Searcharxiv⌕ Search

subject

cs.HC

cs.HC: explore 317 source-linked works published from 2015 to 2026, with original documents and citations.

This collection is a preview while coverage and quality are evaluated.

Search within this collection

Coverage and selection

Includes records with this source-supplied label or an explicit phrase match in their metadata. Matches indicate a mention, not proof that a paper uses a method or tests a material. Source versions are consolidated by DOI.

Sources: arxiv. Collection updated 2026-09-16. Counts describe this index, not the complete source archives.

A Human-AI Theorem Connecting Spontaneous and Field-Induced Mechanisms of Collective Behavior in One Dimension

Can an artificial intelligence (AI) generate a scientific hypothesis outside a human collaborator's active hypothesis space (AHS), and can human-AI research be organized to make such breakthroughs more likely? We document such a case while proving a theorem that connects two basic organizing mechanisms of statistical physics: collective behavior arising in zero field from competing interactions and that induced or controlled by an external field. A zero-field $O(n)$-vector open chain with arbitrary inhomogeneous nearest- and next-nearest-neighbor interaction functions $U_i(S_i\cdot{S}_{i+1})$ and $V_i(S_i\cdot{S}_{i+2})$ is microscopically, via a temperature-independent mapping at the Hamiltonian level, equivalent to a simpler $O(n)$ open chain with nearest-neighbor interaction $V_i(\boldsymbolσ_i\cdot\boldsymbolσ_{i+1})$ and axial single-spin potential $U_i(σ_i^z)$ for every integer $n\ge1$ and every system size $L\ge1$. The homogeneous linear specialization maps the foundational frustrated $J_1$-$J_2$ model onto the canonical $J$-$h$ field model---with $n=1,2,3$ being the Ising, XY, and Heisenberg classical spin models, respectively; the theorem resolved a longstanding challenge for $n=3$ published in 1990. Its proof was done with an AI-synthesized recursive Householder moving frame and understood via a human-recognized hidden reciprocity. An analogous theorem holds when the continuous $O(n)$ spins are replaced by the $q$-state Potts spins, implying a closed-form exact solution of the $J_1$-$J_2$ standard Potts open chain for every $q\ge2$ and every $L\ge1$. The emergence of these theorems from a human-AI co-development framework suggests that sustained AI involvement throughout a systematic research program may incubate autonomous scientific breakthroughs and make aspects of the discovery process experimentally testable.

cond-mat.stat-mech↗

NeuroPriv: Adversarial Representation Learning for Privacy in Wearable EEG Systems

Wearable EEG systems may expose sensitive information beyond their intended health function, creating substantial risks to neuroprivacy. In this work, we show that commonly used EEG features can reveal participant identity and demographic attributes in addition to supporting the intended cognitive task. Wearable EEG is increasingly being explored for cognitive monitoring, neurological assessment, and longitudinal digital-health applications, yet many systems assume that transmitting compact spectral or spatial features instead of raw EEG provides sufficient privacy protection. Using EEGMAT as a motivating case study, we find that compact EEG features achieve a balanced accuracy of 0.788 for cognitive-state classification while enabling gender, age, and subject-identity inference with balanced accuracies of 0.858, 0.789, and 0.692, respectively. We further show that privacy-aware representation learning preserves task performance at 0.781 while reducing these inference accuracies to 0.563, 0.467, and 0.206. These findings motivate purpose-limited representations and explicit privacy auditing in wearable neurohealth systems.

cs.CR↗

ErgoAssist: Cognition-Aware Posture Feedback in Wearable Ergonomic Systems

Prolonged digital device use has made poor posture and musculoskeletal discomfort pervasive among knowl- edge workers. Existing ergonomic wearables rely solely on posture thresholds, frequently interrupting users during high-focus moments and leading to alert fatigue and abandonment. Yet posture and cognitive load are closely coupled, and most systems remain cognitively unaware. We present ErgoAssist, a head-worn ergonomic assistant that detects poor posture using IMU-based head tracking and estimates task-induced cognitive load using a consumer-grade EEG headband for continuous everyday use. In a controlled lab study, ErgoAssist achieves 81% posture classification and 90.2% task induced cognitive load estimation accuracy under leave-one-subject-out evaluation. In a preliminary real-time deployment, cognition-aware alerting reduces alert frequency by 81%, improves perceived usability by 43%, task performance by 25%, and improves posture correction rate by 38%, delivering fewer but better-timed interventions rather than merely suppressing alerts.

cs.HC↗

Less Is More: Balancing Positive and Negative Space in Visual Concept Blending

Graphic designers often blend visual concepts to communicate multiple ideas within a single image, leveraging positive and negative space to create balance, emphasis, and aesthetic appeal. While computational methods have begun to support automatic concept blending, they largely overlook the role of spatial composition in the design. To address this gap, we present an automatic pipeline that explicitly applies positive and negative space throughout the blending process. Our approach first identifies plausible regions for concept integration by combining semantic reasoning from vision-language models with geometric constraints derived from real-world examples. Conditioned on these regions, the system generates blended compositions using a hybrid pixel-vector pipeline: diffusion-based inpainting produces a fast, coarse initialization, which is then refined through vector-based optimization at the point level to ensure structural coherence and balanced semantic expression. A multimodal agent orchestrates this process as a planner and evaluator, enabling iterative improvement and interpretable control. Through an evaluation using both baseline comparisons and a user study, we demonstrate greater expressiveness, creativity, and concept recognizability by effectively leveraging positive and negative space. We further demonstrate the generalizability of our approach across diverse applications, including controllable image and infographic generation.

cs.CV↗

Design principles to Increase Technology Self-efficacy for Older Australians with Mild Cognitive Impairment (MCI) and Older Carers

The number of people with age related physical or cognitive impairments is increasing due to the worlds ageing population. Technology has the potential to support independent living, and to achieve aged and health service efficiencies, however, there are gaps in our understanding of factors that motivate technology adoption and ongoing use by older adults, especially those with cognitive impairments. This study aims to explore motivators and enablers for technology adoption and ongoing use by older Australians with mild cognitive impairment (MCI) and their carers, to identify technology design principles and guidelines that maximise adoption. Semi structured interviews were used to gather data about individual demographics, needs, priorities, lifestyle, challenges, and experiences with technology. Results of inductive, reflective, thematic analysis indicate that a desire for independence, autonomy and quality of life motivate use of technology, and perceived technology self-efficacy and IT literacy are enablers. The Protection Motivation Theory illustrates that constant technology change is a disabler for technology adoption and sustained use, because it lowers perceived technology self-efficacy and IT literacy, and reduces confidence to use technology. Two high-level technology design principles and related guidelines are proposed, grounded in theory and aligned with Banduras four sources of self-efficacy. These design principles and guidelines are intended to increase feelings of self-efficacy and confident use of technology, while also reducing adverse impacts of technological change and encouraging sustained technology adoption by older adults with MCI to support independent living and quality of life.

cs.HC↗

MemeBridge: A Dataset for Benchmarking and Mitigating the Bidirectional Cultural Gap in Meme Interpretation

Communicating across cultures is inherently challenging, especially through culturally dense and ambiguous formats like memes. While people expect large language models (LLMs) to hold promise for bridging such gaps, existing benchmark datasets often fail to capture the cultural context necessary for accurate interpretation. To address this, we introduce MemeBridge, a curated dataset centered on U.S.-originated memes, designed to capture two complementary perspectives: (1) how Chinese participants interpret these memes, and (2) how U.S. participants anticipate how people from other cultures might misunderstand them. Here, context refers to implicit cultural knowledge, including background beliefs, norms, and shared assumptions that shape meme comprehension. The dataset was constructed via a multi-stage crowdsourcing pipeline with rigorous validation, including human agreement checks and GPT-based classification verification. Each meme is annotated with sentiment, emotion, cultural significance, and knowledge type, providing rich supervision for downstream tasks. Notably, we observe that the anticipated misunderstandings from U.S. participants are often inaccurate, highlighting the asymmetries in cultural understanding and the challenges of adopting perspectives beyond one's own. This bidirectional framing, which focuses on both expression and perception, enables more nuanced benchmarking of cross-cultural comprehension. Our probing of multiple LLMs reveals that while models developed in different cultural contexts exhibit partial cross-cultural understanding, they often struggle with sophisticated interpretations. By contrast, fine-tuning with MemeBridge improves model performance, underscoring the value of culturally grounded resources for training and evaluating LLMs in globally diverse settings.

cs.CL↗

Toward Scalable Audio Description Quality Control: A Workflow for Evaluating Human and VLM Raters

Digital video is central to communication, education, and entertainment, but without audio description (AD), blind and low-vision users are excluded. While crowdsourced platforms and vision-language models (VLMs) expand AD production, quality is rarely checked systematically. Existing evaluations rely on NLP metrics and short-clip guidelines, leaving open the question of how to assess long-form AD quality at scale. To address this, we developed a methodological workflow using Item Response Theory to evaluate VLM and human rater proficiency against expert-established ground truth. Evaluations were based on a six-dimensional framework, grounded in professional guidelines and shaped by insights from our accessibility experts and blind consultants. Findings suggest that top-performing VLMs can approximate ground-truth ratings at levels comparable to human raters. However, qualitative analysis reveals that VLM reasoning is less reliable and actionable than that of human respondents. These insights underscore the potential of hybrid evaluation systems that leverage VLMs alongside human oversight, offering a path toward scalable AD quality control.

cs.HC↗

AwareLLM: A Proactive Multimodal Ecosystem for Personalized Human-AI Collaboration to Enhance Productivity

Information workers' productivity is significantly influenced by their cognitive states and physiological responses. AI assistants such as ChatGPT, Copilot, and others have become integral components of knowledge-intensive workplaces. These AI assistants utilize pre-defined user preferences and chat interaction histories, thus confining themselves to reactive exchanges, lacking sufficient adaptability. Consequently, they fail to cater to individual user preferences and are unable to adapt to their psychophysiological states, diminishing potential productivity gains. To bridge this gap, we introduce AwareLLM, a novel multimodal framework that integrates egocentric vision, pupillometry, eye-gaze tracking, posture detection, heart activity, and the inferencing capabilities of large language models (LLMs) to create a proactive and context-aware ecosystem. AwareLLM dynamically adapts to users' psychophysiological states while analyzing temporal patterns and behavioral tendencies to provide personalized and timely interventions. We evaluated AwareLLM through a user study with 20 participants, comparing it to a standard LLM assistant across multiple tasks. Our results show statistically significant improvements in task performance, along with reductions in cognitive fatigue and mental demand. Participants described AwareLLM's personalized interventions as timely and relevant, helping them boost their confidence and deepen engagement with their work. AwareLLM opens new avenues for Human-AI collaboration where technology adapts to our needs rather than us adhering to technological constraints.

cs.HC↗

Same Scrutiny, More Time: Eye Tracking Insights into Reviewing LLM-Labelled Code

Modern software development increasingly involves the use of large language models (LLMs) to generate code. Despite their rapid advancement, LLMs remain prone to errors and hallucinations, emphasizing the importance of careful code inspection. However, in practice, developers' trust in LLM-generated code and their willingness to review it thoroughly may differ from these recommendations. How developers actually behave when reviewing LLM-generated code remains largely unexplored. In this study, we conduct a Wizard-of-Oz experiment to examine how software engineers behave when code is explicitly labeled as LLM-generated during a code review task. We collect both behavioral data and participant feedback through eye-tracking and exit interviews. Combining Bayesian data analysis with qualitative analysis, we found that while the thoroughness of code review did not change for participants, they spent more time fixating on LLM-labelled code, indicating that the label itself influences attention. Practitioners also adapted their review strategy for LLM-labelled code by assessing the code based on specific criteria (e.g., logical correctness), or using the prompt to guide their review. These findings inform LLM-based tool design on labelling while incorporating the prompt as a software artifact. Our study reveals a gap between reviewers' intentions and actual reviewing behaviour, highlighting the need for software companies to revisit their AI policies (particularly regarding LLM-assisted development) to better support developers in reviewing LLM-generated code.

cs.SE↗

Why This and Not That? A Collaborative Reflection Approach for Understanding Thought Coverage in Decision Making Support Dialog

Conversational agents that support reflection for decision-making often rely on adaptive dialog policies that map observed user behavior to actions such as probing, deepening, or redirecting. Yet the same pattern can reflect a range of different reasons such as deliberate prioritisation or limited self-access. By modeling the observable pattern rather than the user's reason for it, current policies risk premature assumptions about the user state and inappropriate next actions. To address this gap, we introduce a human-centered method for surfacing this hidden inference step. In a user study with 62 users and 232 collaborative moments, we pause a reflection-support agent when it would normally redirect the conversation, surface its observation, and ask users to interpret the pattern and decide how to proceed. We derive a taxonomy of nine interpretation categories and show that similar reflective states can call for substantially different follow-up actions. Our findings challenge the assumption that adaptive dialog policies can rely on observable behavior alone, and suggest how user-provided interpretations can inform more appropriate conversational actions.

cs.HC↗

Beyond Truth Discovery: A Two-Stage Framework to Assess the Severity of False Claim during Disasters

False information spreads rapidly on social media during disasters and can undermine emergency response efforts, public trust, and crisis communication. Existing research primarily focuses on determining whether social media posts contain false information, but provides limited insight into the specific false claims embedded within posts and the severity of individual false claims. To address the limitations, we propose a two-stage framework to assess the severity of false claims during disasters. In the first stage, we develop a false claim extraction agent that identifies false claims from multimodal social media posts containing text, images, videos, and links. A subsequent verification step validates extracted claims with supporting evidence. In the second stage, we define false claim severity as the combination of two complementary dimensions: believability, which determines the likelihood that a claim will be believed, and harmfulness, which captures the potential consequences if it is believed. Human annotators assess both dimensions to construct a claim-level severity benchmark using false claims extracted from Reddit posts related to hurricanes and wildfires. Building upon this benchmark, we investigate false claim severity assessment as a human-AI alignment problem, evaluating whether models can reproduce human judgments under a shared evaluation rubric rather than merely predicting severity labels. Experiments on the benchmark show that traditional supervised models exhibit limited alignment with human judgments, whereas Large Language Models (LLMs) achieve substantially stronger performance. Among the evaluated strategies, in-context learning consistently achieves the strongest alignment with human judgments, highlighting the importance of human examples and shared decision criteria for severity assessment.

cs.SI↗

TailorCoPilot: Enabling Agentic Pattern Making with Version-Controlled State Tracking

Experience-driven manufacturing, such as garment pattern making, faces a severe generational skills gap because its core expertise relies on undocumented tacit knowledge forged through day-to-day practice. To address this challenge, we present TailorCoPilot, an agentic pattern-making system built upon a specially designed version-control backend TailorTrace. TailorTrace models sewing patterns as structured, discrete states and records their transformations during the pattern-making process as explicit operation sequences defined upon the geometry primitives in the sewing pattern (panels, edges, vertices and stitches). Integrated into a conventional pattern-making GUI, TailorTrace enables seamless documentation of senior experts' tacit pattern-making knowledge without breaking their daily workflow. The documented knowledge further offers interactive, pedagogical scaffolding for novices, while providing a robust foundation to power TailorCoPilot and train future generative AI models. In a user study with novices and advanced novices, TailorCoPilot improved task completion rates, reduced time and perceived workload, and yielded higher-quality artifacts compared to skill-appropriate baselines. Ultimately, TailorCoPilot demonstrates a viable pathway to capture practice-based expertise, operationalizing it to support both generative AI advancements and human apprenticeship.

cs.HC↗

Context or Digits? Balancing Memorability and Efficiency in Virtual Reality Authentication

We present Adaptive Direction-Based Authentication (ADBA), a knowledge-based authentication method for Virtual Reality that decouples users' needs temporally by enforcing password creation based on virtual environment context while supporting both context- and digit-based entries during authentication. This design prioritizes memorability for new passwords and offers both efficient and memorable options to support users' evolving needs. We conducted a remote longitudinal study with 66 participants comparing ADBA against 6-digit PINs over 2-3 weeks. The results demonstrated that ADBA achieved superior memorability and lower perceived task load. Interestingly, no participant chose to enter via digits in the study, yet they still perceived ADBA to be highly efficiency despite longer objective entry times. ADBA also provided security benefits through randomly-generated digit representations, though some degree of password homogeneity was observed in specific virtual environments. Our findings suggest that ADBA offers solid advantages to the traditional PINs, and successfully addresses the tradeoffs between efficiency, memorability, and security under the usage scenarios considered in the study.

cs.CR↗

Towards Effective Generation of Interactive Visualizations with Vibe Coding: An Empirical Study

Constructing interactive visualizations has traditionally required substantial human effort, involving both technical implementation and design decision-making. Recently, vibe coding, a programming paradigm leveraging Large Language Models to generate, interpret, and refactor code from natural language specifications, has emerged as a promising approach to reduce the burden. However, the capabilities and limitations of vibe coding in building interactive visualizations remain unexplored. To address this gap, we conducted a user study with 78 participants that were tasked with constructing interactive visualizations using vibe coding. We further collected users feedback through questionnaires, interviews, and case analyses. Based on this study, we examine (1) the capabilities and (2) user experience of vibe coding in generating interactive visualizations, and (3) the practical human-agent collaboration strategies adopted. Our findings provide the first systematic assessment of vibe coding for interactive visualization construction, revealing both its strengths and limitations, explaining the shift in developer labor and identifying the hybrid collaboration strategies participants adopted. Furthermore, our study offers insights for more intuitive and robust vibe coding practices.

cs.HC↗

HoopMind: A Real-Time Neural Game-Tree System for Opponent-Aware Possession Planning

School coaches prepare for opponents with game film and intuition. The analytics tools of professional teams stay out of reach. We ask how far public data can close this gap. Professional basketball is our case study, chosen for its data rather than the league. We fuse five public sources into one per-shot dataset of 4.23M shots over 21 seasons. The sources are shot locations, two play-by-play feeds, official matchup tracking, and player biometrics. Alignment across them is 99.5% to 100%. We also report two data pitfalls that are easy to miss. We then model a half-court possession as a sequential game. Shot values come from ShotNet, an embedding multilayer perceptron (MLP). On a held-out season it beats a zone-rate baseline and a logistic baseline, and its probabilities are well calibrated. A depth-limited expectimax search then solves the offensive decision tree, with branch-and-bound pruning to keep it real time. All training runs offline, so the online system stays light. A scouting planner and a playable simulator both run in a single browser page.

cs.LG↗

The Policy Deficit in AI x Social-Emotional Learning Research

As artificial intelligence (AI) is increasingly integrated into social-emotional learning (SEL) initiatives, the need for evidence-based policy has become paramount. We systematically reviewed 65 peer-reviewed papers that examine the intersection of AI and SEL to investigate how these studies articulate policy implications. Our analysis revealed a substantial "policy deficit" in the current AI x SEL literature: nearly three-quarters of the studies did not mention policy implications at all. Using the "WH-question" framework (Who, What, Why, When/Where, and How), we map the policy implications narratives present in the literature and show that they often lack the specificity and actor-oriented guidance required for effective evidence-informed policymaking. We find a significant association between publication venue and policy engagement, suggesting that current academic incentive structures may prioritize technical innovation and pedagogical feasibility over explicit engagement with governance and regulation. This study identifies a "techno-solutionist" trap, where technical potential is foregrounded while the institutional conditions for responsible implementation remain under-specified. We conclude by proposing a shift from "implication-as-afterthought" to "implication-as-methodology" and offer a set of actionable guidelines for researchers, editors, reviewers, and policymakers to bridge the gap between AI innovation and educational governance. Rather than presenting policy as a generic ethical horizon, we argue that AI-SEL studies should systematically specify Who should act, What actions are recommended, Why these actions are needed, When and Where they apply, and How strongly they are framed, thereby strengthening the translation of AI x SEL innovation into educational policy and practice.

cs.HC↗

A Cyber-Physical Machine Tool Framework with a Real-Time Machining Process Digital Twin

Digital Twins (DTs) have emerged as a key technology for improving the monitoring, optimization, and automation of manufacturing systems. However, existing Cyber-Physical Machine Tool (CPMT) implementations primarily represent the machine tool, while the machining process remains only partially synchronized with its physical counterpart. This paper extends a previously presented CPMT framework by introducing a hierarchical DT framework that simultaneously maintains DTs of both the machine tool and the machining process. The proposed framework integrates real-time CNC operational data, a voxel-based workpiece representation, synchronized process vibration measurements, and a persistent part DT repository for process replay, traceability, and future synthetic data generation. Experimental evaluation demonstrated real-time operation at a 20 Hz machining-state update rate, interactive visualization exceeding 100 frames per second, and a mean depth reconstruction error of 0.16 mm. The implementation provides a foundation for AI-assisted machining applications while preserving the machine tool monitoring and teleoperation capabilities.

cs.HC↗

Multimodal Takeover Requests for Drivers with Hearing Loss: Implications for AI-Enabled Communication in Automated Vehicles

More than 430 million people worldwide live with disabling hearing loss. Although people with hearing loss are legally permitted to drive and may benefit from conditionally automated vehicles, SAE Level 3 systems still require drivers to respond to takeover requests when automation reaches its limits. Existing takeover requests often rely on auditory information, yet little evidence addresses visual and tactile designs for drivers who cannot rely on sound. This driving-simulator study with 40 participants examined the effects of information type (instructional, informative, and baseline), signal type (visual, tactile, and visual-tactile), and hearing condition (normal hearing and simulated hearing impairment) on takeover performance. Information type significantly affected reaction time, with baseline displays producing the shortest times. Signal type significantly affected reaction and takeover time, with visual-tactile displays producing the shortest times. The interaction between signal type and information type was significant for all three measures. Visual-tactile displays produced the shortest reaction times within every information type. With visual-tactile signaling, simple baseline alerts prompted the fastest reactions and the most abrupt maneuvers, whereas informative content produced the lowest mean maximum resulting acceleration. Hearing condition showed no significant main effect on any measure. These findings suggest that AI-enabled vehicles can support urgent takeover communication through visual-tactile displays and can adapt message content to the time available and the maneuver quality required, with implications for drivers across hearing abilities.

cs.HC↗
Compare source metadata on this page
WorkPublishedSource identifierSource
A Human-AI Theorem Connecting Spontaneous and Field-Induced Mechanisms of Collective Behavior in One Dimension2026-09-232609.00322arxiv
NeuroPriv: Adversarial Representation Learning for Privacy in Wearable EEG Systems2026-08-312609.00390arxiv
ErgoAssist: Cognition-Aware Posture Feedback in Wearable Ergonomic Systems2026-08-312609.00440arxiv
Less Is More: Balancing Positive and Negative Space in Visual Concept Blending2026-08-312609.00476arxiv
Design principles to Increase Technology Self-efficacy for Older Australians with Mild Cognitive Impairment (MCI) and Older Carers2026-08-312609.00480arxiv
MemeBridge: A Dataset for Benchmarking and Mitigating the Bidirectional Cultural Gap in Meme Interpretation2026-08-312609.00491arxiv
Toward Scalable Audio Description Quality Control: A Workflow for Evaluating Human and VLM Raters2026-08-302602.01390arxiv
AwareLLM: A Proactive Multimodal Ecosystem for Personalized Human-AI Collaboration to Enhance Productivity2026-08-302605.09625arxiv
Same Scrutiny, More Time: Eye Tracking Insights into Reviewing LLM-Labelled Code2026-08-302606.26505arxiv
Why This and Not That? A Collaborative Reflection Approach for Understanding Thought Coverage in Decision Making Support Dialog2026-10-042608.17054arxiv
Beyond Truth Discovery: A Two-Stage Framework to Assess the Severity of False Claim during Disasters2026-08-302608.20983arxiv
TailorCoPilot: Enabling Agentic Pattern Making with Version-Controlled State Tracking2026-08-302608.25462arxiv
Context or Digits? Balancing Memorability and Efficiency in Virtual Reality Authentication2026-08-302608.29531arxiv
Towards Effective Generation of Interactive Visualizations with Vibe Coding: An Empirical Study2026-08-302608.29550arxiv
HoopMind: A Real-Time Neural Game-Tree System for Opponent-Aware Possession Planning2026-08-302608.29563arxiv
The Policy Deficit in AI x Social-Emotional Learning Research2026-08-302608.29950arxiv
A Cyber-Physical Machine Tool Framework with a Real-Time Machining Process Digital Twin2026-08-302608.29955arxiv
Multimodal Takeover Requests for Drivers with Hearing Loss: Implications for AI-Enabled Communication in Automated Vehicles2026-08-302608.30013arxiv

These are bibliographic comparisons, not experimental rankings. Follow the original document for methods and conditions.