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Di Hu

Publications and source records attributed to Di Hu.

At least 37 records · Page 2Linked to original sources

MokA: Multimodal Low-Rank Adaptation for MLLMs

In this paper, we reveal that most current efficient multimodal fine-tuning methods are hindered by a key limitation: they are directly borrowed from LLMs, often neglecting the intrinsic differences of multimodal scenarios and even affecting the full utilization of all modalities. Inspired by our empirical observation, we argue that unimodal adaptation and cross-modal adaptation are two essential parts for the effective fine-tuning of MLLMs. From this perspective, we propose Multimodal low-rank Adaptation (MokA), a multimodal-aware efficient fine-tuning strategy that takes multimodal characteristics into consideration. It compresses unimodal information by modality-specific parameters while explicitly enhancing cross-modal interaction, ensuring both unimodal and cross-modal adaptation. Extensive experiments cover three representative multimodal scenarios (audio-visual-text, visual-text, and speech-text), and multiple LLM backbones (LLaMA2/3, Qwen2, Qwen2.5-VL, etc). Consistent improvements indicate the efficacy and versatility of the proposed method. Ablation studies and efficiency evaluation are also conducted to fully asses our method. Overall, we think MokA provides a more targeted solution for efficient adaptation of MLLMs, paving the way for further exploration. The project page is at https://gewu-lab.github.io/MokA.

cs.CV↗

Supporting Patients in Managing Electronic Health Records and Biospecimens Consent for Research: Insights from a Mixed-Methods Usability Evaluation of the iAGREE Portal

De-identified health data are frequently used in research. As AI advances heighten the risk of re-identification, it is important to respond to concerns about transparency, data privacy, and patient preferences. However, few practical and user-friendly solutions exist. We developed iAGREE, a patient-centered electronic consent management portal that allows patients to set granular preferences for sharing electronic health records and biospecimens with researchers. To refine the iAGREE portal, we conducted a mixed-methods usability evaluation with 40 participants from three U.S. health systems. Our results show that the portal received highly positive usability feedback. Moreover, participants identified areas for improvement, suggested actionable enhancements, and proposed additional features to better support informed granular consent while reducing patient burden. Insights from this study may inform further improvements to iAGREE and provide practical guidance for designing patient-centered consent management tools.

cs.HC↗

Human-assisted Robotic Policy Refinement via Action Preference Optimization

Establishing a reliable and iteratively refined robotic system is essential for deploying real-world applications. While Vision-Language-Action (VLA) models are widely recognized as the foundation model for such robotic deployment, their reliance on offline expert demonstrations critically limits their capacity for post-deployment refinement. To mitigate this limitation, we introduce Action Preference Optimization (APO), a method designed to refine VLA models by human-assisted preference alignment gathered through interaction with environments. This method begins with a human-robot collaboration framework for reliable failure correction and interaction trajectory collection through human intervention. However, directly leveraging these interaction trajectories for preference optimization is non-trivial due to the challenges of irreversible robotic actions and token distribution mismatch. To solve this, APO proposes an adaptive reweighting algorithm with binary desirability signals derived from interaction, empowering VLA models effectively suppress failure-prone actions while enhancing corrective action adaptation. Ultimately, APO equips VLA models with the crucial capability to learn from failure, paving the way for their iterative refinement and reliable deployment in dynamic environments. The experiments conducted in simulation and real-world scenarios prove superior generalization and robustness of our human-assisted framework across a variety of manipulation tasks. We believe this work could bring insights for efficient and stable optimization of VLA models through human-robot collaboration. The code and dataset are released at https://github.com/GeWu-Lab/Action-Preference-Optimization

cs.RO↗

Object-AVEdit: An Object-level Audio-Visual Editing Model

There is a high demand for audio-visual editing in video post-production and the film making field. While numerous models have explored audio and video editing, they struggle with object-level audio-visual operations. Specifically, object-level audio-visual editing requires the ability to perform object addition, replacement, and removal across both audio and visual modalities, while preserving the structural information of the source instances during the editing process. In this paper, we present \textbf{Object-AVEdit}, achieving the object-level audio-visual editing based on the inversion-regeneration paradigm. To achieve the object-level controllability during editing, we develop a word-to-sounding-object well-aligned audio generation model, bridging the gap in object-controllability between audio and current video generation models. Meanwhile, to achieve the better structural information preservation and object-level editing effect, we propose an inversion-regeneration holistically-optimized editing algorithm, ensuring both information retention during the inversion and better regeneration effect. Extensive experiments demonstrate that our editing model achieved advanced results in both audio-video object-level editing tasks with fine audio-visual semantic alignment. In addition, our developed audio generation model also achieved advanced performance. More results on our project page: https://gewu-lab.github.io/Object_AVEdit-website/.

cs.MM↗

Understanding Stigmatizing Language Lexicons: A Comparative Analysis in Clinical Contexts

Stigmatizing language results in healthcare inequities, yet there is no universally accepted or standardized lexicon defining which words, terms, or phrases constitute stigmatizing language in healthcare. We conducted a systematic search of the literature to identify existing stigmatizing language lexicons and then analyzed them comparatively to examine: 1) similarities and discrepancies between these lexicons, and 2) the distribution of positive, negative, or neutral terms based on an established sentiment dataset. Our search identified four lexicons. The analysis results revealed moderate semantic similarity among them, and that most stigmatizing terms are related to judgmental expressions by clinicians to describe perceived negative behaviors. Sentiment analysis showed a predominant proportion of negatively classified terms, though variations exist across lexicons. Our findings underscore the need for a standardized lexicon and highlight challenges in defining stigmatizing language in clinical texts.

cs.CL↗

When AI Writes Back: Ethical Considerations by Physicians on AI-Drafted Patient Message Replies

The increasing burden of responding to large volumes of patient messages has become a key factor contributing to physician burnout. Generative AI (GenAI) shows great promise to alleviate this burden by automatically drafting patient message replies. The ethical implications of this use have however not been fully explored. To address this knowledge gap, we conducted a semi-structured interview study with 21 physicians who participated in a GenAI pilot program. We found that notable ethical considerations expressed by the physician participants included human oversight as ethical safeguard, transparency and patient consent of AI use, patient misunderstanding of AI's role, and patient privacy and data security as prerequisites. Additionally, our findings suggest that the physicians believe the ethical responsibility of using GenAI in this context primarily lies with users, not with the technology. These findings may provide useful insights into guiding the future implementation of GenAI in clinical practice.

cs.CY↗

Position: Intelligent Science Laboratory Requires the Integration of Cognitive and Embodied AI

Scientific discovery has long been constrained by human limitations in expertise, physical capability, and sleep cycles. The recent rise of AI scientists and automated laboratories has accelerated both the cognitive and operational aspects of research. However, key limitations persist: AI systems are often confined to virtual environments, while automated laboratories lack the flexibility and autonomy to adaptively test new hypotheses in the physical world. Recent advances in embodied AI, such as generalist robot foundation models, diffusion-based action policies, fine-grained manipulation learning, and sim-to-real transfer, highlight the promise of integrating cognitive and embodied intelligence. This convergence opens the door to closed-loop systems that support iterative, autonomous experimentation and the possibility of serendipitous discovery. In this position paper, we propose the paradigm of Intelligent Science Laboratories (ISLs): a multi-layered, closed-loop framework that deeply integrates cognitive and embodied intelligence. ISLs unify foundation models for scientific reasoning, agent-based workflow orchestration, and embodied agents for robust physical experimentation. We argue that such systems are essential for overcoming the current limitations of scientific discovery and for realizing the full transformative potential of AI-driven science.

cs.AI↗

BalanceBenchmark: A Survey for Multimodal Imbalance Learning

Multimodal learning has gained attention for its capacity to integrate information from different modalities. However, it is often hindered by the multimodal imbalance problem, where certain modality dominates while others remain underutilized. Although recent studies have proposed various methods to alleviate this problem, they lack comprehensive and fair comparisons. In this paper, we systematically categorize various mainstream multimodal imbalance algorithms into four groups based on the strategies they employ to mitigate imbalance. To facilitate a comprehensive evaluation of these methods, we introduce BalanceBenchmark, a benchmark including multiple widely used multidimensional datasets and evaluation metrics from three perspectives: performance, imbalance degree, and complexity. To ensure fair comparisons, we have developed a modular and extensible toolkit that standardizes the experimental workflow across different methods. Based on the experiments using BalanceBenchmark, we have identified several key insights into the characteristics and advantages of different method groups in terms of performance, balance degree and computational complexity. We expect such analysis could inspire more efficient approaches to address the imbalance problem in the future, as well as foundation models. The code of the toolkit is available at https://github.com/GeWu-Lab/BalanceBenchmark.

cs.LG↗

RollingQ: Reviving the Cooperation Dynamics in Multimodal Transformer

Multimodal learning faces challenges in effectively fusing information from diverse modalities, especially when modality quality varies across samples. Dynamic fusion strategies, such as attention mechanism in Transformers, aim to address such challenge by adaptively emphasizing modalities based on the characteristics of input data. However, through amounts of carefully designed experiments, we surprisingly observed that the dynamic adaptability of widely-used self-attention models diminishes. Model tends to prefer one modality regardless of data characteristics. This bias triggers a self-reinforcing cycle that progressively overemphasizes the favored modality, widening the distribution gap in attention keys across modalities and deactivating attention mechanism's dynamic properties. To revive adaptability, we propose a simple yet effective method Rolling Query (RollingQ), which balances attention allocation by rotating the query to break the self-reinforcing cycle and mitigate the key distribution gap. Extensive experiments on various multimodal scenarios validate the effectiveness of RollingQ and the restoration of cooperation dynamics is pivotal for enhancing the broader capabilities of widely deployed multimodal Transformers. The source code is available at https://github.com/GeWu-Lab/RollingQ_ICML2025.

cs.LG↗

Efficient Quantification of Multimodal Interaction at Sample Level

Interactions between modalities -- redundancy, uniqueness, and synergy -- collectively determine the composition of multimodal information. Understanding these interactions is crucial for analyzing information dynamics in multimodal systems, yet their accurate sample-level quantification presents significant theoretical and computational challenges. To address this, we introduce the Lightweight Sample-wise Multimodal Interaction (LSMI) estimator, rigorously grounded in pointwise information theory. We first develop a redundancy estimation framework, employing an appropriate pointwise information measure to quantify this most decomposable and measurable interaction. Building upon this, we propose a general interaction estimation method that employs efficient entropy estimation, specifically tailored for sample-wise estimation in continuous distributions. Extensive experiments on synthetic and real-world datasets validate LSMI's precision and efficiency. Crucially, our sample-wise approach reveals fine-grained sample- and category-level dynamics within multimodal data, enabling practical applications such as redundancy-informed sample partitioning, targeted knowledge distillation, and interaction-aware model ensembling. The code is available at https://github.com/GeWu-Lab/LSMI_Estimator.

cs.LG↗

Phoenix: A Motion-based Self-Reflection Framework for Fine-grained Robotic Action Correction

Building a generalizable self-correction system is crucial for robots to recover from failures. Despite advancements in Multimodal Large Language Models (MLLMs) that empower robots with semantic reflection ability for failure, translating semantic reflection into how to correct fine-grained robotic actions remains a significant challenge. To address this gap, we build the Phoenix framework, which leverages motion instruction as a bridge to connect high-level semantic reflection with low-level robotic action correction. In this motion-based self-reflection framework, we start with a dual-process motion adjustment mechanism with MLLMs to translate the semantic reflection into coarse-grained motion instruction adjustment. To leverage this motion instruction for guiding how to correct fine-grained robotic actions, a multi-task motion-conditioned diffusion policy is proposed to integrate visual observations for high-frequency robotic action correction. By combining these two models, we could shift the demand for generalization capability from the low-level manipulation policy to the MLLMs-driven motion adjustment model and facilitate precise, fine-grained robotic action correction. Utilizing this framework, we further develop a lifelong learning method to automatically improve the model's capability from interactions with dynamic environments. The experiments conducted in both the RoboMimic simulation and real-world scenarios prove the superior generalization and robustness of our framework across a variety of manipulation tasks. Our code is released at \href{https://github.com/GeWu-Lab/Motion-based-Self-Reflection-Framework}{https://github.com/GeWu-Lab/Motion-based-Self-Reflection-Framework}.

cs.RO↗

Patch Matters: Training-free Fine-grained Image Caption Enhancement via Local Perception

High-quality image captions play a crucial role in improving the performance of cross-modal applications such as text-to-image generation, text-to-video generation, and text-image retrieval. To generate long-form, high-quality captions, many recent studies have employed multimodal large language models (MLLMs). However, current MLLMs often produce captions that lack fine-grained details or suffer from hallucinations, a challenge that persists in both open-source and closed-source models. Inspired by Feature-Integration theory, which suggests that attention must focus on specific regions to integrate visual information effectively, we propose a \textbf{divide-then-aggregate} strategy. Our method first divides the image into semantic and spatial patches to extract fine-grained details, enhancing the model's local perception of the image. These local details are then hierarchically aggregated to generate a comprehensive global description. To address hallucinations and inconsistencies in the generated captions, we apply a semantic-level filtering process during hierarchical aggregation. This training-free pipeline can be applied to both open-source models (LLaVA-1.5, LLaVA-1.6, Mini-Gemini) and closed-source models (Claude-3.5-Sonnet, GPT-4o, GLM-4V-Plus). Extensive experiments demonstrate that our method generates more detailed, reliable captions, advancing multimodal description generation without requiring model retraining. The source code are available at https://github.com/GeWu-Lab/Patch-Matters

cs.CV↗

Ambient Listening in Clinical Practice: Evaluating EPIC Signal Data Before and After Implementation and Its Impact on Physician Workload

The widespread adoption of EHRs following the HITECH Act has increased the clinician documentation burden, contributing to burnout. Emerging technologies, such as ambient listening tools powered by generative AI, offer real-time, scribe-like documentation capabilities to reduce physician workload. This study evaluates the impact of ambient listening tools implemented at UCI Health by analyzing EPIC Signal data to assess changes in note length and time spent on notes. Results show significant reductions in note-taking time and an increase in note length, particularly during the first-month post-implementation. Findings highlight the potential of AI-powered documentation tools to improve clinical efficiency. Future research should explore adoption barriers, long-term trends, and user experiences to enhance the scalability and sustainability of ambient listening technology in clinical practice.

cs.HC↗

AnyTouch: Learning Unified Static-Dynamic Representation across Multiple Visuo-tactile Sensors

Visuo-tactile sensors aim to emulate human tactile perception, enabling robots to precisely understand and manipulate objects. Over time, numerous meticulously designed visuo-tactile sensors have been integrated into robotic systems, aiding in completing various tasks. However, the distinct data characteristics of these low-standardized visuo-tactile sensors hinder the establishment of a powerful tactile perception system. We consider that the key to addressing this issue lies in learning unified multi-sensor representations, thereby integrating the sensors and promoting tactile knowledge transfer between them. To achieve unified representation of this nature, we introduce TacQuad, an aligned multi-modal multi-sensor tactile dataset from four different visuo-tactile sensors, which enables the explicit integration of various sensors. Recognizing that humans perceive the physical environment by acquiring diverse tactile information such as texture and pressure changes, we further propose to learn unified multi-sensor representations from both static and dynamic perspectives. By integrating tactile images and videos, we present AnyTouch, a unified static-dynamic multi-sensor representation learning framework with a multi-level structure, aimed at both enhancing comprehensive perceptual abilities and enabling effective cross-sensor transfer. This multi-level architecture captures pixel-level details from tactile data via masked modeling and enhances perception and transferability by learning semantic-level sensor-agnostic features through multi-modal alignment and cross-sensor matching. We provide a comprehensive analysis of multi-sensor transferability, and validate our method on various datasets and in the real-world pouring task. Experimental results show that our method outperforms existing methods, exhibits outstanding static and dynamic perception capabilities across various sensors.

cs.LG↗

Adaptive Unimodal Regulation for Balanced Multimodal Information Acquisition

Sensory training during the early ages is vital for human development. Inspired by this cognitive phenomenon, we observe that the early training stage is also important for the multimodal learning process, where dataset information is rapidly acquired. We refer to this stage as the prime learning window. However, based on our observation, this prime learning window in multimodal learning is often dominated by information-sufficient modalities, which in turn suppresses the information acquisition of information-insufficient modalities. To address this issue, we propose Information Acquisition Regulation (InfoReg), a method designed to balance information acquisition among modalities. Specifically, InfoReg slows down the information acquisition process of information-sufficient modalities during the prime learning window, which could promote information acquisition of information-insufficient modalities. This regulation enables a more balanced learning process and improves the overall performance of the multimodal network. Experiments show that InfoReg outperforms related multimodal imbalanced methods across various datasets, achieving superior model performance. The code is available at https://github.com/GeWu-Lab/InfoReg_CVPR2025.

cs.LG↗

Crab: A Unified Audio-Visual Scene Understanding Model with Explicit Cooperation

In recent years, numerous tasks have been proposed to encourage model to develop specified capability in understanding audio-visual scene, primarily categorized into temporal localization, spatial localization, spatio-temporal reasoning, and pixel-level understanding. Instead, human possesses a unified understanding ability for diversified tasks. Therefore, designing an audio-visual model with general capability to unify these tasks is of great value. However, simply joint training for all tasks can lead to interference due to the heterogeneity of audiovisual data and complex relationship among tasks. We argue that this problem can be solved through explicit cooperation among tasks. To achieve this goal, we propose a unified learning method which achieves explicit inter-task cooperation from both the perspectives of data and model thoroughly. Specifically, considering the labels of existing datasets are simple words, we carefully refine these datasets and construct an Audio-Visual Unified Instruction-tuning dataset with Explicit reasoning process (AV-UIE), which clarifies the cooperative relationship among tasks. Subsequently, to facilitate concrete cooperation in learning stage, an interaction-aware LoRA structure with multiple LoRA heads is designed to learn different aspects of audiovisual data interaction. By unifying the explicit cooperation across the data and model aspect, our method not only surpasses existing unified audio-visual model on multiple tasks, but also outperforms most specialized models for certain tasks. Furthermore, we also visualize the process of explicit cooperation and surprisingly find that each LoRA head has certain audio-visual understanding ability. Code and dataset: https://github.com/GeWu-Lab/Crab

cs.CV↗

Enhancing Modality Representation and Alignment for Multimodal Cold-start Active Learning

Training multimodal models requires a large amount of labeled data. Active learning (AL) aim to reduce labeling costs. Most AL methods employ warm-start approaches, which rely on sufficient labeled data to train a well-calibrated model that can assess the uncertainty and diversity of unlabeled data. However, when assembling a dataset, labeled data are often scarce initially, leading to a cold-start problem. Additionally, most AL methods seldom address multimodal data, highlighting a research gap in this field. Our research addresses these issues by developing a two-stage method for Multi-Modal Cold-Start Active Learning (MMCSAL). Firstly, we observe the modality gap, a significant distance between the centroids of representations from different modalities, when only using cross-modal pairing information as self-supervision signals. This modality gap affects data selection process, as we calculate both uni-modal and cross-modal distances. To address this, we introduce uni-modal prototypes to bridge the modality gap. Secondly, conventional AL methods often falter in multimodal scenarios where alignment between modalities is overlooked. Therefore, we propose enhancing cross-modal alignment through regularization, thereby improving the quality of selected multimodal data pairs in AL. Finally, our experiments demonstrate MMCSAL's efficacy in selecting multimodal data pairs across three multimodal datasets.

cs.MM↗

Multimodal Fusion on Low-quality Data: A Comprehensive Survey

Multimodal fusion focuses on integrating information from multiple modalities with the goal of more accurate prediction, which has achieved remarkable progress in a wide range of scenarios, including autonomous driving and medical diagnosis. However, the reliability of multimodal fusion remains largely unexplored especially under low-quality data settings. This paper surveys the common challenges and recent advances of multimodal fusion in the wild and presents them in a comprehensive taxonomy. From a data-centric view, we identify four main challenges that are faced by multimodal fusion on low-quality data, namely (1) noisy multimodal data that are contaminated with heterogeneous noises, (2) incomplete multimodal data that some modalities are missing, (3) imbalanced multimodal data that the qualities or properties of different modalities are significantly different and (4) quality-varying multimodal data that the quality of each modality dynamically changes with respect to different samples. This new taxonomy will enable researchers to understand the state of the field and identify several potential directions. We also provide discussion for the open problems in this field together with interesting future research directions.

cs.LG↗