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At least 307 records · Page 17Linked to original sources

FIRE-LIVWO: Robust LiDAR-Inertial-Visual-Wheel Odometry via Failure-Immune mmWave Radar Enhancement

Achieving robust SLAM in large-scale underground coal mines with complex structures and severe degeneracies remains highly challenging. Dense smoke and dust cause substantial loss of visual information and degrade LiDAR point-cloud features, while long, self-similar corridors induce geometric degeneration, leading to pronounced odometry drift. To address these issues, we propose FIRE-LIVWO: Failure-Immune mmWave Radar-Enhanced LiDAR-Inertial-Visual-Wheel Odometry, a tightly coupled multi-modal odometry framework based on an iterated error-state Kalman filter (IESKF). The framework fuses 4D mmWave radar, LiDAR, and visual features within a unified VoxelMap and jointly constructs LiDAR-radar point-to-plane residuals and sparse visual photometric residuals. In smoke-filled environments, we exploit the strong penetration of 4D mmWave radar and introduce pointwise Doppler velocity constraints to preserve state observability. In geometrically degenerate corridors, we tightly couple wheel odometry using non-holonomic constraints (NHC) and online lever-arm compensation to reduce drift. Our central contribution is a degeneration detection and adaptive fusion model switching strategy grounded in geometric and visual observability analysis, which quantifies observability online and dynamically adjusts modality weights. Real-world experiments in underground coal mines demonstrate that FIRE-LIVWO accurately identifies failure boundaries, enabling reliable modality switching under extreme conditions. Compared with baselines, it achieves superior accuracy and robustness (average localization error of 5.677m). We open source our code on Github to benefit the robotics community.

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Adaptation Needs in Robotic Systems: Assessing Behavior Trees and Their Enhancement

Robotic systems increasingly operate in dynamic, uncertain, and open-ended environments, where design-time assumptions may no longer hold, and adaptation becomes necessary to maintain effective and safe operation. Behavior Trees (BTs) are widely used in robotic control architectures due to their modularity, readability, and reactivity. This raises a central question: are BTs sufficient to meet the adaptation needs of modern robotic systems? This paper investigates this question through a literature-driven study complemented by empirical validation. First, we derive a classification of robotic adaptation needs from the literature, organizing them into six categories: Knowledge, Perception, Actuation, System, Mission, and Environment. Then, we analyze the capabilities and limitations of classical BTs with respect to these needs. Then, we characterize BT-based approaches for adaptation from the existing literature and organize them into four primary families, i.e., generation, extension, evolution, and refinement, including approaches that combine multiple families. Our analysis shows that the modularity, flexibility, and reactivity of classical BTs are insufficient for adaptation needs involving runtime restructuring, reasoning under uncertainty, mission reinterpretation, learning, or integration with external knowledge and planning mechanisms. Enhanced BT approaches address several of these limitations, but to different extents and often with limitations of their own. Our findings relate adaptation needs to both the capabilities and limitations of classical and enhanced BTs, providing guidance on when classical BTs are sufficient, when enhanced mechanisms are needed, and which challenges remain or emerge for adaptive robotic control architectures.

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Towards Neuro-Symbolic Procedural Reasoning for Long-Horizon Vision-Language-Action Manipulation

Vision-language-action (VLA) models can execute short manipulation skills, but remain brittle in long-horizon procedures requiring persistent task state, dependency-aware reasoning, conditional decisions, and reliable grounding. We investigate a neuro-symbolic framework that combines learned VLA control with explicit task graphs and multimodal procedural memory. Task graphs encode action dependencies, valid transitions, and branch conditions, while memory maintains the active step, completed actions, textual context, and task-relevant visual evidence. Together, these structures guide object selection, destination grounding, subgoal dispatch, and verification of expected state transitions. Human demonstrations provide additional spatial and temporal guidance through gaze or saliency cues. To isolate their effect on policy learning, our initial study bypasses cross-view gaze transfer and directly annotates pseudo-gaze in robot-view teleoperation videos. The resulting guidance is used during VLA fine-tuning and inference. We study two long-horizon manipulation domains, workspace clearing and surgical-instrument handling, which require ordered execution, visually grounded decisions, and conditional branching. We evaluate correct-object and destination selection, subtask completion, task progress, step-order consistency, complete-task success, and procedural or execution mistakes. This work positions structured symbolic reasoning and demonstration-derived visual guidance as complementary mechanisms for reliable long-horizon VLA manipulation.

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What Matters, When? Diagnosing and Improving Conditional Visual Grounding in Visuomotor Imitation Policies

Visuomotor imitation policies can achieve high performance under in-distribution visual conditions yet fail when visually similar objects or receptacles are introduced. We study this behavior as a problem of conditional visual grounding: the visual target required for successful control changes with the manipulation phase and, in more complex tasks, with the observed task state. Using Action Chunking with Transformers (ACT), we systematically introduce distractor objects and receptacles with controlled color and shape similarity and localize failures to picking and placement. We find that distractor sensitivity is specific to both the type of visual similarity and the manipulation stage. Guided by this diagnosis, we evaluate distractor augmentation, phase-dependent attention regularization, and appearance-based visual prompting as complementary interventions for improving target selection while preserving spatial information required for control. These interventions substantially improve robustness in simulation and on a physical UR3e. We further examine the same failure pattern in a pretrained vision-language-action policy on a state-conditioned instrument-handling task, where the observed state of a medical instrument determines the correct destination. Together, the results show that visual distractors can cause incorrect object or destination selection even when the underlying manipulation skill remains intact, and that explicitly improving target selection can substantially recover performance across distinct visuomotor policy-learning regimes.

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CrossDepth: Geometry-Constrained Attention for Generalizable Multi-View Surround Depth Estimation

Reliable 3D understanding of the surrounding environment is a core requirement for autonomous driving. Multi-view surround camera rigs provide broad scene coverage, but the spatially adjacent images typically overlap only minimally. Consequently, the depth of most pixels must be inferred from monocular appearance cues. These cues can appear differently across images and may therefore be interpreted differently by the depth estimation model. We target two main sources of cross-image inconsistency: differences in camera intrinsics and the limited receptive field of each image. We address the former by conditioning the features on per-pixel camera-aware ray embeddings, enabling the network to account for camera-dependent variations in monocular cues. We address the latter by extending each pixel's context beyond its own image through cross-image attention constrained to geometrically plausible regions, derived from the calibrated rig setup. The model is trained in a fully self-supervised manner based on photometric consistency. Evaluations on DDAD and nuScenes show improved overall depth accuracy and cross-image depth consistency over state-of-the-art self-supervised methods under in-domain and cross-domain evaluation. Code is available at https://abualhanud.github.io/CrossDepthPage/.

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Same Trajectory, Contradictory Rewards (ROBORMBENCH): Paraphrase Fragility in Vision Language Reward Models

Vision-language models are increasingly used as reward functions for robotic learning, but this role requires paraphrase invariance: the same trajectory should receive the same reward under semantically equivalent goal descriptions. We show that current VLM reward models often violate this property. Paraphrasing the instruction alone can substantially change predicted progress scores, and can even flip identical robot behavior between failure and success. To measure this failure mode, we introduce ROBORMBENCH, a benchmark with 2,390 real-robot trajectories, ground-truth progress labels, and 21,673 verified paraphrases spanning lexical, syntactic, and action-goal rewrites. Across proprietary and open-source VLMs, paraphrase-induced instability is widespread and severe, grows under more divergent rewrites, and is not reliably reduced by scale or explicit reasoning. Dedicated reward models trained with trajectory-grounded supervision are substantially more stable. These results show that paraphrase robustness is a core requirement for reliable VLM-based reward modeling in robotics.

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Information-Guided Safe Reinforcement Learning for Autonomous Gas Source Localization using sUAS

The autonomous localization of fugitive gas emissions using small Unmanned Aircraft Systems (sUAS) constitutes a fundamentally ill-posed inverse problem. In turbulent atmospheric boundary layers, highly intermittent scalar concentration fields violate the assumptions of classical gradient-based navigation, causing data-driven estimators to suffer from severe noise and spurious local minima. To address these challenges, we introduce an Information-Guided Safe Reinforcement Learning framework evaluated within a custom, GPU-accelerated 3D simulation environment coupling an Eulerian wind solver with a Lagrangian puff dispersion model. We identify a critical vulnerability in deterministic information-seeking planners - a Gramian bias where agents act greedily upon flawed early estimates, starving the estimator of spatial diversity. To systematically break this degeneracy, our architecture integrates a classical empirical observability Gramian (EMGR) planner with a learned Soft Actor-Critic (SAC) exploratory policy. A deterministic meta-supervisor actively monitors estimator reliability via Kullback-Leibler (KL) divergence, dynamically blending deterministic exploitation with learned exploration to steer the sUAS into high-information zones. Trained via a progressive curriculum and safeguarded by a strictly enforced Robust Control Barrier Function (RCBF), our RL framework achieves nearly 80% localization success on complex, mobile sources - drastically outperforming classical baselines (~30%) - while ensuring zero safety violations.

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Benchmarking Dexterity of Multifingered Robot Hands: A Review and Perspective

Robot hands are a key interface between AI and the physical world, making advances in robotic dexterity essential to realizing the vision of physical AI. While impressive dexterity has been demonstrated with simple grippers, multifingered hands offer the potential for substantially greater versatility, precision, and adaptability in manipulation. In this review, we survey the state of the art in benchmarking the dexterity of multifingered robot hands. Recognizing dexterity as a complex and multifaceted concept, we present the perspective of the U.S. National Science Foundation HAND Engineering Research Center, with a particular focus on fine in-hand manipulation. We introduce a framework consisting of three benchmark levels that correspond to increasing system complexity, review representative benchmarks at each level, and propose new benchmarks and metrics to address limitations in the literature. More information can be found at https://hand-erc.github.io/benchmarking/.

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Adaptive Cost-Sensitive Machine Learning for Autonomous Robot Navigation Failure Prediction: When Not All Errors Are Equal

Autonomous robot navigation failures differ not only in categorical severity but also in the physical context in which they occur. A near-miss at low speed under reliable sensing is not equivalent to the same event during rapid motion, close obstacle approach or degraded perception. This paper reframes navigation failure prediction as consequence-sensitive forecasting. We first establish a fixed baseline in which training weights are modulated by categorical severity, then introduce an adaptive extension defining a state-dependent consequence function combining severity with normalised velocity, obstacle proximity and sensing uncertainty, together with a risk-sensitivity term that rises as conditions deteriorate. We evaluate on 2,000 simulated differential-drive episodes (~1,000,000 timesteps) using episode-level GroupKFold, with external validation on the UCI SCITOS G5 dataset. Fixed weighting raises Logistic Regression high-severity recall from 0.851 to 0.985 and reduces missed consequence cost from 1,940 to 313; the adaptive extension reaches 0.998 and 82. Under matched false-positive conditions, however, the discriminative advantage is modest (0.986 versus 0.984), so most of the gain reflects a more conservative operating point rather than better ranking. The effect is consistent across all five folds and stable across a threefold span of context coefficients. Because the primary simulation produced no collisions, we add a controlled extension in which 108 of 600 episodes terminate in contact: collision recall rises from 0.850 to 0.966 (fixed) and 0.984 (adaptive), with missed collision cost falling from 1,000 to 105, at false-positive rates of 0.413 and 0.799, respectively. Context-dependent consequence modelling thus provides a principled mechanism for allocating conservatism by physical risk.

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Time-Aware Assistive Navigation

Can interactive vision-and-language agents learn not just what to say but also \textbf{\textit{when}} to say it? Current language models rarely plan over whether and when to realize a real-time response to a user. However, providing accurate and timely support for human decision-making, such as when guiding visually impaired individuals through urban environments, requires careful real-time responsiveness--poorly timed responses can distract users or add unnecessary cognitive load. As a machine intelligence challenge for Multimodal Large Language Model (MLLM)-based agents, we introduce a large-scale multimodal benchmark for an egocentric, assistive navigation task in complex outdoor environments. Using this benchmark, we uncover a fundamental limitation of off-the-shelf MLLMs in delivering safe and time-sensitive navigation instructions, even with model fine-tuning on substantial amounts of data. We then demonstrate that a simple yet effective modification of the model, including direct supervision to predict the underlying reason for each instruction, yields significant performance gains across open-loop, closed-loop, and sim-to-real generalization settings. However, our analysis highlights persistent challenges in temporal reasoning, safety-critical object awareness, and relational and distance understanding. To advance the development of scalable assistive agents, we will release our simulation, benchmark, and code (available at the project website: https://timeli-icra.github.io/).

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YOLO with Kolmogorov-Arnold networks and vision-language foundation models for interpretable object detection with trustworthy multimodal AI in computer vision perception

The trustworthy object detection capabilities of a novel Kolmogorov-Arnold network framework are examined here. The approach addresses a key limitation in computer vision for vehicle detection perception, and beyond. These systems offer limited transparency regarding the reliability of their confidence scores in visually degraded or ambiguous scenes. To this end, a Kolmogorov-Arnold network is employed as an interpretable post-hoc surrogate to model the trustworthiness of the You Only Look Once (Yolov10) detections using seven geometric and semantic features. The additive spline-based structure of the Kolmogorov-Arnold network enables direct visualisation of each feature's influence. This produces smooth and transparent functional mappings that reveal when the model's confidence is well supported and when it is unreliable. Furthermore, a bootstrapped language-image (BLIP) foundation model generates descriptive captions of each scene. This tool enables a lightweight multimodal interface without affecting the interpretability layer. Experiments on both Common Objects in Context (COCO), and images from the University of Bath campus demonstrate that the framework accurately identifies low-trust predictions under blur, occlusion, or low texture. This provides actionable insights for acceptance, review, or downstream risk mitigation. The resulting system delivers interpretable object detection with trustworthy confidence estimates. It offers a powerful tool for transparent and practical perception component for autonomous and multimodal artificial intelligence applications.

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A Kinematic Framework for Screening Candidate Pinch Configurations in Robotic Hand Design without Object or Contact Models

Evaluating the pinch capability of a robotic hand is important for understanding its functional dexterity. However, many existing grasp evaluation methods rely on object geometry or contact force models, which limits their applicability during the early stages of robotic hand design. This study proposes a kinematic evaluation method for analyzing pinch configurations of robotic hands based on interactions between fingertip workspaces. First, the reachable workspace of each fingertip is computed from the joint configurations of the fingers. Then, feasible pinch configurations are detected by evaluating the relationships between fingertip pairs. Since the proposed method does not require information about object geometry or contact force models, the pinch capability of a robotic hand can be evaluated solely based on its kinematic structure. In addition, analyses are performed on four different kinematic structures of the hand to investigate their impact on the pinch configurations. The proposed evaluation framework can serve as a useful tool for comparing different robotic hand designs and analyzing pinch capability during the design stage.

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Strict Modes Everywhere - Bringing Order Into Dynamics of Mechanical Systems by a Potential Compatible With the Geodesic Flow

Strict nonlinear normal modes provide very regular families of oscillations within conservative mechanical systems. However, a strict normal mode will generally be an isolated curve within the configuration space of the system. In this letter, we design a potential that will densely fill the configuration space with strict normal modes such that each configuration belongs to one mode and each mode passes through a common point, the equilibrium. As the potential can be realized by (nonlinear) elastic elements it can be used to execute a variety of periodic trajectories very efficiently. Most of the required torques will come from the elastic elements in the system and not from the actuators. We also design a controller stabilizing the system to a desired target mode and a controller performing swing-up and compensating dissipated energy. Finally, we showcase the approach for a two DoF manipulator. The experiments show that the approach performed well for the example system.

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Squint: Fast Visual Reinforcement Learning for Sim-to-Real Robotics

Visual reinforcement learning is appealing for robotics but expensive. Off-policy methods are sample-efficient yet slow while on-policy methods parallelize well but waste samples. Recent work has shown that off-policy methods can train faster than on-policy methods in wall-clock time for state-based control. Extending this to vision remains challenging, where high-dimensional input images complicate training dynamics and introduce substantial storage and encoding overhead. To address these challenges, we introduce Squint, a visual Soft Actor Critic method that achieves faster wall-clock training than prior visual off-policy and on-policy methods. Squint achieves this via parallel simulation, a distributional critic, resolution squinting, layer normalization, a tuned update-to-data ratio, and an optimized implementation. We evaluate on the SO-101 Task Set, a new suite of eight manipulation tasks in ManiSkill3 with heavy domain randomization, and demonstrate sim-to-real transfer to a real SO-101 robot. We train policies for 15 minutes on a single RTX 3090 GPU, with most tasks converging in under 6 minutes.

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Development of a Humanoid Robot Prototype for Multimodal Human-Robot Interaction

Human-robot interaction (HRI) enables intuitive and intelligent collaboration between humans and robots in real-world environments. This paper introduces a humanoid robot prototype designed as a flexible testbed for developing and integrating artificial intelligence (AI) modules in HRI tasks. The system features a 12 degree-of-freedom (DOFs) dual-arm mechanism and a 2 DOFs head with an expressive LCD screen to express facial emotions. All hardware components are controlled by a custom-designed controller board with real-time AI processing supported by an onboard Jetson module. The system incorporates three AI modules: (1) gesture recognition using MediaPipe Pose and an LSTM classifier, (2) object detection with YOLO and 3D localization, and (3) voice-command processing through speech recognition and large language model(LLM)-based semantic parsing. The platform is validated through experiments on positioning accuracy, with results showing average manipulation errors of approximately 1.83 cm. To demonstrate its versatility, experimental results show over 90% task accuracy, with gesture recognition reaching 96%, speech recognition reaching 92%. The results confirm the effectiveness of the proposed system as a reproducible and accessible humanoid platform for research and prototyping in HRI.

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Proximity3D: Shape from Capacitive Proximity on Sensing Manifold

Most shape reconstruction methods assume measurements defined over planar sensing domains, such as RGB images or depth maps. In this paper, we use a curved capacitive textile as a shape sensor, treating its surface as a non-planar sensing manifold. Each scan is represented as a capacitive proximity field on this manifold, induced by the interaction between the curved electrode layout and nearby object geometry. We introduce a multi-view feedforward reconstruction model that aggregates these fields across known sensor views and recovers the observed object shape. Simulated and physical experiments demonstrate robust reconstruction from capacitive proximity signals acquired on curved sensing surfaces, pointing toward a new route to robotic near-field geometric awareness via embodied sensing.

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Dancing with REEM-C: A robot-to-human physical-social communication study

Humans often work closely together and relay a wealth of information through physical interaction. Robots, on the other hand, are not yet able to work similarly closely with humans and to effectively convey information when engaging in physical-social human-robot interaction (psHRI). This currently limits the potential of human-robot collaboration to solve real-world problems. This paper investigates how to establish clear and intuitive robot-to-human communication, while considering human comfort during psHRI. We approach this question from the perspective of a leader-follower dancing scenario, in which a full-body humanoid robot leads a human by signaling the next steps through a choice of communication modalities including haptic, visual, and audio signals. This is achieved through the development of a split whole-body control framework combining admittance and impedance control on the upper body, with position control on the lower body for balancing and stepping. Robot-led psHRI participant experiments allowed us to verify controller performance, as well as to build an understanding of what types of communication work better from the perspective of human partners, particularly in terms of perceived effectiveness and comfort.

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DogLegs: Robust Proprioceptive State Estimation for Legged Robots Using Multiple Leg-Mounted IMUs

Robust and accurate proprioceptive state estimation of the main body is crucial for legged robots to execute tasks in extreme environments where exteroceptive sensors, such as LiDARs and cameras, may become unreliable. In this paper, we propose DogLegs, a state estimation system for legged robots that fuses the measurements from a body-mounted inertial measurement unit (Body-IMU), joint encoders, and multiple leg-mounted IMUs (Leg-IMU) using an extended Kalman filter (EKF). The filter system contains the error states of all IMU frames. The Leg-IMUs are used to detect foot contact, thereby providing zero-velocity measurements to update the state of the Leg-IMU frames. Additionally, we compute the relative position constraints between the Body-IMU and Leg-IMUs by the leg kinematics and use them to update the main body state and reduce the error drift of the individual IMU frames. Field experimental results have shown that our proposed DogLegs system achieves better state estimation accuracy compared to the traditional leg odometry method (using only Body-IMU and joint encoders) across various terrains. We make our code and datasets publicly available to benefit the research community (https://github.com/YibinWu/DogLegs).

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