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Anthony Tzes

Publications and source records attributed to Anthony Tzes.

At least 37 records · Page 2Linked to original sources

Wavelet Policy: Lifting Scheme for Policy Learning in Long-Horizon Tasks

Policy learning focuses on devising strategies for agents in embodied artificial intelligence systems to perform optimal actions based on their perceived states. One of the key challenges in policy learning involves handling complex, long-horizon tasks that require managing extensive sequences of actions and observations with multiple modes. Wavelet analysis offers significant advantages in signal processing, notably in decomposing signals at multiple scales to capture both global trends and fine-grained details. In this work, we introduce a novel wavelet policy learning framework that utilizes wavelet transformations to enhance policy learning. Our approach leverages learnable multi-scale wavelet decomposition to facilitate detailed observation analysis and robust action planning over extended sequences. We detail the design and implementation of our wavelet policy, which incorporates lifting schemes for effective multi-resolution analysis and action generation. This framework is evaluated across multiple complex scenarios, including robotic manipulation, self-driving, and multi-robot collaboration, demonstrating the effectiveness of our method in improving the precision and reliability of the learned policy.

cs.RO↗

A Differentiable Distance Metric for Robotics Through Generalized Alternating Projection

In many robotics applications, it is necessary to compute not only the distance between the robot and the environment, but also its derivative - for example, when using control barrier functions. However, since the traditional Euclidean distance is not differentiable, there is a need for alternative distance metrics that possess this property. Recently, a metric with guaranteed differentiability was proposed [1]. This approach has some important drawbacks, which we address in this paper. We provide much simpler and practical expressions for the smooth projection for general convex polytopes. Additionally, as opposed to [1], we ensure that the distance vanishes as the objects overlap. We show the efficacy of the approach in experimental results. Our proposed distance metric is publicly available through the Python-based simulation package UAIBot.

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Hierarchical Scoring with 3D Gaussian Splatting for Instance Image-Goal Navigation

Instance Image-Goal Navigation (IIN) requires autonomous agents to identify and navigate to a target object or location depicted in a reference image captured from any viewpoint. While recent methods leverage powerful novel view synthesis (NVS) techniques, such as three-dimensional Gaussian splatting (3DGS), they typically rely on randomly sampling multiple viewpoints or trajectories to ensure comprehensive coverage of discriminative visual cues. This approach, however, creates significant redundancy through overlapping image samples and lacks principled view selection, substantially increasing both rendering and comparison overhead. In this paper, we introduce a novel IIN framework with a hierarchical scoring paradigm that estimates optimal viewpoints for target matching. Our approach integrates cross-level semantic scoring, utilizing CLIP-derived relevancy fields to identify regions with high semantic similarity to the target object class, with fine-grained local geometric scoring that performs precise pose estimation within promising regions. Extensive evaluations demonstrate that our method achieves state-of-the-art performance on simulated IIN benchmarks and real-world applicability.

cs.CV↗

How Secure Are Large Language Models (LLMs) for Navigation in Urban Environments?

In the field of robotics and automation, navigation systems based on Large Language Models (LLMs) have recently demonstrated impressive performance. However, the security aspects of these systems have received relatively less attention. This paper pioneers the exploration of vulnerabilities in LLM-based navigation models in urban outdoor environments, a critical area given the widespread application of this technology in autonomous driving, logistics, and emergency services. Specifically, we introduce a novel Navigational Prompt Attack that manipulates LLM-based navigation models by perturbing the original navigational prompt, leading to incorrect actions. Based on the method of perturbation, our attacks are divided into two types: Navigational Prompt Insert (NPI) Attack and Navigational Prompt Swap (NPS) Attack. We conducted comprehensive experiments on an LLM-based navigation model that employs various LLMs for reasoning. Our results, derived from the Touchdown and Map2Seq street-view datasets under both few-shot learning and fine-tuning configurations, demonstrate notable performance declines across seven metrics in the face of both white-box and black-box attacks. Moreover, our attacks can be easily extended to other LLM-based navigation models with similarly effective results. These findings highlight the generalizability and transferability of the proposed attack, emphasizing the need for enhanced security in LLM-based navigation systems. As an initial countermeasure, we propose the Navigational Prompt Engineering (NPE) Defense strategy, which concentrates on navigation-relevant keywords to reduce the impact of adversarial attacks. While initial findings indicate that this strategy enhances navigational safety, there remains a critical need for the wider research community to develop stronger defense methods to effectively tackle the real-world challenges faced by these systems.

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H2-COMPACT: Human-Humanoid Co-Manipulation via Adaptive Contact Trajectory Policies

We present a hierarchical policy-learning framework that enables a legged humanoid to cooperatively carry extended loads with a human partner using only haptic cues for intent inference. At the upper tier, a lightweight behavior-cloning network consumes six-axis force/torque streams from dual wrist-mounted sensors and outputs whole-body planar velocity commands that capture the leader's applied forces. At the lower tier, a deep-reinforcement-learning policy, trained under randomized payloads (0-3 kg) and friction conditions in Isaac Gym and validated in MuJoCo and on a real Unitree G1, maps these high-level twists to stable, under-load joint trajectories. By decoupling intent interpretation (force -> velocity) from legged locomotion (velocity -> joints), our method combines intuitive responsiveness to human inputs with robust, load-adaptive walking. We collect training data without motion-capture or markers, only synchronized RGB video and F/T readings, employing SAM2 and WHAM to extract 3D human pose and velocity. In real-world trials, our humanoid achieves cooperative carry-and-move performance (completion time, trajectory deviation, velocity synchrony, and follower-force) on par with a blindfolded human-follower baseline. This work is the first to demonstrate learned haptic guidance fused with full-body legged control for fluid human-humanoid co-manipulation. Code and videos are available on the H2-COMPACT website.

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Robotic Shepherding in Cluttered and Unknown Environments using Control Barrier Functions

This paper introduces a novel control methodology designed to guide a collective of robotic-sheep in a cluttered and unknown environment using robotic-dogs. The dog-agents continuously scan the environment and compute a safe trajectory to guide the sheep to their final destination. The proposed optimization-based controller guarantees that the sheep reside within a desired distance from the reference trajectory through the use of Control Barrier Functions (CBF). Additional CBF constraints are employed simultaneously to ensure inter-agent and obstacle collision avoidance. The efficacy of the proposed approach is rigorously tested in simulation, which demonstrates the successful herding of the robotic-sheep within complex and cluttered environments.

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Socially-Aware Robot Navigation Enhanced by Bidirectional Natural Language Conversations Using Large Language Models

Robot navigation is crucial across various domains, yet traditional methods focus on efficiency and obstacle avoidance, often overlooking human behavior in shared spaces. With the rise of service robots, socially aware navigation has gained prominence. However, existing approaches primarily predict pedestrian movements or issue alerts, lacking true human-robot interaction. We introduce Hybrid Soft Actor-Critic with Large Language Model (HSAC-LLM), a novel framework for socially aware navigation. By integrating deep reinforcement learning with large language models, HSAC-LLM enables bidirectional natural language interactions, predicting both continuous and discrete navigation actions. When potential collisions arise, the robot proactively communicates with pedestrians to determine avoidance strategies. Experiments in 2D simulation, Gazebo, and real-world environments demonstrate that HSAC-LLM outperforms state-of-the-art DRL methods in interaction, navigation, and obstacle avoidance. This paradigm advances effective human-robot interactions in dynamic settings. Videos are available at https://hsacllm.github.io/.

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Path Planning and Task Assignment for Data Retrieval from Wireless Sensor Nodes Relying on Game-Theoretic Learning

The energy-efficient trip allocation of mobile robots employing differential drives for data retrieval from stationary sensor locations is the scope of this article. Given a team of robots and a set of targets (wireless sensor nodes), the planner computes all possible tours that each robot can make if it needs to visit a part of or the entire set of targets. Each segment of the tour relies on a minimum energy path planning algorithm. After the computation of all possible tour-segments, a utility function penalizing the overall energy consumption is formed. Rather than relying on the NP-hard Mobile Element Scheduling (MES) MILP problem, an approach using elements from game theory is employed. The suggested approach converges fast for most practical reasons thus allowing its utilization in near real time applications. Simulations are offered to highlight the efficiency of the developed algorithm.

eess.SY↗

GAMap: Zero-Shot Object Goal Navigation with Multi-Scale Geometric-Affordance Guidance

Zero-Shot Object Goal Navigation (ZS-OGN) enables robots or agents to navigate toward objects of unseen categories without object-specific training. Traditional approaches often leverage categorical semantic information for navigation guidance, which struggles when only objects are partially observed or detailed and functional representations of the environment are lacking. To resolve the above two issues, we propose \textit{Geometric-part and Affordance Maps} (GAMap), a novel method that integrates object parts and affordance attributes as navigation guidance. Our method includes a multi-scale scoring approach to capture geometric-part and affordance attributes of objects at different scales. Comprehensive experiments conducted on HM3D and Gibson benchmark datasets demonstrate improvements in Success Rate and Success weighted by Path Length, underscoring the efficacy of our geometric-part and affordance-guided navigation approach in enhancing robot autonomy and versatility, without any additional object-specific training or fine-tuning with the semantics of unseen objects and/or the locomotions of the robot.

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Reliable Semantic Understanding for Real World Zero-shot Object Goal Navigation

We introduce an innovative approach to advancing semantic understanding in zero-shot object goal navigation (ZS-OGN), enhancing the autonomy of robots in unfamiliar environments. Traditional reliance on labeled data has been a limitation for robotic adaptability, which we address by employing a dual-component framework that integrates a GLIP Vision Language Model for initial detection and an InstructionBLIP model for validation. This combination not only refines object and environmental recognition but also fortifies the semantic interpretation, pivotal for navigational decision-making. Our method, rigorously tested in both simulated and real-world settings, exhibits marked improvements in navigation precision and reliability.

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Exploring the Reliability of Foundation Model-Based Frontier Selection in Zero-Shot Object Goal Navigation

In this paper, we present a novel method for reliable frontier selection in Zero-Shot Object Goal Navigation (ZS-OGN), enhancing robotic navigation systems with foundation models to improve commonsense reasoning in indoor environments. Our approach introduces a multi-expert decision framework to address the nonsensical or irrelevant reasoning often seen in foundation model-based systems. The method comprises two key components: Diversified Expert Frontier Analysis (DEFA) and Consensus Decision Making (CDM). DEFA utilizes three expert models: furniture arrangement, room type analysis, and visual scene reasoning, while CDM aggregates their outputs, prioritizing unanimous or majority consensus for more reliable decisions. Demonstrating state-of-the-art performance on the RoboTHOR and HM3D datasets, our method excels at navigating towards untrained objects or goals and outperforms various baselines, showcasing its adaptability to dynamic real-world conditions and superior generalization capabilities.

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Cooperative Visual Convex Area Coverage using a Tessellation-free Strategy

The objective in this article is to develop a control strategy for coverage purposes of a convex region by a fleet of Mobile Aerial Agents (MAAs). Each MAA is equipped with a downward facing camera that senses a convex portion of the area while its altitude flight is constrained. Rather than relying on typical Voronoi-like tessellations of the area to be covered, a scheme focusing on the assignment to each MAA of certain parts of the mosaic of the current covered area is proposed. A gradient ascent algorithm is then employed to increase in a monotonic manner the covered area by the MAA-fleet. Simulation studies are offered to illustrate the effectiveness of the proposed scheme.

eess.SY↗

Distributed Area Coverage Control with Imprecise Robot Localization

This article examines the problem of area coverage for a network of mobile robots with imprecise agent localization. Each robot has uniform radial sensing ability, governed by first order kinodynamics. The convex-space is partitioned based on the Guaranteed Voronoi (GV) principle and each robot's area of responsibility corresponds to its GV-cell, bounded by hyperbolic arcs. The proposed control law is distributed, demands the positioning information about its GV-Delaunay neighbors and has an inherent collision avoidance property.

eess.SY↗

RCM-Constrained Manipulator Trajectory Tracking Using Differential Kinematics Control

This paper proposes an approach for controlling surgical robotic systems, while complying with the Remote Center of Motion (RCM) constraint in Robot-Assisted Minimally Invasive Surgery (RA-MIS). In this approach, the RCM-constraint is upheld algorithmically, providing flexibility in the positioning of the insertion point and enabling compatibility with a wide range of general-purpose robots. The paper further investigates the impact of the tool's insertion ratio on the RCM-error, and introduces a manipulability index of the robot which considers the RCM-error that it is used to find a starting configuration. To accurately evaluate the proposed method's trajectory tracking within an RCM-constrained environment, an electromagnetic tracking system is employed. The results demonstrate the effectiveness of the proposed method in addressing the RCM constraint problem in RA-MIS.

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Efficient and Distributed Large-Scale 3D Map Registration using Tomographic Features

A robust, resource-efficient, distributed, and minimally parameterized 3D map matching and merging algorithm is proposed. The suggested algorithm utilizes tomographic features from 2D projections of horizontal cross-sections of gravity-aligned local maps, and matches these projection slices at all possible height differences, enabling the estimation of four degrees of freedom in an efficient and parallelizable manner. The advocated algorithm improves state-of-the-art feature extraction and registration pipelines by an order of magnitude in memory use and execution time. Experimental studies are offered to investigate the efficiency of this 3D map merging scheme.

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Safe Aerial Manipulator Maneuvering and Force Exertion via Control Barrier Functions

This article introduces a safe control strategy for application of forces to an external object using a dexterous robotic arm mounted on an unmanned Aerial Vehicle (UAV). A hybrid force-motion controller has been developed for this purpose. This controller employs a Control Barrier Function (CBF) constraint within an optimization framework based on Quadratic Programming (QP). The objective is to enforce a predefined relationship between the end-effector's approach motion and its alignment with the surface, thereby ensuring safe operational dynamics. No compliance model for the environment is necessary to implement the controller, provided end-effector force feedback exists. Furthermore, the paper provides formal results, like guarantees of feasibility for the optimization problem, continuity of the controller input as a function of the configuration, and Lyapunov stability. In addition, it presents experimental results in various situations to demonstrate its practical applicability on an aerial manipulator platform.

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Prescribed-Time Stability Properties of Interconnected Systems

Achieving control objectives (e.g., stabilization or convergence of tracking error to zero, input-to-state stabilization) in "prescribed time" has attracted significant research interest in recent years. The key property of prescribed-time results unlike traditional "asymptotic" results is that the convergence or other control objectives are achieved within an arbitrary designer-specified time interval instead of asymptotically as time goes to infinity. In this paper, we consider cascade and feedback interconnections of prescribed-time input-to-state stable (ISS) systems and study conditions under which the overall states of such interconnected systems also converge to the origin in the prescribed time interval. We show that these conditions are intrinsically related to properties of the time-varying "blow-up" functions that are central to prescribed-time control designs. We also generalize the results to interconnections of an arbitrary number of systems. As an illustrative example, we consider an interconnection of two uncertain systems that are prescribed-time stabilized using two different control design methods and show that the two separate controllers can be put together to achieve prescribed-time stability of the interconnected system.

math.OC↗

Safe Navigation and Obstacle Avoidance Using Differentiable Optimization Based Control Barrier Functions

Control barrier functions (CBFs) have been widely applied to safety-critical robotic applications. However, the construction of control barrier functions for robotic systems remains a challenging task. Recently, collision detection using differentiable optimization has provided a way to compute the minimum uniform scaling factor that results in an intersection between two convex shapes and to also compute the Jacobian of the scaling factor. In this letter, we propose a framework that uses this scaling factor, with an offset, to systematically define a CBF for obstacle avoidance tasks. We provide theoretical analyses of the continuity and continuous differentiability of the proposed CBF. We empirically evaluate the proposed CBF's behavior and show that the resulting optimal control problem is computationally efficient, which makes it applicable for real-time robotic control. We validate our approach, first using a 2D mobile robot example, then on the Franka-Emika Research 3 (FR3) robot manipulator both in simulation and experiment.

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