arXiv · 2506.21839
GenEscape: Hierarchical Multi-Agent Generation of Escape Room Puzzles
Abstract
We challenge text-to-image models with generating escape room puzzle images that are visually appealing, logically solid, and intellectually stimulating. While base image models struggle with spatial relationships and affordance reasoning, we propose a hierarchical multi-agent framework that decomposes this task into structured stages: functional design, symbolic scene graph reasoning, layout synthesis, and local image editing. Specialized agents collaborate through iterative feedback to ensure the scene is visually coherent and functionally solvable. Experiments show that agent collaboration improves output quality in terms of solvability, shortcut avoidance, and affordance clarity, while maintaining visual quality.
Explore related subjects
Keep this discovery
Explore connections, maps & timelines
Mengyi Shan, Brian Curless, Ira Kemelmacher-Shlizerman, Steve Seitz. 2025-06-27. GenEscape: Hierarchical Multi-Agent Generation of Escape Room Puzzles. https://arxiv.org/abs/2506.21839
Cite the original work for its findings. Save a collection to share your selection of sources.