SearcharxivSearch

arXiv · 2608.29184

GhostSplat: Input-Triggered Backdoors for Multi-View-Consistent 3D Content Manipulation in Feed-Forward Gaussian Splatting

Abstract

Feed-forward 3D Gaussian Splatting (3DGS) reconstructs a 3D scene from sparse images in one forward pass. Its shared pretrained weights also expose a supply-chain attack surface. Existing Neural Radiance Field and 3DGS backdoors modify individual scenes and activate at selected viewpoints; they do not install persistent behavior in shared generator weights. We introduce GhostSplat, an input-triggered backdoor that installs such behavior in feed-forward 3DGS. A low-amplitude pattern added to the input images causes the poisoned generator to render an attacker-chosen payload on unseen victim scenes. Anchoring the payload to a 3D point and reprojecting it into each target view makes the payload multi-view consistent. Exact projection onto the generator's representation-specific consistency set leaves a realized payload unchanged because the output already belongs to that set. The GhostSplat training framework succeeds across three architectures (MVSplat, pixelSplat, DepthSplat) and two datasets (RealEstate10K, ACID). Its strongest evaluated injection and deletion settings reach 96% and 100% ASR, respectively, with zero observed false positives while surviving JPEG, blur, and resampling. Defenses that use only that exact projection are therefore insufficient; effective mitigation requires information or intervention beyond same-set consistency projection.

Explore related subjects

Keep this discovery

BibTeXRIS

Yudong Gao, Zongjian Ding, Linghan Chen, Yajing Chen, Yu Xinglin, Jiale Liu, Shan Huang, Mingjun Cheng. 2026-08-29. GhostSplat: Input-Triggered Backdoors for Multi-View-Consistent 3D Content Manipulation in Feed-Forward Gaussian Splatting. https://arxiv.org/abs/2608.29184

Cite the original work for its findings. Save a collection to share your selection of sources.

Discover connections

Connections use source metadata and explicit phrase matches, not verified experimental comparisons.

KEEP EXPLORING

Related discoveries

The Impact of Magma: A Ground-Truth Fuzzing Benchmark

Magma is an open-source and ground-truth fuzzing benchmark that enables uniform fuzzer evaluation and comparison. Magma was originally released with a research paper published at ACM SIGMETRICS 2021. This short paper explains the motivation, the design, and the impact of Magma, with a description of extensions to the original benchmark.

cs.CR

Using Hyper-V Sockets for Real-time Data Extraction from a Malware Analysis Sandbox

We present how Hyper-V sockets can be used as a real-time communication channel for a malware analysis sandbox. We show that, compared to WinSock TCP sockets, Hyper-V sockets are not subject to TCP/IP-layer blocking and are not enumerated by common TCP connection listing tools. We compare the throughput of the two communication channels as a function of buffer size.

cs.CR

High-Dimensional Deterministic Secure Quantum Communication with Reed-Solomon Erasure Coding

Deterministic Secure Quantum Communication (DSQC) is a quantum cryptographic technique engineered to transfer a message through a quantum channel, requiring an auxiliary classical channel for eavesdropping verification and decoding, but without prior key distribution. This article presents a theoretical high-dimensional prepare and measure DSQC protocol using the Reed-Solomon erasure coding to ensure data resilience to noise. This protocol offers the following benefits: it eliminates the need for quantum memory or entanglement, it can be built with commercially available technology, and its higher capacity improves the overall transmission rate.

quant-ph