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cs.RO: explore 673 source-linked works published from 2023 to 2026, with original documents and citations.

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Sources: arxiv. Collection updated 2026-09-16. Counts describe this index, not the complete source archives.

A Sliding Window Filter on the Galilean Group for Consistent Aided Inertial Navigation with Unknown Measurement Delays

We study aided inertial navigation when the aiding sensor measurements are subject to an unknown constant delay. The goal is to estimate the delay and navigation state jointly so that delayed measurements correct the trajectory at the appropriate times, yielding a more accurate navigation solution. We formulate the problem on the special Galilean group, which provides a natural state-space structure for aided navigation with uncertainty in both motion and timing. We then examine the observability of joint delay and state estimation and show that, for a single delayed measurement, the model admits an exact symmetry in which a change in the delay can be compensated by a change in the navigation state, leaving the measurement unchanged. Processing measurements individually allows spurious information to `leak' along the corresponding null direction of the measurement Jacobian, producing overconfident and inconsistent estimates. Applying measurements from multiple times together can eliminate this direction when the trajectory is informative enough. Motivated by this result, we develop a sliding window filter that retains a short history of navigation states and applies delayed aiding corrections jointly across the active window. We conduct a series of simulation studies to characterize estimator accuracy and consistency. The simulations demonstrate that an estimator that does not maintain an adequate window can rapidly become highly inconsistent, whereas even a short sliding window markedly improves consistency by providing the temporal support that observability requires.

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Task-Relevant Feature-Dynamics Fidelity Enables Zero-Shot Sim-to-Real Transfer for Robotic Ultrasound Scanning

Robotic ultrasound policies operating directly on B-mode images require extensive interaction data, whereas real-robot data collection is costly and safety-constrained. Simulation provides a scalable alternative, but zero-shot transfer depends not only on single-frame realism but also on whether simulated observations reproduce task-relevant feature changes induced by probe motion. We term this cross-domain consistency task-relevant feature-dynamics fidelity (TR-FDF). Under local regularity assumptions, our contraction analysis shows that greater sensitivity of TR-FDF mismatch to probe motion reduces the effective closed-loop contraction margin, whereas motion-independent errors primarily enlarge the residual error bound. Guided by this analysis, we develop a TR-FDF-oriented ultrasound simulator that combines a shared structural intermediate domain, trajectory-level fixed noise, and few-step conditional flow generation. In phantom experiments, a policy trained exclusively in simulation succeeded in 390 of 400 zero-shot deployments across four target planes. The simulator achieved an FID of 29.66 and generated observations at 67.1 Hz. Controlled interventions, ablations, and baseline comparisons showed that TR-FDF sensitivity complements single-frame realism in predicting zero-shot transfer performance.

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AGM: Achievement-Grounded Memory for Closed-Loop Agents with Frozen VLA Policies

Frozen vision-language-action (VLA) policies offer broad manipulation skills but execute open-loop action chunks without tracking task progress, so the agent cannot reliably decide whether to continue, retry, or terminate. External memory is a natural remedy, yet we find it can be harmful when attempted actions are recorded as completed progress: transient execution failures become persistent task-state errors, and such a memory can underperform no progress memory at all. We propose Achievement-Grounded Memory (AGM), a lightweight closed-loop framework for frozen VLA policies. AGM represents a task as a static subgoal sequence with a dynamic progress pointer and advances the pointer on physically verified achievement rather than on attempts. Proprioceptive gripper-load cues decide when to verify; coherent point tracking verifies grasps, and language-conditioned cross-view comparison, read by a single trained 2.43M-parameter verification head, verifies placements. The policy, tracker, and encoder remain frozen, the head is the only trained component, and deployment needs no auxiliary vision-language model. On the RoboMME Counting benchmark, AGM reaches 100.0% on PickXTimes and 84.0% on BinFill, surpassing the strongest memory-augmented baseline by 7.7 points on the four-task average, and the gains carry over to a physical robot, where AGM reaches 100.0% and 82.0%. These results suggest that reliable embodied memory depends more on disciplined state updates than on memory capacity.

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Module Number Adaptive Visual Shape Control for Serial Modular Soft Robots

Image based shape control provides a simple means of controlling the whole body configuration of soft robots. However, existing data driven approaches are typically developed for fixed robot structures and require new control data when the number of modules changes. This paper presents a module number adaptive visual shape control method for serial modular soft pneumatic robots. A controller trained only on single module actuation shape data is reused for robots with one to five modules by decomposing whole body camera images into local module patches. A single common module segmenter localizes individual modules across all tested configurations, while the same local controller is applied to every extracted patch. Geometric data augmentation improves transferability to downstream modules, and a lightweight mask reconstruction network reconstructs a synthetically removed actuator mask channel. Experiments on physical robots demonstrate shape control across varying numbers of modules and under environmental changes and payload loading. The results show that single module control learning enables scalable whole body control without configuration specific control data collection.

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Asynchronous Cooperative Online Learning for Multi-Robot Control under Computational Delays

Ensuring the safe operation of multi-agent systems (MASs) under uncertain environments is crucial for cooperative robotic, where external disturbances and inaccurate dynamic models can significantly compromise performance and reliability. To address this challenge, calibrated machine learning models, particularly Gaussian process (GP) regression, are extensively employed due to their interpretable performance quantification. As the interconnected communication of MASs facilitates cooperative learning, agents are able to enhance learning performance by exchanging local GP inferences with their neighbors and aggregating the received information via distributed GP strategies. However, variations in computational power and prediction tasks among agents inevitably lead to heterogeneous computational delays and differences in query points, which are often overlooked in existing aggregation methods. To overcome these limitations, this work proposes an asynchronous cooperative learning strategy that explicitly accounts for prediction accuracy, query point variations and delay effects. Additionally, a distributed control law based on an adjoint MAS is developed to ensure the desired control performance. Simulations on unmanned surface vehicles validate the effectiveness of the proposed approach, demonstrating substantial improvements in both learning and control performance compared to the state-of-the-art approaches.

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Event-triggered Control and Online Learning for Networked Systems under Computational Delays

Online learning-based control is a promising approach to control uncertain systems, where unknown components are identified during operation to improve control performance. However, resource-intensive online learning algorithms introduce non-negligible computational delays, especially when executed on systems with limited local computational resources. To mitigate this, an in-network online learning-based control structure is employed by deploying the learning-based controller on a remote computation node and connecting it via a communication channel. In this paper, control performance guarantee is first established by deriving tracking error bound for the in-network control architecture, while accounting for computational delays. The derived tracking error bound allows for diverse communication and computation strategies under a specific condition, including time-/event-triggered mechanisms. Additionally, the trade-off between communication and computation performances is shown for a given desired control performance. Furthermore, to enhance the efficiency in both communication and computation, an efficient control framework with an asynchronous event-triggered mechanism in both control and online learning is devised under the existence of computational delay. The proposed event-triggered strategy is proven to achieve the same control performance as time-triggered scenario while excluding Zeno behavior. Finally, we derive an explicit expression of the proposed event-trigger condition for exponentially stabilizable systems, and demonstrate its effectiveness through simulations.

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$N_0$-Foundation: Towards the Age of Tactile Intelligence

We present $N_0$-Foundation, a paradigm for tactile-enabled embodied manipulation, which integrates tactile sensing hardware, large-scale multimodal data, tactile representation learning, and standardized evaluation. First, we engineer the infrastructure for scalable data collection, including a vision-based tactile sensor, a tactile Universal Manipulation Interface (UMI), and a synchronized visuo-tactile data collection system supporting both robot embodiments and UMI-based demonstrations. Leveraging this infrastructure, we construct NeoData, which contains more than 30000 hours of synchronized visual and tactile demonstrations, spanning six embodiments, 450 tasks, and billions of paired RGB and tactile frames collected through a mixture of real-robot teleoperation and UMI-based demonstrations. To facilitate open research, we further release OpenNeoData, a 5000-hour open-source subset of NeoData. The dataset addresses a central limitation of existing manipulation corpora, critical for deformable-object manipulation, precise assembly, delicate force control, and sustained surface interaction. Capitalizing on the large-scale, heterogeneous tactile measurements, we propose NeoForce, a visuo-tactile representation model that learn transferable tactile representations across different sensor designs. To enable systematic evaluation of tactile embodied models built upon our infrastructure, datasets and tactile representations, we further propose a comprehensive benchmark, which combines the real-world NeoReal suite and the simulated NeoSim suite for standardized evaluation. Experiments across both suites show that policies benefit from the physical contact state rather than from the device-specific appearance of the tactile signal. We release the dataset, the representation, and the benchmark, aiming at supporting future work on tactile-enabled embodied manipulation.

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VeloBins: Learning Velocity and Its Uncertainty via Bins and Error-Conditioned Gaussian Labels for Aerial Inertial Odometry

Inertial odometry (IO) is critical for aerial robots, where aggressive maneuvers and poor lighting degrade visual sensors. Recent learning-based IO methods improve traditional integration-based approaches by learning motion priors from IMU and platform-specific sensors, then fusing the predictions within an extended Kalman filter. However, learning velocity through regression is difficult, while jointly estimating uncertainty with a separate decoder and negative log-likelihood (NLL) loss further complicates training and can lead to over-confident estimates. We introduce VeloBins, which reformulates velocity regression as classification over discretized velocity bins. We decode both the velocity from the bin distribution's expectation and the uncertainty from its variance, removing the need for a separate uncertainty decoder. We further supervise the uncertainty explicitly using an error-conditioned Gaussian label centered at the ground-truth velocity, with a standard deviation set to the velocity error. We evaluate VeloBins on four aerial datasets, ranging from free-form aggressive flights and a 27 g nano-quadrotor to drone racing at over 21~m/s. VeloBins achieves the lowest average errors on all four datasets, reducing velocity, relative trajectory, and absolute trajectory errors by 3-27%, 8-40%, and 6-53%, respectively, compared with the strongest baseline. Notably, the proposed supervision achieves the lowest NLL and best filter consistency despite never optimizing an NLL loss. The code will be available upon acceptance.

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DriftingVLA: Native One-Step Vision-Language-Action Generation via Per-Dimension Temporal Drifting

Conventional flow-based vision-language-action (VLA) models support expressive continuous action generation but rely on multi-step refinement to produce each action chunk, increasing latency in online robot control. To address this issue, we introduce DriftingVLA, a native one-step VLA that generates a complete action chunk with a single action-expert forward pass. Rather than learning a flow field that requires iterative integration at inference, DriftingVLA uses a distribution-drifting objective to learn a direct noise-to-action-chunk mapping for one-step deployment. Since robot action dimensions carry distinct control semantics and distributional characteristics, we further introduce Per-Dimension Temporal Drifting (PDTD). PDTD treats the complete temporal trajectory of each action dimension as a separate drifting unit, enabling finer-grained modeling and shaping of dimension-specific action distributions. This per-dimension decomposition applies only to the training objective; the shared VLA model still generates the complete action chunk jointly, thereby preserving cross-dimensional dependencies. DriftingVLA achieves 98.32% success on LIBERO, 81.09% on RoboTwin 2.0, and 77.67% across six real-world single- and dual-arm tasks, outperforming the evaluated multi-step flow policy and one-step VLA baselines. Native one-step deployment also delivers a 3.36-fold speedup in action-chunk generation, eliminating iterative refinement without sacrificing control performance.

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LARC: Lazy Adaptive Reachability Certification of Robot Manipulator Trajectories

Discrete trajectory checks can miss collisions between sampled robot states. Reachability-based certification bounds motion between states, but uniform time partitions waste computation where clearance is large. We present lazy adaptive reachability certification (LARC), which checks a planned trajectory by bisecting only intervals with an inconclusive clearance test. For piecewise-cubic Hermite joint trajectories, the method bounds link occupancy using midpoint capsules inflated by exact componentwise speed maxima. Certified intervals covering the trajectory provide continuous-time external-obstacle clearance, subject to geometric containment, static obstacles, and a prescribed margin. On 160 AgileX PIPER trajectories from 80 start-goal pairs, LARC matched all decisions of the fixed-fine baseline at depth nine. It used 20328 interval evaluations (24.8% of baseline work), with a median paired speedup of 10.28x. A separate MoveIt/FCL audit checked 158051 states and detected collisions in 21 direct-interpolation controls, none of which LARC certified. The method reduced computation under a shared certificate model, but 27 of 139 sampled-clear trajectories remained uncertified. The sampled audit cannot independently prove continuous-time clearance.

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SmoothRL: Online Reinforcement Learning During Asynchronous Execution

Deploying robot policies in the physical world requires satisfying two fundamental desiderata: reliability and smooth real-time execution. However, deploying state-of-the-art generalist models presents challenges on both fronts. Achieving the precision and robustness required for real-world deployment necessitates sample-efficient online reinforcement learning (RL) to adapt pretrained models. Meanwhile, the increasing scale of robot foundation models has led to higher inference latency. To satisfy real-time constraints under high latency, modern systems adopt asynchronous inference with action chunking, overlapping policy computation with chunk execution to hide latency and enable smooth control. Despite their complementary roles, integrating asynchronous execution with gradient-based online RL remains underexplored. We present SmoothRL, an online RL framework that fine-tunes a pretrained policy within an asynchronous inference loop. SmoothRL follows a value-gradient paradigm, directly updating policy parameters using gradients of the action-value function with respect to policy actions. To enable correct optimization under asynchronous execution, SmoothRL explicitly models the asynchronous inference process during training. Specifically, each generated action chunk is partitioned by frame index into three regions: a committed region, consisting of actions committed by the previous inference cycle; an execution region, containing newly generated actions executed by the robot; and a discarded region, containing actions superseded by the next inference cycle. Gradients are propagated only through the execution region, ensuring policy optimization aligns with the trajectory distribution induced by asynchronous execution. We evaluate SmoothRL on real-world robotic tasks requiring high precision, as well as highly dynamic tasks that necessitate asynchronous execution.

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Learning Agile Perceptive Traversal of Sparse 3D Structures for Humanoids

Traversing sparse 3D structures requires humanoid robots to perceive thin, overhanging geometry while executing agile, accurate whole-body motions. We study this problem through monkey-bar traversal, where the robot must jump to the structure, traverse it through sparse bar interactions, and land safely. For this task, we present a reinforcement-learning-based perceptive control system that operates directly on observations from a head-mounted solid-state lidar. To extract task-relevant geometry from the sparse returns, the policy consumes the raw lidar scan through an attention-based encoder with recurrent memory. This policy is obtained by a phase-scheduled teacher- student pipeline that combines privileged experts for jumping up, brachiating, and jumping down. For transfer to hardware, we model lidar noise, battery-voltage sag, and actuator thermal limits, and equip the humanoid with passive hook end-effectors for robust bar interaction. On hardware, the resulting policy completes the full jump-up->brachiation->jump-down sequence in 14 of 15 trials across three bar configurations and reaches brachiation speeds up to 0.5 m/s. Beyond brachiation, the same perception backbone supports a separately trained policy that ducks beneath thin overhead obstacles with 2 cm cross-sections.

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Sampling-based Certified Planning with Graphs of Convex Sets

Planners on graphs of convex sets return trajectories that are collision-free by construction, provided the convex regions are collision-free. The region generator only promises that property probabilistically, and no planner in the family verifies it. We report the first measurement of what the gap costs. On a scaled 14-DOF bimanual library, $3.2\%$ of interface samples are in collision, and a search-based GCS planner (\gcsstar) turns that volume error into a $62\%$ answer error: $18$ of $29$ pick-and-place queries return trajectories that drive the arms through the shelves, up to $91$\,mm deep, reported as successes. Repairing the library does not work; a ten times stricter acceptance contract, sums-of-squares certified regions, and uniform margins each destroy the connectivity planning needs before they deliver soundness. We instead build a planner that certifies its answers. It samples the overlaps and shared faces of the decomposition, prunes with an admissible informed bound, and verifies the one candidate each search round proposes, continuously, by a chain of clearance certificate balls with no resolution parameter; failures are repaired with local in-region detours, and the convex polish is re-verified. Head-to-head on all $29$ task queries it delivers zero invalid answers against $21$ for the reference, reaches its first certified answer in $0.11$\,s against $1.59$\,s for the reference's unverified one, and reproduces the reference optimum exactly on every query whose reference answer is physically valid.

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Self-Aware Active Learning Enables Continual Improvement in Autonomous Driving

Learning-based autonomous driving (AD) systems can perform reliably in familiar conditions, yet rare distribution shifts and long-tail events remain a major source of abrupt failure. A central limitation is that most agents learn primarily from passive experience and lack mechanisms to estimate when their competence is insufficient, seek timely assistance, and convert safety-critical encounters into targeted improvement. Here we present self-aware guided exploration (SAGE), an active learning framework for post-training adaptation in AD. SAGE learns a predictive world model that generates two online intrinsic signals: fear, which estimates short-horizon predictive risk and model uncertainty, and curiosity, which measures novelty through prediction error. Curiosity adaptively calibrates the intervention threshold for fear, allowing the agent to regulate risk in a context-dependent manner. When predicted fear exceeds this adaptive threshold, the agent transfers control to an expert or fallback policy and uses the resulting takeover trajectories for focused imitation learning. In parallel, fear is integrated into policy optimization and evaluation as a safety-oriented constraint to reduce performance regressions during adaptation. We evaluate SAGE in simulated route-transfer tasks, Waymo-based logged driving scenarios, CARLA occlusion hazards, and real-world mobile robot navigation tests. Across these settings, SAGE improves robustness in novel and safety-critical scenarios, reduces safety violations, and maintains task performance comparable to strong baseline policies. These results suggest that agents can improve after initial training by estimating the limits of their competence, requesting guidance when needed, and learning selectively from rare high-value events.

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System Identification of Admittance Models for Large Real-World Objects

Simulation of admittance-type models requires physically consistent dynamic models that are rarely available for off-the-shelf, everyday objects, limiting the fidelity of haptic interfaces that rely on such simulations. This paper presents the first complete workflow for producing physically consistent models of large real-world objects with various constraints and mechanisms, guaranteeing physical consistency of inertia and friction parameters. The workflow separates each object and identifies the handle and body in two stages, requiring no torque sensors at hinges, axles, or other constrained joints. Models are produced for a heavy, closer-actuated door and a wheelbarrow, representing objects of differing constraint types and model complexity. The door is modeled using four-bar linkage kinematics and a fluid dynamics-based lumped parameter model including opening, backcheck, swing, and latch zones. The wheelbarrow is modeled as a rigid body with a spherical wheel and no slip during rolling. Handle estimation RMS errors were below 0.64 N and 0.042 Nm across both objects. Door body estimation had RMS error of 2.19 Nm and wheelbarrow body estimation had RMS error of 6.77 Nm.

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Training-Free Action Correction for VLA Model Failures via Language Feedback

Vision-Language-Action (VLA) models demonstrate strong semantic understanding yet exhibit systematic failures during deployment. The conditions under which these failures occur, and whether they can be corrected without retraining, remain poorly understood. In this paper, we take steps toward addressing this gap. We present CorrectVLA, a framework that translates task-level natural language corrections into additive action magnitude adjustments without modifying policy weights. A human provides a single task-level correction, applied uniformly across all rollouts without per-episode intervention. In simulation, CorrectVLA recovers execution misalignment failures across both in-distribution and OOD tasks. In real-robot experiments on a UFactory xArm7 under environment shift, CorrectVLA restores near-perfect success where the base policy almost entirely breaks down, generalizing across object locations and identities. Through a taxonomy of failure modes on LIBERO-90, we find that execution misalignment failures, where the policy reaches the correct target but miscalibrates action magnitudes, represent the correctable subset, while other failure modes where semantic comprehension itself breaks down are not amenable to this approach. The approach succeeds when policies possess strategic correctness and fails when fundamental comprehension is absent, establishing a practical operational boundary for inference-time correction.

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MiBOT: A head-worn robot that modulates cardiovascular responses through human-like soft massage

Massage therapy is helpful for the rehabilitation of various diseases, such as headaches caused by migraines and stress. Existing robotic systems have focused on massage therapy on the torso and limbs, but performing massage motions through suitable actuation on a person's head has been a challenge. In this paper, we present MiBOT, a head-worn massage robot that actuates two soft tactors to produce touch motions mimicking human massage. A key design principle behind MiBOT is its silent actuation, which we achieve through pneumatic artificial muscles in conjunction with a controller loop to respond to contact pressure. We evaluated the effectiveness of MiBOT in a controlled study and assessed subjects' blood pressure and heart rate levels while applying MiBOT. We found that our mechanical system generated positive and conclusive quantitative outcomes that are similar to the human-administered massage, decreasing participants' mean systolic and diastolic blood pressure by 2.8 mmHg and 1.7 mmHg, respectively, as well as calming their heart rate by 8-10% on average.

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Large VLM-based Vision-Language-Action Models for Robotic Manipulation: A Survey

Robotic manipulation, a key frontier in robotics and embodied AI, requires precise motor control and multimodal understanding, yet traditional rule-based methods fail to scale or generalize in unstructured, novel environments. In recent years, Vision-Language-Action (VLA) models, built upon Large Vision-Language Models (VLMs) pretrained on vast image-text datasets, have emerged as a transformative paradigm. This survey provides the first systematic, taxonomy-oriented review of large VLM-based VLA models for robotic manipulation. We begin by clearly defining large VLM-based VLA models and delineating two principal architectural paradigms: (1) monolithic models, encompassing single-system and dual-system designs with differing levels of integration; and (2) hierarchical models, which explicitly decouple planning from execution via interpretable intermediate representations. Building on this foundation, we present an in-depth examination of large VLM-based VLA models: (1) integration with advanced domains, including reinforcement learning, training-free optimization, learning from human videos, and world model integration; (2) synthesis of distinctive characteristics, consolidating architectural traits, operational strengths, and the datasets and benchmarks that support their development; (3) identification of promising directions, including memory mechanisms, 4D perception, efficient adaptation, multi-agent cooperation, and other emerging capabilities. This survey consolidates recent advances to resolve inconsistencies in existing taxonomies, mitigate research fragmentation, and fill a critical gap through the systematic integration of studies at the intersection of large VLMs and robotic manipulation. We provide a regularly updated project page to document ongoing progress: https://github.com/JiuTian-VL/Large-VLM-based-VLA-for-Robotic-Manipulation

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Compare source metadata on this page
WorkPublishedSource identifierSource
A Sliding Window Filter on the Galilean Group for Consistent Aided Inertial Navigation with Unknown Measurement Delays2026-08-302608.29514arxiv
Task-Relevant Feature-Dynamics Fidelity Enables Zero-Shot Sim-to-Real Transfer for Robotic Ultrasound Scanning2026-08-302608.29516arxiv
AGM: Achievement-Grounded Memory for Closed-Loop Agents with Frozen VLA Policies2026-09-282608.29537arxiv
Module Number Adaptive Visual Shape Control for Serial Modular Soft Robots2026-08-302608.29547arxiv
Asynchronous Cooperative Online Learning for Multi-Robot Control under Computational Delays2026-08-302608.29562arxiv
Event-triggered Control and Online Learning for Networked Systems under Computational Delays2026-08-302608.29576arxiv
$N_0$-Foundation: Towards the Age of Tactile Intelligence2026-09-202608.29601arxiv
VeloBins: Learning Velocity and Its Uncertainty via Bins and Error-Conditioned Gaussian Labels for Aerial Inertial Odometry2026-08-302608.29720arxiv
DriftingVLA: Native One-Step Vision-Language-Action Generation via Per-Dimension Temporal Drifting2026-08-302608.29749arxiv
LARC: Lazy Adaptive Reachability Certification of Robot Manipulator Trajectories2026-08-302608.29767arxiv
SmoothRL: Online Reinforcement Learning During Asynchronous Execution2026-08-302608.29768arxiv
Learning Agile Perceptive Traversal of Sparse 3D Structures for Humanoids2026-08-302608.29769arxiv
Sampling-based Certified Planning with Graphs of Convex Sets2026-08-302608.29770arxiv
Self-Aware Active Learning Enables Continual Improvement in Autonomous Driving2026-08-302608.29772arxiv
System Identification of Admittance Models for Large Real-World Objects2026-08-302608.29935arxiv
Training-Free Action Correction for VLA Model Failures via Language Feedback2026-08-302608.29967arxiv
MiBOT: A head-worn robot that modulates cardiovascular responses through human-like soft massage2026-08-302608.30055arxiv
Large VLM-based Vision-Language-Action Models for Robotic Manipulation: A Survey2026-08-292508.13073arxiv

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