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Cong Shen

Publications and source records attributed to Cong Shen.

At least 91 records · Page 5Linked to original sources

On Federated Learning with Energy Harvesting Clients

Catering to the proliferation of Internet of Things devices and distributed machine learning at the edge, we propose an energy harvesting federated learning (EHFL) framework in this paper. The introduction of EH implies that a client's availability to participate in any FL round cannot be guaranteed, which complicates the theoretical analysis. We derive novel convergence bounds that capture the impact of time-varying device availabilities due to the random EH characteristics of the participating clients, for both parallel and local stochastic gradient descent (SGD) with non-convex loss functions. The results suggest that having a uniform client scheduling that maximizes the minimum number of clients throughout the FL process is desirable, which is further corroborated by the numerical experiments using a real-world FL task and a state-of-the-art EH scheduler.

eess.SP↗

Random Orthogonalization for Federated Learning in Massive MIMO Systems

We propose a novel uplink communication method, coined random orthogonalization, for federated learning (FL) in a massive multiple-input and multiple-output (MIMO) wireless system. The key novelty of random orthogonalization comes from the tight coupling of FL model aggregation and two unique characteristics of massive MIMO - channel hardening and favorable propagation. As a result, random orthogonalization can achieve natural over-the-air model aggregation without requiring transmitter side channel state information, while significantly reducing the channel estimation overhead at the receiver. Theoretical analyses with respect to both communication and machine learning performances are carried out. In particular, an explicit relationship among the convergence rate, the number of clients and the number of antennas is established. Experimental results validate the effectiveness and efficiency of random orthogonalization for FL in massive MIMO.

cs.IT↗

Learning for Robust Combinatorial Optimization: Algorithm and Application

Learning to optimize (L2O) has recently emerged as a promising approach to solving optimization problems by exploiting the strong prediction power of neural networks and offering lower runtime complexity than conventional solvers. While L2O has been applied to various problems, a crucial yet challenging class of problems -- robust combinatorial optimization in the form of minimax optimization -- have largely remained under-explored. In addition to the exponentially large decision space, a key challenge for robust combinatorial optimization lies in the inner optimization problem, which is typically non-convex and entangled with outer optimization. In this paper, we study robust combinatorial optimization and propose a novel learning-based optimizer, called LRCO (Learning for Robust Combinatorial Optimization), which quickly outputs a robust solution in the presence of uncertain context. LRCO leverages a pair of learning-based optimizers -- one for the minimizer and the other for the maximizer -- that use their respective objective functions as losses and can be trained without the need of labels for training problem instances. To evaluate the performance of LRCO, we perform simulations for the task offloading problem in vehicular edge computing. Our results highlight that LRCO can greatly reduce the worst-case cost and improve robustness, while having a very low runtime complexity.

cs.LG↗

Structure of Chern-Simons Scattering Amplitudes from Topological Equivalence Theorem and Double-Copy

We study the mechanism of topological mass-generation for 3d Chern-Simons (CS) gauge theories, where the CS term can retain the gauge symmetry and make gauge boson topologically massive. Without CS term the 3d massless gauge boson has a single physical transverse polarization state, while adding the CS term converts it into a massive physical polarization state and conserves the total physical degrees of freedom. We newly formulate the mechanism of topological mass-generation at $S$-matrix level. For this, we propose and prove a new Topological Equivalence Theorem (TET) which connects the $N$-point scattering amplitude of the gauge boson's physical polarization states ($A^a_{\rm{P}}$) to that of the transverse polarization states ($A^a_{\rm{T}}$) under high energy expansion. We present a general 3d power counting method on the leading energy dependence of $N$-point scattering amplitudes in both topologically massive Yang-Mills (TMYM) and topologically massive gravity (TMG) theories. With these, we uncover a general energy cancellation mechanism for $N$-gauge boson scattering amplitudes which predicts the cancellation $E^4 \to E^{4-N}$ at tree level. Then, we compute the four-point amplitudes of $A^a_{\rm{P}}$'s and of $A^a_{\rm{T}}$'s, with which we explicitly demonstrate the TET and establish such energy cancellations. We further extend the double-copy approach and construct the four-point massive graviton amplitude of the TMG theory from the massive gauge boson amplitude of the TMYM theory. With these, we newly uncover striking large energy cancellations $E^{12}\to E^1$ in the four-graviton amplitude of the TMG, and establish its new correspondence to the leading energy cancellations $E^4 \to E^0$ in the four-gauge boson amplitude of the TMYM.

hep-th↗

Federated Learning over Noisy Channels: Convergence Analysis and Design Examples

Does Federated Learning (FL) work when both uplink and downlink communications have errors? How much communication noise can FL handle and what is its impact to the learning performance? This work is devoted to answering these practically important questions by explicitly incorporating both uplink and downlink noisy channels in the FL pipeline. We present several novel convergence analyses of FL over simultaneous uplink and downlink noisy communication channels, which encompass full and partial clients participation, direct model and model differential transmissions, and non-independent and identically distributed (IID) local datasets. These analyses characterize the sufficient conditions for FL over noisy channels to have the same convergence behavior as the ideal case of no communication error. More specifically, in order to maintain the O(1/T) convergence rate of FedAvg with perfect communications, the uplink and downlink signal-to-noise ratio (SNR) for direct model transmissions should be controlled such that they scale as O(t^2) where t is the index of communication rounds, but can stay constant for model differential transmissions. The key insight of these theoretical results is a "flying under the radar" principle - stochastic gradient descent (SGD) is an inherent noisy process and uplink/downlink communication noises can be tolerated as long as they do not dominate the time-varying SGD noise. We exemplify these theoretical findings with two widely adopted communication techniques - transmit power control and diversity combining - and further validating their performance advantages over the standard methods via extensive numerical experiments using several real-world FL tasks.

cs.IT↗

Heterogeneous Multi-player Multi-armed Bandits: Closing the Gap and Generalization

Despite the significant interests and many progresses in decentralized multi-player multi-armed bandits (MP-MAB) problems in recent years, the regret gap to the natural centralized lower bound in the heterogeneous MP-MAB setting remains open. In this paper, we propose BEACON -- Batched Exploration with Adaptive COmmunicatioN -- that closes this gap. BEACON accomplishes this goal with novel contributions in implicit communication and efficient exploration. For the former, we propose a novel adaptive differential communication (ADC) design that significantly improves the implicit communication efficiency. For the latter, a carefully crafted batched exploration scheme is developed to enable incorporation of the combinatorial upper confidence bound (CUCB) principle. We then generalize the existing linear-reward MP-MAB problems, where the system reward is always the sum of individually collected rewards, to a new MP-MAB problem where the system reward is a general (nonlinear) function of individual rewards. We extend BEACON to solve this problem and prove a logarithmic regret. BEACON bridges the algorithm design and regret analysis of combinatorial MAB (CMAB) and MP-MAB, two largely disjointed areas in MAB, and the results in this paper suggest that this previously ignored connection is worth further investigation.

stat.ML↗

Federated Linear Contextual Bandits

This paper presents a novel federated linear contextual bandits model, where individual clients face different $K$-armed stochastic bandits coupled through common global parameters. By leveraging the geometric structure of the linear rewards, a collaborative algorithm called Fed-PE is proposed to cope with the heterogeneity across clients without exchanging local feature vectors or raw data. Fed-PE relies on a novel multi-client G-optimal design, and achieves near-optimal regrets for both disjoint and shared parameter cases with logarithmic communication costs. In addition, a new concept called collinearly-dependent policies is introduced, based on which a tight minimax regret lower bound for the disjoint parameter case is derived. Experiments demonstrate the effectiveness of the proposed algorithms on both synthetic and real-world datasets.

stat.ML↗

(Almost) Free Incentivized Exploration from Decentralized Learning Agents

Incentivized exploration in multi-armed bandits (MAB) has witnessed increasing interests and many progresses in recent years, where a principal offers bonuses to agents to do explorations on her behalf. However, almost all existing studies are confined to temporary myopic agents. In this work, we break this barrier and study incentivized exploration with multiple and long-term strategic agents, who have more complicated behaviors that often appear in real-world applications. An important observation of this work is that strategic agents' intrinsic needs of learning benefit (instead of harming) the principal's explorations by providing "free pulls". Moreover, it turns out that increasing the population of agents significantly lowers the principal's burden of incentivizing. The key and somewhat surprising insight revealed from our results is that when there are sufficiently many learning agents involved, the exploration process of the principal can be (almost) free. Our main results are built upon three novel components which may be of independent interest: (1) a simple yet provably effective incentive-provision strategy; (2) a carefully crafted best arm identification algorithm for rewards aggregated under unequal confidences; (3) a high-probability finite-time lower bound of UCB algorithms. Experimental results are provided to complement the theoretical analysis.

stat.ML↗

Multi-player Multi-armed Bandits with Collision-Dependent Reward Distributions

We study a new stochastic multi-player multi-armed bandits (MP-MAB) problem, where the reward distribution changes if a collision occurs on the arm. Existing literature always assumes a zero reward for involved players if collision happens, but for applications such as cognitive radio, the more realistic scenario is that collision reduces the mean reward but not necessarily to zero. We focus on the more practical no-sensing setting where players do not perceive collisions directly, and propose the Error-Correction Collision Communication (EC3) algorithm that models implicit communication as a reliable communication over noisy channel problem, for which random coding error exponent is used to establish the optimal regret that no communication protocol can beat. Finally, optimizing the tradeoff between code length and decoding error rate leads to a regret that approaches the centralized MP-MAB regret, which represents a natural lower bound. Experiments with practical error-correction codes on both synthetic and real-world datasets demonstrate the superiority of EC3. In particular, the results show that the choice of coding schemes has a profound impact on the regret performance.

cs.IT↗

On No-Sensing Adversarial Multi-player Multi-armed Bandits with Collision Communications

We study the notoriously difficult no-sensing adversarial multi-player multi-armed bandits (MP-MAB) problem from a new perspective. Instead of focusing on the hardness of multiple players, we introduce a new dimension of hardness, called attackability. All adversaries can be categorized based on the attackability and we introduce Adversary-Adaptive Collision-Communication (A2C2), a family of algorithms with forced-collision communication among players. Both attackability-aware and unaware settings are studied, and information-theoretic tools of the Z-channel model and error-correction coding are utilized to address the challenge of implicit communication without collision information in an adversarial environment. For the more challenging attackability-unaware problem, we propose a simple method to estimate the attackability enabled by a novel error-detection repetition code and randomized communication for synchronization. Theoretical analysis proves that asymptotic attackability-dependent sublinear regret can be achieved, with or without knowing the attackability. In particular, the asymptotic regret does not have an exponential dependence on the number of players, revealing a fundamental tradeoff between the two dimensions of hardness in this problem.

cs.IT↗

Resource Rationing for Wireless Federated Learning: Concept, Benefits, and Challenges

We advocate a new resource allocation framework, which we term resource rationing, for wireless federated learning (FL). Unlike existing resource allocation methods for FL, resource rationing focuses on balancing resources across learning rounds so that their collective impact on the federated learning performance is explicitly captured. This new framework can be integrated seamlessly with existing resource allocation schemes to optimize the convergence of FL. In particular, a novel "later-is-better" principle is at the front and center of resource rationing, which is validated empirically in several instances of wireless FL. We also point out technical challenges and research opportunities that are worth pursuing. Resource rationing highlights the benefits of treating the emerging FL as a new class of service that has its own characteristics, and designing communication algorithms for this particular service.

eess.SP↗

Federated Multi-Armed Bandits

Federated multi-armed bandits (FMAB) is a new bandit paradigm that parallels the federated learning (FL) framework in supervised learning. It is inspired by practical applications in cognitive radio and recommender systems, and enjoys features that are analogous to FL. This paper proposes a general framework of FMAB and then studies two specific federated bandit models. We first study the approximate model where the heterogeneous local models are random realizations of the global model from an unknown distribution. This model introduces a new uncertainty of client sampling, as the global model may not be reliably learned even if the finite local models are perfectly known. Furthermore, this uncertainty cannot be quantified a priori without knowledge of the suboptimality gap. We solve the approximate model by proposing Federated Double UCB (Fed2-UCB), which constructs a novel "double UCB" principle accounting for uncertainties from both arm and client sampling. We show that gradually admitting new clients is critical in achieving an O(log(T)) regret while explicitly considering the communication cost. The exact model, where the global bandit model is the exact average of heterogeneous local models, is then studied as a special case. We show that, somewhat surprisingly, the order-optimal regret can be achieved independent of the number of clients with a careful choice of the update periodicity. Experiments using both synthetic and real-world datasets corroborate the theoretical analysis and demonstrate the effectiveness and efficiency of the proposed algorithms.

cs.LG↗

Federated Multi-armed Bandits with Personalization

A general framework of personalized federated multi-armed bandits (PF-MAB) is proposed, which is a new bandit paradigm analogous to the federated learning (FL) framework in supervised learning and enjoys the features of FL with personalization. Under the PF-MAB framework, a mixed bandit learning problem that flexibly balances generalization and personalization is studied. A lower bound analysis for the mixed model is presented. We then propose the Personalized Federated Upper Confidence Bound (PF-UCB) algorithm, where the exploration length is chosen carefully to achieve the desired balance of learning the local model and supplying global information for the mixed learning objective. Theoretical analysis proves that PF-UCB achieves an $O(\log(T))$ regret regardless of the degree of personalization, and has a similar instance dependency as the lower bound. Experiments using both synthetic and real-world datasets corroborate the theoretical analysis and demonstrate the effectiveness of the proposed algorithm.

cs.LG↗

SDF-Bayes: Cautious Optimism in Safe Dose-Finding Clinical Trials with Drug Combinations and Heterogeneous Patient Groups

Phase I clinical trials are designed to test the safety (non-toxicity) of drugs and find the maximum tolerated dose (MTD). This task becomes significantly more challenging when multiple-drug dose-combinations (DC) are involved, due to the inherent conflict between the exponentially increasing DC candidates and the limited patient budget. This paper proposes a novel Bayesian design, SDF-Bayes, for finding the MTD for drug combinations in the presence of safety constraints. Rather than the conventional principle of escalating or de-escalating the current dose of one drug (perhaps alternating between drugs), SDF-Bayes proceeds by cautious optimism: it chooses the next DC that, on the basis of current information, is most likely to be the MTD (optimism), subject to the constraint that it only chooses DCs that have a high probability of being safe (caution). We also propose an extension, SDF-Bayes-AR, that accounts for patient heterogeneity and enables heterogeneous patient recruitment. Extensive experiments based on both synthetic and real-world datasets demonstrate the advantages of SDF-Bayes over state of the art DC trial designs in terms of accuracy and safety.

cs.LG↗

Underactuated Motion Planning and Control for Jumping with Wheeled-Bipedal Robots

This paper studies jumping for wheeled-bipedal robots, a motion that takes full advantage of the benefits from the hybrid wheeled and legged design features. A comprehensive hierarchical scheme for motion planning and control of jumping with wheeled-bipedal robots is developed. Underactuation of the wheeled-bipedal dynamics is the main difficulty to be addressed, especially in the planning problem. To tackle this issue, a novel wheeled-spring-loaded inverted pendulum (W-SLIP) model is proposed to characterize the essential dynamics of wheeled-bipedal robots during jumping. Relying on a differential-flatness-like property of the W-SLIP model, a tractable quadratic programming based solution is devised for planning jumping motions for wheeled-bipedal robots. Combined with a kinematic planning scheme accounting for the flight phase motion, a complete planning scheme for the W-SLIP model is developed. To enable accurate tracking of the planned trajectories, a linear quadratic regulator based wheel controller and a task-space whole-body controller for the other joints are blended through disturbance observers. The overall planning and control scheme is validated using V-REP simulations of a prototype wheeled-bipedal robot.

cs.RO↗

Design and Analysis of Uplink and Downlink Communications for Federated Learning

Communication has been known to be one of the primary bottlenecks of federated learning (FL), and yet existing studies have not addressed the efficient communication design, particularly in wireless FL where both uplink and downlink communications have to be considered. In this paper, we focus on the design and analysis of physical layer quantization and transmission methods for wireless FL. We answer the question of what and how to communicate between clients and the parameter server and evaluate the impact of the various quantization and transmission options of the updated model on the learning performance. We provide new convergence analysis of the well-known FedAvg under non-i.i.d. dataset distributions, partial clients participation, and finite-precision quantization in uplink and downlink communications. These analyses reveal that, in order to achieve an O(1/T) convergence rate with quantization, transmitting the weight requires increasing the quantization level at a logarithmic rate, while transmitting the weight differential can keep a constant quantization level. Comprehensive numerical evaluation on various real-world datasets reveals that the benefit of a FL-tailored uplink and downlink communication design is enormous - a carefully designed quantization and transmission achieves more than 98% of the floating-point baseline accuracy with fewer than 10% of the baseline bandwidth, for majority of the experiments on both i.i.d. and non-i.i.d. datasets. In particular, 1-bit quantization (3.1% of the floating-point baseline bandwidth) achieves 99.8% of the floating-point baseline accuracy at almost the same convergence rate on MNIST, representing the best known bandwidth-accuracy tradeoff to the best of the authors' knowledge.

cs.IT↗

Robust Recursive Partitioning for Heterogeneous Treatment Effects with Uncertainty Quantification

Subgroup analysis of treatment effects plays an important role in applications from medicine to public policy to recommender systems. It allows physicians (for example) to identify groups of patients for whom a given drug or treatment is likely to be effective and groups of patients for which it is not. Most of the current methods of subgroup analysis begin with a particular algorithm for estimating individualized treatment effects (ITE) and identify subgroups by maximizing the difference across subgroups of the average treatment effect in each subgroup. These approaches have several weaknesses: they rely on a particular algorithm for estimating ITE, they ignore (in)homogeneity within identified subgroups, and they do not produce good confidence estimates. This paper develops a new method for subgroup analysis, R2P, that addresses all these weaknesses. R2P uses an arbitrary, exogenously prescribed algorithm for estimating ITE and quantifies the uncertainty of the ITE estimation, using a construction that is more robust than other methods. Experiments using synthetic and semi-synthetic datasets (based on real data) demonstrate that R2P constructs partitions that are simultaneously more homogeneous within groups and more heterogeneous across groups than the partitions produced by other methods. Moreover, because R2P can employ any ITE estimator, it also produces much narrower confidence intervals with a prescribed coverage guarantee than other methods.

stat.ML↗

Autonomous Social Distancing in Urban Environments using a Quadruped Robot

COVID-19 pandemic has become a global challenge faced by people all over the world. Social distancing has been proved to be an effective practice to reduce the spread of COVID-19. Against this backdrop, we propose that the surveillance robots can not only monitor but also promote social distancing. Robots can be flexibly deployed and they can take precautionary actions to remind people of practicing social distancing. In this paper, we introduce a fully autonomous surveillance robot based on a quadruped platform that can promote social distancing in complex urban environments. Specifically, to achieve autonomy, we mount multiple cameras and a 3D LiDAR on the legged robot. The robot then uses an onboard real-time social distancing detection system to track nearby pedestrian groups. Next, the robot uses a crowd-aware navigation algorithm to move freely in highly dynamic scenarios. The robot finally uses a crowd-aware routing algorithm to effectively promote social distancing by using human-friendly verbal cues to send suggestions to over-crowded pedestrians. We demonstrate and validate that our robot can be operated autonomously by conducting several experiments in various urban scenarios.

cs.RO↗