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Zsolt Kira

Publications and source records attributed to Zsolt Kira.

At least 109 records · Page 6Linked to original sources

Always Be Dreaming: A New Approach for Data-Free Class-Incremental Learning

Modern computer vision applications suffer from catastrophic forgetting when incrementally learning new concepts over time. The most successful approaches to alleviate this forgetting require extensive replay of previously seen data, which is problematic when memory constraints or data legality concerns exist. In this work, we consider the high-impact problem of Data-Free Class-Incremental Learning (DFCIL), where an incremental learning agent must learn new concepts over time without storing generators or training data from past tasks. One approach for DFCIL is to replay synthetic images produced by inverting a frozen copy of the learner's classification model, but we show this approach fails for common class-incremental benchmarks when using standard distillation strategies. We diagnose the cause of this failure and propose a novel incremental distillation strategy for DFCIL, contributing a modified cross-entropy training and importance-weighted feature distillation, and show that our method results in up to a 25.1% increase in final task accuracy (absolute difference) compared to SOTA DFCIL methods for common class-incremental benchmarks. Our method even outperforms several standard replay based methods which store a coreset of images.

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Enhancing Multi-Robot Perception via Learned Data Association

In this paper, we address the multi-robot collaborative perception problem, specifically in the context of multi-view infilling for distributed semantic segmentation. This setting entails several real-world challenges, especially those relating to unregistered multi-agent image data. Solutions must effectively leverage multiple, non-static, and intermittently-overlapping RGB perspectives. To this end, we propose the Multi-Agent Infilling Network: an extensible neural architecture that can be deployed (in a distributed manner) to each agent in a robotic swarm. Specifically, each robot is in charge of locally encoding and decoding visual information, and an extensible neural mechanism allows for an uncertainty-aware and context-based exchange of intermediate features. We demonstrate improved performance on a realistic multi-robot AirSim dataset.

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Overcoming Obstructions via Bandwidth-Limited Multi-Agent Spatial Handshaking

In this paper, we address bandwidth-limited and obstruction-prone collaborative perception, specifically in the context of multi-agent semantic segmentation. This setting presents several key challenges, including processing and exchanging unregistered robotic swarm imagery. To be successful, solutions must effectively leverage multiple non-static and intermittently-overlapping RGB perspectives, while heeding bandwidth constraints and overcoming unwanted foreground obstructions. As such, we propose an end-to-end learn-able Multi-Agent Spatial Handshaking network (MASH) to process, compress, and propagate visual information across a robotic swarm. Our distributed communication module operates directly (and exclusively) on raw image data, without additional input requirements such as pose, depth, or warping data. We demonstrate superior performance of our model compared against several baselines in a photo-realistic multi-robot AirSim environment, especially in the presence of image occlusions. Our method achieves an absolute 11% IoU improvement over strong baselines.

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Memory-Efficient Semi-Supervised Continual Learning: The World is its Own Replay Buffer

Rehearsal is a critical component for class-incremental continual learning, yet it requires a substantial memory budget. Our work investigates whether we can significantly reduce this memory budget by leveraging unlabeled data from an agent's environment in a realistic and challenging continual learning paradigm. Specifically, we explore and formalize a novel semi-supervised continual learning (SSCL) setting, where labeled data is scarce yet non-i.i.d. unlabeled data from the agent's environment is plentiful. Importantly, data distributions in the SSCL setting are realistic and therefore reflect object class correlations between, and among, the labeled and unlabeled data distributions. We show that a strategy built on pseudo-labeling, consistency regularization, Out-of-Distribution (OoD) detection, and knowledge distillation reduces forgetting in this setting. Our approach, DistillMatch, increases performance over the state-of-the-art by no less than 8.7% average task accuracy and up to 54.5% average task accuracy in SSCL CIFAR-100 experiments. Moreover, we demonstrate that DistillMatch can save up to 0.23 stored images per processed unlabeled image compared to the next best method which only saves 0.08. Our results suggest that focusing on realistic correlated distributions is a significantly new perspective, which accentuates the importance of leveraging the world's structure as a continual learning strategy.

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Hierarchical Cross-Modal Agent for Robotics Vision-and-Language Navigation

Deep Learning has revolutionized our ability to solve complex problems such as Vision-and-Language Navigation (VLN). This task requires the agent to navigate to a goal purely based on visual sensory inputs given natural language instructions. However, prior works formulate the problem as a navigation graph with a discrete action space. In this work, we lift the agent off the navigation graph and propose a more complex VLN setting in continuous 3D reconstructed environments. Our proposed setting, Robo-VLN, more closely mimics the challenges of real world navigation. Robo-VLN tasks have longer trajectory lengths, continuous action spaces, and challenges such as obstacles. We provide a suite of baselines inspired by state-of-the-art works in discrete VLN and show that they are less effective at this task. We further propose that decomposing the task into specialized high- and low-level policies can more effectively tackle this task. With extensive experiments, we show that by using layered decision making, modularized training, and decoupling reasoning and imitation, our proposed Hierarchical Cross-Modal (HCM) agent outperforms existing baselines in all key metrics and sets a new benchmark for Robo-VLN.

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LRGNet: Learnable Region Growing for Class-Agnostic Point Cloud Segmentation

3D point cloud segmentation is an important function that helps robots understand the layout of their surrounding environment and perform tasks such as grasping objects, avoiding obstacles, and finding landmarks. Current segmentation methods are mostly class-specific, many of which are tuned to work with specific object categories and may not be generalizable to different types of scenes. This research proposes a learnable region growing method for class-agnostic point cloud segmentation, specifically for the task of instance label prediction. The proposed method is able to segment any class of objects using a single deep neural network without any assumptions about their shapes and sizes. The deep neural network is trained to predict how to add or remove points from a point cloud region to morph it into incrementally more complete regions of an object instance. Segmentation results on the S3DIS and ScanNet datasets show that the proposed method outperforms competing methods by 1%-9% on 6 different evaluation metrics.

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Unbiased Teacher for Semi-Supervised Object Detection

Semi-supervised learning, i.e., training networks with both labeled and unlabeled data, has made significant progress recently. However, existing works have primarily focused on image classification tasks and neglected object detection which requires more annotation effort. In this work, we revisit the Semi-Supervised Object Detection (SS-OD) and identify the pseudo-labeling bias issue in SS-OD. To address this, we introduce Unbiased Teacher, a simple yet effective approach that jointly trains a student and a gradually progressing teacher in a mutually-beneficial manner. Together with a class-balance loss to downweight overly confident pseudo-labels, Unbiased Teacher consistently improved state-of-the-art methods by significant margins on COCO-standard, COCO-additional, and VOC datasets. Specifically, Unbiased Teacher achieves 6.8 absolute mAP improvements against state-of-the-art method when using 1% of labeled data on MS-COCO, achieves around 10 mAP improvements against the supervised baseline when using only 0.5, 1, 2% of labeled data on MS-COCO.

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Posterior Re-calibration for Imbalanced Datasets

Neural Networks can perform poorly when the training label distribution is heavily imbalanced, as well as when the testing data differs from the training distribution. In order to deal with shift in the testing label distribution, which imbalance causes, we motivate the problem from the perspective of an optimal Bayes classifier and derive a post-training prior rebalancing technique that can be solved through a KL-divergence based optimization. This method allows a flexible post-training hyper-parameter to be efficiently tuned on a validation set and effectively modify the classifier margin to deal with this imbalance. We further combine this method with existing likelihood shift methods, re-interpreting them from the same Bayesian perspective, and demonstrating that our method can deal with both problems in a unified way. The resulting algorithm can be conveniently used on probabilistic classification problems agnostic to underlying architectures. Our results on six different datasets and five different architectures show state of art accuracy, including on large-scale imbalanced datasets such as iNaturalist for classification and Synthia for semantic segmentation. Please see https://github.com/GT-RIPL/UNO-IC.git for implementation.

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3D for Free: Crossmodal Transfer Learning using HD Maps

3D object detection is a core perceptual challenge for robotics and autonomous driving. However, the class-taxonomies in modern autonomous driving datasets are significantly smaller than many influential 2D detection datasets. In this work, we address the long-tail problem by leveraging both the large class-taxonomies of modern 2D datasets and the robustness of state-of-the-art 2D detection methods. We proceed to mine a large, unlabeled dataset of images and LiDAR, and estimate 3D object bounding cuboids, seeded from an off-the-shelf 2D instance segmentation model. Critically, we constrain this ill-posed 2D-to-3D mapping by using high-definition maps and object size priors. The result of the mining process is 3D cuboids with varying confidence. This mining process is itself a 3D object detector, although not especially accurate when evaluated as such. However, we then train a 3D object detection model on these cuboids, consistent with other recent observations in the deep learning literature, we find that the resulting model is fairly robust to the noisy supervision that our mining process provides. We mine a collection of 1151 unlabeled, multimodal driving logs from an autonomous vehicle and use the discovered objects to train a LiDAR-based object detector. We show that detector performance increases as we mine more unlabeled data. With our full, unlabeled dataset, our method performs competitively with fully supervised methods, even exceeding the performance for certain object categories, without any human 3D annotations.

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Learning to Generate Grounded Visual Captions without Localization Supervision

When automatically generating a sentence description for an image or video, it often remains unclear how well the generated caption is grounded, that is whether the model uses the correct image regions to output particular words, or if the model is hallucinating based on priors in the dataset and/or the language model. The most common way of relating image regions with words in caption models is through an attention mechanism over the regions that are used as input to predict the next word. The model must therefore learn to predict the attentional weights without knowing the word it should localize. This is difficult to train without grounding supervision since recurrent models can propagate past information and there is no explicit signal to force the captioning model to properly ground the individual decoded words. In this work, we help the model to achieve this via a novel cyclical training regimen that forces the model to localize each word in the image after the sentence decoder generates it, and then reconstruct the sentence from the localized image region(s) to match the ground-truth. Our proposed framework only requires learning one extra fully-connected layer (the localizer), a layer that can be removed at test time. We show that our model significantly improves grounding accuracy without relying on grounding supervision or introducing extra computation during inference, for both image and video captioning tasks. Code is available at https://github.com/chihyaoma/cyclical-visual-captioning .

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FeatMatch: Feature-Based Augmentation for Semi-Supervised Learning

Recent state-of-the-art semi-supervised learning (SSL) methods use a combination of image-based transformations and consistency regularization as core components. Such methods, however, are limited to simple transformations such as traditional data augmentation or convex combinations of two images. In this paper, we propose a novel learned feature-based refinement and augmentation method that produces a varied set of complex transformations. Importantly, these transformations also use information from both within-class and across-class prototypical representations that we extract through clustering. We use features already computed across iterations by storing them in a memory bank, obviating the need for significant extra computation. These transformations, combined with traditional image-based augmentation, are then used as part of the consistency-based regularization loss. We demonstrate that our method is comparable to current state of art for smaller datasets (CIFAR-10 and SVHN) while being able to scale up to larger datasets such as CIFAR-100 and mini-Imagenet where we achieve significant gains over the state of art (\textit{e.g.,} absolute 17.44\% gain on mini-ImageNet). We further test our method on DomainNet, demonstrating better robustness to out-of-domain unlabeled data, and perform rigorous ablations and analysis to validate the method.

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Frustratingly Simple Domain Generalization via Image Stylization

Convolutional Neural Networks (CNNs) show impressive performance in the standard classification setting where training and testing data are drawn i.i.d. from a given domain. However, CNNs do not readily generalize to new domains with different statistics, a setting that is simple for humans. In this work, we address the Domain Generalization problem, where the classifier must generalize to an unknown target domain. Inspired by recent works that have shown a difference in biases between CNNs and humans, we demonstrate an extremely simple yet effective method, namely correcting this bias by augmenting the dataset with stylized images. In contrast with existing stylization works, which use external data sources such as art, we further introduce a method that is entirely in-domain using no such extra sources of data. We provide a detailed analysis as to the mechanism by which the method works, verifying our claim that it changes the shape/texture bias, and demonstrate results surpassing or comparable to the state of the arts that utilize much more complex methods.

cs.CV↗

When2com: Multi-Agent Perception via Communication Graph Grouping

While significant advances have been made for single-agent perception, many applications require multiple sensing agents and cross-agent communication due to benefits such as coverage and robustness. It is therefore critical to develop frameworks which support multi-agent collaborative perception in a distributed and bandwidth-efficient manner. In this paper, we address the collaborative perception problem, where one agent is required to perform a perception task and can communicate and share information with other agents on the same task. Specifically, we propose a communication framework by learning both to construct communication groups and decide when to communicate. We demonstrate the generalizability of our framework on two different perception tasks and show that it significantly reduces communication bandwidth while maintaining superior performance.

cs.CV↗

Generalized ODIN: Detecting Out-of-distribution Image without Learning from Out-of-distribution Data

Deep neural networks have attained remarkable performance when applied to data that comes from the same distribution as that of the training set, but can significantly degrade otherwise. Therefore, detecting whether an example is out-of-distribution (OoD) is crucial to enable a system that can reject such samples or alert users. Recent works have made significant progress on OoD benchmarks consisting of small image datasets. However, many recent methods based on neural networks rely on training or tuning with both in-distribution and out-of-distribution data. The latter is generally hard to define a-priori, and its selection can easily bias the learning. We base our work on a popular method ODIN, proposing two strategies for freeing it from the needs of tuning with OoD data, while improving its OoD detection performance. We specifically propose to decompose confidence scoring as well as a modified input pre-processing method. We show that both of these significantly help in detection performance. Our further analysis on a larger scale image dataset shows that the two types of distribution shifts, specifically semantic shift and non-semantic shift, present a significant difference in the difficulty of the problem, providing an analysis of when ODIN-like strategies do or do not work.

cs.CV↗

Who2com: Collaborative Perception via Learnable Handshake Communication

In this paper, we propose the problem of collaborative perception, where robots can combine their local observations with those of neighboring agents in a learnable way to improve accuracy on a perception task. Unlike existing work in robotics and multi-agent reinforcement learning, we formulate the problem as one where learned information must be shared across a set of agents in a bandwidth-sensitive manner to optimize for scene understanding tasks such as semantic segmentation. Inspired by networking communication protocols, we propose a multi-stage handshake communication mechanism where the neural network can learn to compress relevant information needed for each stage. Specifically, a target agent with degraded sensor data sends a compressed request, the other agents respond with matching scores, and the target agent determines who to connect with (i.e., receive information from). We additionally develop the AirSim-CP dataset and metrics based on the AirSim simulator where a group of aerial robots perceive diverse landscapes, such as roads, grasslands, buildings, etc. We show that for the semantic segmentation task, our handshake communication method significantly improves accuracy by approximately 20% over decentralized baselines, and is comparable to centralized ones using a quarter of the bandwidth.

cs.CV↗

Action Segmentation with Joint Self-Supervised Temporal Domain Adaptation

Despite the recent progress of fully-supervised action segmentation techniques, the performance is still not fully satisfactory. One main challenge is the problem of spatiotemporal variations (e.g. different people may perform the same activity in various ways). Therefore, we exploit unlabeled videos to address this problem by reformulating the action segmentation task as a cross-domain problem with domain discrepancy caused by spatio-temporal variations. To reduce the discrepancy, we propose Self-Supervised Temporal Domain Adaptation (SSTDA), which contains two self-supervised auxiliary tasks (binary and sequential domain prediction) to jointly align cross-domain feature spaces embedded with local and global temporal dynamics, achieving better performance than other Domain Adaptation (DA) approaches. On three challenging benchmark datasets (GTEA, 50Salads, and Breakfast), SSTDA outperforms the current state-of-the-art method by large margins (e.g. for the F1@25 score, from 59.6% to 69.1% on Breakfast, from 73.4% to 81.5% on 50Salads, and from 83.6% to 89.1% on GTEA), and requires only 65% of the labeled training data for comparable performance, demonstrating the usefulness of adapting to unlabeled target videos across variations. The source code is available at https://github.com/cmhungsteve/SSTDA.

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UNO: Uncertainty-aware Noisy-Or Multimodal Fusion for Unanticipated Input Degradation

The fusion of multiple sensor modalities, especially through deep learning architectures, has been an active area of study. However, an under-explored aspect of such work is whether the methods can be robust to degradations across their input modalities, especially when they must generalize to degradations not seen during training. In this work, we propose an uncertainty-aware fusion scheme to effectively fuse inputs that might suffer from a range of known and unknown degradations. Specifically, we analyze a number of uncertainty measures, each of which captures a different aspect of uncertainty, and we propose a novel way to fuse degraded inputs by scaling modality-specific output softmax probabilities. We additionally propose a novel data-dependent spatial temperature scaling method to complement these existing uncertainty measures. Finally, we integrate the uncertainty-scaled output from each modality using a probabilistic noisy-or fusion method. In a photo-realistic simulation environment (AirSim), we show that our method achieves significantly better results on a semantic segmentation task, compared to state-of-art fusion architectures, on a range of degradations (e.g. fog, snow, frost, and various other types of noise), some of which are unknown during training. We specifically improve upon the state-of-art[1] by 28% in mean IoU on various degradations. [1] Abhinav Valada, Rohit Mohan, and Wolfram Burgard. Self-Supervised Model Adaptation for Multimodal Semantic Segmentation. In: arXiv e-prints, arXiv:1808.03833 (Aug. 2018), arXiv:1808.03833. arXiv: 1808.03833 [cs.CV].

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A Closer Look at Few-shot Classification

Few-shot classification aims to learn a classifier to recognize unseen classes during training with limited labeled examples. While significant progress has been made, the growing complexity of network designs, meta-learning algorithms, and differences in implementation details make a fair comparison difficult. In this paper, we present 1) a consistent comparative analysis of several representative few-shot classification algorithms, with results showing that deeper backbones significantly reduce the performance differences among methods on datasets with limited domain differences, 2) a modified baseline method that surprisingly achieves competitive performance when compared with the state-of-the-art on both the \miniI and the CUB datasets, and 3) a new experimental setting for evaluating the cross-domain generalization ability for few-shot classification algorithms. Our results reveal that reducing intra-class variation is an important factor when the feature backbone is shallow, but not as critical when using deeper backbones. In a realistic cross-domain evaluation setting, we show that a baseline method with a standard fine-tuning practice compares favorably against other state-of-the-art few-shot learning algorithms.

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