SearcharxivSearch

arXiv · 2402.15837

An $O(n \log n)$-Time Approximation Scheme for Geometric Many-to-Many Matching

Abstract

Geometric matching is an important topic in computational geometry and has been extensively studied over decades. In this paper, we study a geometric-matching problem, known as geometric many-to-many matching. In this problem, the input is a set $S$ of $n$ colored points in $\mathbb{R}^d$, which implicitly defines a graph $G = (S,E(S))$ where $E(S) = \{(p,q): p,q \in S \text{ have different colors}\}$, and the goal is to compute a minimum-cost subset $E^* \subseteq E(S)$ of edges that cover all points in $S$. Here the cost of $E^*$ is the sum of the costs of all edges in $E^*$, where the cost of a single edge $e$ is the Euclidean distance (or more generally, the $L_p$-distance) between the two endpoints of $e$. Our main result is a $(1+\varepsilon)$-approximation algorithm with an optimal running time $O_\varepsilon(n \log n)$ for geometric many-to-many matching in any fixed dimension, which works under any $L_p$-norm. This is the first near-linear approximation scheme for the problem in any $d \geq 2$. Prior to this work, only the bipartite case of geometric many-to-many matching was considered in $\mathbb{R}^1$ and $\mathbb{R}^2$, and the best known approximation scheme in $\mathbb{R}^2$ takes $O_\varepsilon(n^{1.5} \cdot \mathsf{poly}(\log n))$ time.

Explore related subjects

Keep this discovery

BibTeXRIS

Sayan Bandyapadhyay, Jie Xue. 2024-02-24. An $O(n \log n)$-Time Approximation Scheme for Geometric Many-to-Many Matching. https://arxiv.org/abs/2402.15837

Cite the original work for its findings. Save a collection to share your selection of sources.

KEEP EXPLORING

Related papers

Almost Linear Universal Point Sets for Planar Graphs

A point set is universal for planar graphs on $n$ vertices if every such graph has a straight-line drawing without crossings whose vertices belong to the set. We construct universal point sets of size $n^{1+o(1)}$, improving the previous quadratic upper bound. Our construction uses the reduction of Bannister, Cheng, Devanny, and Eppstein from universal point sets to superpatterns for $213$-avoiding permutations. We represent these permutations by ordered rooted forests and construct a small family of intervals containing every such forest. The result follows from a straightforward bound on the size of the family of intervals. GPT-6 Astra assisted in developing the construction and proof.

cs.CG

Some results on Archdeacon's conjecture for rotation systems

A rotation system on $n$ elements assigns to each element a cyclic order of the other $n-1$ elements. A four-element subset is non-planar if its induced rotation system cannot be realized by a crossing-free drawing of $K_4$. As a combinatorial strengthening of Hill's conjecture on the crossing number of the complete graph, Archdeacon conjectured that every rotation system on $n$ elements has at least $H(n)=\frac{1}{4} \lfloor\frac {n}{2}\rfloor \lfloor\frac{n-1}{2}\rfloor \lfloor\frac{n-2}{2}\rfloor \lfloor\frac{n-3}{2}\rfloor$ non-planar four-element subsets. We computationally verify Archdeacon's conjecture for $n\leq 10$ and show that every extremal rotation system in these orders is realizable by a simple drawing. With computer assistance, we prove that every rotation system on $n$ elements has at least $(8/9 - o(1)) H(n)$ non-planar four-element subsets. We also present a proof by hand for a weaker lower bound of $(2/3-o(1)) H(n)$. Finally, extending recent work of Felsner on antipodal pairs in drawings, we show that Archdeacon's conjecture holds for antipodally shellable rotation systems.

cs.CG

The Hyperbolic Surface Distance, Diameter, and Dirichlet Problems

Despite the prominence of hyperbolic surfaces in mathematics, basic algorithmic questions about them, even computing the distance between two points, have remained open, leaving many features of these surfaces inaccessible. The classical machinery assumes a polyhedral structure absent on a smooth surface. We remove these obstacles. We begin with an efficient $O(g^2)$ algorithm for the distance between two points, where $g$ is the genus of the surface. Building on it, we obtain an $O(g^2 \log g)$ method for answering distance queries from a fixed source and, as a consequence, for recentering a Dirichlet domain around an arbitrary point. This understanding of distances on the surface then lets us approximate the diameter to within any $\eps$ in time $O(g^3 \log g / \eps^2)$. We further show that the diameter, a single real number encoding a great deal about the surface, is exactly computable. Its hyperbolic cosine is an algebraic number over the field encoding the coefficients of the hyperbolic isometries defining the surface.

cs.CG