SearcharxivSearch

arXiv · 2606.08621

Strategyproof Mechanisms for Euclidean Facility Location Problems under $L_p$-norm Social Cost

Abstract

We study strategyproof mechanisms for eliciting agents' location preferences truthfully in the Euclidean plane $\mathbb R^2$ and locating a facility so as to minimize the $L_p$-norm social cost, defined as the $L_p$-norm of the vector of distances from the facility to the agents' preferred locations, for any $p \ge 1$. While the cases $p=1$ and $p=\infty$ have been well-studied, open questions remain about the optimal approximation ratios achievable by strategyproof mechanisms for general $p$. Our first result resolves an open question of Goel and Hann-Caruthers [Soc. Choice Welf. 2023]. They showed that the coordinate-wise median (CM) mechanism achieves an approximation ratio lying between \(2^{1-\frac{1}{p}}\) and \(2^{\frac{3}{2}-\frac{2}{p}}\) for $p\ge 2$, and they conjectured that it is exactly \(2^{1-\frac{1}{p}}\). We confirm this conjecture, and we further show that CM has a tight $\sqrt 2$-approximation for $1\le p\le 2$. Since it is previously known that the CM mechanism has the optimal approximation ratio among all deterministic anonymous strategyproof mechanisms for all $p\ge 1$, we complete the picture of deterministic mechanisms. Our second and third results demonstrate that two randomized mechanisms can yield better approximation ratios. In particular, we first consider the uniformly rotated coordinate-wise median (URCM) mechanism, and prove that, for \(1\le p<2\), its approximation ratio strictly improves over the deterministic bound \(\sqrt{2}\), while no such improvement is possible for $p\ge 2$. We then study the centroid random dictatorship mechanism that returns the average location (i.e., centroid) and the random dictatorship each with half probability, and show that its approximation ratio strictly improves over CM and URCM for every finite \(p\gtrsim 1.6\).

Explore related subjects

Keep this discovery

Explore connections, maps & timelines

BibTeXRIS

Hau Chan, Jianan Lin, Chenhao Wang. 2026-06-07. Strategyproof Mechanisms for Euclidean Facility Location Problems under $L_p$-norm Social Cost. https://arxiv.org/abs/2606.08621

Cite the original work for its findings. Save a collection to share your selection of sources.

KEEP EXPLORING

Related papers

MMS Allocation for Chores with Online Agent Arrivals

We study the fair allocation of $m$ indivisible chores to $n$ agents with subadditive cost functions arriving online in an arbitrary order. Upon an agent's arrival, we are informed of her cost function and must irrevocably assign her a set of chores. We focus on the Maximin Share (MMS) fairness notion and aim to compute an allocation in which all items are assigned, and no agent incurs a cost more than $\alpha$ times her MMS. Without any prior information about the instance (other than $n$ and $m$), we design an algorithm with a competitive ratio of $O(\min\{n, k\log^{1+\epsilon}k, \log m\})$ for any constant $\epsilon > 0$, where $k$ denotes the number of cost function types. Our bound matches the best known offline approximation guarantees for MMS under subadditive costs and is nearly optimal with respect to all three parameters: we show that even for binary additive cost functions, no online algorithm can achieve a competitive ratio of $o(\min\{n, k\log k, \log m\})$. We then consider the setting in which the $k$ cost function types are known in advance (though the realized types of arriving agents are not). For additive cost functions, we provide an algorithm with a competitive ratio of $O(\min\{\log k, \log(kn)/\log\log(kn)\})$, and show that constant-competitive algorithms do not exist for general $k$, even for the binary additive setting. For binary additive functions when $k \le n$, we propose a $3$-competitive algorithm and establish a lower bound of $2$.

cs.GT

Truncated Noisy Best-Response Algorithms: Toward Game Theoretic Learning with Safety Guarantees

We consider a game theoretic approach to solve multi-agent coordination problems with submodular maximization objectives. It is known for such problems that the Nash equilibria for the corresponding game are always within 50% of the optimal, but that the equilibria which achieve this worst-case bound are not stable. To exploit this instability, we propose a family of algorithms which we call Truncated Noisy Best-Response (TNBR) Algorithms. These algorithms are flexibly characterized by agents asynchronously and stochastically selecting actions from a neighbourhood of their best response payoffs. We compute bounds on the recurrent classes of TNBR algorithms' associated Markov chains. Our bounds fall into two categories: first, "Performance" bounds ensure that TNBR algorithms always have a high-value recurrent state; second, "Safety" bounds ensure that TNBR algorithms never have arbitrarily-bad recurrent states. Furthermore, these two types of bounds are linked by a waterbed-like effect: every game with a poor Safety guarantee necessarily has a favorable Performance guarantee.

cs.GT

Existence of the Core in Approval-Based Committee Elections

We settle the main open question in the theory of approval-based multi-winner elections: we show that there always exists a committee in the core. The core is a stability and group fairness concept. The proof introduces a new voting rule that optimizes an entropy-like objective function over committees and payment systems. All local optima of this objective function lie in the core, which implies that a core committee can be found in polynomial time.

cs.GT