SearcharxivSearch

arXiv · 2507.20899

Fairness under Equal-Sized Bundles: Impossibility Results and Approximation Guarantees

Abstract

We study the fair allocation of indivisible goods under cardinality constraints, where each agent must receive a bundle of fixed size. This models practical scenarios, such as assigning shifts or forming equally sized teams. Recently, variants of envy-freeness up to one/any item (EF1, EFX) were introduced for this setting, based on flips or exchanges of items. Namely, one can define envy-freeness up to one/any flip (EFF1, EFFX), meaning that an agent $i$ does not envy another agent $j$ after performing one or any one-item flip between their bundles that improves the value of $i$. We explore algorithmic aspects of this notion, and our contribution is twofold: we present both algorithmic and impossibility results, highlighting a stark contrast between the classic EFX concept and its flip-based analogue. First, we explore standard techniques used in the literature and show that they fail to guarantee EFFX approximations. On the positive side, we show that we can achieve a constant factor approximation guarantee when agents share a common ranking over item values, based on the well-known envy cycle elimination technique. This idea also leads to a generalized algorithm with approximation guarantees when agents agree on the top $n$ items and their valuation functions are bounded. Finally, we show that an algorithm that maximizes the Nash welfare guarantees a 1/2-EFF1 allocation, and that this bound is tight.

Explore related subjects

Keep this discovery

BibTeXRIS

Alviona Mancho, Evangelos Markakis, Nicos Protopapas. 2025-07-28. Fairness under Equal-Sized Bundles: Impossibility Results and Approximation Guarantees. https://arxiv.org/abs/2507.20899

Cite the original work for its findings. Save a collection to share your selection of sources.

KEEP EXPLORING

Related papers

MMS Allocation for Chores with Online Agent Arrivals

We study the fair allocation of $m$ indivisible chores to $n$ agents with subadditive cost functions arriving online in an arbitrary order. Upon an agent's arrival, we are informed of her cost function and must irrevocably assign her a set of chores. We focus on the Maximin Share (MMS) fairness notion and aim to compute an allocation in which all items are assigned, and no agent incurs a cost more than $\alpha$ times her MMS. Without any prior information about the instance (other than $n$ and $m$), we design an algorithm with a competitive ratio of $O(\min\{n, k\log^{1+\epsilon}k, \log m\})$ for any constant $\epsilon > 0$, where $k$ denotes the number of cost function types. Our bound matches the best known offline approximation guarantees for MMS under subadditive costs and is nearly optimal with respect to all three parameters: we show that even for binary additive cost functions, no online algorithm can achieve a competitive ratio of $o(\min\{n, k\log k, \log m\})$. We then consider the setting in which the $k$ cost function types are known in advance (though the realized types of arriving agents are not). For additive cost functions, we provide an algorithm with a competitive ratio of $O(\min\{\log k, \log(kn)/\log\log(kn)\})$, and show that constant-competitive algorithms do not exist for general $k$, even for the binary additive setting. For binary additive functions when $k \le n$, we propose a $3$-competitive algorithm and establish a lower bound of $2$.

cs.GT

Truncated Noisy Best-Response Algorithms: Toward Game Theoretic Learning with Safety Guarantees

We consider a game theoretic approach to solve multi-agent coordination problems with submodular maximization objectives. It is known for such problems that the Nash equilibria for the corresponding game are always within 50% of the optimal, but that the equilibria which achieve this worst-case bound are not stable. To exploit this instability, we propose a family of algorithms which we call Truncated Noisy Best-Response (TNBR) Algorithms. These algorithms are flexibly characterized by agents asynchronously and stochastically selecting actions from a neighbourhood of their best response payoffs. We compute bounds on the recurrent classes of TNBR algorithms' associated Markov chains. Our bounds fall into two categories: first, "Performance" bounds ensure that TNBR algorithms always have a high-value recurrent state; second, "Safety" bounds ensure that TNBR algorithms never have arbitrarily-bad recurrent states. Furthermore, these two types of bounds are linked by a waterbed-like effect: every game with a poor Safety guarantee necessarily has a favorable Performance guarantee.

cs.GT

Existence of the Core in Approval-Based Committee Elections

We settle the main open question in the theory of approval-based multi-winner elections: we show that there always exists a committee in the core. The core is a stability and group fairness concept. The proof introduces a new voting rule that optimizes an entropy-like objective function over committees and payment systems. All local optima of this objective function lie in the core, which implies that a core committee can be found in polynomial time.

cs.GT