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Zuria Bauer

Publications and source records attributed to Zuria Bauer.

23 records · Page 2Linked to original sources

SpotLight: Robotic Scene Understanding through Interaction and Affordance Detection

Despite increasing research efforts on household robotics, robots intended for deployment in domestic settings still struggle with more complex tasks such as interacting with functional elements like drawers or light switches, largely due to limited task-specific understanding and interaction capabilities. These tasks require not only detection and pose estimation but also an understanding of the affordances these elements provide. To address these challenges and enhance robotic scene understanding, we introduce SpotLight: A comprehensive framework for robotic interaction with functional elements, specifically light switches. Furthermore, this framework enables robots to improve their environmental understanding through interaction. Leveraging VLM-based affordance prediction to estimate motion primitives for light switch interaction, we achieve up to 84% operation success in real world experiments. We further introduce a specialized dataset containing 715 images as well as a custom detection model for light switch detection. We demonstrate how the framework can facilitate robot learning through physical interaction by having the robot explore the environment and discover previously unknown relationships in a scene graph representation. Lastly, we propose an extension to the framework to accommodate other functional interactions such as swing doors, showcasing its flexibility. Videos and Code: timengelbracht.github.io/SpotLight/

cs.RO↗

NeRFmentation: NeRF-based Augmentation for Monocular Depth Estimation

The capabilities of monocular depth estimation (MDE) models are limited by the availability of sufficient and diverse datasets. In the case of MDE models for autonomous driving, this issue is exacerbated by the linearity of the captured data trajectories. We propose a NeRF-based data augmentation pipeline to introduce synthetic data with more diverse viewing directions into training datasets and demonstrate the benefits of our approach to model performance and robustness. Our data augmentation pipeline, which we call \textit{NeRFmentation}, trains NeRFs on each scene in a dataset, filters out subpar NeRFs based on relevant metrics, and uses them to generate synthetic RGB-D images captured from new viewing directions. In this work, we apply our technique in conjunction with three state-of-the-art MDE architectures on the popular autonomous driving dataset, KITTI, augmenting its training set of the Eigen split. We evaluate the resulting performance gain on the original test set, a separate popular driving dataset, and our own synthetic test set.

cs.CV↗

MaRINeR: Enhancing Novel Views by Matching Rendered Images with Nearby References

Rendering realistic images from 3D reconstruction is an essential task of many Computer Vision and Robotics pipelines, notably for mixed-reality applications as well as training autonomous agents in simulated environments. However, the quality of novel views heavily depends of the source reconstruction which is often imperfect due to noisy or missing geometry and appearance. Inspired by the recent success of reference-based super-resolution networks, we propose MaRINeR, a refinement method that leverages information of a nearby mapping image to improve the rendering of a target viewpoint. We first establish matches between the raw rendered image of the scene geometry from the target viewpoint and the nearby reference based on deep features, followed by hierarchical detail transfer. We show improved renderings in quantitative metrics and qualitative examples from both explicit and implicit scene representations. We further employ our method on the downstream tasks of pseudo-ground-truth validation, synthetic data enhancement and detail recovery for renderings of reduced 3D reconstructions.

cs.CV↗

Spot-Compose: A Framework for Open-Vocabulary Object Retrieval and Drawer Manipulation in Point Clouds

In recent years, modern techniques in deep learning and large-scale datasets have led to impressive progress in 3D instance segmentation, grasp pose estimation, and robotics. This allows for accurate detection directly in 3D scenes, object- and environment-aware grasp prediction, as well as robust and repeatable robotic manipulation. This work aims to integrate these recent methods into a comprehensive framework for robotic interaction and manipulation in human-centric environments. Specifically, we leverage 3D reconstructions from a commodity 3D scanner for open-vocabulary instance segmentation, alongside grasp pose estimation, to demonstrate dynamic picking of objects, and opening of drawers. We show the performance and robustness of our model in two sets of real-world experiments including dynamic object retrieval and drawer opening, reporting a 51% and 82% success rate respectively. Code of our framework as well as videos are available on: https://spot-compose.github.io/.

cs.RO↗

NVS-MonoDepth: Improving Monocular Depth Prediction with Novel View Synthesis

Building upon the recent progress in novel view synthesis, we propose its application to improve monocular depth estimation. In particular, we propose a novel training method split in three main steps. First, the prediction results of a monocular depth network are warped to an additional view point. Second, we apply an additional image synthesis network, which corrects and improves the quality of the warped RGB image. The output of this network is required to look as similar as possible to the ground-truth view by minimizing the pixel-wise RGB reconstruction error. Third, we reapply the same monocular depth estimation onto the synthesized second view point and ensure that the depth predictions are consistent with the associated ground truth depth. Experimental results prove that our method achieves state-of-the-art or comparable performance on the KITTI and NYU-Depth-v2 datasets with a lightweight and simple vanilla U-Net architecture.

cs.CV↗