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Jing Dong

Publications and source records attributed to Jing Dong.

At least 127 records · Page 7Linked to original sources

DFGC 2021: A DeepFake Game Competition

This paper presents a summary of the DFGC 2021 competition. DeepFake technology is developing fast, and realistic face-swaps are increasingly deceiving and hard to detect. At the same time, DeepFake detection methods are also improving. There is a two-party game between DeepFake creators and detectors. This competition provides a common platform for benchmarking the adversarial game between current state-of-the-art DeepFake creation and detection methods. In this paper, we present the organization, results and top solutions of this competition and also share our insights obtained during this event. We also release the DFGC-21 testing dataset collected from our participants to further benefit the research community.

cs.CV↗

Transferable Sparse Adversarial Attack

Deep neural networks have shown their vulnerability to adversarial attacks. In this paper, we focus on sparse adversarial attack based on the $\ell_0$ norm constraint, which can succeed by only modifying a few pixels of an image. Despite a high attack success rate, prior sparse attack methods achieve a low transferability under the black-box protocol due to overfitting the target model. Therefore, we introduce a generator architecture to alleviate the overfitting issue and thus efficiently craft transferable sparse adversarial examples. Specifically, the generator decouples the sparse perturbation into amplitude and position components. We carefully design a random quantization operator to optimize these two components jointly in an end-to-end way. The experiment shows that our method has improved the transferability by a large margin under a similar sparsity setting compared with state-of-the-art methods. Moreover, our method achieves superior inference speed, 700$\times$ faster than other optimization-based methods. The code is available at https://github.com/shaguopohuaizhe/TSAA.

cs.CV↗

Exploring Adversarial Fake Images on Face Manifold

Images synthesized by powerful generative adversarial network (GAN) based methods have drawn moral and privacy concerns. Although image forensic models have reached great performance in detecting fake images from real ones, these models can be easily fooled with a simple adversarial attack. But, the noise adding adversarial samples are also arousing suspicion. In this paper, instead of adding adversarial noise, we optimally search adversarial points on face manifold to generate anti-forensic fake face images. We iteratively do a gradient-descent with each small step in the latent space of a generative model, e.g. Style-GAN, to find an adversarial latent vector, which is similar to norm-based adversarial attack but in latent space. Then, the generated fake images driven by the adversarial latent vectors with the help of GANs can defeat main-stream forensic models. For examples, they make the accuracy of deepfake detection models based on Xception or EfficientNet drop from over 90% to nearly 0%, meanwhile maintaining high visual quality. In addition, we find manipulating style vector $z$ or noise vectors $n$ at different levels have impacts on attack success rate. The generated adversarial images mainly have facial texture or face attributes changing.

cs.CV↗

Robust Face-Swap Detection Based on 3D Facial Shape Information

Maliciously-manipulated images or videos - so-called deep fakes - especially face-swap images and videos have attracted more and more malicious attackers to discredit some key figures. Previous pixel-level artifacts based detection techniques always focus on some unclear patterns but ignore some available semantic clues. Therefore, these approaches show weak interpretability and robustness. In this paper, we propose a biometric information based method to fully exploit the appearance and shape feature for face-swap detection of key figures. The key aspect of our method is obtaining the inconsistency of 3D facial shape and facial appearance, and the inconsistency based clue offers natural interpretability for the proposed face-swap detection method. Experimental results show the superiority of our method in robustness on various laundering and cross-domain data, which validates the effectiveness of the proposed method.

cs.CV↗

Characterization of SOI pixel sensor using pinned depleted diode structure with AC-coupling on the diode

The experiment of the future electron-positron colliders has unprecedented requirements on the vertex resolution, such as around 3micron single point resolution for the inner most detector layer, with fast readout, and very low power-consumption density and material budget. Significant efforts have been put into the development of monolithic silicon pixel sensors, but there have been some challenges to combine all those stringent specifications in a small pixel area. This paper presents a compact prototype pixel sensor fabricated in LAPIS 200nm SOI process and focuses on the characterization of low capacitance of the sensing node with a pinned depleted diode structure adopting a novel method of forward bias voltage and AC coupling on the diode. Three PDD structures with 16 micron by 20 micron pixel size were designed and compared using radioactive sources and injected charge. The measured result shows that the designed PDD structure has very low leakage current and around 3.5fF of equivalent input capacitance.

physics.ins-det↗

MUST-GAN: Multi-level Statistics Transfer for Self-driven Person Image Generation

Pose-guided person image generation usually involves using paired source-target images to supervise the training, which significantly increases the data preparation effort and limits the application of the models. To deal with this problem, we propose a novel multi-level statistics transfer model, which disentangles and transfers multi-level appearance features from person images and merges them with pose features to reconstruct the source person images themselves. So that the source images can be used as supervision for self-driven person image generation. Specifically, our model extracts multi-level features from the appearance encoder and learns the optimal appearance representation through attention mechanism and attributes statistics. Then we transfer them to a pose-guided generator for re-fusion of appearance and pose. Our approach allows for flexible manipulation of person appearance and pose properties to perform pose transfer and clothes style transfer tasks. Experimental results on the DeepFashion dataset demonstrate our method's superiority compared with state-of-the-art supervised and unsupervised methods. In addition, our approach also performs well in the wild.

cs.CV↗

Distributed Client-Server Optimization for SLAM with Limited On-Device Resources

Simultaneous localization and mapping (SLAM) is a crucial functionality for exploration robots and virtual/augmented reality (VR/AR) devices. However, some of such devices with limited resources cannot afford the computational or memory cost to run full SLAM algorithms. We propose a general client-server SLAM optimization framework that achieves accurate real-time state estimation on the device with low requirements of on-board resources. The resource-limited device (the client) only works on a small part of the map, and the rest of the map is processed by the server. By sending the summarized information of the rest of map to the client, the on-device state estimation is more accurate. Further improvement of accuracy is achieved in the presence of on-device early loop closures, which enables reloading useful variables from the server to the client. Experimental results from both synthetic and real-world datasets demonstrate that the proposed optimization framework achieves accurate estimation in real-time with limited computation and memory budget of the device.

cs.RO↗

Scheduling with Service-Time Information: The Power of Two Priority Classes

Utilizing customers' service-time information, we study an easy-to-implement scheduling policy with two priority classes. By carefully designing the classes, the two-class priority rule achieves near-optimal performance. In particular, for a single-server queue, as the traffic intensity approaches 1, the policy achieves a scaling for the queue length processes that is similar to the shortest remaining processing time first policy. Our analysis quantifies how the tail of the service time distribution affects the benefits one can gain from service-time-based scheduling policies. When the service times are misspecified, we further quantify how imperfect observation of the service time affects the performance of the two-class priority rule through both theoretical and numerical analysis. Our results demonstrate the robustness of the two-class priority rule. Specifically, even with imperfect service-time information, the two-class priority rules can still achieve substantial performance improvement over the first come first served.

math.OC↗

On the SRPT Scheduling Discipline in Many-Server Queues with Impatient Customers

The shortest-remaining-processing-time (SRPT) scheduling policy has been extensively studied, for more than 50 years, in single-server queues with infinitely patient jobs. Yet, much less is known about its performance in multiserver queues. In this paper, we present the first theoretical analysis of SRPT in multiserver queues with abandonment. In particular, we consider the M/GI/s+GI queue and demonstrate that, in the many-sever overloaded regime, performance in the SRPT queue is equivalent, asymptotically in steady state, to a preemptive two-class priority queue where customers with short service times (below a threshold) are served without wait, and customers with long service times (above a threshold) eventually abandon without service. We prove that the SRPT discipline maximizes, asymptotically, the system throughput, among all scheduling disciplines. We also compare the performance of the SRPT policy to blind policies and study the effects of the patience-time and service-time distributions.

math.PR↗

A Primal-Dual Approach to Constrained Markov Decision Processes

In many operations management problems, we need to make decisions sequentially to minimize the cost while satisfying certain constraints. One modeling approach to study such problems is constrained Markov decision process (CMDP). When solving the CMDP to derive good operational policies, there are two key challenges: one is the prohibitively large state space and action space; the other is the hard-to-compute transition kernel. In this work, we develop a sampling-based primal-dual algorithm to solve CMDPs. Our approach alternatively applies regularized policy iteration to improve the policy and subgradient ascent to maintain the constraints. Under mild regularity conditions, we show that the algorithm converges at rate $ O(\log(T)/\sqrt{T})$, where T is the number of iterations. When the CMDP has a weakly coupled structure, our approach can substantially reduce the dimension of the problem through an embedded decomposition. We apply the algorithm to two important applications with weakly coupled structures: multi-product inventory management and multi-class queue scheduling, and show that it generates controls that outperform state-of-art heuristics.

math.OC↗

Existence and Approximations of Moments for Polling Systems under the Binomial-Exhaustive Policy

We establish sufficient conditions for the existence of moments of the steady-state queue in polling systems operating under the binomial-exhaustive policy (BEP). We assume that the server switches between the different buffers according to a pre-specified table, and that switchover times are incurred whenever the server moves from one buffer to the next. We further assume that customers arrive according to independent Poisson processes, and that the service and switchover times are independent random variables with general distributions. We then propose a simple scheme to approximate the moments, which is shown to be asymptotically exact as the switchover times grow without bound, and whose computation complexity does not grow with the order of the moment. Finally, we demonstrate that the proposed asymptotic approximation for the moments is related to the fluid limit under a large-switchover-time scaling; thus, similar approximations can be easily derived for other server-switching policies, by simply identifying the fluid limits under those controls. Numerical examples demonstrate the effectiveness of our approximations for the moments under BEP and under other policies, and their increased accuracy as the switchover times increase.

math.PR↗

Asymptotic Optimality of the Binomial-Exhaustive Policy for Polling Systems with Large Switchover Times

We study an optimal-control problem of polling systems with large switchover times, when a holding cost is incurred on the queues. In particular, we consider a stochastic network with a single server that switches between several buffers (queues) according to a pre-specified order, assuming that the switchover times between the queues are large relative to the processing times of individual jobs. Due to its complexity, computing an optimal control for such a system is prohibitive, and so we instead search for an asymptotically optimal control. To this end, we first solve an optimal control problem for a deterministic relaxation (namely, for a fluid model), that is represented as a hybrid dynamical system. We then "translate" the solution to that fluid problem to a binomial-exhaustive policy for the underlying stochastic system, and prove that this policy is asymptotically optimal in a large-switchover-time scaling regime, provided a certain uniform integrability (UI) condition holds. Finally, we demonstrate that the aforementioned UI condition holds in the following cases: (i) the holding cost has (at most) linear growth, and all service times have finite second moments; (ii) the holding cost grows at most at a polynomial rate (of any degree), and the service-time distributions possess finite moment generating functions.

math.PR↗

Learning Pose-invariant 3D Object Reconstruction from Single-view Images

Learning to reconstruct 3D shapes using 2D images is an active research topic, with benefits of not requiring expensive 3D data. However, most work in this direction requires multi-view images for each object instance as training supervision, which oftentimes does not apply in practice. In this paper, we relax the common multi-view assumption and explore a more challenging yet more realistic setup of learning 3D shape from only single-view images. The major difficulty lies in insufficient constraints that can be provided by single view images, which leads to the problem of pose entanglement in learned shape space. As a result, reconstructed shapes vary along input pose and have poor accuracy. We address this problem by taking a novel domain adaptation perspective, and propose an effective adversarial domain confusion method to learn pose-disentangled compact shape space. Experiments on single-view reconstruction show effectiveness in solving pose entanglement, and the proposed method achieves on-par reconstruction accuracy with state-of-the-art with higher efficiency.

cs.CV↗

Spectral Gap of Replica Exchange Langevin Diffusion on Mixture Distributions

Langevin diffusion (LD) is one of the main workhorses for sampling problems. However, its convergence rate can be significantly reduced if the target distribution is a mixture of multiple densities, especially when each component concentrates around a different mode. Replica exchange Langevin diffusion (ReLD) is a sampling method that can circumvent this issue. In particular, ReLD adds another LD sampling a high-temperature version of the target density, and exchange the locations of two LDs according to a Metropolis-Hasting type of law. This approach can be further extended to multiple replica exchange Langevin diffusion (mReLD), where $K$ additional LDs are added to sample distributions at different temperatures and exchanges take place between neighboring-temperature processes. While ReLD and mReLD have been used extensively in statistical physics, molecular dynamics, and other applications, there is little existing analysis on its convergence rate and choices of temperatures. This paper closes these gaps assuming the target distribution is a mixture of log-concave densities. We show ReLD can obtain constant or even better convergence rates even when the density components of the mixture concentrate around isolated modes. We also show using mReLD with $K$ additional LDs can achieve the same result while the exchange frequency only needs to be $(1/K)$-th power of the one in ReLD.

math.PR↗

TLIO: Tight Learned Inertial Odometry

In this work we propose a tightly-coupled Extended Kalman Filter framework for IMU-only state estimation. Strap-down IMU measurements provide relative state estimates based on IMU kinematic motion model. However the integration of measurements is sensitive to sensor bias and noise, causing significant drift within seconds. Recent research by Yan et al. (RoNIN) and Chen et al. (IONet) showed the capability of using trained neural networks to obtain accurate 2D displacement estimates from segments of IMU data and obtained good position estimates from concatenating them. This paper demonstrates a network that regresses 3D displacement estimates and its uncertainty, giving us the ability to tightly fuse the relative state measurement into a stochastic cloning EKF to solve for pose, velocity and sensor biases. We show that our network, trained with pedestrian data from a headset, can produce statistically consistent measurement and uncertainty to be used as the update step in the filter, and the tightly-coupled system outperforms velocity integration approaches in position estimates, and AHRS attitude filter in orientation estimates.

cs.RO↗

Accelerating Nonconvex Learning via Replica Exchange Langevin Diffusion

Langevin diffusion is a powerful method for nonconvex optimization, which enables the escape from local minima by injecting noise into the gradient. In particular, the temperature parameter controlling the noise level gives rise to a tradeoff between ``global exploration'' and ``local exploitation'', which correspond to high and low temperatures. To attain the advantages of both regimes, we propose to use replica exchange, which swaps between two Langevin diffusions with different temperatures. We theoretically analyze the acceleration effect of replica exchange from two perspectives: (i) the convergence in χ^2-divergence, and (ii) the large deviation principle. Such an acceleration effect allows us to faster approach the global minima. Furthermore, by discretizing the replica exchange Langevin diffusion, we obtain a discrete-time algorithm. For such an algorithm, we quantify its discretization error in theory and demonstrate its acceleration effect in practice.

stat.ML↗

On Constructing Confidence Region for Model Parameters in Stochastic Gradient Descent via Batch Means

In this paper, we study a simple algorithm to construct asymptotically valid confidence regions for model parameters using the batch means method. The main idea is to cancel out the covariance matrix which is hard/costly to estimate. In the process of developing the algorithm, we establish process-level functional central limit theorem for Polyak-Ruppert averaging based stochastic gradient descent estimators. We also extend the batch means method to accommodate more general batch size specifications.

stat.ML↗

A New Ensemble Method for Concessively Targeted Multi-model Attack

It is well known that deep learning models are vulnerable to adversarial examples crafted by maliciously adding perturbations to original inputs. There are two types of attacks: targeted attack and non-targeted attack, and most researchers often pay more attention to the targeted adversarial examples. However, targeted attack has a low success rate, especially when aiming at a robust model or under a black-box attack protocol. In this case, non-targeted attack is the last chance to disable AI systems. Thus, in this paper, we propose a new attack mechanism which performs the non-targeted attack when the targeted attack fails. Besides, we aim to generate a single adversarial sample for different deployed models of the same task, e.g. image classification models. Hence, for this practical application, we focus on attacking ensemble models by dividing them into two groups: easy-to-attack and robust models. We alternately attack these two groups of models in the non-targeted or targeted manner. We name it a bagging and stacking ensemble (BAST) attack. The BAST attack can generate an adversarial sample that fails multiple models simultaneously. Some of the models classify the adversarial sample as a target label, and other models which are not attacked successfully may give wrong labels at least. The experimental results show that the proposed BAST attack outperforms the state-of-the-art attack methods on the new defined criterion that considers both targeted and non-targeted attack performance.

cs.CR↗