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Explore arXiv robotics papers and cs.RO metadata. Search for robot learning, motion planning and control, then check experiments in the source manuscript.

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Towards Adaptive Interaction Strategies for Human Companion Robot via Deep Reinforcement Learning

In the field of Human-Robot Interaction (HRI), achieving flexibility in human-accompanying within real-world environments holds great potential for various applications but also poses significant challenges. Traditional methods typically restrict robots to fixed positions relative to humans, such as tracking from behind, in front, or side-by-side, which limits robot adaptability in dynamic workspaces. This study introduces a novel human-companioning strategy that uses Reinforcement Learning (DRL) to enable mobile robots to dynamically adjust their tracking positions according to varying conditions. An interaction space is defined to capture the relationship between the human and the robot while considering the environment, which serves as the basis for state spaces in DRL to assist the robot in adapting to environmental changes. A human-robot companion controller is developed by integrating Model Predictive Path Integral (MPPI) control with Control Barrier Functions (CBF), ensuring that the robot accurately follows the target's movement in both position and orientation while avoiding obstacles and enhancing social acceptance and safety. The proposed approach is evaluated in real-world scenarios, both indoors and outdoors, and compared with other studies. The results show that the proposed method improves the success rate and tracking accuracy by at least 24% and 47%, respectively, while enhancing human comfort. Experiments demonstrate the robot's ability to flexibly accompany a person walking at speeds of up to 1.7 m/s, dynamically adjusting its strategy without being confined to a fixed position. Additionally, the robot respects the human's intimate space to ensure safety, comfort, and effective obstacle avoidance.

cs.RO↗

Multi-Robot Scan-n-Print for Wire Arc Additive Manufacturing

Robotic Wire Arc Additive Manufacturing (WAAM) is a metal additive manufacturing technology, offering flexible 3D printing while ensuring high quality near-net-shape final parts. However, WAAM also suffers from geometric imprecision, especially for low-melting-point metal such as aluminum alloys. In this paper, we present a multi-robot framework for WAAM process monitoring and control. We consider a three-robot setup: a 6-dof welding robot, a 2-dof trunnion platform, and a 6-dof sensing robot with a wrist-mounted laser line scanner measuring the printed part height profile. The welding parameters, including the wire feed rate, are held constant based on the materials used, so the control input is the robot path speed. The measured output is the part height profile. The planning phase decomposes the target shape into slices of uniform height. During runtime, the sensing robot scans each printed layer, and the robot path speed for the next layer is adjusted based on the deviation from the desired profile. The adjustment is based on an identified model correlating the path speed to change in height. The control architecture coordinates the synchronous motion and data acquisition between all robots and sensors. Using a three-robot WAAM testbed, we demonstrate significant improvements of the closed loop scan-n-print approach over the current open loop result on both a flat wall and a more complex turbine blade shape.

cs.RO↗

Scientific Exploration of Challenging Planetary Analog Environments with a Team of Legged Robots

The interest in exploring planetary bodies for scientific investigation and in-situ resource utilization is ever-rising. Yet, many sites of interest are inaccessible to state-of-the-art planetary exploration robots because of the robots' inability to traverse steep slopes, unstructured terrain, and loose soil. Additionally, current single-robot approaches only allow a limited exploration speed and a single set of skills. Here, we present a team of legged robots with complementary skills for exploration missions in challenging planetary analog environments. We equipped the robots with an efficient locomotion controller, a mapping pipeline for online and post-mission visualization, instance segmentation to highlight scientific targets, and scientific instruments for remote and in-situ investigation. Furthermore, we integrated a robotic arm on one of the robots to enable high-precision measurements. Legged robots can swiftly navigate representative terrains, such as granular slopes beyond 25 degrees, loose soil, and unstructured terrain, highlighting their advantages compared to wheeled rover systems. We successfully verified the approach in analog deployments at the BeyondGravity ExoMars rover testbed, in a quarry in Switzerland, and at the Space Resources Challenge in Luxembourg. Our results show that a team of legged robots with advanced locomotion, perception, and measurement skills, as well as task-level autonomy, can conduct successful, effective missions in a short time. Our approach enables the scientific exploration of planetary target sites that are currently out of human and robotic reach.

cs.RO↗

Modular Controllers Facilitate the Co-Optimization of Morphology and Control in Soft Robots

Soft robotics is a rapidly growing area of robotics research that would benefit greatly from design automation, given the challenges of manually engineering complex, compliant, and generally non-intuitive robot body plans and behaviors. It has been suggested that a major hurdle currently limiting soft robot brain-body co-optimization is the fragile specialization between a robot's controller and the particular body plan it controls, resulting in premature convergence. Here we posit that modular controllers are more robust to changes to a robot's body plan. We demonstrate a decreased reduction in locomotion performance after morphological mutations to soft robots with modular controllers, relative to those with similar global controllers - leading to fitter offspring. Moreover, we show that the increased transferability of modular controllers to similar body plans enables more effective brain-body co-optimization of soft robots, resulting in an increased rate of positive morphological mutations and higher overall performance of evolved robots. We hope that this work helps provide specific methods to improve soft robot design automation in this particular setting, while also providing evidence to support our understanding of the challenges of brain-body co-optimization more generally.

cs.RO↗

Peek into the `White-Box': A Field Study on Bystander Engagement with Urban Robot Uncertainty

Uncertainty inherently exists in the autonomous decision-making process of robots. Involving humans in resolving this uncertainty not only helps robots mitigate it but is also crucial for improving human-robot interactions. However, in public urban spaces filled with unpredictability, robots often face heightened uncertainty without direct human collaborators. This study investigates how robots can engage bystanders for assistance in public spaces when encountering uncertainty and examines how these interactions impact bystanders' perceptions and attitudes towards robots. We designed and tested a speculative `peephole' concept that engages bystanders in resolving urban robot uncertainty. Our design is guided by considerations of non-intrusiveness and eliciting initiative in an implicit manner, considering bystanders' unique role as non-obligated participants in relation to urban robots. Drawing from field study findings, we highlight the potential of involving bystanders to mitigate urban robots' technological imperfections to both address operational challenges and foster public acceptance of urban robots. Furthermore, we offer design implications to encourage bystanders' involvement in mitigating the imperfections.

cs.RO↗

Cuddle-Fish: Exploring a Soft Floating Robot with Flapping Wings for Physical Interactions

Flying robots, such as quadrotor drones, offer new possibilities for human-robot interaction but often pose safety risks due to fast-spinning propellers, rigid structures, and noise. In contrast, lighter-than-air flapping-wing robots, inspired by animal movement, offer a soft, quiet, and touch-safe alternative. Building on these advantages, we present Cuddle-Fish, a soft flapping-wing floating robot designed for close-proximity interactions in indoor spaces. Through a user study with 24 participants, we explored their perceptions of the robot and experiences during a series of co-located demonstrations in which the robot moved near them. Results showed that participants felt safe, willingly engaged in touch-based interactions with the robot, and exhibited spontaneous affective behaviours, such as patting, stroking, hugging, and cheek-touching, without external prompting. They also reported positive emotional responses towards the robot. These findings suggest that the soft floating robot with flapping wings can serve as a novel and socially acceptable alternative to traditional rigid flying robots, opening new potential for applications in companionship, affective interaction, and play in everyday indoor environments.

cs.HC↗

Design and Implementation of a Maxi-Sized Mobile Robot (Karo) for Rescue Missions

Rescue robots are expected to carry out reconnaissance and dexterity operations in unknown environments comprising unstructured obstacles. Although a wide variety of designs and implementations have been presented within the field of rescue robotics, embedding all mobility, dexterity, and reconnaissance capabilities in a single robot remains a challenging problem. This paper explains the design and implementation of Karo, a mobile robot that exhibits a high degree of mobility at the side of maintaining required dexterity and exploration capabilities for urban search and rescue (USAR) missions. We first elicit the system requirements of a standard rescue robot from the frameworks of Rescue Robot League (RRL) of RoboCup and then, propose the conceptual design of Karo by drafting a locomotion and manipulation system. Considering that, this work presents comprehensive design processes along with detail mechanical design of the robot's platform and its 7-DOF manipulator. Further, we present the design and implementation of the command and control system by discussing the robot's power system, sensors, and hardware systems. In conjunction with this, we elucidate the way that Karo's software system and human-robot interface are implemented and employed. Furthermore, we undertake extensive evaluations of Karo's field performance to investigate whether the principal objective of this work has been satisfied. We demonstrate that Karo has effectively accomplished assigned standardized rescue operations by evaluating all aspects of its capabilities in both RRL's test suites and training suites of a fire department. Finally, the comprehensiveness of Karo's capabilities has been verified by drawing quantitative comparisons between Karo's performance and other leading robots participating in RRL.

cs.RO↗

Enabling Robots to Communicate their Objectives

The overarching goal of this work is to efficiently enable end-users to correctly anticipate a robot's behavior in novel situations. Since a robot's behavior is often a direct result of its underlying objective function, our insight is that end-users need to have an accurate mental model of this objective function in order to understand and predict what the robot will do. While people naturally develop such a mental model over time through observing the robot act, this familiarization process may be lengthy. Our approach reduces this time by having the robot model how people infer objectives from observed behavior, and then it selects those behaviors that are maximally informative. The problem of computing a posterior over objectives from observed behavior is known as Inverse Reinforcement Learning (IRL), and has been applied to robots learning human objectives. We consider the problem where the roles of human and robot are swapped. Our main contribution is to recognize that unlike robots, humans will not be exact in their IRL inference. We thus introduce two factors to define candidate approximate-inference models for human learning in this setting, and analyze them in a user study in the autonomous driving domain. We show that certain approximate-inference models lead to the robot generating example behaviors that better enable users to anticipate what it will do in novel situations. Our results also suggest, however, that additional research is needed in modeling how humans extrapolate from examples of robot behavior.

cs.RO↗

Semantics for Robotic Mapping, Perception and Interaction: A Survey

For robots to navigate and interact more richly with the world around them, they will likely require a deeper understanding of the world in which they operate. In robotics and related research fields, the study of understanding is often referred to as semantics, which dictates what does the world "mean" to a robot, and is strongly tied to the question of how to represent that meaning. With humans and robots increasingly operating in the same world, the prospects of human-robot interaction also bring semantics and ontology of natural language into the picture. Driven by need, as well as by enablers like increasing availability of training data and computational resources, semantics is a rapidly growing research area in robotics. The field has received significant attention in the research literature to date, but most reviews and surveys have focused on particular aspects of the topic: the technical research issues regarding its use in specific robotic topics like mapping or segmentation, or its relevance to one particular application domain like autonomous driving. A new treatment is therefore required, and is also timely because so much relevant research has occurred since many of the key surveys were published. This survey therefore provides an overarching snapshot of where semantics in robotics stands today. We establish a taxonomy for semantics research in or relevant to robotics, split into four broad categories of activity, in which semantics are extracted, used, or both. Within these broad categories we survey dozens of major topics including fundamentals from the computer vision field and key robotics research areas utilizing semantics, including mapping, navigation and interaction with the world. The survey also covers key practical considerations, including enablers like increased data availability and improved computational hardware, and major application areas where...

cs.RO↗

A Socially Adaptable Framework for Human-Robot Interaction

In our everyday lives we are accustomed to partake in complex, personalized, adaptive interactions with our peers. For a social robot to be able to recreate this same kind of rich, human-like interaction, it should be aware of our needs and affective states and be capable of continuously adapting its behavior to them. One proposed solution to this problem would involve the robot to learn how to select the behaviors that would maximize the pleasantness of the interaction for its peers, guided by an internal motivation system that would provide autonomy to its decision-making process. We are interested in studying how an adaptive robotic framework of this kind would function and personalize to different users. In addition we explore whether including the element of adaptability and personalization in a cognitive framework will bring any additional richness to the human-robot interaction (HRI), or if it will instead bring uncertainty and unpredictability that would not be accepted by the robot`s human peers. To this end, we designed a socially-adaptive framework for the humanoid robot iCub which allows it to perceive and reuse the affective and interactive signals from the person as input for the adaptation based on internal social motivation. We propose a comparative interaction study with iCub where users act as the robot's caretaker, and iCub's social adaptation is guided by an internal comfort level that varies with the amount of stimuli iCub receives from its caretaker. We investigate and compare how the internal dynamics of the robot would be perceived by people in a condition when the robot does not personalize its interaction, and in a condition where it is adaptive. Finally, we establish the potential benefits that an adaptive framework could bring to the context of having repeated interactions with a humanoid robot.

cs.RO↗

Multi-Robot Motion Planning for Unit Discs with Revolving Areas

We study the problem of motion planning for a collection of $n$ labeled unit disc robots in a polygonal environment. We assume that the robots have revolving areas around their start and final positions: that each start and each final is contained in a radius $2$ disc lying in the free space, not necessarily concentric with the start or final position, which is free from other start or final positions. This assumption allows a weakly-monotone motion plan, in which robots move according to an ordering as follows: during the turn of a robot $R$ in the ordering, it moves fully from its start to final position, while other robots do not leave their revolving areas. As $R$ passes through a revolving area, a robot $R'$ that is inside this area may move within the revolving area to avoid a collision. Notwithstanding the existence of a motion plan, we show that minimizing the total traveled distance in this setting, specifically even when the motion plan is restricted to be weakly-monotone, is APX-hard, ruling out any polynomial-time $(1+ε)$-approximation algorithm. On the positive side, we present the first constant-factor approximation algorithm for computing a feasible weakly-monotone motion plan. The total distance traveled by the robots is within an $O(1)$ factor of that of the optimal motion plan, which need not be weakly monotone. Our algorithm extends to an online setting in which the polygonal environment is fixed but the initial and final positions of robots are specified in an online manner. Finally, we observe that the overhead in the overall cost that we add while editing the paths to avoid robot-robot collision can vary significantly depending on the ordering we chose. Finding the best ordering in this respect is known to be NP-hard, and we provide a polynomial time $O(\log n \log \log n)$-approximation algorithm for this problem.

cs.RO↗

On Endogenous Reconfiguration in Mobile Robotic Networks

In this paper, our focus is on certain applications for mobile robotic networks, where reconfiguration is driven by factors intrinsic to the network rather than changes in the external environment. In particular, we study a version of the coverage problem useful for surveillance applications, where the objective is to position the robots in order to minimize the average distance from a random point in a given environment to the closest robot. This problem has been well-studied for omni-directional robots and it is shown that optimal configuration for the network is a centroidal Voronoi configuration and that the coverage cost belongs to $Θ(m^{-1/2})$, where $m$ is the number of robots in the network. In this paper, we study this problem for more realistic models of robots, namely the double integrator (DI) model and the differential drive (DD) model. We observe that the introduction of these motion constraints in the algorithm design problem gives rise to an interesting behavior. For a \emph{sparser} network, the optimal algorithm for these models of robots mimics that for omni-directional robots. We propose novel algorithms whose performances are within a constant factor of the optimal asymptotically (i.e., as $m \to +\infty$). In particular, we prove that the coverage cost for the DI and DD models of robots is of order $m^{-1/3}$. Additionally, we show that, as the network grows, these novel algorithms outperform the conventional algorithm; hence necessitating a reconfiguration in the network in order to maintain optimal quality of service.

cs.RO↗

On reverse-engineering the KUKA Robot Language

Most commercial manufacturers of industrial robots require their robots to be programmed in a proprietary language tailored to the domain - a typical domain-specific language (DSL). However, these languages oftentimes suffer from shortcomings such as controller-specific design, limited expressiveness and a lack of extensibility. For that reason, we developed the extensible Robotics API for programming industrial robots on top of a general-purpose language. Although being a very flexible approach to programming industrial robots, a fully-fledged language can be too complex for simple tasks. Additionally, legacy support for code written in the original DSL has to be maintained. For these reasons, we present a lightweight implementation of a typical robotic DSL, the KUKA Robot Language (KRL), on top of our Robotics API. This work deals with the challenges in reverse-engineering the language and mapping its specifics to the Robotics API. We introduce two different approaches of interpreting and executing KRL programs: tree-based and bytecode-based interpretation.

cs.RO↗

A Platform-independent Programming Environment for Robot Control

The development of robot control programs is a complex task. Many robots are different in their electrical and mechanical structure which is also reflected in the software. Specific robot software environments support the program development, but are mainly text-based and usually applied by experts in the field with profound knowledge of the target robot. This paper presents a graphical programming environment which aims to ease the development of robot control programs. In contrast to existing graphical robot programming environments, our approach focuses on the composition of parallel action sequences. The developed environment allows to schedule independent robot actions on parallel execution lines and provides mechanism to avoid side-effects of parallel actions. The developed environment is platform-independent and based on the model-driven paradigm. The feasibility of our approach is shown by the application of the sequencer to a simulated service robot and a robot for educational purpose.

cs.RO↗

Fundamentals of Mathematical Theory of Emotional Robots

In this book we introduce a mathematically formalized concept of emotion, robot's education and other psychological parameters of intelligent robots. We also introduce unitless coefficients characterizing an emotional memory of a robot. Besides, the effect of a robot's memory upon its emotional behavior is studied, and theorems defining fellowship and conflicts in groups of robots are proved. Also unitless parameters describing emotional states of those groups are introduced, and a rule of making alternative (binary) decisions based on emotional selection is given. We introduce a concept of equivalent educational process for robots and a concept of efficiency coefficient of an educational process, and suggest an algorithm of emotional contacts within a group of robots. And generally, we present and describe a model of a virtual reality with emotional robots. The book is meant for mathematical modeling specialists and emotional robot software developers.

cs.RO↗

Dynamic behavior analysis for a six axis industrial machining robot

The six axis robots are widely used in automotive industry for their good repeatability (as defined in the ISO92983) (painting, welding, mastic deposition, handling etc.). In the aerospace industry, robot starts to be used for complex applications such as drilling, riveting, fiber placement, NDT, etc. Given the positioning performance of serial robots, precision applications require usually external measurement device with complexes calibration procedure in order to reach the precision needed. New applications in the machining field of composite material (aerospace, naval, or wind turbine for example) intend to use off line programming of serial robot without the use of calibration or external measurement device. For those applications, the position, orientation and path trajectory precision of the tool center point of the robot are needed to generate the machining operation. This article presents the different conditions that currently limit the development of robots in robotic machining applications. We analyze the dynamical behavior of a robot KUKA KR240-2 (located at the University of Bordeaux 1) equipped with a HSM Spindle (42000 rpm, 18kW). This analysis is done in three stages. The first step is determining the self-excited frequencies of the robot structure for three different configurations of work. The second phase aims to analyze the dynamical vibration of the structure as the spindle is activated without cutting. The third stage consists of vibration analysis during a milling operation.

cs.RO↗

Multi-robot coverage to locate fixed targets using formation structures

This paper develops an algorithm that guides a multi-robot system in an unknown environment in search of fixed targets. The area to be scanned contains an unknown number of convex obstacles of unknown size and shape. The algorithm covers the entire free space in a sweeping fashion and as such relies on the use of robot formations. The geometry of the robot group is a lateral line formation, which is allowed to split and rejoin when passing obstacles. It is our main goal to exploit this formation structure in order to reduce robot resources to a minimum. Each robot has a limited and finite amount of memory available. No information of the topography is recorded. Communication between two robots is only possible up to a maximum inter-robot distance, and if the line-of-sight between both robots is not obstructed. Broadcasting capabilities and indirect communication are not allowed. Supervisory control is prohibited. The number of robots equipped with GPS is kept as small as possible. Applications of the algorithm are mine field clearance, search-and-rescue missions, and intercept missions. Simulations are included and made available on the internet, demonstrating the flexibility of the algorithm.

cs.RO↗

A Low Cost Vision Based Hybrid Fiducial Mark Tracking Technique for Mobile Industrial Robots

The field of robotic vision is developing rapidly. Robots can react intelligently and provide assistance to user activities through sentient computing. Since industrial applications pose complex requirements that cannot be handled by humans, an efficient low cost and robust technique is required for the tracking of mobile industrial robots. The existing sensor based techniques for mobile robot tracking are expensive and complex to deploy, configure and maintain. Also some of them demand dedicated and often expensive hardware. This paper presents a low cost vision based technique called Hybrid Fiducial Mark Tracking (HFMT) technique for tracking mobile industrial robot. HFMT technique requires off-the-shelf hardware (CCD cameras) and printable 2-D circular marks used as fiducials for tracking a mobile industrial robot on a pre-defined path. This proposed technique allows the robot to track on a predefined path by using fiducials for the detection of Right and Left turns on the path and White Strip for tracking the path. The HFMT technique is implemented and tested on an indoor mobile robot at our laboratory. Experimental results from robot navigating in real environments have confirmed that our approach is simple and robust and can be adopted in any hostile industrial environment where humans are unable to work.

cs.CV↗