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Zsolt Kira

Publications and source records attributed to Zsolt Kira.

At least 91 records · Page 5Linked to original sources

Communication-Critical Planning via Multi-Agent Trajectory Exchange

This paper addresses the task of joint multi-agent perception and planning, especially as it relates to the real-world challenge of collision-free navigation for connected self-driving vehicles. For this task, several communication-enabled vehicles must navigate through a busy intersection while avoiding collisions with each other and with obstacles. To this end, this paper proposes a learnable costmap-based planning mechanism, given raw perceptual data, that is (1) distributed, (2) uncertainty-aware, and (3) bandwidth-efficient. Our method produces a costmap and uncertainty-aware entropy map to sort and fuse candidate trajectories as evaluated across multiple-agents. The proposed method demonstrates several favorable performance trends on a suite of open-source overhead datasets as well as within a novel communication-critical simulator. It produces accurate semantic occupancy forecasts as an intermediate perception output, attaining a 72.5% average pixel-wise classification accuracy. By selecting the top trajectory, the multi-agent method scales well with the number of agents, reducing the hard collision rate by up to 57% with eight agents compared to the single-agent version.

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System Design for an Integrated Lifelong Reinforcement Learning Agent for Real-Time Strategy Games

As Artificial and Robotic Systems are increasingly deployed and relied upon for real-world applications, it is important that they exhibit the ability to continually learn and adapt in dynamically-changing environments, becoming Lifelong Learning Machines. Continual/lifelong learning (LL) involves minimizing catastrophic forgetting of old tasks while maximizing a model's capability to learn new tasks. This paper addresses the challenging lifelong reinforcement learning (L2RL) setting. Pushing the state-of-the-art forward in L2RL and making L2RL useful for practical applications requires more than developing individual L2RL algorithms; it requires making progress at the systems-level, especially research into the non-trivial problem of how to integrate multiple L2RL algorithms into a common framework. In this paper, we introduce the Lifelong Reinforcement Learning Components Framework (L2RLCF), which standardizes L2RL systems and assimilates different continual learning components (each addressing different aspects of the lifelong learning problem) into a unified system. As an instantiation of L2RLCF, we develop a standard API allowing easy integration of novel lifelong learning components. We describe a case study that demonstrates how multiple independently-developed LL components can be integrated into a single realized system. We also introduce an evaluation environment in order to measure the effect of combining various system components. Our evaluation environment employs different LL scenarios (sequences of tasks) consisting of Starcraft-2 minigames and allows for the fair, comprehensive, and quantitative comparison of different combinations of components within a challenging common evaluation environment.

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Structure-Encoding Auxiliary Tasks for Improved Visual Representation in Vision-and-Language Navigation

In Vision-and-Language Navigation (VLN), researchers typically take an image encoder pre-trained on ImageNet without fine-tuning on the environments that the agent will be trained or tested on. However, the distribution shift between the training images from ImageNet and the views in the navigation environments may render the ImageNet pre-trained image encoder suboptimal. Therefore, in this paper, we design a set of structure-encoding auxiliary tasks (SEA) that leverage the data in the navigation environments to pre-train and improve the image encoder. Specifically, we design and customize (1) 3D jigsaw, (2) traversability prediction, and (3) instance classification to pre-train the image encoder. Through rigorous ablations, our SEA pre-trained features are shown to better encode structural information of the scenes, which ImageNet pre-trained features fail to properly encode but is crucial for the target navigation task. The SEA pre-trained features can be easily plugged into existing VLN agents without any tuning. For example, on Test-Unseen environments, the VLN agents combined with our SEA pre-trained features achieve absolute success rate improvement of 12% for Speaker-Follower, 5% for Env-Dropout, and 4% for AuxRN.

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On the Surprising Effectiveness of Transformers in Low-Labeled Video Recognition

Recently vision transformers have been shown to be competitive with convolution-based methods (CNNs) broadly across multiple vision tasks. The less restrictive inductive bias of transformers endows greater representational capacity in comparison with CNNs. However, in the image classification setting this flexibility comes with a trade-off with respect to sample efficiency, where transformers require ImageNet-scale training. This notion has carried over to video where transformers have not yet been explored for video classification in the low-labeled or semi-supervised settings. Our work empirically explores the low data regime for video classification and discovers that, surprisingly, transformers perform extremely well in the low-labeled video setting compared to CNNs. We specifically evaluate video vision transformers across two contrasting video datasets (Kinetics-400 and SomethingSomething-V2) and perform thorough analysis and ablation studies to explain this observation using the predominant features of video transformer architectures. We even show that using just the labeled data, transformers significantly outperform complex semi-supervised CNN methods that leverage large-scale unlabeled data as well. Our experiments inform our recommendation that semi-supervised learning video work should consider the use of video transformers in the future.

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Polyhistor: Parameter-Efficient Multi-Task Adaptation for Dense Vision Tasks

Adapting large-scale pretrained models to various downstream tasks via fine-tuning is a standard method in machine learning. Recently, parameter-efficient fine-tuning methods show promise in adapting a pretrained model to different tasks while training only a few parameters. Despite their success, most existing methods are proposed in Natural Language Processing tasks with language Transformers, and adaptation to Computer Vision tasks with Vision Transformers remains under-explored, especially for dense vision tasks. Further, in multi-task settings, individually fine-tuning and storing separate models for different tasks is inefficient. In this work, we provide an extensive multi-task parameter-efficient benchmark and examine existing parameter-efficient fine-tuning NLP methods for vision tasks. Our results on four different dense vision tasks showed that existing methods cannot be efficiently integrated due to the hierarchical nature of the Hierarchical Vision Transformers. To overcome this issue, we propose Polyhistor and Polyhistor-Lite, consisting of Decomposed HyperNetworks and Layer-wise Scaling Kernels, to share information across different tasks with a few trainable parameters. This leads to favorable performance improvements against existing parameter-efficient methods while using fewer trainable parameters. Specifically, Polyhistor achieves competitive accuracy compared to the state-of-the-art while only using ~10% of their trainable parameters. Furthermore, our methods show larger performance gains when large networks and more pretraining data are used.

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FedFOR: Stateless Heterogeneous Federated Learning with First-Order Regularization

Federated Learning (FL) seeks to distribute model training across local clients without collecting data in a centralized data-center, hence removing data-privacy concerns. A major challenge for FL is data heterogeneity (where each client's data distribution can differ) as it can lead to weight divergence among local clients and slow global convergence. The current SOTA FL methods designed for data heterogeneity typically impose regularization to limit the impact of non-IID data and are stateful algorithms, i.e., they maintain local statistics over time. While effective, these approaches can only be used for a special case of FL involving only a small number of reliable clients. For the more typical applications of FL where the number of clients is large (e.g., edge-device and mobile applications), these methods cannot be applied, motivating the need for a stateless approach to heterogeneous FL which can be used for any number of clients. We derive a first-order gradient regularization to penalize inconsistent local updates due to local data heterogeneity. Specifically, to mitigate weight divergence, we introduce a first-order approximation of the global data distribution into local objectives, which intuitively penalizes updates in the opposite direction of the global update. The end result is a stateless FL algorithm that achieves 1) significantly faster convergence (i.e., fewer communication rounds) and 2) higher overall converged performance than SOTA methods under non-IID data distribution. Importantly, our approach does not impose unrealistic limits on the client size, enabling learning from a large number of clients as is typical in most FL applications.

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Open-Set Semi-Supervised Object Detection

Recent developments for Semi-Supervised Object Detection (SSOD) have shown the promise of leveraging unlabeled data to improve an object detector. However, thus far these methods have assumed that the unlabeled data does not contain out-of-distribution (OOD) classes, which is unrealistic with larger-scale unlabeled datasets. In this paper, we consider a more practical yet challenging problem, Open-Set Semi-Supervised Object Detection (OSSOD). We first find the existing SSOD method obtains a lower performance gain in open-set conditions, and this is caused by the semantic expansion, where the distracting OOD objects are mispredicted as in-distribution pseudo-labels for the semi-supervised training. To address this problem, we consider online and offline OOD detection modules, which are integrated with SSOD methods. With the extensive studies, we found that leveraging an offline OOD detector based on a self-supervised vision transformer performs favorably against online OOD detectors due to its robustness to the interference of pseudo-labeling. In the experiment, our proposed framework effectively addresses the semantic expansion issue and shows consistent improvements on many OSSOD benchmarks, including large-scale COCO-OpenImages. We also verify the effectiveness of our framework under different OSSOD conditions, including varying numbers of in-distribution classes, different degrees of supervision, and different combinations of unlabeled sets.

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ShAPO: Implicit Representations for Multi-Object Shape, Appearance, and Pose Optimization

Our method studies the complex task of object-centric 3D understanding from a single RGB-D observation. As it is an ill-posed problem, existing methods suffer from low performance for both 3D shape and 6D pose and size estimation in complex multi-object scenarios with occlusions. We present ShAPO, a method for joint multi-object detection, 3D textured reconstruction, 6D object pose and size estimation. Key to ShAPO is a single-shot pipeline to regress shape, appearance and pose latent codes along with the masks of each object instance, which is then further refined in a sparse-to-dense fashion. A novel disentangled shape and appearance database of priors is first learned to embed objects in their respective shape and appearance space. We also propose a novel, octree-based differentiable optimization step, allowing us to further improve object shape, pose and appearance simultaneously under the learned latent space, in an analysis-by-synthesis fashion. Our novel joint implicit textured object representation allows us to accurately identify and reconstruct novel unseen objects without having access to their 3D meshes. Through extensive experiments, we show that our method, trained on simulated indoor scenes, accurately regresses the shape, appearance and pose of novel objects in the real-world with minimal fine-tuning. Our method significantly out-performs all baselines on the NOCS dataset with an 8% absolute improvement in mAP for 6D pose estimation. Project page: https://zubair-irshad.github.io/projects/ShAPO.html

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Habitat 2.0: Training Home Assistants to Rearrange their Habitat

We introduce Habitat 2.0 (H2.0), a simulation platform for training virtual robots in interactive 3D environments and complex physics-enabled scenarios. We make comprehensive contributions to all levels of the embodied AI stack - data, simulation, and benchmark tasks. Specifically, we present: (i) ReplicaCAD: an artist-authored, annotated, reconfigurable 3D dataset of apartments (matching real spaces) with articulated objects (e.g. cabinets and drawers that can open/close); (ii) H2.0: a high-performance physics-enabled 3D simulator with speeds exceeding 25,000 simulation steps per second (850x real-time) on an 8-GPU node, representing 100x speed-ups over prior work; and, (iii) Home Assistant Benchmark (HAB): a suite of common tasks for assistive robots (tidy the house, prepare groceries, set the table) that test a range of mobile manipulation capabilities. These large-scale engineering contributions allow us to systematically compare deep reinforcement learning (RL) at scale and classical sense-plan-act (SPA) pipelines in long-horizon structured tasks, with an emphasis on generalization to new objects, receptacles, and layouts. We find that (1) flat RL policies struggle on HAB compared to hierarchical ones; (2) a hierarchy with independent skills suffers from 'hand-off problems', and (3) SPA pipelines are more brittle than RL policies.

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Safe Reinforcement Learning Using Robust Control Barrier Functions

Reinforcement Learning (RL) has been shown to be effective in many scenarios. However, it typically requires the exploration of a sufficiently large number of state-action pairs, some of which may be unsafe. Consequently, its application to safety-critical systems remains a challenge. An increasingly common approach to address safety involves the addition of a safety layer that projects the RL actions onto a safe set of actions. In turn, a difficulty for such frameworks is how to effectively couple RL with the safety layer to improve the learning performance. In this paper, we frame safety as a differentiable robust-control-barrier-function layer in a model-based RL framework. Moreover, we also propose an approach to modularly learn the underlying reward-driven task, independent of safety constraints. We demonstrate that this approach both ensures safety and effectively guides exploration during training in a range of experiments, including zero-shot transfer when the reward is learned in a modular way.

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Unbiased Teacher v2: Semi-supervised Object Detection for Anchor-free and Anchor-based Detectors

With the recent development of Semi-Supervised Object Detection (SS-OD) techniques, object detectors can be improved by using a limited amount of labeled data and abundant unlabeled data. However, there are still two challenges that are not addressed: (1) there is no prior SS-OD work on anchor-free detectors, and (2) prior works are ineffective when pseudo-labeling bounding box regression. In this paper, we present Unbiased Teacher v2, which shows the generalization of SS-OD method to anchor-free detectors and also introduces Listen2Student mechanism for the unsupervised regression loss. Specifically, we first present a study examining the effectiveness of existing SS-OD methods on anchor-free detectors and find that they achieve much lower performance improvements under the semi-supervised setting. We also observe that box selection with centerness and the localization-based labeling used in anchor-free detectors cannot work well under the semi-supervised setting. On the other hand, our Listen2Student mechanism explicitly prevents misleading pseudo-labels in the training of bounding box regression; we specifically develop a novel pseudo-labeling selection mechanism based on the Teacher and Student's relative uncertainties. This idea contributes to favorable improvement in the regression branch in the semi-supervised setting. Our method, which works for both anchor-free and anchor-based methods, consistently performs favorably against the state-of-the-art methods in VOC, COCO-standard, and COCO-additional.

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Lifelong Wandering: A realistic few-shot online continual learning setting

Online few-shot learning describes a setting where models are trained and evaluated on a stream of data while learning emerging classes. While prior work in this setting has achieved very promising performance on instance classification when learning from data-streams composed of a single indoor environment, we propose to extend this setting to consider object classification on a series of several indoor environments, which is likely to occur in applications such as robotics. Importantly, our setting, which we refer to as online few-shot continual learning, injects the well-studied issue of catastrophic forgetting into the few-shot online learning paradigm. In this work, we benchmark several existing methods and adapted baselines within our setting, and show there exists a trade-off between catastrophic forgetting and online performance. Our findings motivate the need for future work in this setting, which can achieve better online performance without catastrophic forgetting.

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Beyond a Pre-Trained Object Detector: Cross-Modal Textual and Visual Context for Image Captioning

Significant progress has been made on visual captioning, largely relying on pre-trained features and later fixed object detectors that serve as rich inputs to auto-regressive models. A key limitation of such methods, however, is that the output of the model is conditioned only on the object detector's outputs. The assumption that such outputs can represent all necessary information is unrealistic, especially when the detector is transferred across datasets. In this work, we reason about the graphical model induced by this assumption, and propose to add an auxiliary input to represent missing information such as object relationships. We specifically propose to mine attributes and relationships from the Visual Genome dataset and condition the captioning model on them. Crucially, we propose (and show to be important) the use of a multi-modal pre-trained model (CLIP) to retrieve such contextual descriptions. Further, object detector models are frozen and do not have sufficient richness to allow the captioning model to properly ground them. As a result, we propose to condition both the detector and description outputs on the image, and show qualitatively and quantitatively that this can improve grounding. We validate our method on image captioning, perform thorough analyses of each component and importance of the pre-trained multi-modal model, and demonstrate significant improvements over the current state of the art, specifically +7.5% in CIDEr and +1.3% in BLEU-4 metrics.

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A Closer Look at Knowledge Distillation with Features, Logits, and Gradients

Knowledge distillation (KD) is a substantial strategy for transferring learned knowledge from one neural network model to another. A vast number of methods have been developed for this strategy. While most method designs a more efficient way to facilitate knowledge transfer, less attention has been put on comparing the effect of knowledge sources such as features, logits, and gradients. This work provides a new perspective to motivate a set of knowledge distillation strategies by approximating the classical KL-divergence criteria with different knowledge sources, making a systematic comparison possible in model compression and incremental learning. Our analysis indicates that logits are generally a more efficient knowledge source and suggests that having sufficient feature dimensions is crucial for the model design, providing a practical guideline for effective KD-based transfer learning.

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CenterSnap: Single-Shot Multi-Object 3D Shape Reconstruction and Categorical 6D Pose and Size Estimation

This paper studies the complex task of simultaneous multi-object 3D reconstruction, 6D pose and size estimation from a single-view RGB-D observation. In contrast to instance-level pose estimation, we focus on a more challenging problem where CAD models are not available at inference time. Existing approaches mainly follow a complex multi-stage pipeline which first localizes and detects each object instance in the image and then regresses to either their 3D meshes or 6D poses. These approaches suffer from high-computational cost and low performance in complex multi-object scenarios, where occlusions can be present. Hence, we present a simple one-stage approach to predict both the 3D shape and estimate the 6D pose and size jointly in a bounding-box free manner. In particular, our method treats object instances as spatial centers where each center denotes the complete shape of an object along with its 6D pose and size. Through this per-pixel representation, our approach can reconstruct in real-time (40 FPS) multiple novel object instances and predict their 6D pose and sizes in a single-forward pass. Through extensive experiments, we demonstrate that our approach significantly outperforms all shape completion and categorical 6D pose and size estimation baselines on multi-object ShapeNet and NOCS datasets respectively with a 12.6% absolute improvement in mAP for 6D pose for novel real-world object instances.

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Striking the Right Balance: Recall Loss for Semantic Segmentation

Class imbalance is a fundamental problem in computer vision applications such as semantic segmentation. Specifically, uneven class distributions in a training dataset often result in unsatisfactory performance on under-represented classes. Many works have proposed to weight the standard cross entropy loss function with pre-computed weights based on class statistics, such as the number of samples and class margins. There are two major drawbacks to these methods: 1) constantly up-weighting minority classes can introduce excessive false positives in semantic segmentation; 2) a minority class is not necessarily a hard class. The consequence is low precision due to excessive false positives. In this regard, we propose a hard-class mining loss by reshaping the vanilla cross entropy loss such that it weights the loss for each class dynamically based on instantaneous recall performance. We show that the novel recall loss changes gradually between the standard cross entropy loss and the inverse frequency weighted loss. Recall loss also leads to improved mean accuracy while offering competitive mean Intersection over Union (IoU) performance. On Synthia dataset, recall loss achieves $9\%$ relative improvement on mean accuracy with competitive mean IoU using DeepLab-ResNet18 compared to the cross entropy loss. Code available at https://github.com/PotatoTian/recall-semseg.

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A Geometric Perspective towards Neural Calibration via Sensitivity Decomposition

It is well known that vision classification models suffer from poor calibration in the face of data distribution shifts. In this paper, we take a geometric approach to this problem. We propose Geometric Sensitivity Decomposition (GSD) which decomposes the norm of a sample feature embedding and the angular similarity to a target classifier into an instance-dependent and an instance-independent component. The instance-dependent component captures the sensitive information about changes in the input while the instance-independent component represents the insensitive information serving solely to minimize the loss on the training dataset. Inspired by the decomposition, we analytically derive a simple extension to current softmax-linear models, which learns to disentangle the two components during training. On several common vision models, the disentangled model outperforms other calibration methods on standard calibration metrics in the face of out-of-distribution (OOD) data and corruption with significantly less complexity. Specifically, we surpass the current state of the art by 30.8% relative improvement on corrupted CIFAR100 in Expected Calibration Error. Code available at https://github.com/GT-RIPL/Geometric-Sensitivity-Decomposition.git.

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Exploring Covariate and Concept Shift for Detection and Calibration of Out-of-Distribution Data

Moving beyond testing on in-distribution data works on Out-of-Distribution (OOD) detection have recently increased in popularity. A recent attempt to categorize OOD data introduces the concept of near and far OOD detection. Specifically, prior works define characteristics of OOD data in terms of detection difficulty. We propose to characterize the spectrum of OOD data using two types of distribution shifts: covariate shift and concept shift, where covariate shift corresponds to change in style, e.g., noise, and concept shift indicates a change in semantics. This characterization reveals that sensitivity to each type of shift is important to the detection and confidence calibration of OOD data. Consequently, we investigate score functions that capture sensitivity to each type of dataset shift and methods that improve them. To this end, we theoretically derive two score functions for OOD detection, the covariate shift score and concept shift score, based on the decomposition of KL-divergence for both scores, and propose a geometrically-inspired method (Geometric ODIN) to improve OOD detection under both shifts with only in-distribution data. Additionally, the proposed method naturally leads to an expressive post-hoc calibration function which yields state-of-the-art calibration performance on both in-distribution and out-of-distribution data. We are the first to propose a method that works well across both OOD detection and calibration and under different types of shifts. View project page at https://sites.google.com/view/geometric-decomposition.

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