SearcharxivSearch

arXiv subjects

Zongqi Wan

Publications and source records attributed to Zongqi Wan.

13 recordsLinked to original sources

Sample Complexity of the Second-Best Bilateral Trade

We study the sample complexity of learning near-optimal bilateral trade mechanisms. Unlike previous work on learning simple or fixed-price bilateral-trade mechanisms, we focus on mechanisms satisfying Bayesian incentive compatibility (BIC), interim individual rationality (IIR), and ex-ante weak budget balance (WBB). In other words, our target is to design a sample-based mechanism that achieves the second-best gains-from-trade benchmark. We give matching or nearly matching upper and lower bounds in three regimes. For regular product distributions on $[0,h]^2$, additive $\varepsilon$-approximation has sample complexity $\widetilde{\Theta}(h^2/\varepsilon^2)$. For multiplicative $(1-\alpha)$-approximation under the same assumptions, we find that the sample complexity is $\widetilde{\Theta}(h/(\mathrm{SB}(D)\alpha^2))$, which is benchmark-sensitive with unavoidable dependence on the second-best gains from trade $\mathrm{SB}(D)$. We also investigate unbounded distributions under a monotone hazard rate (MHR) assumption. The sample complexity depends on the ratio $\chi_\mu(D)=\mu(D)/\mathrm{SB}(D)$, where $\mu(D)$ is the sum of the buyer's expected value and the seller's expected cost.

cs.GT

Bandit Submodular Maximization under Matroid Constraints: Learning Compressed Exchange Policy

We study adversarial bandit maximization of monotone submodular functions under a matroid constraint. For a rank-$k$ matroid on $n$ elements, we give a randomized oracle-polynomial algorithm that makes one feasible value query per round and has expected $(1-1/e)$-regret $\widetilde O(n^{1/3}k^{2/3}T^{2/3})$. This is the first sublinear-regret algorithm for adversarial bandit submodular maximization under general matroid constraints. Technically, we view the problem as learning an exchange policy for the Poisson base walk. This connects the problem to contextual bandits and gives an information-theoretic sublinear-regret guarantee, but directly learning the exponentially many policies requires exponential time and space. We therefore introduce \emph{balanced fractional exchanges}, which compress the policy mixture into a single fractional base while retaining the exchange information needed by the Poisson analysis. This leads to an polynomial time algorithm with the same regret guarantee.

cs.LG

Approximating the Trace Distance Between Product Quantum States

We study the trace distance \[D_{\mathrm{tr}}(\rho,\sigma) =\frac12\|\rho-\sigma\|_1, \rho=\bigotimes_{i=1}^n\rho_i,\quad \sigma=\bigotimes_{i=1}^n\sigma_i, \] when the two exponentially large states are specified by their local factors. We give a deterministic approximation within a universal constant factor for rational product inputs. Its running time is polynomial in the number of factors, the local dimension, and the input bit length. In the opposite direction, exact computation is $\#\mathsf P$-hard even for diagonal qubit states, by the corresponding hardness of total variation distance between product distributions. The proof uses local Uhlmann-optimal purifications to reduce the problem to estimating the product-fidelity defect and the trace norm of a structured first-order operator. Although this operator acts on an exponentially large space, we approximate its trace norm by a local convex surrogate that admits a polynomial-size classical conic formulation. A square-function estimate shows that the surrogate upper-bounds this trace norm. Conversely, duality and local dephasing reduce the reverse comparison to a head--tail inequality for independent centered random variables, showing that the surrogate is at most a dimension-free constant times the same norm.

cs.DS

Stochastic Non-Smooth Non-Convex Optimization with Decision-Dependent Distributions

We study stochastic zeroth-order optimization with decision-dependent distributions, where the sampling law depends on the current decision and only noisy function values are available. For the non-smooth non-convex setting, we establish an explicit convergence guarantee for finding a $(δ,ε)$-Goldstein stationary point with stochastic zeroth-order oracle (SZO) complexity of $\mathcal{O}(d^2δ^{-3}ε^{-3})$. In addition, we show that the above complexity can be achieved with single SZO feedback per iteration. We further extend the analysis to smooth and Hessian-Lipschitz objectives, obtaining complexities $\mathcal{O}(d^2ε^{-6})$ and $\mathcal{O}(d^2ε^{-9/2})$, respectively. In the Hessian-Lipschitz case, this improves the best-known dependence on $ε$ for decision-dependent zeroth-order methods by a factor of $ε^{-1/2}$.

math.OC

Searching for Optimal Prices in Two-Sided Markets

We investigate online pricing in two-sided markets where a platform repeatedly posts prices based on binary accept/reject feedback to maximize gains-from-trade (GFT) or profit. We characterize the regret achievable across three mechanism classes: Single-Price, Two-Price, and Segmented-Price. For profit maximization, we design an algorithm using Two-Price Mechanisms that achieves $O(n^2 \log\log T)$ regret, where $n$ is the number of traders. For GFT maximization, the optimal regret depends critically on both market size and mechanism expressiveness. Constant regret is achievable in bilateral trade, but this guarantee breaks down as the market grows: even in a one-seller, two-buyer market, any algorithm using Single-Price Mechanisms suffers regret at least $Ω\!\big(\frac{\log\log T}{\log\log\log\log T}\big)$, and we provide a nearly matching $O(\log\log T)$ upper bound for general one-to-many markets. In full many-to-many markets, we prove that Two-Price Mechanisms inevitably incur linear regret $Ω(T)$ due to a \emph{mismatch phenomenon}, wherein inefficient pairings prevent near-optimal trade. To overcome this barrier, we introduce \emph{Segmented-Price Mechanisms}, which partition traders into groups and assign distinct prices per group. Using this richer mechanism, we design an algorithm achieving $O(n^2 \log\log T + n^3)$ regret for GFT maximization. Finally, we extend our results to the contextual setting, where traders' costs and values depend linearly on observed $d$-dimensional features that vary across rounds, obtaining regret bounds of $O(n^2 d \log\log T + n^2 d \log d)$ for profit and $O(n^2 d^2 \log T)$ for GFT. Our work delineates sharp boundaries between learnable and unlearnable regimes in two-sided dynamic pricing and demonstrates how modest increases in pricing expressiveness can circumvent fundamental hardness barriers.

cs.GT

Contextual Search in Principal-Agent Games: The Curse of Degeneracy

In this work, we introduce and study contextual search in general principal-agent games, where a principal repeatedly interacts with agents by offering contracts based on contextual information and historical feedback, without knowing the agents' true costs or rewards. Our model generalizes classical contextual pricing by accommodating richer agent action spaces. Over $T$ rounds with $d$-dimensional contexts, we establish an asymptotically tight exponential $T^{1 - Θ(1/d)}$ bound in terms of the pessimistic Stackelberg regret, benchmarked against the best utility for the principal that is consistent with the observed feedback. We also establish a lower bound of $Ω(T^{\frac{1}{2}-\frac{1}{2d}})$ on the classic Stackelberg regret for principal-agent games, demonstrating a surprising double-exponential hardness separation from the contextual pricing problem (a.k.a, the principal-agent game with two actions), which is known to admit a near-optimal $O(d\log\log T)$ regret bound [Kleinberg and Leighton, 2003, Leme and Schneider, 2018, Liu et al., 2021]. In particular, this double-exponential hardness separation occurs even in the special case with three actions and two-dimensional context. We identify that this significant increase in learning difficulty arises from a structural phenomenon that we call contextual action degeneracy, where adversarially chosen contexts can make some actions strictly dominated (and hence unincentivizable), blocking the principal's ability to explore or learn about them, and fundamentally limiting learning progress.

cs.GT

Near-Optimal Online Learning for Multi-Agent Submodular Coordination: Tight Approximation and Communication Efficiency

Coordinating multiple agents to collaboratively maximize submodular functions in unpredictable environments is a critical task with numerous applications in machine learning, robot planning and control. The existing approaches, such as the OSG algorithm, are often hindered by their poor approximation guarantees and the rigid requirement for a fully connected communication graph. To address these challenges, we firstly present a $\textbf{MA-OSMA}$ algorithm, which employs the multi-linear extension to transfer the discrete submodular maximization problem into a continuous optimization, thereby allowing us to reduce the strict dependence on a complete graph through consensus techniques. Moreover, $\textbf{MA-OSMA}$ leverages a novel surrogate gradient to avoid sub-optimal stationary points. To eliminate the computationally intensive projection operations in $\textbf{MA-OSMA}$, we also introduce a projection-free $\textbf{MA-OSEA}$ algorithm, which effectively utilizes the KL divergence by mixing a uniform distribution. Theoretically, we confirm that both algorithms achieve a regret bound of $\widetilde{O}(\sqrt{\frac{C_{T}T}{1-β}})$ against a $(\frac{1-e^{-c}}{c})$-approximation to the best comparator in hindsight, where $C_{T}$ is the deviation of maximizer sequence, $β$ is the spectral gap of the network and $c$ is the joint curvature of submodular objectives. This result significantly improves the $(\frac{1}{1+c})$-approximation provided by the state-of-the-art OSG algorithm. Finally, we demonstrate the effectiveness of our proposed algorithms through simulation-based multi-target tracking.

cs.MA

Boosting Gradient Ascent for Continuous DR-submodular Maximization

Projected Gradient Ascent (PGA) is the most commonly used optimization scheme in machine learning and operations research areas. Nevertheless, numerous studies and examples have shown that the PGA methods may fail to achieve the tight approximation ratio for continuous DR-submodular maximization problems. To address this challenge, we present a boosting technique in this paper, which can efficiently improve the approximation guarantee of the standard PGA to \emph{optimal} with only small modifications on the objective function. The fundamental idea of our boosting technique is to exploit non-oblivious search to derive a novel auxiliary function $F$, whose stationary points are excellent approximations to the global maximum of the original DR-submodular objective $f$. Specifically, when $f$ is monotone and $γ$-weakly DR-submodular, we propose an auxiliary function $F$ whose stationary points can provide a better $(1-e^{-γ})$-approximation than the $(γ^2/(1+γ^2))$-approximation guaranteed by the stationary points of $f$ itself. Similarly, for the non-monotone case, we devise another auxiliary function $F$ whose stationary points can achieve an optimal $\frac{1-\min_{\boldsymbol{x}\in\mathcal{C}}\|\boldsymbol{x}\|_{\infty}}{4}$-approximation guarantee where $\mathcal{C}$ is a convex constraint set. In contrast, the stationary points of the original non-monotone DR-submodular function can be arbitrarily bad~\citep{chen2023continuous}. Furthermore, we demonstrate the scalability of our boosting technique on four problems. In all of these four problems, our resulting variants of boosting PGA algorithm beat the previous standard PGA in several aspects such as approximation ratio and efficiency. Finally, we corroborate our theoretical findings with numerical experiments, which demonstrate the effectiveness of our boosting PGA methods.

cs.LG

Efficient Deterministic Algorithms for Maximizing Symmetric Submodular Functions

Symmetric submodular maximization is an important class of combinatorial optimization problems, including MAX-CUT on graphs and hyper-graphs. The state-of-the-art algorithm for the problem over general constraints has an approximation ratio of $0.432$. The algorithm applies the canonical continuous greedy technique that involves a sampling process. It, therefore, suffers from high query complexity and is inherently randomized. In this paper, we present several efficient deterministic algorithms for maximizing a symmetric submodular function under various constraints. Specifically, for the cardinality constraint, we design a deterministic algorithm that attains a $0.432$ ratio and uses $O(kn)$ queries. Previously, the best deterministic algorithm attains a $0.385-ε$ ratio and uses $O\left(kn (\frac{10}{9ε})^{\frac{20}{9ε}-1}\right)$ queries. For the matroid constraint, we design a deterministic algorithm that attains a $1/3-ε$ ratio and uses $O(kn\log ε^{-1})$ queries. Previously, the best deterministic algorithm can also attain $1/3-ε$ ratio but it uses much larger $O(ε^{-1}n^4)$ queries. For the packing constraints with a large width, we design a deterministic algorithm that attains a $0.432-ε$ ratio and uses $O(n^2)$ queries. To the best of our knowledge, there is no deterministic algorithm for the constraint previously. The last algorithm can be adapted to attain a $0.432$ ratio for single knapsack constraint using $O(n^4)$ queries. Previously, the best deterministic algorithm attains a $0.316-ε$ ratio and uses $\widetilde{O}(n^3)$ queries.

cs.DS

Competitive Auctions with Imperfect Predictions

The competitive auction was first proposed by Goldberg, Hartline, and Wright. In their paper, they introduce the competitive analysis framework of online algorithm designing into the traditional revenue-maximizing auction design problem. While the competitive analysis framework only cares about the worst-case bound, a growing body of work in the online algorithm community studies the learning-augmented framework. In this framework, designers are allowed to leverage imperfect machine-learned predictions of unknown information and pursue better theoretical guarantees when the prediction is accurate(consistency). Meanwhile, designers also need to maintain a nearly-optimal worst-case ratio(robustness). In this work, we revisit the competitive auctions in the learning-augmented setting. We leverage the imperfect predictions of the private value of the bidders and design the learning-augmented mechanisms for several competitive auctions with different constraints, including digital good auctions, limited-supply auctions, and general downward-closed permutation environments. For all these auction environments, our mechanisms enjoy $1$-consistency against the strongest benchmark $OPT$, which is impossible to achieve $O(1)$-competitive without predictions. At the same time, our mechanisms also maintain the $O(1)$-robustness against all benchmarks considered in the traditional competitive analysis. Considering the possible inaccuracy of the predictions, we provide a reduction that transforms our learning-augmented mechanisms into an error-tolerant version, which enables the learning-augmented mechanism to ensure satisfactory revenue in scenarios where the prediction error is moderate.

cs.GT

Bandit Multi-linear DR-Submodular Maximization and Its Applications on Adversarial Submodular Bandits

We investigate the online bandit learning of the monotone multi-linear DR-submodular functions, designing the algorithm $\mathtt{BanditMLSM}$ that attains $O(T^{2/3}\log T)$ of $(1-1/e)$-regret. Then we reduce submodular bandit with partition matroid constraint and bandit sequential monotone maximization to the online bandit learning of the monotone multi-linear DR-submodular functions, attaining $O(T^{2/3}\log T)$ of $(1-1/e)$-regret in both problems, which improve the existing results. To the best of our knowledge, we are the first to give a sublinear regret algorithm for the submodular bandit with partition matroid constraint. A special case of this problem is studied by Streeter et al.(2009). They prove a $O(T^{4/5})$ $(1-1/e)$-regret upper bound. For the bandit sequential submodular maximization, the existing work proves an $O(T^{2/3})$ regret with a suboptimal $1/2$ approximation ratio (Niazadeh et al. 2021).

cs.LG

Quantum Multi-Armed Bandits and Stochastic Linear Bandits Enjoy Logarithmic Regrets

Multi-arm bandit (MAB) and stochastic linear bandit (SLB) are important models in reinforcement learning, and it is well-known that classical algorithms for bandits with time horizon $T$ suffer $Ω(\sqrt{T})$ regret. In this paper, we study MAB and SLB with quantum reward oracles and propose quantum algorithms for both models with $O(\mbox{poly}(\log T))$ regrets, exponentially improving the dependence in terms of $T$. To the best of our knowledge, this is the first provable quantum speedup for regrets of bandit problems and in general exploitation in reinforcement learning. Compared to previous literature on quantum exploration algorithms for MAB and reinforcement learning, our quantum input model is simpler and only assumes quantum oracles for each individual arm.

cs.LG

Bounded Memory Adversarial Bandits with Composite Anonymous Delayed Feedback

We study the adversarial bandit problem with composite anonymous delayed feedback. In this setting, losses of an action are split into $d$ components, spreading over consecutive rounds after the action is chosen. And in each round, the algorithm observes the aggregation of losses that come from the latest $d$ rounds. Previous works focus on oblivious adversarial setting, while we investigate the harder non-oblivious setting. We show non-oblivious setting incurs $Ω(T)$ pseudo regret even when the loss sequence is bounded memory. However, we propose a wrapper algorithm which enjoys $o(T)$ policy regret on many adversarial bandit problems with the assumption that the loss sequence is bounded memory. Especially, for $K$-armed bandit and bandit convex optimization, we have $\mathcal{O}(T^{2/3})$ policy regret bound. We also prove a matching lower bound for $K$-armed bandit. Our lower bound works even when the loss sequence is oblivious but the delay is non-oblivious. It answers the open problem proposed in \cite{wang2021adaptive}, showing that non-oblivious delay is enough to incur $\tildeΩ(T^{2/3})$ regret.

cs.LG