Searcharxiv⌕ Search

arXiv subjects

Robotics

Explore arXiv robotics papers and cs.RO metadata. Search for robot learning, motion planning and control, then check experiments in the source manuscript.

At least 73 records · Page 4Linked to original sources

Optimization of Humanoid Robot Designs for Human-Robot Ergonomic Payload Lifting

When a human and a humanoid robot collaborate physically, ergonomics is a key factor to consider. Assuming a given humanoid robot, several control architectures exist nowadays to address ergonomic physical human-robot collaboration. This paper takes one step further by considering robot hardware parameters as optimization variables in the problem of collaborative payload lifting. The variables that parametrize robot's kinematics and dynamics ensure their physical consistency, and the human model is considered in the optimization problem. By leveraging the proposed modelling framework, the ergonomy of the interaction is maximized, here given by the agents' energy expenditure. Robot kinematic, dynamics, hardware constraints and human geometries are considered when solving the associated optimization problem. The proposed methodology is used to identify optimum hardware parameters for the design of the ergoCub robot, a humanoid possessing a degree of embodied intelligence for ergonomic interaction with humans. For the optimization problem, the starting point is the iCub humanoid robot. The obtained robot design reaches loads at heights in the range of 0.8-1.5 m with respect to the iCub robot whose range is limited to 0.8-1.2 m. The robot energy expenditure is decreased by about 33%, meanwhile, the human ergonomy is preserved, leading overall to an improved interaction.

cs.RO↗

Human-Robot Team Performance Compared to Full Robot Autonomy in 16 Real-World Search and Rescue Missions: Adaptation of the DARPA Subterranean Challenge

Human operators in human-robot teams are commonly perceived to be critical for mission success. To explore the direct and perceived impact of operator input on task success and team performance, 16 real-world missions (10 hrs) were conducted based on the DARPA Subterranean Challenge. These missions were to deploy a heterogeneous team of robots for a search task to locate and identify artifacts such as climbing rope, drills and mannequins representing human survivors. Two conditions were evaluated: human operators that could control the robot team with state-of-the-art autonomy (Human-Robot Team) compared to autonomous missions without human operator input (Robot-Autonomy). Human-Robot Teams were often in directed autonomy mode (70% of mission time), found more items, traversed more distance, covered more unique ground, and had a higher time between safety-related events. Human-Robot Teams were faster at finding the first artifact, but slower to respond to information from the robot team. In routine conditions, scores were comparable for artifacts, distance, and coverage. Reasons for intervention included creating waypoints to prioritise high-yield areas, and to navigate through error-prone spaces. After observing robot autonomy, operators reported increases in robot competency and trust, but that robot behaviour was not always transparent and understandable, even after high mission performance.

cs.RO↗

Image-based Pose Estimation and Shape Reconstruction for Robot Manipulators and Soft, Continuum Robots via Differentiable Rendering

State estimation from measured data is crucial for robotic applications as autonomous systems rely on sensors to capture the motion and localize in the 3D world. Among sensors that are designed for measuring a robot's pose, or for soft robots, their shape, vision sensors are favorable because they are information-rich, easy to set up, and cost-effective. With recent advancements in computer vision, deep learning-based methods no longer require markers for identifying feature points on the robot. However, learning-based methods are data-hungry and hence not suitable for soft and prototyping robots, as building such bench-marking datasets is usually infeasible. In this work, we achieve image-based robot pose estimation and shape reconstruction from camera images. Our method requires no precise robot meshes, but rather utilizes a differentiable renderer and primitive shapes. It hence can be applied to robots for which CAD models might not be available or are crude. Our parameter estimation pipeline is fully differentiable. The robot shape and pose are estimated iteratively by back-propagating the image loss to update the parameters. We demonstrate that our method of using geometrical shape primitives can achieve high accuracy in shape reconstruction for a soft continuum robot and pose estimation for a robot manipulator.

cs.RO↗

Scratch Team of Single-Rotor Robots and Decentralized Cooperative Transportation with Robot Failure

Achieving cooperative transportation by aerial robot teams ensures flexibility regarding payloads and robustness against failures, which has garnered significant attention in recent years. This study proposes a flexible decentralized controller for robots and the shapes of payloads in a cooperative transport task using multiple single-rotor robots. The proposed controller is robust to mass and center of mass (COM) fluctuations and robot failures. Moreover, it possesses asymptotic stability against dynamics errors. Additionally, the controller supports heterogeneous single-rotor robots. Thus, robots with different specifications and deterioration may be effectively utilized for cooperative transportation. This performance is particularly effective for robot reuse. To achieve the aforementioned performance, the controller consists of a parallel structure comprising two controllers: a feedback controller, which renders the system strictly positive real, and a nonlinear controller, which renders the object asymptotic to the target. First, we confirm cooperative transportation using 8 and 10 robots for two shapes through numerical simulation. Subsequently, the cooperative transportation of a rectangle payload (with a weight of approximately 3 kg and maximum length of 1.6 m) is demonstrated using a robot team consisting of three types of robots, even under robot failure and fluctuation in the COM.

cs.RO↗

The Michigan Robotics Undergraduate Curriculum: Defining the Discipline of Robotics for Equity and Excellence

The Robotics Major at the University of Michigan was successfully launched in the 2022-23 academic year as an innovative step forward to better serve students, our communities, and our society. Building on our guiding principle of "Robotics with Respect" and our larger Robotics Pathways model, the Michigan Robotics Major was designed to define robotics as a true academic discipline with both equity and excellence as our highest priorities. Understanding that talent is equally distributed but opportunity is not, the Michigan Robotics Major has embraced an adaptable curriculum that is accessible through a diversity of student pathways and enables successful and sustained career-long participation in robotics, AI, and automation professions. The results after our planning efforts (2019-22) and first academic year (2022-23) have been highly encouraging: more than 100 students declared Robotics as their major, completion of the Robotics major by our first two graduates, soaring enrollments in our Robotics classes, thriving partnerships with Historically Black Colleges and Universities. This document provides our original curricular proposal for the Robotics Undergraduate Program at the University of Michigan, submitted to the Michigan Association of State Universities in April 2022 and approved in June 2022. The dissemination of our program design is in the spirit of continued growth for higher education towards realizing equity and excellence. The most recent version of this document is also available on Google Docs through this link: https://ocj.me/robotics_major

cs.RO↗

Can 'Robots Won't Save Japan' Save Robotics? Reviewing an Ethnography of Eldercare Automation

Imagine activating new robots meant to aid staff in an elder care facility, only to discover the robots are counterproductive. They undermine the most meaningful moments of the jobs and increase staff workloads, because robots demand care too. Eventually, they're returned. This vignette captures key elements of James Adrian Wright's ethnography, "Robots Won't Save Japan", an essential resource for understanding the state of elder care robotics. Wright's rich ethnographic interviews and observations challenge the prevailing funding, research, and development paradigms for robotics. Elder care residents tend to be Disabled, so this review article augments Wrights' insights with overlooked perspectives from Disability and Robotics research. This article highlights how care recipients' portrayal suggests that Paro, a plush robot seal, might perform better than the care team and author indicated -- leading to insights that support urgent paradigm shifts in elder care, ethnographic studies, and robotics. It presents some of the stronger technical status quo counter-arguments to the book's core narratives, then confronts their own assumptions. Furthermore, it explores exceptional cases where Japanese and international roboticists attend to care workers and recipients, justifying key arguments in Wright's compelling book. Finally, it addresses how "Robots won't save Japan" will save Robotics.

cs.CY↗

Designing Robot Identity: The Role of Voice, Clothing, and Task on Robot Gender Perception

Perceptions of gender are a significant aspect of human-human interaction, and gender has wide-reaching social implications for robots deployed in contexts where they are expected to interact with humans. This work explored two flexible modalities for communicating gender in robots--voice and appearance--and we studied their individual and combined influences on a robot's perceived gender. We evaluated the perception of a robot's gender through three video-based studies. First, we conducted a study (n=65) on the gender perception of robot voices by varying speaker identity and pitch. Second, we conducted a study (n=93) on the gender perception of robot clothing designed for two different tasks. Finally, building on the results of the first two studies, we completed a large integrative video-based study (n=273) involving two human-robot interaction tasks. We found that voice and clothing can be used to reliably establish a robot's perceived gender, and that combining these two modalities can have different effects on the robot's perceived gender. Taken together, these results inform the design of robot voices and clothing as individual and interacting components in the perceptions of robot gender.

cs.RO↗

Robotic-CLIP: Fine-tuning CLIP on Action Data for Robotic Applications

Vision language models have played a key role in extracting meaningful features for various robotic applications. Among these, Contrastive Language-Image Pretraining (CLIP) is widely used in robotic tasks that require both vision and natural language understanding. However, CLIP was trained solely on static images paired with text prompts and has not yet been fully adapted for robotic tasks involving dynamic actions. In this paper, we introduce Robotic-CLIP to enhance robotic perception capabilities. We first gather and label large-scale action data, and then build our Robotic-CLIP by fine-tuning CLIP on 309,433 videos (~7.4 million frames) of action data using contrastive learning. By leveraging action data, Robotic-CLIP inherits CLIP's strong image performance while gaining the ability to understand actions in robotic contexts. Intensive experiments show that our Robotic-CLIP outperforms other CLIP-based models across various language-driven robotic tasks. Additionally, we demonstrate the practical effectiveness of Robotic-CLIP in real-world grasping applications.

cs.RO↗

Arm Robot: AR-Enhanced Embodied Control and Visualization for Intuitive Robot Arm Manipulation

Embodied interaction has been introduced to human-robot interaction (HRI) as a type of teleoperation, in which users control robot arms with bodily action via handheld controllers or haptic gloves. Embodied teleoperation has made robot control intuitive to non-technical users, but differences between humans' and robots' capabilities \eg ranges of motion and response time, remain challenging. In response, we present Arm Robot, an embodied robot arm teleoperation system that helps users tackle human-robot discrepancies. Specifically, Arm Robot (1) includes AR visualization as real-time feedback on temporal and spatial discrepancies, and (2) allows users to change observing perspectives and expand action space. We conducted a user study (N=18) to investigate the usability of the Arm Robot and learn how users perceive the embodiment. Our results show users could use Arm Robot's features to effectively control the robot arm, providing insights for continued work in embodied HRI.

cs.RO↗

"See You Later, Alligator": Impacts of Robot Small Talk on Task, Rapport, and Interaction Dynamics in Human-Robot Collaboration

Small talk can foster rapport building in human-human teamwork; yet how non-anthropomorphic robots, such as collaborative manipulators commonly used in industry, may capitalize on these social communications remains unclear. This work investigates how robot-initiated small talk influences task performance, rapport, and interaction dynamics in human-robot collaboration. We developed an autonomous robot system that assists a human in an assembly task while initiating and engaging in small talk. A user study ($N = 58$) was conducted in which participants worked with either a functional robot, which engaged in only task-oriented speech, or a social robot, which also initiated small talk. Our study found that participants in the social condition reported significantly higher levels of rapport with the robot. Moreover, all participants in the social condition responded to the robot's small talk attempts; 59% initiated questions to the robot, and 73% engaged in lingering conversations after requesting the final task item. Although active working times were similar across conditions, participants in the social condition recorded longer task durations than those in the functional condition. We discuss the design and implications of robot small talk in shaping human-robot collaboration.

cs.RO↗

Stakeholder perspectives on designing socially acceptable social robots and robot avatars for Dubai and multicultural societies

Robot avatars for customer service are gaining traction in Japan. However, their acceptance in other societal contexts remains underexplored, complicating efforts to design robot avatars suitable for diverse cultural environments. To address this, we interviewed key stakeholders in Dubai's service sector to gain insights into their experiences deploying social robots for customer service, as well as their opinions on the most useful tasks and design features that could maximize customer acceptance of robot avatars in Dubai. Providing information and guiding individuals to specific locations were identified as the most valued functions. Regarding appearance, robotic-looking, highly anthropomorphic designs were the most preferred. Ultra-realistic androids and cartoonish-looking robots elicited mixed reactions, while hybrid androids, low-anthropomorphic robotic designs, and animal-looking robots were considered less suitable or discouraged. Additionally, a psycho-sociological analysis revealed that interactions with robot avatars are influenced by their symbolic meaning, context, and affordances. These findings offer pioneering insights into culturally adaptive robot avatar design, addressing a significant research gap and providing actionable guidelines for deploying socially acceptable robots and avatars in multicultural contexts worldwide.

cs.HC↗

H2R: A Human-to-Robot Data Augmentation for Robot Pre-training from Videos

Large-scale pre-training using egocentric human videos has proven effective for robot learning. However, the models pre-trained on such data can be suboptimal for robot learning due to the significant visual gap between human hands and those of different robots. To remedy this, we propose H2R, a human-to-robot data augmentation pipeline that converts egocentric human videos into robot-centric visual data. H2R estimates human hand pose from videos, retargets the motion to simulated robotic arms, removes human limbs via segmentation and inpainting, and composites rendered robot embodiments into the original frames with camera-aligned geometry. This process explicitly bridges the visual gap between human and robot embodiments during pre-training. We apply H2R to augment large-scale egocentric human video datasets such as Ego4D and SSv2. To verify the effectiveness of the augmentation pipeline, we introduce a CLIP-based image-text similarity metric that quantitatively evaluates the semantic fidelity of robot-rendered frames to the original human actions. We evaluate H2R through comprehensive experiments in both simulation and real-world settings. In simulation, H2R consistently improves downstream success rates across four benchmark suites-Robomimic, RLBench, PushT, and CortexBench-yielding gains of 1.3%-10.2% across different visual encoders and policy learning methods. In real-world experiments, H2R improves performance on UR5 and dual-arm Franka/UR5 manipulation platforms, achieving 3.3%-23.3% success rate gains across gripper-based, dexterous, and bimanual tasks. We further demonstrate the potential of H2R in cross-embodiment generalization and its compatibility with vision-language-action models. These results indicate that H2R improves the generalization ability of robotic policies by mitigating the visual discrepancies between human and robot domains.

cs.RO↗

Robot-R1: Reinforcement Learning for Enhanced Embodied Reasoning in Robotics

Large Vision-Language Models (LVLMs) have recently shown great promise in advancing robotics by combining embodied reasoning with robot control. A common approach involves training on embodied reasoning tasks related to robot control using Supervised Fine-Tuning (SFT). However, SFT datasets are often heuristically constructed and not explicitly optimized for improving robot control. Furthermore, SFT often leads to issues such as catastrophic forgetting and reduced generalization performance. To address these limitations, we introduce Robot-R1, a novel framework that leverages reinforcement learning to enhance embodied reasoning specifically for robot control. Robot-R1 learns to predict the next keypoint state required for task completion, conditioned on the current scene image and environment metadata derived from expert demonstrations. Inspired by the DeepSeek-R1 learning approach, Robot-R1 samples reasoning-based responses and reinforces those that lead to more accurate predictions. To rigorously evaluate Robot-R1, we also introduce a new benchmark that demands the diverse embodied reasoning capabilities for the task. Our experiments show that models trained with Robot-R1 outperform SFT methods on embodied reasoning tasks. Despite having only 7B parameters, Robot-R1 even surpasses GPT-4o on reasoning tasks related to low-level action control, such as spatial and movement reasoning.

cs.RO↗

Very Large-scale Multi-Robot Task Allocation in Challenging Environments via Robot Redistribution

We consider the Multi-Robot Task Allocation (MRTA) problem that aims to optimize an assignment of multiple robots to multiple tasks in challenging environments which are with densely populated obstacles and narrow passages. In such environments, conventional methods optimizing the sum-of-cost are often ineffective because the conflicts between robots incur additional costs (e.g., collision avoidance, waiting). Also, an allocation that does not incorporate the actual robot paths could cause deadlocks, which significantly degrade the collective performance of the robots. We propose a scalable MRTA method that considers the paths of the robots to avoid collisions and deadlocks which result in a fast completion of all tasks (i.e., minimizing the \textit{makespan}). To incorporate robot paths into task allocation, the proposed method constructs a roadmap using a Generalized Voronoi Diagram. The method partitions the roadmap into several components to know how to redistribute robots to achieve all tasks with less conflicts between the robots. In the redistribution process, robots are transferred to their final destinations according to a push-pop mechanism with the first-in first-out principle. From the extensive experiments, we show that our method can handle instances with hundreds of robots in dense clutter while competitors are unable to compute a solution within a time limit.

cs.RO↗

A Replicable Robotics Awareness Method Using LLM-Enabled Robotics Interaction: Evidence from a Corporate Challenge

Large language models are increasingly being explored as interfaces between humans and robotic systems, yet there remains limited evidence on how such technologies can be used not only for interaction, but also as a structured means of introducing robotics to non-specialist users in real organizational settings. This paper introduces and evaluates a challenge-based method for robotics awareness, implemented through an LLM-enabled humanoid robot activity conducted with employees of AD Ports Group in the United Arab Emirates. In the event, participants engaged with a humanoid robot in a logistics-inspired task environment using voice commands interpreted through an LLM-based control framework. The activity was designed as a team-based, role-driven experience intended to expose participants to embodied AI and human-robot collaboration without requiring prior robotics expertise. To evaluate the approach, a post-event survey remained open for 16 days and collected 102 responses. Results indicate strong overall reception, with high satisfaction (8.46/10), increased interest in robotics and AI (4.47/5), and improved understanding of emerging forms of human-robot collaboration (4.45/5). Participants who interacted directly with the robot also reported natural interaction (4.37/5) and a strong sense that interaction became easier as the activity progressed (4.74/5). At the same time, lower ratings for reliability and predictability point to important technical and design challenges for future iterations. The findings suggest that challenge-based, LLM-enabled humanoid interaction can serve as a promising and replicable method for robotics awareness in industrial and operational environments.

cs.RO↗

Propagating Unsafe Actions in LLM Controlled Multi-Robot Collaboration via Single Robot Compromise

Large language models (LLMs) are increasingly used as general planners in embodied intelligence, enabling high level coordination and low level task planning for both single robot and multi-robot collaboration. This increasing reliance on embodied LLM planners also raises critical security concerns, since misaligned or manipulated instructions can be translated into physical actions. Prior work has studied such threats in single robot settings, while security risks in LLM controlled multi-robot collaboration, especially those propagated through inter robot communication, remain largely unexplored. To bridge this gap, we propose a novel attack paradigm for multi-robot system in which the adversary interacts with only a single entry robot. The compromised robot then propagates malicious intent through peer communication, leading to coordinated unsafe actions across the system. Our evaluation, covering high risk dimensions of dereliction of duty, privacy compromise, and public safety hazards, reveals a persistent safety alignment gap in multi-robot planners. We quantify this process with three metrics, obedience, infectiousness, and stealthiness. Experiments demonstrate both persistent attacker control and rapid propagation: obedience reaches 1.00 in the strongest cases, and infectiousness rises to 0.90. Notably, the attack is highly efficient, requiring as few as 3.0 rounds to compromise all the robots while maintaining a stealthiness score of 0.81. Such risks are amplified when robots must resolve trade offs in critical situations, such as emergencies or conflicts of rights, because the coordination mechanism can unintentionally allow adversarial instructions to override safety requirements. The code is available at https://github.com/TheFatInsect/InfectBot.

cs.RO↗

Who to Trust in Multi-Robot Systems: Joint Robot and Object Hypothesis Trust Inference via Neural-Symbolic Cross-Validation

Multi-robot systems (MRS) offer significant advantages over single-robot platforms by enabling information sharing and coordination for different tasks in complex environments. However, reliable cooperation critically depends on inferring trust over both information sources and their reported hypotheses, particularly under partial observability and potential adversarial interference. Existing approaches frequently depend on pre-established trust relationships or side-channel information, which may not be available or reliable in realistic MRS deployments. This work introduces NeST-Bayes, a neural-symbolic framework that jointly infers robot and hypothesis trust using only inter-robot observation consistency, without requiring preassigned robot trust, reputation information, or side-channel identity signals. NeST-Bayes infers instantaneous trust evidence scores for robots and object hypotheses by reasoning over ego-centric relational graphs constructed from cross-robot observation consistency. These evidence scores are accumulated over time through Bayesian updates of Beta-distributed trust beliefs to maintain temporally consistent trust estimates. Extensive evaluations show that NeST-Bayes achieves the highest mean object precision and robot recall across all benchmark settings, and the highest robot precision and object recall in most settings, compared to trust-based methods. Under aggressive optimized attacks, it achieves 98.8\% robot precision with 93.8\% recall and 98.3\% object precision with 95.4\% recall. In an occlusion-rich Webots warehouse, it maintains 92.5\% robot precision with 92.0\% recall and 97.3\% object precision with 85.0\% recall. These results demonstrate joint improvements in the reliability and coverage of retained information.

cs.RO↗

Hey, robot! An investigation of getting robot's attention through touch

Touch is a key part of interaction and communication between humans, but has still been little explored in human-robot interaction. In this work, participants were asked to approach and touch a humanoid robot on the hand (Nao - 26 participants; Pepper - 28 participants) to get its attention. We designed reaction behaviors for the robot that consisted in four different combinations of arm movements with the touched hand moving forward or back and the other hand moving forward or staying in place, with simultaneous leaning back, followed by looking at the participant. We studied which reaction of the robot people found the most appropriate and what was the reason for their choice. For both robots, the preferred reaction of the robot hand being touched was moving back. For the other hand, no movement at all was rated most natural for the Pepper, while it was movement forward for the Nao. A correlation between the anxiety subscale of the participants' personality traits and the passive to active/aggressive nature of the robot reactions was found. Most participants noticed the leaning back and rated it positively. Looking at the participant was commented on positively by some participants in unstructured comments. We also analyzed where and how participants spontaneously touched the robot on the hand. In summary, the touch reaction behaviors designed here are good candidates to be deployed more generally in social robots, possibly including incidental touch in crowded environments. The robot size constitutes one important factor shaping how the robot reaction is perceived.

cs.RO↗