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Georgios Amanatidis

Publications and source records attributed to Georgios Amanatidis.

At least 19 recordsLinked to original sources

Pushing the Frontier on Approximate EFX Allocations

We study the problem of allocating a set of indivisible goods to a set of agents with additive valuation functions, aiming to achieve approximate envy-freeness up to any good ($α$-EFX). The state-of-the-art results on the problem include that (exact) EFX allocations exist when (a) there are at most three agents, or (b) the agents' valuation functions can take at most two values, or (c) the agents' valuation functions can be represented via a graph. For $α$-EFX, it is known that a $0.618$-EFX allocation exists for any number of agents with additive valuation functions. In this paper, we show that $2/3$-EFX allocations exist when (a) there are at most seven agents, (b) the agents' valuation functions can take at most three values, or (c) the agents' valuation functions can be represented via a multigraph. Our results can be interpreted in two ways. First, by relaxing the notion of EFX to $2/3$-EFX, we obtain existence results for strict generalizations of the settings for which exact EFX allocations are known to exist. Secondly, by imposing restrictions on the setting, we manage to beat the barrier of $0.618$ and achieve an approximation guarantee of $2/3$. Therefore, our results push the frontier of existence and computation of approximate EFX allocations, and provide insights into the challenges of settling the existence of exact EFX allocations.

cs.GT

Improved Approximation Guarantees for Groupwise Maximin Share Fairness

We study the problem of fairly allocating a set of indivisible goods to a set of $n$ agents with additive valuation functions. We focus on the very demanding notion of \textit{groupwise maximin share fairness} (GMMS), which requires that each agent $i$ receives value comparable to their maximin share, where the latter is computed \textit{with respect to any subset of agents that contains $i$}. We show that it is possible to compute $(ϕ-1)$-approximate GMMS allocations in polynomial time, where $ϕ\approx 1.618$ is the golden ratio). This improves on the previously known guarantee of $4/7$ of Chaudhury et al. [SICOMP; 2021] and Amanatidis et al. [TCS; 2020]. We propose a simple algorithm that maintains the same main properties as the Draft-and-Eliminate algorithm of Amanatidis et al. [TCS, 2020] and we improve on the approximation guarantee analysis by carefully bounding the relevant value within any subinstance induced by the restriction of our allocation to a subset of agents. Our analysis is asymptotically tight for algorithms that share these properties and has the additional benefit of giving improved guarantees for restricted settings; in particular, when the agents agree on the top $n$ goods or when the number of agents is small. To illustrate the challenges of going beyond the guarantees of our algorithm, we also present a variant with an improved approximation of $(\sqrt{10}-1)/3 \approx 0.72$ for the case of three agents. To achieve this improvement we partially characterize the maximin share guarantees of short picking sequences for a small number of goods.

cs.GT

Online Budget-Feasible Mechanism Design with Predictions

Augmenting the input of algorithms with predictions is an algorithm design paradigm that suggests leveraging a (possibly erroneous) prediction to improve worst-case performance guarantees when the prediction is perfect (consistency), while also providing a performance guarantee when the prediction fails (robustness). Recently, Xu and Lu [2022] and Agrawal et al. [2024] proposed to consider settings with strategic agents under this framework. In this paper, we initiate the study of budget-feasible mechanism design with predictions. These mechanisms model a procurement auction scenario in which an auctioneer (buyer) with a strict budget constraint seeks to purchase goods or services from a set of strategic agents, so as to maximize her own valuation function. We focus on the online version of the problem where the arrival order of agents is random. We design mechanisms that are truthful, budget-feasible, and achieve a significantly improved competitive ratio for both monotone and non-monotone submodular valuation functions compared to their state-of-the-art counterparts without predictions. Our results assume access to a prediction for the value of the optimal solution to the offline problem. We complement our positive results by showing that for the offline version of the problem, access to predictions is mostly ineffective in improving approximation guarantees.

cs.GT

Online Fair Division Meets Reordering Buffers

We study the online fair division of indivisible mixed manna among agents with additive valuation functions. Under the standard online model, at each time step an indivisible item arrives; each agent may assign it a positive, negative, or zero value, and it must be irrevocably allocated, before the arrival of the next item. At the same time, we also wish to maintain some fairness guarantee, and in this work we focus on envy-freeness (EF) and one of its most prominent relaxations, envy-freeness up to one item (EF1). Given the strong negative and the scarce positive results for this problem without additional assumptions, we augment our algorithms with buffers that can store and rearrange a limited number of items. This setting interpolates naturally between the fully online case (no buffer) and the fully offline case (a buffer large enough to hold all items). We show that algorithms equipped with reasonably sized buffers can achieve strong guarantees for personalized $k$-value instances, i.e., instances in which each agent assigns at most $k$ distinct values to items. In particular, we construct allocations that are EF1 at every time step and EF at most time steps, using a buffer of size linear in $k$ and in the number of agents. Our approach relies on novel combinatorial arguments and on constructing a sequence of envy-free matchings that allocates most items. Finally, we extend our results to general additive valuation functions, with a dependence on the largest per-agent ratio between two values of the same sign, and we also identify limitations of our approach via impossibility results on the use of buffers with smaller size.

cs.GT

Algorithmically Fair Maximization of Multiple Submodular Objective Functions and Implications to Constrained Fair Division

Constrained maximization of submodular functions is a central problem in combinatorial optimization. In many realistic scenarios, multiple agents each need to maximize their own submodular objective over a common ground set, subject to individual constraints, with the requirement that their solutions be disjoint. We study this setting through the lens of algorithmic fairness and constrained fair division. Inspired by the fair division literature, we propose and analyze a simple Round-Robin protocol in which agents take turns building their solutions one item at a time; each agent is free to use any internal algorithm, and the protocol itself performs no computation. We show that agents following simple greedy policies enjoy solid guarantees for both monotone and non-monotone objectives subject to constraints as general as $p$-systems. For monotone objectives, a greedy agent $i$ with a $p_i$-system constraint achieves a $1/(n+p_i)$ fraction of the best value available when they first get to choose. On instances that are robust to competition -- where no agent's optimal value is greatly affected by losing some items to others -- these guarantees improve to a $1/Θ(p_i)$ approximation of the unconstrained optimum, which is asymptotically best-possible in polynomial time. We further establish novel fairness guarantees: greedy agents produce approximately feasible-envy-free-up-to-one-item (FEF1) and approximately feasible-envy-free-towards-unallocated-items (FEFu) allocations for monotone and non-monotone objectives. Via a simple augmented protocol and a self-contained polynomial-time proxy algorithm, we also obtain the first $Θ(1/p_i)$-approximate feasible maximin share (FMMS) guarantees for submodular agents with combinatorial constraints. Finally, although greedy policies may not be individually optimal, consistently improving upon them is NP-hard even in the simplest settings.

cs.DS

Envy Cycle Elimination with Strategic Agents: Best Responses and Fairness Guarantees

With strong evidence in the literature showing that fairness and truthfulness are incompatible, there is a recent line of work focusing on the fairness properties of equilibria of simple fair division mechanisms, especially Round-Robin. We consider the Envy Cycle Elimination (E-C-E) procedure of Lipton et al. [23], one of the most versatile tools in fair division. While this simple and intuitive algorithm achieves allocations that are envy-free up to one item (EF1) for any number of agents and general monotone valuation functions, surprisingly little is known about its behavior when agents act strategically. We demonstrate how the presence of incentives, although highly natural and relevant for the majority of applications, completely removes the intuitive clarity in the algorithm's execution, even for a few agents and very simple valuation functions. Additionally, while in the standard algorithmic setting there is great flexibility in how the details of E-C-E are implemented, here additional specifications are needed before the procedure is clearly defined, the choice of which has a potentially huge impact on the agents' behavior. Despite these obstacles, for various natural versions of E-C-E, we give the first results on the existence of Pure Nash Equilibria of the resulting mechanisms, and show there exist versions where fairness guarantees are approximately preserved for agents who play best responses.

cs.GT

Pandora's Box Problem With Time Constraints

The Pandora's Box problem models the search for the best alternative when evaluation is costly. In the simplest variant, a decision maker is presented with $n$ boxes, each associated with a cost of inspection and a hidden random reward. The decision maker inspects a subset of these boxes one after the other, in a possibly adaptive order, and gains the difference between the largest revealed reward and the sum of the inspection costs. Although this classic version is well understood (Weitzman 1979), there is a flourishing recent literature on variants of the problem. Here we introduce a general framework -- the Pandora's Box Over Time problem -- that captures a wide range of variants where time plays a role, e.g., by constraining the schedules of exploration and influencing costs and rewards. In our framework, boxes have time-dependent rewards and costs, whereas inspection may require a box-specific processing time. Moreover, once a box is inspected, its reward may deteriorate over time. Our main result is an efficient constant-factor approximation to the optimal strategy for the Pandora's Box Over Time problem, which is generally NP-hard to compute. We further obtain improved results for the natural special cases where boxes have no processing time, boxes are available only in specific time slots, or when costs and reward distributions are time-independent (but rewards may still deteriorate after inspection).

cs.GT

Online Fair Division for Personalized $2$-Value Instances

We study an online fair division setting, where goods arrive one at a time and there is a fixed set of $n$ agents, each of whom has an additive valuation function over the goods. Once a good appears, the value each agent has for it is revealed and it must be allocated immediately and irrevocably to one of the agents. It is known that without any assumptions about the values being severely restricted or coming from a distribution, very strong impossibility results hold in this setting. To bypass the latter, we turn our attention to instances where the valuation functions are restricted. In particular, we study personalized $2$-value instances, where there are only two possible values each agent may have for each good, possibly different across agents, and we show how to obtain worst case guarantees with respect to well-known fairness notions, such as maximin share fairness and envy-freeness up to one (or two) good(s). We suggest a deterministic algorithm that maintains a $1/(2n-1)$-MMS allocation at every time step and show that this is the best possible any deterministic algorithm can achieve if one cares about every single time step; nevertheless, eventually the allocation constructed by our algorithm becomes a $1/4$-MMS allocation. To achieve this, the algorithm implicitly maintains a fragile system of priority levels for all agents. Further, we show that, by allowing some limited access to future information, it is possible to have stronger results with less involved approaches. By knowing the values of goods for $n-1$ time steps into the future, we design a matching-based algorithm that achieves an EF$1$ allocation every $n$ time steps, while always maintaining an EF$2$ allocation. Finally, we show that our results allow us to get the first nontrivial guarantees for additive instances in which the ratio of the maximum over the minimum value an agent has for a good is bounded.

cs.GT

Partial Allocations in Budget-Feasible Mechanism Design: Bridging Multiple Levels of Service and Divisible Agents

Budget-feasible procurement has been a major paradigm in mechanism design since its introduction by Singer (2010). An auctioneer (buyer) with a strict budget constraint is interested in buying goods or services from a group of strategic agents (sellers). In many scenarios it makes sense to allow the auctioneer to only partially buy what an agent offers, e.g., an agent might have multiple copies of an item to sell, they might offer multiple levels of a service, or they may be available to perform a task for any fraction of a specified time interval. Nevertheless, the focus of the related literature has been on settings where each agent's services are either fully acquired or not at all. The main reason for this, is that in settings with partial allocations like the ones mentioned, there are strong inapproximability results. Under the mild assumption of being able to afford each agent entirely, we are able to circumvent such results in this work. We design a polynomial-time, deterministic, truthful, budget-feasible $(2+\sqrt{3})$-approximation mechanism for the setting where each agent offers multiple levels of service and the auctioneer has a discrete separable concave valuation function. We then use this result to design a deterministic, truthful and budget-feasible $O(1)$-approximation mechanism for the setting where any fraction of a service can be acquired and the auctioneer's valuation function is separable concave (i.e., the sum of concave functions). For the special case of a linear valuation function, we improve the best known approximation ratio for the problem from $1+ϕ$ (by Klumper & Schäfer (2022)) to $2$. This establishes a separation between this setting and its indivisible counterpart.

cs.GT

On the Tractability Landscape of the Conditional Minisum Approval Voting Rule

This work examines the Conditional Approval Framework for elections involving multiple interdependent issues, specifically focusing on the Conditional Minisum Approval Voting Rule. We first conduct a detailed analysis of the computational complexity of this rule, demonstrating that no approach can significantly outperform the brute-force algorithm under common computational complexity assumptions and various natural input restrictions. In response, we propose two practical restrictions (the first in the literature) that make the problem computationally tractable and show that these restrictions are essentially tight. Overall, this work provides a clear picture of the tractability landscape of the problem, contributing to a comprehensive understanding of the complications introduced by conditional ballots and indicating that conditional approval voting can be applied in practice, albeit under specific conditions.

cs.GT

On the Potential and Limitations of Proxy Voting: Delegation with Incomplete Votes

We study elections where voters are faced with the challenge of expressing preferences over an extreme number of issues under consideration. This is largely motivated by emerging blockchain governance systems, which include voters with different weights and a massive number of community generated proposals. In such scenarios, it is natural to expect that voters will have incomplete preferences, as they may only be able to evaluate or be confident about a very small proportion of the alternatives. As a result, the election outcome may be significantly affected, leading to suboptimal decisions. Our central inquiry revolves around whether delegation of ballots to proxies possessing greater expertise or a more comprehensive understanding of the voters' preferences can lead to outcomes with higher legitimacy and enhanced voters' satisfaction in elections where voters submit incomplete preferences. To explore its aspects, we introduce the following model: potential proxies advertise their ballots over multiple issues, and each voter either delegates to a seemingly attractive proxy or casts a ballot directly. We identify necessary and sufficient conditions that could lead to a socially better outcome by leveraging the participation of proxies. We accompany our theoretical findings with experiments on instances derived from real datasets. Overall, our results enhance the understanding of the power of delegation towards improving election outcomes.

cs.GT

Metric Distortion under Group-Fair Objectives

We consider a voting problem in which a set of agents have metric preferences over a set of alternatives, and are also partitioned into disjoint groups. Given information about the preferences of the agents and their groups, our goal is to decide an alternative to approximately minimize an objective function that takes the groups of agents into account. We consider two natural group-fair objectives known as Max-of-Avg and Avg-of-Max which are different combinations of the max and the average cost in and out of the groups. We show tight bounds on the best possible distortion that can be achieved by various classes of mechanisms depending on the amount of information they have access to. In particular, we consider group-oblivious full-information mechanisms that do not know the groups but have access to the exact distances between agents and alternatives in the metric space, group-oblivious ordinal-information mechanisms that again do not know the groups but are given the ordinal preferences of the agents, and group-aware mechanisms that have full knowledge of the structure of the agent groups and also ordinal information about the metric space.

cs.GT

Allocating Indivisible Goods to Strategic Agents: Pure Nash Equilibria and Fairness

We consider the problem of fairly allocating a set of indivisible goods to a set of strategic agents with additive valuation functions. We assume no monetary transfers and, therefore, a mechanism in our setting is an algorithm that takes as input the reported -- rather than the true -- values of the agents. Our main goal is to explore whether there exist mechanisms that have pure Nash equilibria for every instance and, at the same time, provide fairness guarantees for the allocations that correspond to these equilibria. We focus on two relaxations of envy-freeness, namely envy-freeness up to one good (EF1), and envy-freeness up to any good (EFX), and we positively answer the above question. In particular, we study two algorithms that are known to produce such allocations in the non-strategic setting: Round-Robin (EF1 allocations for any number of agents) and a cut-and-choose algorithm of Plaut and Roughgarden [SIAM Journal of Discrete Mathematics, 2020] (EFX allocations for two agents). For Round-Robin we show that all of its pure Nash equilibria induce allocations that are EF1 with respect to the underlying true values, while for the algorithm of Plaut and Roughgarden we show that the corresponding allocations not only are EFX but also satisfy maximin share fairness, something that is not true for this algorithm in the non-strategic setting! Further, we show that a weaker version of the latter result holds for any mechanism for two agents that always has pure Nash equilibria which all induce EFX allocations.

cs.GT

Fast Adaptive Non-Monotone Submodular Maximization Subject to a Knapsack Constraint

Constrained submodular maximization problems encompass a wide variety of applications, including personalized recommendation, team formation, and revenue maximization via viral marketing. The massive instances occurring in modern day applications can render existing algorithms prohibitively slow, while frequently, those instances are also inherently stochastic. Focusing on these challenges, we revisit the classic problem of maximizing a (possibly non-monotone) submodular function subject to a knapsack constraint. We present a simple randomized greedy algorithm that achieves a $5.83$ approximation and runs in $O(n \log n)$ time, i.e., at least a factor $n$ faster than other state-of-the-art algorithms. The robustness of our approach allows us to further transfer it to a stochastic version of the problem. There, we obtain a 9-approximation to the best adaptive policy, which is the first constant approximation for non-monotone objectives. Experimental evaluation of our algorithms showcases their improved performance on real and synthetic data.

cs.DS

Submodular Maximization subject to a Knapsack Constraint: Combinatorial Algorithms with Near-optimal Adaptive Complexity

Submodular maximization is a classic algorithmic problem with multiple applications in data mining and machine learning; there, the growing need to deal with massive instances motivates the design of algorithms balancing the quality of the solution with applicability. For the latter, an important measure is the adaptive complexity, which captures the number of sequential rounds of parallel computation needed by an algorithm to terminate. In this work we obtain the first constant factor approximation algorithm for non-monotone submodular maximization subject to a knapsack constraint with near-optimal $O(\log n)$ adaptive complexity. Low adaptivity by itself, however, is not enough: a crucial feature to account for is represented by the total number of function evaluations (or value queries). Our algorithm asks $\tilde{O}(n^2)$ value queries, but can be modified to run with only $\tilde{O}(n)$ instead, while retaining a low adaptive complexity of $O(\log^2n)$. Besides the above improvement in adaptivity, this is also the first combinatorial approach with sublinear adaptive complexity for the problem and yields algorithms comparable to the state-of-the-art even for the special cases of cardinality constraints or monotone objectives.

cs.DS

Fair Division of Indivisible Goods: Recent Progress and Open Questions

Allocating resources to individuals in a fair manner has been a topic of interest since ancient times, with most of the early mathematical work on the problem focusing on resources that are infinitely divisible. Over the last decade, there has been a surge of papers studying computational questions regarding the indivisible case, for which exact fairness notions such as envy-freeness and proportionality are hard to satisfy. One main theme in the recent research agenda is to investigate the extent to which their relaxations, like maximin share fairness (MMS) and envy-freeness up to any good (EFX), can be achieved. In this survey, we present a comprehensive review of the recent progress made in the related literature by highlighting different ways to relax fairness notions, common algorithm design techniques, and the most interesting questions for future research.

cs.GT

Round-Robin Beyond Additive Agents: Existence and Fairness of Approximate Equilibria

Fair allocation of indivisible goods has attracted extensive attention over the last two decades, yielding numerous elegant algorithmic results and producing challenging open questions. The problem becomes much harder in the presence of strategic agents. Ideally, one would want to design truthful mechanisms that produce allocations with fairness guarantees. However, in the standard setting without monetary transfers, it is generally impossible to have truthful mechanisms that provide non-trivial fairness guarantees. Recently, Amanatidis et al. [2021] suggested the study of mechanisms that produce fair allocations in their equilibria. Specifically, when the agents have additive valuation functions, the simple Round-Robin algorithm always has pure Nash equilibria and the corresponding allocations are envy-free up to one good (EF1) with respect to the agents' true valuation functions. Following this agenda, we show that this outstanding property of the Round-Robin mechanism extends much beyond the above default assumption of additivity. In particular, we prove that for agents with cancelable valuation functions (a natural class that contains, e.g., additive and budget-additive functions), this simple mechanism always has equilibria and even its approximate equilibria correspond to approximately EF1 allocations with respect to the agents' true valuation functions. Further, we show that the approximate EF1 fairness of approximate equilibria surprisingly holds for the important class of submodular valuation functions as well, even though exact equilibria fail to exist!

cs.GT

Approximate Sampling and Counting of Graphs with Near-Regular Degree Intervals

The approximate uniform sampling of graphs with a given degree sequence is a well-known, extensively studied problem in theoretical computer science and has significant applications, e.g., in the analysis of social networks. In this work we study an extension of the problem, where degree intervals are specified rather than a single degree sequence. We are interested in sampling and counting graphs whose degree sequences satisfy the degree interval constraints. A natural scenario where this problem arises is in hypothesis testing on social networks that are only partially observed. In this work, we provide the first fully polynomial almost uniform sampler (FPAUS) as well as the first fully polynomial randomized approximation scheme (FPRAS) for sampling and counting, respectively, graphs with near-regular degree intervals, in which every node $i$ has a degree from an interval not too far away from a given $d \in \N$. In order to design our FPAUS, we rely on various state-of-the-art tools from Markov chain theory and combinatorics. In particular, we provide the first non-trivial algorithmic application of a breakthrough result of Liebenau and Wormald (2017) regarding an asymptotic formula for the number of graphs with a given near-regular degree sequence. Furthermore, we also make use of the recent breakthrough of Anari et al. (2019) on sampling a base of a matroid under a strongly log-concave probability distribution. As a more direct approach, we also study a natural Markov chain recently introduced by Rechner, Strowick and Müller-Hannemann (2018), based on three simple local operations: Switches, hinge flips, and additions/deletions of a single edge. We obtain the first theoretical results for this Markov chain by showing it is rapidly mixing for the case of near-regular degree intervals of size at most one.

cs.DM