Searcharxiv⌕ Search

arXiv subjects

Byron Boots

Publications and source records attributed to Byron Boots.

At least 37 records · Page 2Linked to original sources

Model Predictive Control for Aggressive Driving Over Uneven Terrain

Terrain traversability in unstructured off-road autonomy has traditionally relied on semantic classification, resource-intensive dynamics models, or purely geometry-based methods to predict vehicle-terrain interactions. While inconsequential at low speeds, uneven terrain subjects our full-scale system to safety-critical challenges at operating speeds of 7--10 m/s. This study focuses particularly on uneven terrain such as hills, banks, and ditches. These common high-risk geometries are capable of disabling the vehicle and causing severe passenger injuries if poorly traversed. We introduce a physics-based framework for identifying traversability constraints on terrain dynamics. Using this framework, we derive two fundamental constraints, each with a focus on mitigating rollover and ditch-crossing failures while being fully parallelizable in the sample-based Model Predictive Control (MPC) framework. In addition, we present the design of our planning and control system, which implements our parallelized constraints in MPC and utilizes a low-level controller to meet the demands of our aggressive driving without prior information about the environment and its dynamics. Through real-world experimentation and traversal of hills and ditches, we demonstrate that our approach captures fundamental elements of safe and aggressive autonomy over uneven terrain. Our approach improves upon geometry-based methods by completing comprehensive off-road courses up to 22% faster while maintaining safe operation.

cs.RO↗

Dynamics Models in the Aggressive Off-Road Driving Regime

Current developments in autonomous off-road driving are steadily increasing performance through higher speeds and more challenging, unstructured environments. However, this operating regime subjects the vehicle to larger inertial effects, where consideration of higher-order states is necessary to avoid failures such as rollovers or excessive impact forces. Aggressive driving through Model Predictive Control (MPC) in these conditions requires dynamics models that accurately predict safety-critical information. This work aims to empirically quantify this aggressive operating regime and its effects on the performance of current models. We evaluate three dynamics models of varying complexity on two distinct off-road driving datasets: one simulated and the other real-world. By conditioning trajectory data on higher-order states, we show that model accuracy degrades with aggressiveness and simpler models degrade faster. These models are also validated across datasets, where accuracies over safety-critical states are reported and provide benchmarks for future work.

cs.RO↗

Multi-Sample Long Range Path Planning under Sensing Uncertainty for Off-Road Autonomous Driving

We focus on the problem of long-range dynamic replanning for off-road autonomous vehicles, where a robot plans paths through a previously unobserved environment while continuously receiving noisy local observations. An effective approach for planning under sensing uncertainty is determinization, where one converts a stochastic world into a deterministic one and plans under this simplification. This makes the planning problem tractable, but the cost of following the planned path in the real world may be different than in the determinized world. This causes collisions if the determinized world optimistically ignores obstacles, or causes unnecessarily long routes if the determinized world pessimistically imagines more obstacles. We aim to be robust to uncertainty over potential worlds while still achieving the efficiency benefits of determinization. We evaluate algorithms for dynamic replanning on a large real-world dataset of challenging long-range planning problems from the DARPA RACER program. Our method, Dynamic Replanning via Evaluating and Aggregating Multiple Samples (DREAMS), outperforms other determinization-based approaches in terms of combined traversal time and collision cost. https://sites.google.com/cs.washington.edu/dreams/

cs.RO↗

V-STRONG: Visual Self-Supervised Traversability Learning for Off-road Navigation

Reliable estimation of terrain traversability is critical for the successful deployment of autonomous systems in wild, outdoor environments. Given the lack of large-scale annotated datasets for off-road navigation, strictly-supervised learning approaches remain limited in their generalization ability. To this end, we introduce a novel, image-based self-supervised learning method for traversability prediction, leveraging a state-of-the-art vision foundation model for improved out-of-distribution performance. Our method employs contrastive representation learning using both human driving data and instance-based segmentation masks during training. We show that this simple, yet effective, technique drastically outperforms recent methods in predicting traversability for both on- and off-trail driving scenarios. We compare our method with recent baselines on both a common benchmark as well as our own datasets, covering a diverse range of outdoor environments and varied terrain types. We also demonstrate the compatibility of resulting costmap predictions with a model-predictive controller. Finally, we evaluate our approach on zero- and few-shot tasks, demonstrating unprecedented performance for generalization to new environments. Videos and additional material can be found here: https://sites.google.com/view/visual-traversability-learning.

cs.RO↗

Adversarial Model for Offline Reinforcement Learning

We propose a novel model-based offline Reinforcement Learning (RL) framework, called Adversarial Model for Offline Reinforcement Learning (ARMOR), which can robustly learn policies to improve upon an arbitrary reference policy regardless of data coverage. ARMOR is designed to optimize policies for the worst-case performance relative to the reference policy through adversarially training a Markov decision process model. In theory, we prove that ARMOR, with a well-tuned hyperparameter, can compete with the best policy within data coverage when the reference policy is supported by the data. At the same time, ARMOR is robust to hyperparameter choices: the policy learned by ARMOR, with "any" admissible hyperparameter, would never degrade the performance of the reference policy, even when the reference policy is not covered by the dataset. To validate these properties in practice, we design a scalable implementation of ARMOR, which by adversarial training, can optimize policies without using model ensembles in contrast to typical model-based methods. We show that ARMOR achieves competent performance with both state-of-the-art offline model-free and model-based RL algorithms and can robustly improve the reference policy over various hyperparameter choices.

cs.LG↗

DATT: Deep Adaptive Trajectory Tracking for Quadrotor Control

Precise arbitrary trajectory tracking for quadrotors is challenging due to unknown nonlinear dynamics, trajectory infeasibility, and actuation limits. To tackle these challenges, we present Deep Adaptive Trajectory Tracking (DATT), a learning-based approach that can precisely track arbitrary, potentially infeasible trajectories in the presence of large disturbances in the real world. DATT builds on a novel feedforward-feedback-adaptive control structure trained in simulation using reinforcement learning. When deployed on real hardware, DATT is augmented with a disturbance estimator using L1 adaptive control in closed-loop, without any fine-tuning. DATT significantly outperforms competitive adaptive nonlinear and model predictive controllers for both feasible smooth and infeasible trajectories in unsteady wind fields, including challenging scenarios where baselines completely fail. Moreover, DATT can efficiently run online with an inference time less than 3.2 ms, less than 1/4 of the adaptive nonlinear model predictive control baseline

cs.RO↗

CAJun: Continuous Adaptive Jumping using a Learned Centroidal Controller

We present CAJun, a novel hierarchical learning and control framework that enables legged robots to jump continuously with adaptive jumping distances. CAJun consists of a high-level centroidal policy and a low-level leg controller. In particular, we use reinforcement learning (RL) to train the centroidal policy, which specifies the gait timing, base velocity, and swing foot position for the leg controller. The leg controller optimizes motor commands for the swing and stance legs according to the gait timing to track the swing foot target and base velocity commands using optimal control. Additionally, we reformulate the stance leg optimizer in the leg controller to speed up policy training by an order of magnitude. Our system combines the versatility of learning with the robustness of optimal control. By combining RL with optimal control methods, our system achieves the versatility of learning while enjoys the robustness from control methods, making it easily transferable to real robots. We show that after 20 minutes of training on a single GPU, CAJun can achieve continuous, long jumps with adaptive distances on a Go1 robot with small sim-to-real gaps. Moreover, the robot can jump across gaps with a maximum width of 70cm, which is over 40% wider than existing methods.

cs.RO↗

Deep Model Predictive Optimization

A major challenge in robotics is to design robust policies which enable complex and agile behaviors in the real world. On one end of the spectrum, we have model-free reinforcement learning (MFRL), which is incredibly flexible and general but often results in brittle policies. In contrast, model predictive control (MPC) continually re-plans at each time step to remain robust to perturbations and model inaccuracies. However, despite its real-world successes, MPC often under-performs the optimal strategy. This is due to model quality, myopic behavior from short planning horizons, and approximations due to computational constraints. And even with a perfect model and enough compute, MPC can get stuck in bad local optima, depending heavily on the quality of the optimization algorithm. To this end, we propose Deep Model Predictive Optimization (DMPO), which learns the inner-loop of an MPC optimization algorithm directly via experience, specifically tailored to the needs of the control problem. We evaluate DMPO on a real quadrotor agile trajectory tracking task, on which it improves performance over a baseline MPC algorithm for a given computational budget. It can outperform the best MPC algorithm by up to 27% with fewer samples and an end-to-end policy trained with MFRL by 19%. Moreover, because DMPO requires fewer samples, it can also achieve these benefits with 4.3X less memory. When we subject the quadrotor to turbulent wind fields with an attached drag plate, DMPO can adapt zero-shot while still outperforming all baselines. Additional results can be found at https://tinyurl.com/mr2ywmnw.

cs.RO↗

Perceiving Extrinsic Contacts from Touch Improves Learning Insertion Policies

Robotic manipulation tasks such as object insertion typically involve interactions between object and environment, namely extrinsic contacts. Prior work on Neural Contact Fields (NCF) use intrinsic tactile sensing between gripper and object to estimate extrinsic contacts in simulation. However, its effectiveness and utility in real-world tasks remains unknown. In this work, we improve NCF to enable sim-to-real transfer and use it to train policies for mug-in-cupholder and bowl-in-dishrack insertion tasks. We find our model NCF-v2, is capable of estimating extrinsic contacts in the real-world. Furthermore, our insertion policy with NCF-v2 outperforms policies without it, achieving 33% higher success and 1.36x faster execution on mug-in-cupholder, and 13% higher success and 1.27x faster execution on bowl-in-dishrack.

cs.RO↗

LiDAR-UDA: Self-ensembling Through Time for Unsupervised LiDAR Domain Adaptation

We introduce LiDAR-UDA, a novel two-stage self-training-based Unsupervised Domain Adaptation (UDA) method for LiDAR segmentation. Existing self-training methods use a model trained on labeled source data to generate pseudo labels for target data and refine the predictions via fine-tuning the network on the pseudo labels. These methods suffer from domain shifts caused by different LiDAR sensor configurations in the source and target domains. We propose two techniques to reduce sensor discrepancy and improve pseudo label quality: 1) LiDAR beam subsampling, which simulates different LiDAR scanning patterns by randomly dropping beams; 2) cross-frame ensembling, which exploits temporal consistency of consecutive frames to generate more reliable pseudo labels. Our method is simple, generalizable, and does not incur any extra inference cost. We evaluate our method on several public LiDAR datasets and show that it outperforms the state-of-the-art methods by more than $3.9\%$ mIoU on average for all scenarios. Code will be available at https://github.com/JHLee0513/LiDARUDA.

cs.CV↗

CAFA: Class-Aware Feature Alignment for Test-Time Adaptation

Despite recent advancements in deep learning, deep neural networks continue to suffer from performance degradation when applied to new data that differs from training data. Test-time adaptation (TTA) aims to address this challenge by adapting a model to unlabeled data at test time. TTA can be applied to pretrained networks without modifying their training procedures, enabling them to utilize a well-formed source distribution for adaptation. One possible approach is to align the representation space of test samples to the source distribution (\textit{i.e.,} feature alignment). However, performing feature alignment in TTA is especially challenging in that access to labeled source data is restricted during adaptation. That is, a model does not have a chance to learn test data in a class-discriminative manner, which was feasible in other adaptation tasks (\textit{e.g.,} unsupervised domain adaptation) via supervised losses on the source data. Based on this observation, we propose a simple yet effective feature alignment loss, termed as Class-Aware Feature Alignment (CAFA), which simultaneously 1) encourages a model to learn target representations in a class-discriminative manner and 2) effectively mitigates the distribution shifts at test time. Our method does not require any hyper-parameters or additional losses, which are required in previous approaches. We conduct extensive experiments on 6 different datasets and show our proposed method consistently outperforms existing baselines.

cs.CV↗

MAHALO: Unifying Offline Reinforcement Learning and Imitation Learning from Observations

We study a new paradigm for sequential decision making, called offline policy learning from observations (PLfO). Offline PLfO aims to learn policies using datasets with substandard qualities: 1) only a subset of trajectories is labeled with rewards, 2) labeled trajectories may not contain actions, 3) labeled trajectories may not be of high quality, and 4) the data may not have full coverage. Such imperfection is common in real-world learning scenarios, and offline PLfO encompasses many existing offline learning setups, including offline imitation learning (IL), offline IL from observations (ILfO), and offline reinforcement learning (RL). In this work, we present a generic approach to offline PLfO, called $\textbf{M}$odality-agnostic $\textbf{A}$dversarial $\textbf{H}$ypothesis $\textbf{A}$daptation for $\textbf{L}$earning from $\textbf{O}$bservations (MAHALO). Built upon the pessimism concept in offline RL, MAHALO optimizes the policy using a performance lower bound that accounts for uncertainty due to the dataset's insufficient coverage. We implement this idea by adversarially training data-consistent critic and reward functions, which forces the learned policy to be robust to data deficiency. We show that MAHALO consistently outperforms or matches specialized algorithms across a variety of offline PLfO tasks in theory and experiments. Our code is available at https://github.com/AnqiLi/mahalo.

cs.LG↗

TerrainNet: Visual Modeling of Complex Terrain for High-speed, Off-road Navigation

Effective use of camera-based vision systems is essential for robust performance in autonomous off-road driving, particularly in the high-speed regime. Despite success in structured, on-road settings, current end-to-end approaches for scene prediction have yet to be successfully adapted for complex outdoor terrain. To this end, we present TerrainNet, a vision-based terrain perception system for semantic and geometric terrain prediction for aggressive, off-road navigation. The approach relies on several key insights and practical considerations for achieving reliable terrain modeling. The network includes a multi-headed output representation to capture fine- and coarse-grained terrain features necessary for estimating traversability. Accurate depth estimation is achieved using self-supervised depth completion with multi-view RGB and stereo inputs. Requirements for real-time performance and fast inference speeds are met using efficient, learned image feature projections. Furthermore, the model is trained on a large-scale, real-world off-road dataset collected across a variety of diverse outdoor environments. We show how TerrainNet can also be used for costmap prediction and provide a detailed framework for integration into a planning module. We demonstrate the performance of TerrainNet through extensive comparison to current state-of-the-art baselines for camera-only scene prediction. Finally, we showcase the effectiveness of integrating TerrainNet within a complete autonomous-driving stack by conducting a real-world vehicle test in a challenging off-road scenario.

cs.RO↗

Stackelberg Games for Learning Emergent Behaviors During Competitive Autocurricula

Autocurricular training is an important sub-area of multi-agent reinforcement learning~(MARL) that allows multiple agents to learn emergent skills in an unsupervised co-evolving scheme. The robotics community has experimented autocurricular training with physically grounded problems, such as robust control and interactive manipulation tasks. However, the asymmetric nature of these tasks makes the generation of sophisticated policies challenging. Indeed, the asymmetry in the environment may implicitly or explicitly provide an advantage to a subset of agents which could, in turn, lead to a low-quality equilibrium. This paper proposes a novel game-theoretic algorithm, Stackelberg Multi-Agent Deep Deterministic Policy Gradient (ST-MADDPG), which formulates a two-player MARL problem as a Stackelberg game with one player as the `leader' and the other as the `follower' in a hierarchical interaction structure wherein the leader has an advantage. We first demonstrate that the leader's advantage from ST-MADDPG can be used to alleviate the inherent asymmetry in the environment. By exploiting the leader's advantage, ST-MADDPG improves the quality of a co-evolution process and results in more sophisticated and complex strategies that work well even against an unseen strong opponent.

cs.AI↗

Continuous Versatile Jumping Using Learned Action Residuals

Jumping is essential for legged robots to traverse through difficult terrains. In this work, we propose a hierarchical framework that combines optimal control and reinforcement learning to learn continuous jumping motions for quadrupedal robots. The core of our framework is a stance controller, which combines a manually designed acceleration controller with a learned residual policy. As the acceleration controller warm starts policy for efficient training, the trained policy overcomes the limitation of the acceleration controller and improves the jumping stability. In addition, a low-level whole-body controller converts the body pose command from the stance controller to motor commands. After training in simulation, our framework can be deployed directly to the real robot, and perform versatile, continuous jumping motions, including omni-directional jumps at up to 50cm high, 60cm forward, and jump-turning at up to 90 degrees. Please visit our website for more results: https://sites.google.com/view/learning-to-jump.

cs.RO↗

Learning to Read Braille: Bridging the Tactile Reality Gap with Diffusion Models

Simulating vision-based tactile sensors enables learning models for contact-rich tasks when collecting real world data at scale can be prohibitive. However, modeling the optical response of the gel deformation as well as incorporating the dynamics of the contact makes sim2real challenging. Prior works have explored data augmentation, fine-tuning, or learning generative models to reduce the sim2real gap. In this work, we present the first method to leverage probabilistic diffusion models for capturing complex illumination changes from gel deformations. Our tactile diffusion model is able to generate realistic tactile images from simulated contact depth bridging the reality gap for vision-based tactile sensing. On real braille reading task with a DIGIT sensor, a classifier trained with our diffusion model achieves 75.74% accuracy outperforming classifiers trained with simulation and other approaches. Project page: https://github.com/carolinahiguera/Tactile-Diffusion

cs.RO↗

Neural Contact Fields: Tracking Extrinsic Contact with Tactile Sensing

We present Neural Contact Fields, a method that brings together neural fields and tactile sensing to address the problem of tracking extrinsic contact between object and environment. Knowing where the external contact occurs is a first step towards methods that can actively control it in facilitating downstream manipulation tasks. Prior work for localizing environmental contacts typically assume a contact type (e.g. point or line), does not capture contact/no-contact transitions, and only works with basic geometric-shaped objects. Neural Contact Fields are the first method that can track arbitrary multi-modal extrinsic contacts without making any assumptions about the contact type. Our key insight is to estimate the probability of contact for any 3D point in the latent space of object shapes, given vision-based tactile inputs that sense the local motion resulting from the external contact. In experiments, we find that Neural Contact Fields are able to localize multiple contact patches without making any assumptions about the geometry of the contact, and capture contact/no-contact transitions for known categories of objects with unseen shapes in unseen environment configurations. In addition to Neural Contact Fields, we also release our YCB-Extrinsic-Contact dataset of simulated extrinsic contact interactions to enable further research in this area. Project page: https://github.com/carolinahiguera/NCF

cs.RO↗

Learning Implicit Priors for Motion Optimization

In this paper, we focus on the problem of integrating Energy-based Models (EBM) as guiding priors for motion optimization. EBMs are a set of neural networks that can represent expressive probability density distributions in terms of a Gibbs distribution parameterized by a suitable energy function. Due to their implicit nature, they can easily be integrated as optimization factors or as initial sampling distributions in the motion optimization problem, making them good candidates to integrate data-driven priors in the motion optimization problem. In this work, we present a set of required modeling and algorithmic choices to adapt EBMs into motion optimization. We investigate the benefit of including additional regularizers in the learning of the EBMs to use them with gradient-based optimizers and we present a set of EBM architectures to learn generalizable distributions for manipulation tasks. We present multiple cases in which the EBM could be integrated for motion optimization and evaluate the performance of learned EBMs as guiding priors for both simulated and real robot experiments.

cs.RO↗