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Zongming Guo

Publications and source records attributed to Zongming Guo.

At least 37 records · Page 2Linked to original sources

Joint Learning of Graph Representation and Node Features in Graph Convolutional Neural Networks

Graph Convolutional Neural Networks (GCNNs) extend classical CNNs to graph data domain, such as brain networks, social networks and 3D point clouds. It is critical to identify an appropriate graph for the subsequent graph convolution. Existing methods manually construct or learn one fixed graph for all the layers of a GCNN. In order to adapt to the underlying structure of node features in different layers, we propose dynamic learning of graphs and node features jointly in GCNNs. In particular, we cast the graph optimization problem as distance metric learning to capture pairwise similarities of features in each layer. We deploy the Mahalanobis distance metric and further decompose the metric matrix into a low-dimensional matrix, which converts graph learning to the optimization of a low-dimensional matrix for efficient implementation. Extensive experiments on point clouds and citation network datasets demonstrate the superiority of the proposed method in terms of both accuracies and robustness.

cs.LG↗

Controllable Artistic Text Style Transfer via Shape-Matching GAN

Artistic text style transfer is the task of migrating the style from a source image to the target text to create artistic typography. Recent style transfer methods have considered texture control to enhance usability. However, controlling the stylistic degree in terms of shape deformation remains an important open challenge. In this paper, we present the first text style transfer network that allows for real-time control of the crucial stylistic degree of the glyph through an adjustable parameter. Our key contribution is a novel bidirectional shape matching framework to establish an effective glyph-style mapping at various deformation levels without paired ground truth. Based on this idea, we propose a scale-controllable module to empower a single network to continuously characterize the multi-scale shape features of the style image and transfer these features to the target text. The proposed method demonstrates its superiority over previous state-of-the-arts in generating diverse, controllable and high-quality stylized text.

cs.CV↗

Statistical Learning Based Congestion Control for Real-time Video Communication

With the increasing demands on interactive video applications, how to adapt video bit rate to avoid network congestion has become critical, since congestion results in self-inflicted delay and packet loss which deteriorate the quality of real-time video service. The existing congestion control is hard to simultaneously achieve low latency, high throughput, good adaptability and fair bandwidth allocation, mainly because of the hardwired control strategy and egocentric convergence objective. To address these issues, we propose an end-to-end statistical learning based congestion control, named Iris. By exploring the underlying principles of self-inflicted delay, we reveal that congestion delay is determined by sending rate, receiving rate and network status, which inspires us to control video bit rate using a statistical-learning congestion control model. The key idea of Iris is to force all flows to converge to the same queue load, and adjust the bit rate by the model. All flows keep a small and fixed number of packets queuing in the network, thus the fair bandwidth allocation and low latency are both achieved. Besides, the adjustment step size of sending rate is updated by online learning, to better adapt to dynamically changing networks. We carried out extensive experiments to evaluate the performance of Iris, with the implementations of transport layer (UDP) and application layer (QUIC) respectively. The testing environment includes emulated network, real-world Internet and commercial LTE networks. Compared against TCP flavors and state-of-the-art protocols, Iris is able to achieve high bandwidth utilization, low latency and good fairness concurrently. Especially over QUIC, Iris is able to increase the video bitrate up to 25%, and PSNR up to 1dB.

cs.MM↗

Optimized Skeleton-based Action Recognition via Sparsified Graph Regression

With the prevalence of accessible depth sensors, dynamic human body skeletons have attracted much attention as a robust modality for action recognition. Previous methods model skeletons based on RNN or CNN, which has limited expressive power for irregular skeleton joints. While graph convolutional networks (GCN) have been proposed to address irregular graph-structured data, the fundamental graph construction remains challenging. In this paper, we represent skeletons naturally on graphs, and propose a graph regression based GCN (GR-GCN) for skeleton-based action recognition, aiming to capture the spatio-temporal variation in the data. As the graph representation is crucial to graph convolution, we first propose graph regression to statistically learn the underlying graph from multiple observations. In particular, we provide spatio-temporal modeling of skeletons and pose an optimization problem on the graph structure over consecutive frames, which enforces the sparsity of the underlying graph for efficient representation. The optimized graph not only connects each joint to its neighboring joints in the same frame strongly or weakly, but also links with relevant joints in the previous and subsequent frames. We then feed the optimized graph into the GCN along with the coordinates of the skeleton sequence for feature learning, where we deploy high-order and fast Chebyshev approximation of spectral graph convolution. Further, we provide analysis of the variation characterization by the Chebyshev approximation. Experimental results validate the effectiveness of the proposed graph regression and show that the proposed GR-GCN achieves the state-of-the-art performance on the widely used NTU RGB+D, UT-Kinect and SYSU 3D datasets.

cs.CV↗

Feature Preserving and Uniformity-controllable Point Cloud Simplification on Graph

With the development of 3D sensing technologies, point clouds have attracted increasing attention in a variety of applications for 3D object representation, such as autonomous driving, 3D immersive tele-presence and heritage reconstruction. However, it is challenging to process large-scale point clouds in terms of both computation time and storage due to the tremendous amounts of data. Hence, we propose a point cloud simplification algorithm, aiming to strike a balance between preserving sharp features and keeping uniform density during resampling. In particular, leveraging on graph spectral processing, we represent irregular point clouds naturally on graphs, and propose concise formulations of feature preservation and density uniformity based on graph filters. The problem of point cloud simplification is finally formulated as a trade-off between the two factors and efficiently solved by our proposed algorithm. Experimental results demonstrate the superiority of our method, as well as its efficient application in point cloud registration.

cs.CV↗

TET-GAN: Text Effects Transfer via Stylization and Destylization

Text effects transfer technology automatically makes the text dramatically more impressive. However, previous style transfer methods either study the model for general style, which cannot handle the highly-structured text effects along the glyph, or require manual design of subtle matching criteria for text effects. In this paper, we focus on the use of the powerful representation abilities of deep neural features for text effects transfer. For this purpose, we propose a novel Texture Effects Transfer GAN (TET-GAN), which consists of a stylization subnetwork and a destylization subnetwork. The key idea is to train our network to accomplish both the objective of style transfer and style removal, so that it can learn to disentangle and recombine the content and style features of text effects images. To support the training of our network, we propose a new text effects dataset with as much as 64 professionally designed styles on 837 characters. We show that the disentangled feature representations enable us to transfer or remove all these styles on arbitrary glyphs using one network. Furthermore, the flexible network design empowers TET-GAN to efficiently extend to a new text style via one-shot learning where only one example is required. We demonstrate the superiority of the proposed method in generating high-quality stylized text over the state-of-the-art methods.

cs.CV↗

Exploring Hypergraph Representation on Face Anti-spoofing Beyond 2D Attacks

Face anti-spoofing plays a crucial role in protecting face recognition systems from various attacks. Previous model-based and deep learning approaches achieve satisfactory performance for 2D face spoofs, but remain limited for more advanced 3D attacks such as vivid masks. In this paper, we address 3D face anti-spoofing via the proposed Hypergraph Convolutional Neural Networks (HGCNN). Firstly, we construct a computation-efficient and posture-invariant face representation with only a few key points on hypergraphs. The hypergraph representation is then fed into the designed HGCNN with hypergraph convolution for feature extraction, while the depth auxiliary is also exploited for 3D mask anti-spoofing. Further, we build a 3D face attack database with color, depth and infrared light information to overcome the deficiency of 3D face anti-spoofing data. Experiments show that our method achieves the state-of-the-art performance over widely used 3D and 2D databases as well as the proposed one under various tests.

cs.CV↗

UtilCache: Effectively and Practicably Reducing Link Cost in Information-Centric Network

Minimizing total link cost in Information-Centric Network (ICN) by optimizing content placement is challenging in both effectiveness and practicality. To attain better performance, upstream link cost caused by a cache miss should be considered in addition to content popularity. To make it more practicable, a content placement strategy is supposed to be distributed, adaptive, with low coordination overhead as well as low computational complexity. In this paper, we present such a content placement strategy, UtilCache, that is both effective and practicable. UtilCache is compatible with any cache replacement policy. When the cache replacement policy tends to maintain popular contents, UtilCache attains low link cost. In terms of practicality, UtilCache introduces little coordination overhead because of piggybacked collaborative messages, and its computational complexity depends mainly on content replacement policy, which means it can be O(1) when working with LRU. Evaluations prove the effectiveness of UtilCache, as it saves nearly 40% link cost more than current ICN design.

cs.NI↗

Context-Aware Text-Based Binary Image Stylization and Synthesis

In this work, we present a new framework for the stylization of text-based binary images. First, our method stylizes the stroke-based geometric shape like text, symbols and icons in the target binary image based on an input style image. Second, the composition of the stylized geometric shape and a background image is explored. To accomplish the task, we propose legibility-preserving structure and texture transfer algorithms, which progressively narrow the visual differences between the binary image and the style image. The stylization is then followed by a context-aware layout design algorithm, where cues for both seamlessness and aesthetics are employed to determine the optimal layout of the shape in the background. Given the layout, the binary image is seamlessly embedded into the background by texture synthesis under a context-aware boundary constraint. According to the contents of binary images, our method can be applied to many fields. We show that the proposed method is capable of addressing the unsupervised text stylization problem and is superior to state-of-the-art style transfer methods in automatic artistic typography creation. Besides, extensive experiments on various tasks, such as visual-textual presentation synthesis, icon/symbol rendering and structure-guided image inpainting, demonstrate the effectiveness of the proposed method.

cs.CV↗

Local Frequency Interpretation and Non-Local Self-Similarity on Graph for Point Cloud Inpainting

As 3D scanning devices and depth sensors mature, point clouds have attracted increasing attention as a format for 3D object representation, with applications in various fields such as tele-presence, navigation and heritage reconstruction. However, point clouds usually exhibit holes of missing data, mainly due to the limitation of acquisition techniques and complicated structure. Further, point clouds are defined on irregular non-Euclidean domains, which is challenging to address especially with conventional signal processing tools. Hence, leveraging on recent advances in graph signal processing, we propose an efficient point cloud inpainting method, exploiting both the local smoothness and the non-local self-similarity in point clouds. Specifically, we first propose a frequency interpretation in graph nodal domain, based on which we introduce the local graph-signal smoothness prior in order to describe the local smoothness of point clouds. Secondly, we explore the characteristics of non-local self-similarity, by globally searching for the most similar area to the missing region. The similarity metric between two areas is defined based on the direct component and the anisotropic graph total variation of normals in each area. Finally, we formulate the hole-filling step as an optimization problem based on the selected most similar area and regularized by the graph-signal smoothness prior. Besides, we propose voxelization and automatic hole detection methods for the point cloud prior to inpainting. Experimental results show that the proposed approach outperforms four competing methods significantly, both in objective and subjective quality.

cs.CV↗

Dual Recovery Network with Online Compensation for Image Super-Resolution

Image super-resolution (SR) methods essentially lead to a loss of some high-frequency (HF) information when predicting high-resolution (HR) images from low-resolution (LR) images without using external references. To address this issue, we additionally utilize online retrieved data to facilitate image SR in a unified deep framework. A novel dual high-frequency recovery network (DHN) is proposed to predict an HR image with three parts: an LR image, an internal inferred HF (IHF) map (HF missing part inferred solely from the LR image) and an external extracted HF (EHF) map. In particular, we infer the HF information based on both the LR image and similar HR references which are retrieved online. For the EHF map, we align the references with affine transformation and then in the aligned references, part of HF signals are extracted by the proposed DHN to compensate for the HF loss. Extensive experimental results demonstrate that our DHN achieves notably better performance than state-of-the-art SR methods.

cs.CV↗

RGCNN: Regularized Graph CNN for Point Cloud Segmentation

Point cloud, an efficient 3D object representation, has become popular with the development of depth sensing and 3D laser scanning techniques. It has attracted attention in various applications such as 3D tele-presence, navigation for unmanned vehicles and heritage reconstruction. The understanding of point clouds, such as point cloud segmentation, is crucial in exploiting the informative value of point clouds for such applications. Due to the irregularity of the data format, previous deep learning works often convert point clouds to regular 3D voxel grids or collections of images before feeding them into neural networks, which leads to voluminous data and quantization artifacts. In this paper, we instead propose a regularized graph convolutional neural network (RGCNN) that directly consumes point clouds. Leveraging on spectral graph theory, we treat features of points in a point cloud as signals on graph, and define the convolution over graph by Chebyshev polynomial approximation. In particular, we update the graph Laplacian matrix that describes the connectivity of features in each layer according to the corresponding learned features, which adaptively captures the structure of dynamic graphs. Further, we deploy a graph-signal smoothness prior in the loss function, thus regularizing the learning process. Experimental results on the ShapeNet part dataset show that the proposed approach significantly reduces the computational complexity while achieving competitive performance with the state of the art. Also, experiments show RGCNN is much more robust to both noise and point cloud density in comparison with other methods. We further apply RGCNN to point cloud classification and achieve competitive results on ModelNet40 dataset.

cs.CV↗

Radial symmetry of positive entire solutions of a fourth order elliptic equation with a singular nonlinearity

The necessary and sufficient conditions for a regular positive entire solution $u$ of the biharmonic equation: \begin{equation} \label{0.1} -Δ^2 u=u^{-p} \;\; \mbox{in $\R^N \; (N \geq 3)$}, \;\; p>1 \end{equation} to be a radially symmetric solution are obtained via the moving plane method (MPM) of a system of equations. It is well-known that for any $a>0$, \eqref{0.1} admits a unique minimal positive entire radial solution ${\underline u}_a (r)$ and a family of non-minimal positive entire radial solutions $u_a (r)$ such that $u_a (0)={\underline u}_a (0)=a$ and $u_a (r) \geq {\underline u}_a (r)$ for $r \in (0, \infty)$. Moreover, the asymptotic behaviors of ${\underline u}_a (r)$ and $u_a (r)$ at $r=\infty$ are also known. We will see in this paper that the asymptotic behaviors similar to those of ${\underline u}_a (r)$ and $u_a (r)$ at $r=\infty$ can determine the radial symmetry of a general regular positive entire solution $u$ of \eqref{0.1}. The precisely asymptotic behaviors of $u (x)$ and $-Δu (x)$ at $|x|=\infty$ need to be established such that the moving-plane procedure can be started. We provide the necessary and sufficient conditions not only for a regular positive entire solution $u$ of \eqref{0.1} to be the minimal entire radial solution, but also for $u$ to be a non-minimal entire radial solution.

math.AP↗

TFDASH: A Fairness, Stability, and Efficiency Aware Rate Control Approach for Multiple Clients over DASH

Dynamic adaptive streaming over HTTP (DASH) has recently been widely deployed in the Internet and adopted in the industry. It, however, does not impose any adaptation logic for selecting the quality of video fragments requested by clients and suffers from lackluster performance with respect to a number of desirable properties: efficiency, stability, and fairness when multiple players compete for a bottleneck link. In this paper, we propose a throughput-friendly DASH (TFDASH) rate control scheme for video streaming with multiple clients over DASH to well balance the trade-offs among efficiency, stability, and fairness. The core idea behind guaranteeing fairness and high efficiency (bandwidth utilization) is to avoid OFF periods during the downloading process for all clients, i.e., the bandwidth is in perfect-subscription or over-subscription with bandwidth utilization approach to 100\%. We also propose a dual-threshold buffer model to solve the instability problem caused by the above idea. As a result, by integrating these novel components, we also propose a probability-driven rate adaption logic taking into account several key factors that most influence visual quality, including buffer occupancy, video playback quality, video bit-rate switching frequency and amplitude, to guarantee high-quality video streaming. Our experiments evidently demonstrate the superior performance of the proposed method.

cs.MM↗

On Delaunay solutions of a biharmonic elliptic equation with critical exponent

We are interested in the qualitative properties of positive entire solutions $u \in C^4 (\mathbb{R}^n \backslash \{0\})$ of the equation \begin{equation} \label{0.0} Δ^2 u=u^{\frac{n+4}{n-4}} \;\;\mbox{in $\mathbb{R}^n \backslash \{0\}$ and 0 is a non-removable singularity of $u(x)$}. \end{equation} It is known from [Theorem 4.2] that any positive entire solution $u$ of \eqref{0.0} is radially symmetric with respect to $x=0$, i.e. $u(x)=u(|x|)$, and equation \eqref{0.0} also admits a special positive entire solution $u_s (x)=\Big(\frac{n^2 (n-4)^2}{16} \Big)^{\frac{n-4}{8}} |x|^{-\frac{n-4}{2}}$. We first show that $u-u_s$ changes signs infinitely many times in $(0, \infty)$ for any positive singular entire solution $u \not \equiv u_s$ in $\mathbb{R}^N \backslash \{0\}$ of \eqref{0.0}. Moreover, equation \eqref{0.0} admits a positive entire singular solution $u(x) \; (=u(|x|)$ such that the scalar curvature of the conformal metric with conformal factor $u^{\frac{4}{n-4}}$ is positive and $v(t):=e^{\frac{n-4}{2} t} u(e^t)$ is $2T$-periodic with suitably large $T$. It is still open that $v(t):=e^{\frac{n-4}{2} t} u(e^t)$ is periodic for any positive entire solution $u(x)$ of \eqref{0.0}.

math.AP↗

Deep Joint Rain Detection and Removal from a Single Image

In this paper, we address a rain removal problem from a single image, even in the presence of heavy rain and rain streak accumulation. Our core ideas lie in the new rain image models and a novel deep learning architecture. We first modify an existing model comprising a rain streak layer and a background layer, by adding a binary map that locates rain streak regions. Second, we create a new model consisting of a component representing rain streak accumulation (where individual streaks cannot be seen, and thus visually similar to mist or fog), and another component representing various shapes and directions of overlapping rain streaks, which usually happen in heavy rain. Based on the first model, we develop a multi-task deep learning architecture that learns the binary rain streak map, the appearance of rain streaks, and the clean background, which is our ultimate output. The additional binary map is critically beneficial, since its loss function can provide additional strong information to the network. To handle rain streak accumulation (again, a phenomenon visually similar to mist or fog) and various shapes and directions of overlapping rain streaks, we propose a recurrent rain detection and removal network that removes rain streaks and clears up the rain accumulation iteratively and progressively. In each recurrence of our method, a new contextualized dilated network is developed to exploit regional contextual information and outputs better representation for rain detection. The evaluation on real images, particularly on heavy rain, shows the effectiveness of our novel models and architecture, outperforming the state-of-the-art methods significantly. Our codes and data sets will be publicly available.

cs.CV↗

Awesome Typography: Statistics-Based Text Effects Transfer

In this work, we explore the problem of generating fantastic special-effects for the typography. It is quite challenging due to the model diversities to illustrate varied text effects for different characters. To address this issue, our key idea is to exploit the analytics on the high regularity of the spatial distribution for text effects to guide the synthesis process. Specifically, we characterize the stylized patches by their normalized positions and the optimal scales to depict their style elements. Our method first estimates these two features and derives their correlation statistically. They are then converted into soft constraints for texture transfer to accomplish adaptive multi-scale texture synthesis and to make style element distribution uniform. It allows our algorithm to produce artistic typography that fits for both local texture patterns and the global spatial distribution in the example. Experimental results demonstrate the superiority of our method for various text effects over conventional style transfer methods. In addition, we validate the effectiveness of our algorithm with extensive artistic typography library generation.

cs.CV↗