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cs.RO: explore 673 source-linked works published from 2023 to 2026, with original documents and citations.

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Includes records with this source-supplied label or an explicit phrase match in their metadata. Matches indicate a mention, not proof that a paper uses a method or tests a material. Source versions are consolidated by DOI.

Sources: arxiv. Collection updated 2026-09-16. Counts describe this index, not the complete source archives.

Toward Robust LiDAR Semantic Segmentation for Real-World Deployment: Evaluation under Coarse Labels, Adverse Conditions, and Domain Shifts

LiDAR-based semantic segmentation is a core perception module for autonomous vehicles and mobile robots. Despite the strong performance of recent state-of-the-art methods on standard benchmarks, existing evaluation protocols remain focused on clean, single-domain settings and fine-grained label taxonomies, leaving deployment readiness largely unassessed. Real-world systems must handle safety-critical label semantics, degraded sensing conditions, and cross-domain variability, yet no unified protocol currently addresses all three aspects together. In this paper, we propose a structured evaluation protocol that assesses the deployment readiness of LiDAR semantic segmentation models along three complementary dimensions: (i) coarse-label evaluation aligned with autonomous driving safety priorities, revealing how label granularity affects different methods; (ii) robustness under eight types of LiDAR corruptions designed to emulate real-world atmospheric, geometric, and sensor degradations; and (iii) domain generalization across datasets without adaptation. The evaluation includes inference speed measured on an embedded Jetson AGX Orin platform, directly reflecting deployment constraints. Our results show that fine-grained benchmark rankings do not always reflect safety-relevant performance, that all methods experience substantial degradation under corruptions with architecture-dependent robustness characteristics, and that current domain generalization remains insufficient for reliable deployment. These findings expose concrete gaps between benchmark performance and deployment readiness, and provide a reference protocol for more practically grounded evaluation of LiDAR semantic segmentation.

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Towards Trustworthy Autonomous Robots: An Explainable AI-Based Decision Framework

Autonomous robots powered by deep learning face a fundamental auditability challenge: when incidents occur, investigators cannot reconstruct why the system made specific decisions. This paper presents TRACE (Transparent Reasoning Architecture for Credible Execution), a decision framework that ensures every autonomous action can be traced back to sensor evidence through documented causal chains. The framework organizes decision-making into four auditable layers: Semantic Perception for evidence-grounded entity recognition, Belief Reasoning for probabilistic state estimation with causal graphs, Action Synthesis for constraint-aware planning with counterfactual documentation, and Execution Verification for compliance monitoring. TRACE is model-agnostic yet designed to integrate learning-based perception modules (CNNs, transformers) while preserving decision-level auditability. We evaluate the framework using three objective metrics: Evidence Traceability (sensor-to-decision linkage), Decision Reconstructability (post-hoc analysis capability), and Temporal Continuity (audit trail completeness). Experimental evaluation on warehouse robot navigation demonstrates that TRACE achieves 98.6% evidence traceability, 99.0% temporal continuity, and 98.1% decision reconstructability across 500 simulated decision cycles. Post-hoc methods like LIME provide feature attributions but lack the artifact structure needed for decision-level reconstruction. The framework addresses EU AI Act requirements for high-risk system transparency and contributes to Explainable AI for safety-critical autonomous systems.

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Seeing Less Is Not Seeing Safely: Privacy Leakage from Task-Scoped Robot Perception Exports

Domestic robots rely on rich perception to operate in private homes, but privacy risk persists even when raw sensor data remain local. Structured representations exported to downstream planners, cloud services, logs, or learning pipelines can still reveal household information through semantics, geometry, spatial structure, and task targets. We introduce Task-Functional Perception Distillation (TFPD), a task-scoped representation-export framework that keeps rich perception local and profiles downstream exports according to task utility, direct exposure, and multiple residual inference risks. Using 120 AI2-THOR scenes with scene-disjoint train/validation/test splits, frozen attacker selection, and representation-aware held-out attacks, we evaluate navigation, collision checking, and object-goal execution. Three navigation exports achieve identical success (1.000) and mean path ratio (0.898), yet representation-level linkability ranges from 0.532 to 0.970. Replacing an explicit target label with a target region reduces target-category macro-F1 from 1.000 to 0.077 while preserving success at 0.995, while geometric coarsening reduces object-category macro-F1 from 0.704 to 0.556 at a measurable collision-utility cost. A ProcTHOR replication preserves the navigation task-equivalence/privacy-inequivalence finding while changing the relative ordering of normalized and topological exports. These results show that neither field removal nor stronger abstraction induces a universal privacy ordering and motivate task-specific, multi-risk evaluation of the complete public representation.

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GPU-Accelerated Astrodynamics World Models for Spacecraft Rendezvous and Proximity Operations

World models are an emerging paradigm in representation learning in which an agent jointly learns state-action dynamics and observation models from offline trajectory data, enabling multi-step planning and trajectory prediction with uncertainty estimates. They have shown strong results in robotics and game environments, but, to the best of our knowledge, have not previously been applied to the space domain. This paper introduces a world model-based approach to cooperative and non-cooperative spacecraft rendezvous and proximity operations. First, we introduce an open-source, JAX-based International Space Station (ISS) docking environment supporting parallel GPU simulation of spacecraft orbit and attitude dynamics, generating the thousands of state-action transitions that world model training requires. Second, we introduce Out-of-this-World-Model, a transformer-based world model that encodes relative kinematic states and body-fixed camera imagery into a latent state and predicts its evolution under commanded thrusts and torques using one-step flow matching. It produces a distribution over future observations, capturing stochastic dynamics and per-timestep uncertainty, and outperforms DreamerV3-style posterior-correction baselines with fewer trainable parameters and hyperparameters. Third, we apply the approach to a capsule autonomously docking with the ISS under keep-out-zone constraints, demonstrating improved sample efficiency and task performance over reinforcement learning baselines (53% versus 29% docking success across ports), better out-of-distribution generalization (on held-out ports the world model more than doubles baseline success, 40% versus 17%), and detection of anomalous objects encountered during approach with 98% classification accuracy. We open-source the simulation environment and model architecture to enable further study of this paradigm.

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Sensing Which Modality Matters: Evidence-Gated Regularization for Robust VLA Policies

Vision-Language-Action (VLA) policies fuse multimodal sensory inputs, but training on limited and homogeneous robot demonstrations encourages spurious inter-sensor correlations rather than task-relevant signal, a failure we term modality entanglement. Under real-world occlusions and distractors, this manifests as nuisance sensitivity to corruption of uninformative sensors and single-modality insufficiency when only one informative sensor remains intact. We propose Evidence-Gated Regularization (EGR), a modality-agnostic training objective that introduces zero inference-time overhead. EGR derives a per-frame and per-sensor task-relevance signal to gate two state-conditional consistency objectives: invariance on low-evidence sensors, and single-sensor sufficiency on high-evidence ones. We introduce a benchmark based on BEHAVIOR-1K, comprising a fast inference-only diagnostic suite and 47 rollout-based skills targeting modality entanglement. We validate EGR on this benchmark and on two real-robot setups with fundamentally different embodiments: a bi-manual setup with two Kinova arms and three RGB cameras, and a single-arm MELFA ASSISTA setup combining vision and GelSight tactile sensors. EGR improves simulation success rates (SR) from 12.5% to 16.4% under full modalities (+31%), from 9.4% to 16.5% under uninformative-sensor corruption (+75%), and from 2.8% to 6.1% under single-sensor fallback (+120%). Under physical-object distractors, EGR boosts SR from 30% to 85% on the bi-manual setup (+183%) and from 55% to 70% on the tactile setup (+27%).

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Equilibria for Networks of Linear Translational Springs

We use tools from nonlinear algebra to study the equilibria of small linear translational spring networks. Specifically we use the techniques of homotopy continuation, monodromy, and parameter homotopy (a.k.a. cheater homotopy) to solve all rigid linear translational spring networks up to $5$ nodes in both $2$ and $3$ dimensions. We describe a method of implementing parameter homotopy that arises naturally from the physical structure of the system. We give precise total degree bounds on the maximum number of solutions for general planar spring networks. We discuss further efficiency gains obtained from polyhedral homotopy methods. We compare the computation efficiency of these techniques against a baseline of Newton's method.

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Real-Time Shape Control of Multi-Segment Soft Robotic Arms Using Koopman Operators with Global and Local Observables

Multi-segment soft robotic arms can continuously reconfigure their body shapes for safe interaction, but tip control alone is insufficient for constrained-space tasks. Therefore, shape control is a more important task for multi-segment soft arms than tip control, but remains challenging due to the high dimensionality and nonlinear dynamics of continuum deformation. In existing work, shape control accuracy is defined by the error in the global frame (global shape error). For multi-segment soft arms, using only global shape error as the control objective is insufficient, as segment coupling, gravity-induced loading, and inertial effects become more significant. This difficulty increases with the number of segments. In this paper, we present a Koopman-based model predictive control framework that combines global and local observables, enabling real-time shape control on multi-segment soft robotic arms. The framework is evaluated through numerical and physical experiments. Numerical experiments demonstrate the scalability of the proposed controller by achieving shape control on robots with up to 10 independently actuated segments. The physical experiments demonstrate that the controller is capable of (1) real-time shape control of 3- and 5-segment robotic arms with tip speeds up to 0.6 m/s, (2) robust tracking without retraining, including distal payloads up to 400~g and recovery from a 7~N lateral disturbance, and (3) the potential for future inspection applications through a confined-space demonstration. These results demonstrate that the proposed framework enables dynamic, scalable, and accurate real-time shape control on multi-segment soft robotic arms.

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RoboTok: A Scalable Data Engine for Internet Demonstration Video Retrieval and Dexterous Manipulation Learning

Robot learning increasingly depends on broad and diverse demonstrations, yet collecting robot data remains expensive and difficult to scale across the wide range of real-world tasks. To address this bottleneck, we introduce RoboTok, a scalable data engine that uses a query human manipulation video to retrieve manipulation-relevant internet demonstrations for training dexterous robot policies. Specifically, we learn a latent motion space from 3D hand trajectories expressed in estimated actor-centered reference frames. This representation enables manipulation behaviors to be compared across variations in camera viewpoint, scene appearance, and actor occlusions, while remaining compact enough for efficient indexing and retrieval over internet video collections. We evaluate RoboTok against existing robot-data retrieval approaches using retrieval metrics and downstream robot policy performance, showing that RoboTok retrieves more manipulation-relevant demonstrations and improves downstream task success. In real-world robot experiments, RoboTok-guided policies achieve a mean success improvement of 42.2 percentage points over the strongest baseline for each task, establishing hand-pose trajectory-aware retrieval as a scalable way to leverage continuously growing web video for robot learning.

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Following a Unique Path: A Fast Certifier Applied to Outlier-Robust Pose Registration

Certifiable methods have arisen as a means to guarantee global optimality of solutions to non-convex problems using convex semidefinite programming (SDP) relaxations. The most performant of these methods use a local solver to obtain the candidate solution, and then certify its optimality using efficient linear algebra techniques. However, for many problems of interest in robotics, this local-solve-then-certify approach is impeded by a form of degeneracy in the relaxation, leaving a costly optimization of the relaxation as the only recourse. In this paper, we introduce our Central-Path Certifier (CP-Cert), a certifiable method explicitly tailored to certify candidate optima to problems that exhibit this form of degeneracy. Using a candidate as a starting point, our approach seeks a nearby region of the feasible space -- known as the central path -- where a valid certificate can be readily obtained. The approach is kept efficient by exploiting indirect linear algebra techniques, problem sparsity, and parallelism. We apply CP-Cert to both matrix-weighted pose registration and pointcloud data association, whose novel SDP relaxation is of independent interest. On simulated examples, we explore the properties of this novel relaxation and show that CP-Cert is fast and scalable, achieving runtimes that are up to three orders of magnitude faster than state-of-the-art direct solvers. Finally, we combine these contributions into a certifiable, outlier-robust pose-estimation pipeline, which we apply to real-world data.

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SimpleMemVLA: A Simple but Effective Native-Video Memory for Vision-Language-Action Models

Long-horizon manipulation is partially observable: the information needed to choose the next action may appear only in observations from minutes earlier. Existing memory mechanisms for VLAs, such as retrieval banks, learned compressors and recurrent states, must decide what to keep from the past before knowing what a future decision will require. They were motivated by the assumption that minute-scale history is too large to process directly, which no longer holds for modern VLM backbones. We propose SimpleMemVLA, a VLA without a dedicated memory module that uses the backbone's native video context directly as memory. It keeps the sampled history intact in the timestamped video format the backbone was pretrained to process, routes the evidence it finds to a standard flow-matching action head through the hidden states of a generated sub-task, and prefills the history shared by consecutive decisions during action execution, keeping latency close to that of a single-frame VLA. SimpleMemVLA achieves state-of-the-art results on four memory benchmarks without loss on general-purpose control, and with the same backbone and training setup it outperforms retrieval, compression and recurrent-state methods by a wide margin. History interventions show that the policy reads specific evidence from its past and follows edited histories without parameter updates, a visual form of in-context learning. On a physical dual-arm robot, it completes two tasks whose decisive evidence disappears before the robot acts. Code available at https://github.com/OpenBMB/SimpleMemVLA

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NGD-SLAM: Towards Real-Time Dynamic SLAM without GPU

Many existing visual SLAM methods can achieve high localization accuracy in dynamic environments by leveraging deep learning to mask moving objects. However, these methods incur significant computational overhead as the camera tracking needs to wait for the deep neural network to generate mask at each frame, and they typically require GPUs for real-time operation, which restricts their practicality in real-world robotic applications. Therefore, this paper proposes a real-time dynamic SLAM system that runs exclusively on a CPU. Our approach incorporates a mask propagation mechanism that decouples camera tracking and deep learning-based masking for each frame. We also introduce a hybrid tracking strategy that integrates ORB features with optical flow methods, enhancing both robustness and efficiency by selectively allocating computational resources to input frames. Compared to previous methods, our system maintains high localization accuracy in dynamic environments while achieving a tracking frame rate of 60 FPS on a laptop CPU. These results demonstrate the feasibility of utilizing deep learning for dynamic SLAM without GPU support. Since most existing dynamic SLAM systems are not open-source, we make our code publicly available at: https://github.com/yuhaozhang7/NGD-SLAM

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Adaptive Collision Sensitivity for Efficient and Safe Human-Robot Collaboration

What is considered safe for a robot operator during physical human-robot collaboration (HRC) is specified in corresponding HRC standards (e.g., ISO 10218-2:2025). The regime that allows collisions between the moving robot and the operator, called Power and Force Limiting (PFL), restricts the permissible contact forces. Using the same fixed contact thresholds on the entire robot surface results unnecessary productivity losses, as the robot needs to stop even when impact forces are within limits. Here we present a framework that decides whether the robot should interrupt motion based on estimated collision force computed individually for different parts of the robot body and dynamically on the fly, based on the Effective Mass (EM) of each robot link. We performed experiments on a simulated and real collaborative robot arm (UR10e) with sensitive skin (AIRSKIN) for collision detection and isolation. To demonstrate the generality of our method, we added experiments on simulated KUKA LBR iiwa robot, where collision sensing draws on joint torque sensing. On a mock pick-and-place scenario with both transient and quasi-static collisions, we show an increase in productivity over 45% from using the standard approach. The method is applicable to any robot for which the EF can be calculated.

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Passivity-Centric Safe Reinforcement Learning for Contact-Rich Robotic Tasks

Reinforcement learning (RL) has achieved remarkable success in various robotic tasks; however, its deployment in real-world scenarios, particularly in contact-rich environments, often overlooks critical safety and stability aspects. Policies without passivity guarantees can result in system instability, posing risks to robots, their environments, and human operators. In this work, we investigate the limitations of traditional RL policies when deployed in contact-rich tasks and explore the combination of energy-based passive control with safe RL in both training and deployment to answer these challenges. Firstly, we reveal the discovery that standard RL policy does not satisfy stability in contact-rich scenarios. Secondly, we introduce a \textit{passivity-aware} RL policy training with energy-based constraints in our safe RL formulation. Lastly, a passivity filter is exerted on the policy output for \textit{passivity-ensured} control during deployment. We conduct comparative studies on a contact-rich robotic maze exploration task, evaluating the effects of learning passivity-aware policies and the importance of passivity-ensured control. The experiments demonstrate that a passivity-agnostic RL policy easily violates energy constraints in deployment, even though it achieves high task completion in training. The results show that our proposed approach guarantees control stability through passivity filtering and improves the energy efficiency through passivity-aware training. A video of real-world experiments is available as supplementary material. We also release the checkpoint model and offline data for pre-training at \href{https://huggingface.co/Anonymous998/passiveRL/tree/main}{Hugging Face}.

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D4orm: Multi-Robot Trajectories with Dynamics-aware Diffusion Denoised Deformations

This work presents an optimization method for generating kinodynamically feasible and collision-free multi-robot trajectories that exploits an incremental denoising scheme in diffusion models. Our key insight is that high-quality trajectories can be discovered merely by denoising noisy trajectories sampled from a distribution. This approach has no learning component, relying instead on only two ingredients: a dynamical model of the robots to obtain feasible trajectories via rollout, and a fitness function to guide denoising with Monte Carlo gradient approximation. The proposed framework iteratively optimizes a deformation for the previous trajectory with the current denoising process, allows anytime refinement as time permits, supports different dynamics, and benefits from GPU acceleration. Our evaluations for differential-drive and holonomic teams with up to 16 robots in 2D and 3D worlds show its ability to discover high-quality solutions faster than other black-box optimization methods such as MPPI. In a 2D holonomic case with 16 robots, it is almost twice as fast. As evidence for feasibility, we demonstrate zero-shot deployment of the planned trajectories on eight multirotors. Code and video: https://github.com/proroklab/d4orm

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Hydra: Marker-Free RGB-D Hand-Eye Calibration

This work presents an RGB-D imaging-based approach to marker-free hand-eye calibration using a novel implementation of the iterative closest point (ICP) algorithm with a robust point-to-plane (PTP) objective formulated on a Lie algebra. Its applicability is demonstrated through comprehensive experiments using three well known serial manipulators and two RGB-D cameras. With only three randomly chosen robot configurations, our approach achieves approximately 90% successful calibrations, demonstrating 2-3x higher convergence rates to the global optimum compared to both marker-based and marker-free baselines. We also report 2 orders of magnitude faster convergence time (0.8 +/- 0.4 s) for 9 robot configurations over other marker-free methods. Our method exhibits significantly improved accuracy (5 mm in task space) over classical approaches (7 mm in task space) whilst being marker-free. The benchmarking dataset and code are open sourced under Apache 2.0 License, and a ROS 2 integration with robot abstraction is provided to facilitate deployment.

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Spiking Patches: Asynchronous, Sparse, and Efficient Tokens for Event Cameras

We propose tokenization of events and present a tokenizer, Spiking Patches, specifically designed for event cameras. Given a stream of asynchronous and spatially sparse events, our goal is to discover an event representation that preserves these properties. Prior works have represented events as frames or as voxels. However, while these representations yield high accuracy, both frames and voxels are synchronous and decrease the spatial sparsity. Spiking Patches gives the means to preserve the unique properties of event cameras and we show in our experiments that this comes without sacrificing accuracy. We evaluate our tokenizer using a GNN, PCN, and a Transformer on gesture recognition and object detection. Tokens from Spiking Patches yield inference times that are up to 3.4x faster than voxel-based tokens and up to 10.4x faster than frames. We achieve this while matching their accuracy and even surpassing in some cases with absolute improvements up to 3.8 for gesture recognition and up to 1.4 for object detection. Thus, tokenization constitutes a novel direction in event-based vision and marks a step towards methods that preserve the properties of event cameras.

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MobileOcc: A Human-Aware Semantic Occupancy Dataset for Mobile Robots

Dense 3D semantic occupancy perception is critical for mobile robots operating in pedestrian-rich environments, yet it remains underexplored compared to its application in autonomous driving. To address this gap, we present MobileOcc, a semantic occupancy dataset for mobile robots operating in crowded human environments. Our dataset is built using an annotation pipeline that incorporates static object occupancy annotations and a novel mesh optimization framework explicitly designed for human occupancy modeling. It reconstructs deformable human geometry from 2D images, then refines and optimizes it using associated LiDAR point data. Using MobileOcc, we establish benchmarks for two tasks: i) Occupancy prediction and ii) Pedestrian velocity prediction, using different methods, including monocular, stereo, and panoptic occupancy, with metrics and baseline implementations for reproducible comparison. Beyond occupancy prediction, we further assess our annotation method on 3D human pose estimation datasets. Results demonstrate that our method exhibits robust performance across different datasets. Our code and dataset are released at https://autonomousrobots.nl/paper_websites/mobileocc

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From Legible to Inscrutable Trajectories: (Il)legible Motion Planning Accounting for Multiple Observers

In cooperative environments, such as in factories or assistive scenarios, it is important for a robot to communicate its intentions to observers, who could be either other humans or robots. A legible trajectory allows an observer to quickly and accurately predict an agent's intention. In adversarial environments, such as in military operations or games, it is important for a robot to not communicate its intentions to observers. An illegible trajectory leads an observer to incorrectly predict the agent's intention or delays when an observer is able to make a correct prediction about the agent's intention. However, in some environments there are multiple observers, each of whom may be able to see only part of the environment, and each of whom may have different motives. In this work, we introduce the Mixed-Motive Limited-Observability Legible Motion Planning (MMLO-LMP) problem, which requires a motion planner to generate a trajectory that is legible to observers with positive motives and illegible to observers with negative motives while also considering the visibility limitations of each observer. We highlight multiple strategies an agent can take while still achieving the problem objective. We also present DUBIOUS, a trajectory optimizer that solves MMLO-LMP. Our results show that DUBIOUS can generate trajectories that balance legibility with the motives and limited visibility regions of the observers. Future work includes many variations of MMLO-LMP, including moving observers and observer teaming.

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Compare source metadata on this page
WorkPublishedSource identifierSource
Toward Robust LiDAR Semantic Segmentation for Real-World Deployment: Evaluation under Coarse Labels, Adverse Conditions, and Domain Shifts2026-09-022609.02830arxiv
Towards Trustworthy Autonomous Robots: An Explainable AI-Based Decision Framework2026-09-022609.02861arxiv
Seeing Less Is Not Seeing Safely: Privacy Leakage from Task-Scoped Robot Perception Exports2026-09-022609.03055arxiv
GPU-Accelerated Astrodynamics World Models for Spacecraft Rendezvous and Proximity Operations2026-09-022609.03067arxiv
Sensing Which Modality Matters: Evidence-Gated Regularization for Robust VLA Policies2026-09-022609.03142arxiv
Equilibria for Networks of Linear Translational Springs2026-09-022609.03143arxiv
Real-Time Shape Control of Multi-Segment Soft Robotic Arms Using Koopman Operators with Global and Local Observables2026-09-022609.03175arxiv
RoboTok: A Scalable Data Engine for Internet Demonstration Video Retrieval and Dexterous Manipulation Learning2026-09-262609.03199arxiv
Following a Unique Path: A Fast Certifier Applied to Outlier-Robust Pose Registration2026-09-022609.03222arxiv
SimpleMemVLA: A Simple but Effective Native-Video Memory for Vision-Language-Action Models2026-09-252609.05533arxiv
NGD-SLAM: Towards Real-Time Dynamic SLAM without GPU2026-09-012405.07392arxiv
Adaptive Collision Sensitivity for Efficient and Safe Human-Robot Collaboration2026-09-012409.20184arxiv
Passivity-Centric Safe Reinforcement Learning for Contact-Rich Robotic Tasks2026-09-012503.00287arxiv
D4orm: Multi-Robot Trajectories with Dynamics-aware Diffusion Denoised Deformations2026-09-012503.12204arxiv
Hydra: Marker-Free RGB-D Hand-Eye Calibration2026-09-012504.20584arxiv
Spiking Patches: Asynchronous, Sparse, and Efficient Tokens for Event Cameras2026-09-012510.26614arxiv
MobileOcc: A Human-Aware Semantic Occupancy Dataset for Mobile Robots2026-09-012511.16949arxiv
From Legible to Inscrutable Trajectories: (Il)legible Motion Planning Accounting for Multiple Observers2026-09-012602.09227arxiv

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