SearcharxivSearch

arXiv subjects

Robotics

Explore arXiv robotics papers and cs.RO metadata. Search for robot learning, motion planning and control, then check experiments in the source manuscript.

At least 109 records · Page 6Linked to original sources

Ain't Misbehavin' -- Using LLMs to Generate Expressive Robot Behavior in Conversations with the Tabletop Robot Haru

Social robots aim to establish long-term bonds with humans through engaging conversation. However, traditional conversational approaches, reliant on scripted interactions, often fall short in maintaining engaging conversations. This paper addresses this limitation by integrating large language models (LLMs) into social robots to achieve more dynamic and expressive conversations. We introduce a fully-automated conversation system that leverages LLMs to generate robot responses with expressive behaviors, congruent with the robot's personality. We incorporate robot behavior with two modalities: 1) a text-to-speech (TTS) engine capable of various delivery styles, and 2) a library of physical actions for the robot. We develop a custom, state-of-the-art emotion recognition model to dynamically select the robot's tone of voice and utilize emojis from LLM output as cues for generating robot actions. A demo of our system is available here. To illuminate design and implementation issues, we conduct a pilot study where volunteers chat with a social robot using our proposed system, and we analyze their feedback, conducting a rigorous error analysis of chat transcripts. Feedback was overwhelmingly positive, with participants commenting on the robot's empathy, helpfulness, naturalness, and entertainment. Most negative feedback was due to automatic speech recognition (ASR) errors which had limited impact on conversations. However, we observed a small class of errors, such as the LLM repeating itself or hallucinating fictitious information and human responses, that have the potential to derail conversations, raising important issues for LLM application.

cs.RO

OK-Robot: What Really Matters in Integrating Open-Knowledge Models for Robotics

Remarkable progress has been made in recent years in the fields of vision, language, and robotics. We now have vision models capable of recognizing objects based on language queries, navigation systems that can effectively control mobile systems, and grasping models that can handle a wide range of objects. Despite these advancements, general-purpose applications of robotics still lag behind, even though they rely on these fundamental capabilities of recognition, navigation, and grasping. In this paper, we adopt a systems-first approach to develop a new Open Knowledge-based robotics framework called OK-Robot. By combining Vision-Language Models (VLMs) for object detection, navigation primitives for movement, and grasping primitives for object manipulation, OK-Robot offers a integrated solution for pick-and-drop operations without requiring any training. To evaluate its performance, we run OK-Robot in 10 real-world home environments. The results demonstrate that OK-Robot achieves a 58.5% success rate in open-ended pick-and-drop tasks, representing a new state-of-the-art in Open Vocabulary Mobile Manipulation (OVMM) with nearly 1.8x the performance of prior work. On cleaner, uncluttered environments, OK-Robot's performance increases to 82%. However, the most important insight gained from OK-Robot is the critical role of nuanced details when combining Open Knowledge systems like VLMs with robotic modules. Videos of our experiments and code are available on our website: https://ok-robot.github.io

cs.RO

Managing a Fleet of Autonomous Mobile Robots (AMR) using Cloud Robotics Platform

In this paper, we provide details of implementing a system for managing a fleet of autonomous mobile robots (AMR) operating in a factory or a warehouse premise. While the robots are themselves autonomous in its motion and obstacle avoidance capability, the target destination for each robot is provided by a global planner. The global planner and the ground vehicles (robots) constitute a multi agent system (MAS) which communicate with each other over a wireless network. Three different approaches are explored for implementation. The first two approaches make use of the distributed computing based Networked Robotics architecture and communication framework of Robot Operating System (ROS) itself while the third approach uses Rapyuta Cloud Robotics framework for this implementation. The comparative performance of these approaches are analyzed through simulation as well as real world experiment with actual robots. These analyses provide an in-depth understanding of the inner working of the Cloud Robotics Platform in contrast to the usual ROS framework. The insight gained through this exercise will be valuable for students as well as practicing engineers interested in implementing similar systems else where. In the process, we also identify few critical limitations of the current Rapyuta platform and provide suggestions to overcome them.

cs.RO

Real-Time Human-Robot Interaction for a Service Robot Based on 3D Human Activity Recognition and Human-mimicking Decision Mechanism

This paper describes the development of a real-time Human-Robot Interaction (HRI) system for a service robot based on 3D human activity recognition and human-like decision mechanism. The Human-Robot Interactive (HRI) system, which allows one person to interact with a service robot using natural body language, collects sequences of 3D skeleton joints comprising rich human movement information about the user via Microsoft Kinect. This information is used to train a three-layer Long-Short-Term Memory (LSTM) network for human action recognition. The robot understands user intent based on an online LSTM network test, and responds to the user via movements of the robotic arm or chassis. Furthermore, the human-like decision mechanism is also fused into this process, which allows the robot to instinctively decide whether to interrupt the current task according to task priority. The framework of the overall system is established on the Robot Operating System (ROS) platform. The real-life activity interaction between our service robot and the user was conducted to demonstrate the effectiveness of developed HRI system.

cs.HC

Robotics CTF (RCTF), a playground for robot hacking

Robots state of insecurity is onstage. There is an emerging concern about major robot vulnerabilities and their adverse consequences. However, there is still a considerable gap between robotics and cybersecurity domains. For the purpose of filling that gap, the present technical report presents the Robotics CTF (RCTF), an online playground to challenge robot security from any browser. We describe the architecture of the RCTF and provide 9 scenarios where hackers can challenge the security of different robotic setups. Our work empowers security researchers to a) reproduce virtual robotic scenarios locally and b) change the networking setup to mimic real robot targets. We advocate for hacker powered security in robotics and contribute by open sourcing our scenarios.

cs.CY

Robot Assisted Tower Construction - A Resource Distribution Task to Study Human-Robot Collaboration and Interaction with Groups of People

Research on human-robot collaboration or human-robot teaming, has focused predominantly on understanding and enabling collaboration between a single robot and a single human. Extending human-robot collaboration research beyond the dyad, raises novel questions about how a robot should distribute resources among group members and about what the social and task related consequences of the distribution are. Methodological advances are needed to allow researchers to collect data about human robot collaboration that involves multiple people. This paper presents Tower Construction, a novel resource distribution task that allows researchers to examine collaboration between a robot and groups of people. By focusing on the question of whether and how a robot's distribution of resources (wooden blocks required for a building task) affects collaboration dynamics and outcomes, we provide a case of how this task can be applied in a laboratory study with 124 participants to collect data about human robot collaboration that involves multiple humans. We highlight the kinds of insights the task can yield. In particular we find that the distribution of resources affects perceptions of performance, and interpersonal dynamics between human team-members.

cs.RO

Enabling Robots to Infer how End-Users Teach and Learn through Human-Robot Interaction

During human-robot interaction (HRI), we want the robot to understand us, and we want to intuitively understand the robot. In order to communicate with and understand the robot, we can leverage interactions, where the human and robot observe each other's behavior. However, it is not always clear how the human and robot should interpret these actions: a given interaction might mean several different things. Within today's state-of-the-art, the robot assigns a single interaction strategy to the human, and learns from or teaches the human according to this fixed strategy. Instead, we here recognize that different users interact in different ways, and so one size does not fit all. Therefore, we argue that the robot should maintain a distribution over the possible human interaction strategies, and then infer how each individual end-user interacts during the task. We formally define learning and teaching when the robot is uncertain about the human's interaction strategy, and derive solutions to both problems using Bayesian inference. In examples and a benchmark simulation, we show that our personalized approach outperforms standard methods that maintain a fixed interaction strategy.

cs.RO

Transferring Adaptive Theory of Mind to social robots: insights from developmental psychology to robotics

Despite the recent advancement in the social robotic field, important limitations restrain its progress and delay the application of robots in everyday scenarios. In the present paper, we propose to develop computational models inspired by our knowledge of human infants' social adaptive abilities. We believe this may provide solutions at an architectural level to overcome the limits of current systems. Specifically, we present the functional advantages that adaptive Theory of Mind (ToM) systems would support in robotics (i.e., mentalizing for belief understanding, proactivity and preparation, active perception and learning) and contextualize them in practical applications. We review current computational models mainly based on the simulation and teleological theories, and robotic implementations to identify the limitations of ToM functions in current robotic architectures and suggest a possible future developmental pathway. Finally, we propose future studies to create innovative computational models integrating the properties of the simulation and teleological approaches for an improved adaptive ToM ability in robots with the aim of enhancing human-robot interactions and permitting the application of robots in unexplored environments, such as disasters and construction sites. To achieve this goal, we suggest directing future research towards the modern cross-talk between the fields of robotics and developmental psychology.

cs.RO

The Penetration of Internet of Things in Robotics: Towards a Web of Robotic Things

As the Internet of Things (IoT) penetrates different domains and application areas, it has recently entered also the world of robotics. Robotics constitutes a modern and fast-evolving technology, increasingly being used in industrial, commercial and domestic settings. IoT, together with the Web of Things (WoT) could provide many benefits to robotic systems. Some of the benefits of IoT in robotics have been discussed in related work. This paper moves one step further, studying the actual current use of IoT in robotics, through various real-world examples encountered through a bibliographic research. The paper also examines the potential ofWoT, together with robotic systems, investigating which concepts, characteristics, architectures, hardware, software and communication methods of IoT are used in existing robotic systems, which sensors and actions are incorporated in IoT-based robots, as well as in which application areas. Finally, the current application of WoT in robotics is examined and discussed.

cs.RO

Representing Multi-Robot Structure through Multimodal Graph Embedding for the Selection of Robot Teams

Multi-robot systems of increasing size and complexity are used to solve large-scale problems, such as area exploration and search and rescue. A key decision in human-robot teaming is dividing a multi-robot system into teams to address separate issues or to accomplish a task over a large area. In order to address the problem of selecting teams in a multi-robot system, we propose a new multimodal graph embedding method to construct a unified representation that fuses multiple information modalities to describe and divide a multi-robot system. The relationship modalities are encoded as directed graphs that can encode asymmetrical relationships, which are embedded into a unified representation for each robot. Then, the constructed multimodal representation is used to determine teams based upon unsupervised learning. We perform experiments to evaluate our approach on expert-defined team formations, large-scale simulated multi-robot systems, and a system of physical robots. Experimental results show that our method successfully decides correct teams based on the multifaceted internal structures describing multi-robot systems, and outperforms baseline methods based upon only one mode of information, as well as other graph embedding-based division methods.

cs.RO

Achieving Multi-Tasking Robots in Multi-Robot Tasks

One simplifying assumption made in distributed robot systems is that the robots are single-tasking: each robot operates on a single task at any time. While such a sanguine assumption is innocent to make in situations with sufficient resources so that the robots can operate independently, it becomes impractical when they must share their capabilities. In this paper, we consider multi-tasking robots with multi-robot tasks. Given a set of tasks, each achievable by a coalition of robots, our approach allows the coalitions to overlap and task synergies to be exploited by reasoning about the physical constraints that can be synergistically satisfied for achieving the tasks. The key contribution of this work is a general and flexible framework to achieve this ability for multi-robot systems in resource-constrained situations to extend their capabilities. The proposed approach is built on the information invariant theory, which specifies the interactions between information requirements. In our work, we map physical constraints to information requirements, thereby allowing task synergies to be identified via the information invariant framework. We show that our algorithm is sound and complete under a problem setting with multi-tasking robots. Simulation results show its effectiveness under resource-constrained situations and in handling challenging situations in a multi-UAV simulator.

cs.RO

Mobile Robot Yielding Cues for Human-Robot Spatial Interaction

Mobile robots are increasingly being deployed in public spaces such as shopping malls, airports, and urban sidewalks. Most of these robots are designed with human-aware motion planning capabilities but are not designed to communicate with pedestrians. Pedestrians encounter these robots without prior understanding of the robots' behaviour, which can cause discomfort, confusion, and delayed social acceptance. In this research, we explore the common human-robot interaction at a doorway or bottleneck in a structured environment. We designed and evaluated communication cues used by a robot when yielding to a pedestrian in this scenario. We conducted an online user study with 102 participants using videos of a set of robot-to-human yielding cues. Results show that a Robot Retreating cue was the most socially acceptable cue. The results of this work help guide the development of mobile robots for public spaces.

cs.RO

Robotic Telekinesis: Learning a Robotic Hand Imitator by Watching Humans on Youtube

We build a system that enables any human to control a robot hand and arm, simply by demonstrating motions with their own hand. The robot observes the human operator via a single RGB camera and imitates their actions in real-time. Human hands and robot hands differ in shape, size, and joint structure, and performing this translation from a single uncalibrated camera is a highly underconstrained problem. Moreover, the retargeted trajectories must effectively execute tasks on a physical robot, which requires them to be temporally smooth and free of self-collisions. Our key insight is that while paired human-robot correspondence data is expensive to collect, the internet contains a massive corpus of rich and diverse human hand videos. We leverage this data to train a system that understands human hands and retargets a human video stream into a robot hand-arm trajectory that is smooth, swift, safe, and semantically similar to the guiding demonstration. We demonstrate that it enables previously untrained people to teleoperate a robot on various dexterous manipulation tasks. Our low-cost, glove-free, marker-free remote teleoperation system makes robot teaching more accessible and we hope that it can aid robots in learning to act autonomously in the real world. Videos at https://robotic-telekinesis.github.io/

cs.RO

Human-Robot Shared Control for Surgical Robot Based on Context-Aware Sim-to-Real Adaptation

Human-robot shared control, which integrates the advantages of both humans and robots, is an effective approach to facilitate efficient surgical operation. Learning from demonstration (LfD) techniques can be used to automate some of the surgical subtasks for the construction of the shared control framework. However, a sufficient amount of data is required for the robot to learn the manoeuvres. Using a surgical simulator to collect data is a less resource-demanding approach. With sim-to-real adaptation, the manoeuvres learned from a simulator can be transferred to a physical robot. To this end, we propose a sim-to-real adaptation method to construct a human-robot shared control framework for robotic surgery. In this paper, a desired trajectory is generated from a simulator using LfD method, while dynamic motion primitives (DMPs) based method is used to transfer the desired trajectory from the simulator to the physical robotic platform. Moreover, a role adaptation mechanism is developed such that the robot can adjust its role according to the surgical operation contexts predicted by a neural network model. The effectiveness of the proposed framework is validated on the da Vinci Research Kit (dVRK). Results of the user studies indicated that with the adaptive human-robot shared control framework, the path length of the remote controller, the total clutching number and the task completion time can be reduced significantly. The proposed method outperformed the traditional manual control via teleoperation.

cs.RO

Responsible Robotics: A Socio-Ethical Addition To Robotics Courses

We are witnessing a rapid increase in real-world autonomous robotic deployments in environments ranging from indoor homes and commercial establishments to large-scale urban areas, with applications ranging from domestic assistance to urban last-mile delivery. The developers of these robots inevitably have to make impactful design decisions to ensure commercial viability, but such decisions have serious real-world consequences. Unfortunately, it is not uncommon for such projects to face intense bouts of social backlash, which can be attributed to a wide variety of causes, ranging from inappropriate technical design choices to transgressions of social norms and lack of community engagement. To better prepare students for the rigors of developing and deploying real-world robotics systems, we developed a Responsible Robotics teaching module, intended to be included in upper-division and graduate-level robotics courses. Our module is structured as a role-playing exercise that aims to equip students with a framework for navigating the conflicting goals of human actors which govern robots in the field. We report on instructor reflections and anonymous survey responses from offering our responsible robotics module in graduate-level and upper-division undergraduate robotics courses at UT Austin. The responses indicate that students gained a deeper understanding of the socio-technical factors of real-world robotics deployments than they might have using self-study methods, and the students proactively suggested that such modules should be more broadly included in CS courses.

cs.RO

Human-Robot Interaction in Retinal Surgery: A Comparative Study of Serial and Parallel Cooperative Robots

Cooperative robots for intraocular surgery allow surgeons to perform vitreoretinal surgery with high precision and stability. Several robot structural designs have shown capabilities to perform these surgeries. This research investigates the comparative performance of a serial and parallel cooperative-controlled robot in completing a retinal vessel-following task, with a focus on human-robot interaction performance and user experience. Our results indicate that despite differences in robot structure and interaction forces and torques, the two robots exhibited similar levels of performance in terms of general robot-to-patient interaction and average operating time. These findings have implications for the development and implementation of surgical robotics, suggesting that both serial and parallel cooperative-controlled robots can be effective for vitreoretinal surgery tasks.

cs.RO

The Effects of Robot Motion on Comfort Dynamics of Novice Users in Close-Proximity Human-Robot Interaction

Effective and fluent close-proximity human-robot interaction requires understanding how humans get habituated to robots and how robot motion affects human comfort. While prior work has identified humans' preferences over robot motion characteristics and studied their influence on comfort, we are yet to understand how novice first-time robot users get habituated to robots and how robot motion impacts the dynamics of comfort over repeated interactions. To take the first step towards such understanding, we carry out a user study to investigate the connections between robot motion and user comfort and habituation. Specifically, we study the influence of workspace overlap, end-effector speed, and robot motion legibility on overall comfort and its evolution over repeated interactions. Our analyses reveal that workspace overlap, in contrast to speed and legibility, has a significant impact on users' perceived comfort and habituation. In particular, lower workspace overlap leads to users reporting significantly higher overall comfort, lower variations in comfort, and fewer fluctuations in comfort levels during habituation.

cs.RO

Influencing Incidental Human-Robot Encounters: Expressive movement improves pedestrians' impressions of a quadruped service robot

A single mobile service robot may generate hundreds of encounters with pedestrians, yet there is little published data on the factors influencing these incidental human-robot encounters. We report the results of a between-subjects experiment (n=222) testing the impact of robot body language, defined as non-functional modifications to robot movement, upon incidental pedestrian encounters with a quadruped service robot in a real-world setting. We find that canine-inspired body language had a positive influence on participants' perceptions of the robot compared to the robot's stock movement. This effect was visible across all questions of a questionnaire on the perceptions of robots (Godspeed). We argue that body language is a promising and practical design space for improving pedestrian encounters with service robots.

cs.RO