SearcharxivSearch

arXiv subjects

Jaegul Choo

Publications and source records attributed to Jaegul Choo.

At least 37 records · Page 2Linked to original sources

SNAP: Speaker Nulling for Artifact Projection in Speech Deepfake Detection

Recent advancements in text-to-speech technologies enable generating high-fidelity synthetic speech nearly indistinguishable from real human voices. While recent studies show the efficacy of self-supervised learning-based speech encoders for deepfake detection, these models struggle to generalize across unseen speakers. Our quantitative analysis suggests these encoder representations are substantially influenced by speaker information, causing detectors to exploit speaker-specific correlations rather than artifact-related cues. We call this phenomenon speaker entanglement. To mitigate this reliance, we introduce SNAP, a speaker-nulling framework. We estimate a speaker subspace and apply orthogonal projection to suppress speaker-dependent components, isolating synthesis artifacts within the residual features. By reducing speaker entanglement, SNAP encourages detectors to focus on artifact-related patterns, leading to state-of-the-art performance.

cs.SD

Memory-Efficient Fine-Tuning Diffusion Transformers via Dynamic Patch Sampling and Block Skipping

Diffusion Transformers (DiTs) have significantly enhanced text-to-image (T2I) generation quality, enabling high-quality personalized content creation. However, fine-tuning these models requires substantial computational complexity and memory, limiting practical deployment under resource constraints. To tackle these challenges, we propose a memory-efficient fine-tuning framework called DiT-BlockSkip, integrating timestep-aware dynamic patch sampling and block skipping by precomputing residual features. Our dynamic patch sampling strategy adjusts patch sizes based on the diffusion timestep, then resizes the cropped patches to a fixed lower resolution. This approach reduces forward & backward memory usage while allowing the model to capture global structures at higher timesteps and fine-grained details at lower timesteps. The block skipping mechanism selectively fine-tunes essential transformer blocks and precomputes residual features for the skipped blocks, significantly reducing training memory. To identify vital blocks for personalization, we introduce a block selection strategy based on cross-attention masking. Evaluations demonstrate that our approach achieves competitive personalization performance qualitatively and quantitatively, while reducing memory usage substantially, moving toward on-device feasibility (e.g., smartphones, IoT devices) for large-scale diffusion transformers.

cs.CV

Sommelier: Scalable Open Multi-turn Audio Pre-processing for Full-duplex Speech Language Models

As the paradigm of AI shifts from text-based LLMs to Speech Language Models (SLMs), there is a growing demand for full-duplex systems capable of real-time, natural human-computer interaction. However, the development of such models is constrained by the scarcity of high-quality, multi-speaker conversational data, as existing large-scale resources are predominantly single-speaker or limited in volume. Addressing the complex dynamics of natural dialogue, such as overlapping and back-channeling remains a challenge, with standard processing pipelines suffering from diarization errors and ASR hallucinations. To bridge this gap, we present a robust and scalable open-source data processing pipeline designed for full-duplex model.

cs.SD

LiveWeb-IE: A Benchmark For Online Web Information Extraction

Web information extraction (WIE) is the task of automatically extracting data from web pages, offering high utility for various applications. The evaluation of WIE systems has traditionally relied on benchmarks built from HTML snapshots captured at a single point in time. However, this offline evaluation paradigm fails to account for the temporally evolving nature of the web; consequently, performance on these static benchmarks often fails to generalize to dynamic real-world scenarios. To bridge this gap, we introduce \dataset, a new benchmark designed for evaluating WIE systems directly against live websites. Based on trusted and permission-granted websites, we curate natural language queries that require information extraction of various data categories, such as text, images, and hyperlinks. We further design these queries to represent four levels of complexity, based on the number and cardinality of attributes to be extracted, enabling a granular assessment of WIE systems. In addition, we propose Visual Grounding Scraper (VGS), a novel multi-stage agentic framework that mimics human cognitive processes by visually narrowing down web page content to extract desired information. Extensive experiments across diverse backbone models demonstrate the effectiveness and robustness of VGS. We believe that this study lays the foundation for developing practical and robust WIE systems.

cs.CL

VisualScratchpad: Inference-time Visual Concepts Analysis in Vision Language Models

High-performing vision language models still produce incorrect answers, yet their failure modes are often difficult to explain. To make model internals more accessible and enable systematic debugging, we introduce VisualScratchpad, an interactive interface for visual concept analysis during inference. We apply sparse autoencoders to the vision encoder and link the resulting visual concepts to text tokens via text-to-image attention, allowing us to examine which visual concepts are both captured by the vision encoder and utilized by the language model. VisualScratchpad also provides a token-latent heatmap view that suggests a sufficient set of latents for effective concept ablation in causal analysis. Through case studies, we reveal three underexplored failure modes: limited cross-modal alignment, misleading visual concepts, and unused hidden cues. Project page: https://hyesulim.github.io/visual_scratchpad_projectpage/

cs.AI

SLICE: Speech Enhancement via Layer-wise Injection of Conditioning Embeddings

Real-world speech is often corrupted by multiple degradations simultaneously, including additive noise, reverberation, and nonlinear distortion. Diffusion-based enhancement methods perform well on single degradations but struggle with compound corruptions. Prior noise-aware approaches inject conditioning at the input layer only, which can degrade performance below that of an unconditioned model. To address this, we propose injecting degradation conditioning, derived from a pretrained encoder with multi-task heads for noise type, reverberation, and distortion, into the timestep embedding so that it propagates through all residual blocks without architectural changes. In controlled experiments where only the injection method varies, input-level conditioning performs worse than no encoder at all on compound degradations, while layer-wise injection achieves the best results. The method also generalizes to diverse real-world recordings.

cs.SD

ExpGuard: LLM Content Moderation in Specialized Domains

With the growing deployment of large language models (LLMs) in real-world applications, establishing robust safety guardrails to moderate their inputs and outputs has become essential to ensure adherence to safety policies. Current guardrail models predominantly address general human-LLM interactions, rendering LLMs vulnerable to harmful and adversarial content within domain-specific contexts, particularly those rich in technical jargon and specialized concepts. To address this limitation, we introduce ExpGuard, a robust and specialized guardrail model designed to protect against harmful prompts and responses across financial, medical, and legal domains. In addition, we present ExpGuardMix, a meticulously curated dataset comprising 58,928 labeled prompts paired with corresponding refusal and compliant responses, from these specific sectors. This dataset is divided into two subsets: ExpGuardTrain, for model training, and ExpGuardTest, a high-quality test set annotated by domain experts to evaluate model robustness against technical and domain-specific content. Comprehensive evaluations conducted on ExpGuardTest and eight established public benchmarks reveal that ExpGuard delivers competitive performance across the board while demonstrating exceptional resilience to domain-specific adversarial attacks, surpassing state-of-the-art models such as WildGuard by up to 8.9% in prompt classification and 15.3% in response classification. To encourage further research and development, we open-source our code, data, and model, enabling adaptation to additional domains and supporting the creation of increasingly robust guardrail models.

cs.CL

BankMathBench: A Benchmark for Numerical Reasoning in Banking Scenarios

Large language models (LLMs)-based chatbots are increasingly being adopted in the financial domain, particularly in digital banking, to handle customer inquiries about products such as deposits, savings, and loans. However, these models still exhibit low accuracy in core banking computations-including total payout estimation, comparison of products with varying interest rates, and interest calculation under early repayment conditions. Such tasks require multi-step numerical reasoning and contextual understanding of banking products, yet existing LLMs often make systematic errors-misinterpreting product types, applying conditions incorrectly, or failing basic calculations involving exponents and geometric progressions. However, such errors have rarely been captured by existing benchmarks. Mathematical datasets focus on fundamental math problems, whereas financial benchmarks primarily target financial documents, leaving everyday banking scenarios underexplored. To address this limitation, we propose BankMathBench, a domain-specific dataset that reflects realistic banking tasks. BankMathBench is organized in three levels of difficulty-basic, intermediate, and advanced-corresponding to single-product reasoning, multi-product comparison, and multi-condition scenarios, respectively. When trained on BankMathBench, open-source LLMs exhibited notable improvements in both formula generation and numerical reasoning accuracy, demonstrating the dataset's effectiveness in enhancing domain-specific reasoning. With tool-augmented fine-tuning, the models achieved average accuracy increases of 57.6%p (basic), 75.1%p (intermediate), and 62.9%p (advanced), representing significant gains over zero-shot baselines. These findings highlight BankMathBench as a reliable benchmark for evaluating and advancing LLMs' numerical reasoning in real-world banking scenarios.

cs.CL

Not the Example, but the Process: How Self-Generated Examples Enhance LLM Reasoning

Recent studies have shown that Large Language Models (LLMs) can improve their reasoning performance through self-generated few-shot examples, achieving results comparable to manually curated in-context examples. However, the underlying mechanism behind these gains remains unclear, making it hard to decide when and how to apply the technique effectively. In this work, we argue that the key benefit arises not from the generated examples themselves but from the act of creating them. To validate this, on reasoning-intensive tasks across diverse LLM architectures, we systematically evaluate three prompting strategies for in-context learning: (1) Zero-shot prompting; (2) Integrated prompting, where LLMs create and solve problems within a single, unified prompt; and (3) Decoupled prompting, where self-generated examples are reused as in-context examples, but the context of their creation itself is excluded. We conduct experiments across five widely used model architectures, demonstrating that Integrated prompting consistently outperforms both Zero-shot and Decoupled prompting. In contrast, Decoupled prompting offers only marginal gains over Zero-shot. Further, for a more in-depth analysis, we conduct an attention analysis and observe significant differences in attention patterns between Integrated and Decoupled prompting. These findings suggest that the advantage of self-generation prompting comes from the process of problem creation, not the examples themselves, providing valuable insights for designing more effective prompting strategies.

cs.CL

TexAvatars : Hybrid Texel-3D Representations for Stable Rigging of Photorealistic Gaussian Head Avatars

Constructing drivable and photorealistic 3D head avatars has become a central task in AR/XR, enabling immersive and expressive user experiences. With the emergence of high-fidelity and efficient representations such as 3D Gaussians, recent works have pushed toward ultra-detailed head avatars. Existing approaches typically fall into two categories: rule-based analytic rigging or neural network-based deformation fields. While effective in constrained settings, both approaches often fail to generalize to unseen expressions and poses, particularly in extreme reenactment scenarios. Other methods constrain Gaussians to the global texel space of 3DMMs to reduce rendering complexity. However, these texel-based avatars tend to underutilize the underlying mesh structure. They apply minimal analytic deformation and rely heavily on neural regressors and heuristic regularization in UV space, which weakens geometric consistency and limits extrapolation to complex, out-of-distribution deformations. To address these limitations, we introduce TexAvatars, a hybrid avatar representation that combines the explicit geometric grounding of analytic rigging with the spatial continuity of texel space. Our approach predicts local geometric attributes in UV space via CNNs, but drives 3D deformation through mesh-aware Jacobians, enabling smooth and semantically meaningful transitions across triangle boundaries. This hybrid design separates semantic modeling from geometric control, resulting in improved generalization, interpretability, and stability. Furthermore, TexAvatars captures fine-grained expression effects, including muscle-induced wrinkles, glabellar lines, and realistic mouth cavity geometry, with high fidelity. Our method achieves state-of-the-art performance under extreme pose and expression variations, demonstrating strong generalization in challenging head reenactment settings.

cs.GR

InsertAnywhere: Geometrically Grounded and Optics-Aware Video Object Insertion

Recent advances in diffusion models have enabled impressive video editing capabilities, yet production-grade Video Object Insertion (VOI) remains challenging due to inadequate 4D scene understanding and a lack of proper optical interactions, such as shadows and reflections. To address these limitations, we present InsertAnywhere, a comprehensive VOI framework that achieves geometrically grounded object placement and optics-aware video synthesis. Our approach first leverages a 4D-aware mask generation module that allows users to anchor an object's 3D pose in a single frame. The framework automatically propagates this placement across the video, accurately handling local scene dynamics and occlusions. To synthesize realistic physical lighting interactions, we introduce Optics-Aware Representation Alignment, a novel strategy that utilizes an extended mask to guide feature extraction, enabling optical effects to seamlessly extend beyond the inserted object's boundary. Finally, to overcome the lack of training data for such phenomena, we construct and open-source ROSE++, a specialized quadruplet dataset tailored for the supervised learning of optical effects. Extensive experiments demonstrate that InsertAnywhere produces geometrically plausible and photometrically realistic insertions in complex real-world scenarios, significantly outperforming existing research and commercial generative tools.

cs.CV

Infinite-Homography as Robust Conditioning for Camera-Controlled Video Generation

Recent progress in video diffusion models has spurred growing interest in camera-controlled novel-view video generation for dynamic scenes, aiming to provide creators with cinematic camera control capabilities in post-production. A key challenge in camera-controlled video generation is ensuring fidelity to the specified camera pose, while maintaining view consistency and reasoning about occluded geometry from limited observations. To address this, existing methods either train trajectory-conditioned video generation model on trajectory-video pair dataset, or estimate depth from the input video to reproject it along a target trajectory and generate the unprojected regions. Nevertheless, existing methods struggle to generate camera-pose-faithful, high-quality videos for two main reasons: (1) reprojection-based approaches are highly susceptible to errors caused by inaccurate depth estimation; and (2) the limited diversity of camera trajectories in existing datasets restricts learned models. To address these limitations, we present InfCam, a depth-free, camera-controlled video-to-video generation framework with high pose fidelity. The framework integrates two key components: (1) infinite homography warping, which encodes 3D camera rotations directly within the 2D latent space of a video diffusion model. Conditioning on this noise-free rotational information, the residual parallax term is predicted through end-to-end training to achieve high camera-pose fidelity; and (2) a data augmentation pipeline that transforms existing synthetic multiview datasets into sequences with diverse trajectories and focal lengths. Experimental results demonstrate that InfCam outperforms baseline methods in camera-pose accuracy and visual fidelity, generalizing well from synthetic to real-world data. Link to our project page:https://emjay73.github.io/InfCam/

cs.CV

Vector Prism: Animating Vector Graphics by Stratifying Semantic Structure

Scalable Vector Graphics (SVG) are central to modern web design, and the demand to animate them continues to grow as web environments become increasingly dynamic. Yet automating the animation of vector graphics remains challenging for vision-language models (VLMs) despite recent progress in code generation and motion planning. VLMs routinely mis-handle SVGs, since visually coherent parts are often fragmented into low-level shapes that offer little guidance of which elements should move together. In this paper, we introduce a framework that recovers the semantic structure required for reliable SVG animation and reveals the missing layer that current VLM systems overlook. This is achieved through a statistical aggregation of multiple weak part predictions, allowing the system to stably infer semantics from noisy predictions. By reorganizing SVGs into semantic groups, our approach enables VLMs to produce animations with far greater coherence. Our experiments demonstrate substantial gains over existing approaches, suggesting that semantic recovery is the key step that unlocks robust SVG animation and supports more interpretable interactions between VLMs and vector graphics.

cs.CV

EgoX: Egocentric Video Generation from a Single Exocentric Video

Egocentric perception enables humans to experience and understand the world directly from their own point of view. Translating exocentric (third-person) videos into egocentric (first-person) videos opens up new possibilities for immersive understanding but remains highly challenging due to extreme camera pose variations and minimal view overlap. This task requires faithfully preserving visible content while synthesizing unseen regions in a geometrically consistent manner. To achieve this, we present EgoX, a novel framework for generating egocentric videos from a single exocentric input. EgoX leverages the pretrained spatio temporal knowledge of large-scale video diffusion models through lightweight LoRA adaptation and introduces a unified conditioning strategy that combines exocentric and egocentric priors via width and channel wise concatenation. Additionally, a geometry-guided self-attention mechanism selectively attends to spatially relevant regions, ensuring geometric coherence and high visual fidelity. Our approach achieves coherent and realistic egocentric video generation while demonstrating strong scalability and robustness across unseen and in-the-wild videos.

cs.CV

ConceptScope: Characterizing Dataset Bias via Disentangled Visual Concepts

Dataset bias, where data points are skewed to certain concepts, is ubiquitous in machine learning datasets. Yet, systematically identifying these biases is challenging without costly, fine-grained attribute annotations. We present ConceptScope, a scalable and automated framework for analyzing visual datasets by discovering and quantifying human-interpretable concepts using Sparse Autoencoders trained on representations from vision foundation models. ConceptScope categorizes concepts into target, context, and bias types based on their semantic relevance and statistical correlation to class labels, enabling class-level dataset characterization, bias identification, and robustness evaluation through concept-based subgrouping. We validate that ConceptScope captures a wide range of visual concepts, including objects, textures, backgrounds, facial attributes, emotions, and actions, through comparisons with annotated datasets. Furthermore, we show that concept activations produce spatial attributions that align with semantically meaningful image regions. ConceptScope reliably detects known biases (e.g., background bias in Waterbirds) and uncovers previously unannotated ones (e.g, co-occurring objects in ImageNet), offering a practical tool for dataset auditing and model diagnostics.

cs.CV

PHUMA: Physically Reliable Humanoid Locomotion Dataset

Motion imitation is a promising approach for humanoid locomotion, enabling agents to acquire humanlike behaviors. Existing methods typically rely on high-quality motion capture datasets such as AMASS, but these are scarce and expensive, limiting scalability and diversity. Recent studies attempt to scale data collection by converting large-scale internet videos, exemplified by Humanoid-X. However, they often suffer from physical artifacts such as floating, penetration, and foot skating, which hinder stable imitation. To address this, we introduce PHUMA, a Physically Reliable HUMAnoid locomotion dataset produced by a two-stage pipeline combining physics-aware curation and physics-constrained retargeting, aggregating both motion capture and internet video into a physically reliable, 73-hour corpus. On motion tracking benchmarks, PHUMA-trained policies achieve higher success rates than those trained on AMASS and Humanoid-X, and successfully transfer zero-shot to a real Unitree G1. The code is available at https://davian-robotics.github.io/PHUMA.

cs.RO

ACG: Action Coherence Guidance for Flow-based Vision-Language-Action models

Diffusion and flow matching models have emerged as powerful robot policies, enabling Vision-Language-Action (VLA) models to generalize across diverse scenes and instructions. Yet, when trained via imitation learning, their high generative capacity makes them sensitive to noise in human demonstrations: jerks, pauses, and jitter which reduce action coherence. Reduced action coherence causes instability and trajectory drift during deployment, failures that are catastrophic in fine-grained manipulation where precision is crucial. In this paper, we present Action Coherence Guidance (ACG) for VLA models, a training-free test-time guidance algorithm that improves action coherence and thereby yields performance gains. Evaluated on RoboCasa, DexMimicGen, and real-world SO-101 tasks, ACG consistently improves action coherence and boosts success rates across diverse manipulation tasks. Code and project page are available at https://github.com/DAVIAN-Robotics/ACG and https://DAVIAN-Robotics.github.io/ACG , respectively.

cs.RO

RL makes MLLMs see better than SFT

A dominant assumption in Multimodal Language Model (MLLM) research is that its performance is largely inherited from the LLM backbone, given its immense parameter scale and remarkable capabilities. This has created a void in the understanding of the vision encoder, which determines how MLLMs perceive images. The recent shift in MLLM training paradigms, from Supervised Finetuning (SFT) to Reinforcement Learning (RL), magnifies this oversight-namely, the significant lack of analysis on how such training reshapes the vision encoder as well as the MLLM. To address this, we first investigate the impact of training strategies on MLLMs, where RL shows a clear advantage over SFT in strongly vision-related VQA benchmarks. Motivated by this, we conduct a critical yet under-explored analysis of the vision encoder of MLLMs through diverse and in-depth experiments, ranging from ImageNet classification and segmentation to gradient visualization. Our results demonstrate that MLLM's post-training strategy (i.e., SFT or RL) not only leads to distinct outcomes on MLLM downstream tasks, but also fundamentally reshapes MLLM's underlying visual representations. Specifically, the key finding of our study is that RL produces stronger and precisely localized visual representations compared to SFT, boosting the ability of the vision encoder for MLLM. We then reframe our findings into a simple recipe for building strong vision encoders for MLLMs, Preference-Instructed Vision OpTimization (PIVOT). When integrated into MLLMs, a PIVOT-trained vision encoder outperforms even larger and more heavily-trained counterparts, despite requiring less than 1% of the computational cost of standard vision pretraining. This result opens an effective and efficient path for advancing the vision backbones of MLLMs. Project page available at https://june-page.github.io/pivot/

cs.CV