next-generation embodied navigation models. Code: https://github.com/Allenxinn/AgentVLN.

cs.RO

StruVis: Enhancing Reasoning-based Text-to-Image Generation via Thinking with Structured Vision

Reasoning-based text-to-image (T2I) generation requires models to interpret complex prompts accurately. Existing reasoning frameworks can be broadly categorized into two types: (1) Text-Only Reasoning, which is computationally efficient but lacks access to visual context, often resulting in the omission of critical spatial and visual elements; and (2) Text-Image Interleaved Reasoning, which leverages a T2I generator to provide visual references during the reasoning process. While this approach enhances visual grounding, it incurs substantial computational costs and constrains the reasoning capacity of MLLMs to the representational limitations of the generator. To this end, we propose StruVis, a novel framework that enhances T2I generation through Thinking with Structured Vision. Instead of relying on intermediate image generation, StruVis employs text-based structured visual representations as intermediate reasoning states, thereby enabling the MLLM to effectively "perceive" visual structure within a purely text-based reasoning process. Powered by this, the reasoning potential for T2I generation of the MLLM is unlocked through structured-vision-guided reasoning. Additionally, as a generator-agnostic reasoning framework, our proposed StruVis can be seamlessly integrated with diverse T2I generators and efficiently enhance their performance in reasoning-based T2I generation. Extensive experiments demonstrate that StruVis achieves significant performance improvements on reasoning-based T2I benchmarks, e.g., a 4.61% gain on T2I-ReasonBench and a 4% gain on WISE.

cs.CV

When In Doubt, Abstain: The Impact of Abstention on Strategic Classification

Algorithmic decision making is increasingly prevalent, but often vulnerable to strategic manipulation by agents seeking a favorable outcome. Prior research has shown that classifier abstention (allowing a classifier to decline making a decision due to insufficient confidence) can significantly increase classifier accuracy. This paper studies abstention within a strategic classification context, exploring how its introduction impacts strategic agents' responses and how principals should optimally leverage it. We model this interaction as a Stackelberg game where a principal, acting as the classifier, first announces its decision policy, and then strategic agents, acting as followers, manipulate their features to receive a desired outcome. Here, we focus on binary classifiers where agents manipulate observable features rather than their true features, and show that optimal abstention ensures that the principal's utility (or loss) is no worse than in a non-abstention setting, even in the presence of strategic agents. We also show that beyond improving accuracy, abstention can also serve as a deterrent to manipulation, making it costlier for agents, especially those less qualified, to manipulate to achieve a positive outcome when manipulation costs are significant enough to affect agent behavior. These results highlight abstention as a valuable tool for reducing the negative effects of strategic behavior in algorithmic decision making systems.

cs.LG

Ming-UniAudio: Speech LLM for Joint Understanding, Generation and Editing with Unified Representation

Existing speech models suffer from competing requirements on token representations by understanding and generation tasks. This discrepancy in representation prevents speech language models from performing instruction-based free-form editing. To solve this challenge, we introduce a novel framework that unifies speech understanding, generation, and editing. The core of our unified model is a unified continuous speech tokenizer MingTok-Audio, the first continuous tokenizer to effectively integrate semantic and acoustic features, which makes it suitable for both understanding and generation tasks. Based on this unified continuous audio tokenizer, we developed the speech language model Ming-UniAudio, which achieved a balance between generation and understanding capabilities. Ming-UniAudio sets new state-of-the-art (SOTA) records on 8 out of 12 metrics on the ContextASR benchmark. Notably, for Chinese voice cloning, it achieves a highly competitive Seed-TTS-WER of 0.95. Leveraging this foundational model, we further trained a dedicated speech editing model Ming-UniAudio-Edit, the first speech language model that enables universal, free-form speech editing guided solely by natural language instructions, handling both semantic and acoustic modifications without timestamp condition. To rigorously assess the editing capability and establish a foundation for future research, we introduce Ming-Freeform-Audio-Edit, the first comprehensive benchmark tailored for instruction-based free-form speech editing, featuring diverse scenarios and evaluation dimensions spanning semantic correctness, acoustic quality, and instruction alignment. We open-sourced the continuous audio tokenizer, the unified foundational model, and the free-form instruction-based editing model to facilitate the development of unified audio understanding, generation, and manipulation.

cs.CL

Vision-Centric Activation and Coordination for Multimodal Large Language Models

Multimodal large language models (MLLMs) integrate image features from visual encoders with LLMs, demonstrating advanced comprehension capabilities. However, mainstream MLLMs are solely supervised by the next-token prediction of textual tokens, neglecting critical vision-centric information essential for analytical abilities. To track this dilemma, we introduce VaCo, which optimizes MLLM representations through Vision-Centric activation and Coordination from multiple vision foundation models (VFMs). VaCo introduces visual discriminative alignment to integrate task-aware perceptual features extracted from VFMs, thereby unifying the optimization of both textual and visual outputs in MLLMs. Specifically, we incorporate the learnable Modular Task Queries (MTQs) and Visual Alignment Layers (VALs) into MLLMs, activating specific visual signals under the supervision of diverse VFMs. To coordinate representation conflicts across VFMs, the crafted Token Gateway Mask (TGM) restricts the information flow among multiple groups of MTQs. Extensive experiments demonstrate that VaCo significantly improves the performance of different MLLMs on various benchmarks, showcasing its superior capabilities in visual comprehension.

cs.CV

Ming-UniVision: Joint Image Understanding and Generation with a Unified Continuous Tokenizer

Visual tokenization remains a core challenge in unifying visual understanding and generation within the autoregressive paradigm. Existing methods typically employ tokenizers in discrete latent spaces to align with the tokens from large language models, where the quantization errors can limit semantic expressiveness and degrade the capability of vision-language understanding. To address this, we introduce MingTok, a new family of visual tokenizers with a continuous latent space, for unified autoregressive generation and understanding. While understanding tasks favor discriminative high-dimensional features, generation tasks prefer compact low-level codes. Thus, to reconcile these competing demands, MingTok adopts a three-stage sequential architecture involving low-level encoding, semantic expansion, and visual reconstruction. Built on top of it, Ming-UniVision eliminates the need for task-specific visual representations, and unifies diverse vision-language tasks under a single autoregrsssive prediction paradigm. By formulating both understanding and generation as next-token prediction in a shared continuous space, it seamlessly supports multi-round, in-context tasks such as iterative understanding, generation and editing. Empirically, we find that using a unified continuous visual representation reconciles the competing requirements on the tokenizers by the understanding and generation tasks, thereby leading to state-of-the-art level performance across both domains. We hope our findings will facilitate unified visual tokenization in the continuous domain. Inference code and model weights are released to benefit community.

cs.CV

HieraTok: Multi-Scale Visual Tokenizer Improves Image Reconstruction and Generation

In this work, we present HieraTok, a novel multi-scale Vision Transformer (ViT)-based tokenizer that overcomes the inherent limitation of modeling single-scale representations. This is realized through two key designs: (1) multi-scale downsampling applied to the token map generated by the tokenizer encoder, producing a sequence of multi-scale tokens, and (2) a scale-causal attention mechanism that enables the progressive flow of information from low-resolution global semantic features to high-resolution structural details. Coupling these designs, HieraTok achieves significant improvements in both image reconstruction and generation tasks. Under identical settings, the multi-scale visual tokenizer outperforms its single-scale counterpart by a 27.2\% improvement in rFID ($1.47 \rightarrow 1.07$). When integrated into downstream generation frameworks, it achieves a $1.38\times$ faster convergence rate and an 18.9\% boost in gFID ($16.4 \rightarrow 13.3$), which may be attributed to the smoother and more uniformly distributed latent space. Furthermore, by scaling up the tokenizer's training, we demonstrate its potential by a sota rFID of 0.45 and a gFID of 1.82 among ViT tokenizers. To the best of our knowledge, we are the first to introduce multi-scale ViT-based tokenizer in image reconstruction and image generation. We hope our findings and designs advance the ViT-based tokenizers in visual generation tasks.

cs.CV

GUI-Shepherd: Reliable Process Reward and Verification for Long-Sequence GUI Tasks

Autonomous agents for long-sequence Graphical User Interface tasks are hindered by sparse rewards and the intractable credit assignment problem. To address these challenges, we introduce GUI-Shepherd, a Process Reward Model that provides dense, step-by-step feedback to guide agents. GUI-Shepherd is trained on a diverse large-scale data set of $52$k interactions that features human-annotated scores and GPT-4o generated rationales, enabling it to serve both as a reward provider for RL training and as a verifier for inference. As far as we know, we are the first to conduct a systematic study of process supervision in GUI agents, across diverse settings from online long-horizon tasks to offline single-step prediction. On the online AndroidWorld benchmark, GUI-Shepherd improves success rate by $7.7$ points via multi-turn online PPO, significantly outperforming Outcome Reward Model based competitors. When used as an inference verifier, it brings $5.1$ points improvements. The benefits generalize to the offline AndroidControl benchmark, with gains of $2.2$ points as a reward provider and $4.3$ points as a verifier. Collectively, our results establish that high-fidelity process supervision is critical for building more capable GUI agents and present a generalizable solution.

cs.AI

Enhancing Clinical Text Classification via Fine-Tuned DRAGON Longformer Models

This study explores the optimization of the DRAGON Longformer base model for clinical text classification, specifically targeting the binary classification of medical case descriptions. A dataset of 500 clinical cases containing structured medical observations was used, with 400 cases for training and 100 for validation. Enhancements to the pre-trained joeranbosma/dragon-longformer-base-mixed-domain model included hyperparameter tuning, domain-specific preprocessing, and architectural adjustments. Key modifications involved increasing sequence length from 512 to 1024 tokens, adjusting learning rates from 1e-05 to 5e-06, extending training epochs from 5 to 8, and incorporating specialized medical terminology. The optimized model achieved notable performance gains: accuracy improved from 72.0% to 85.2%, precision from 68.0% to 84.1%, recall from 75.0% to 86.3%, and F1-score from 71.0% to 85.2%. Statistical analysis confirmed the significance of these improvements (p < .001). The model demonstrated enhanced capability in interpreting medical terminology, anatomical measurements, and clinical observations. These findings contribute to domain-specific language model research and offer practical implications for clinical natural language processing applications. The optimized model's strong performance across diverse medical conditions underscores its potential for broad use in healthcare settings.

cs.CL

Skip-Vision: Efficient and Scalable Acceleration of Vision-Language Models via Adaptive Token Skipping

Transformer-based models have driven significant advancements in Multimodal Large Language Models (MLLMs), yet their computational costs surge drastically when scaling resolution, training data, and model parameters. A key bottleneck stems from the proliferation of visual tokens required for fine-grained image understanding. We propose Skip-Vision, a unified framework addressing both training and inference inefficiencies in vision-language models. On top of conventional token compression approaches, our method introduces two complementary acceleration strategies. For training acceleration, we observe that Feed-Forward Network (FFN) computations on visual tokens induce marginal feature updates. This motivates our Skip-FFN strategy, which bypasses FFN layers for redundant visual tokens. For inference acceleration, we design a selective KV-cache removal mechanism that prunes the skipped key-value pairs during decoding while preserving model performance. Experimental results demonstrate that Skip-Vision reduces training time by up to 35\%, inference FLOPs by 75\%, and latency by 45\%, while achieving comparable or superior performance to existing methods. Our work provides a practical solution for scaling high-performance MLLMs with enhanced efficiency.

cs.CV

Ming-Lite-Uni: Advancements in Unified Architecture for Natural Multimodal Interaction

We introduce Ming-Lite-Uni, an open-source multimodal framework featuring a newly designed unified visual generator and a native multimodal autoregressive model tailored for unifying vision and language. Specifically, this project provides an open-source implementation of the integrated MetaQueries and M2-omni framework, while introducing the novel multi-scale learnable tokens and multi-scale representation alignment strategy. By leveraging a fixed MLLM and a learnable diffusion model, Ming-Lite-Uni enables native multimodal AR models to perform both text-to-image generation and instruction based image editing tasks, expanding their capabilities beyond pure visual understanding. Our experimental results demonstrate the strong performance of Ming-Lite-Uni and illustrate the impressive fluid nature of its interactive process. All code and model weights are open-sourced to foster further exploration within the community. Notably, this work aligns with concurrent multimodal AI milestones - such as ChatGPT-4o with native image generation updated in March 25, 2025 - underscoring the broader significance of unified models like Ming-Lite-Uni on the path toward AGI. Ming-Lite-Uni is in alpha stage and will soon be further refined.

cs.CV

Ming-Omni: A Unified Multimodal Model for Perception and Generation

We propose Ming-Omni, a unified multimodal model capable of processing images, text, audio, and video, while demonstrating strong proficiency in both speech and image generation. Ming-Omni employs dedicated encoders to extract tokens from different modalities, which are then processed by Ling, an MoE architecture equipped with newly proposed modality-specific routers. This design enables a single model to efficiently process and fuse multimodal inputs within a unified framework, thereby facilitating diverse tasks without requiring separate models, task-specific fine-tuning, or structural redesign. Importantly, Ming-Omni extends beyond conventional multimodal models by supporting audio and image generation. This is achieved through the integration of an advanced audio decoder for natural-sounding speech and Ming-Lite-Uni for high-quality image generation, which also allow the model to engage in context-aware chatting, perform text-to-speech conversion, and conduct versatile image editing. Our experimental results showcase Ming-Omni offers a powerful solution for unified perception and generation across all modalities. Notably, our proposed Ming-Omni is the first open-source model we are aware of to match GPT-4o in modality support, and we release all code and model weights to encourage further research and development in the community.

cs.AI