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Marco Pavone

Publications and source records attributed to Marco Pavone.

At least 109 records · Page 6Linked to original sources

The Case for Negative Data: From Crash Reports to Counterfactuals for Reasonable Driving

Learning-based autonomous driving systems are trained mostly on incident-free data, offering little guidance near safety-performance boundaries. Real crash reports contain precisely the contrastive evidence needed, but they are hard to use: narratives are unstructured, third-person, and poorly grounded to sensor views. We address these challenges by normalizing crash narratives to ego-centric language and converting both logs and crashes into a unified scene-action representation suitable for retrieval. At decision time, our system adjudicates proposed actions by retrieving relevant precedents from this unified index; an agentic counterfactual extension proposes plausible alternatives, retrieves for each, and reasons across outcomes before deciding. On a nuScenes benchmark, precedent retrieval substantially improves calibration, with recall on contextually preferred actions rising from 24% to 53%. The counterfactual variant preserves these gains while sharpening decisions near risk.

cs.RO↗

Taming High-Dimensional Dynamics: Learning Optimal Projections onto Spectral Submanifolds

High-dimensional nonlinear systems pose considerable challenges for modeling and control across many domains, from fluid mechanics to advanced robotics. Such systems are typically approximated with reduced-order models, which often rely on orthogonal projections, a simplification that may lead to large prediction errors. In this work, we derive optimality of fiber-aligned projections onto spectral submanifolds, preserving the nonlinear geometric structure and minimizing long-term prediction error. We propose a data-driven procedure to learn these projections from trajectories and demonstrate its effectiveness through a 180-dimensional robotic system. Our reduced-order models achieve up to fivefold improvement in trajectory tracking accuracy under model predictive control compared to the state of the art.

eess.SY↗

Sim2Val: Leveraging Correlation Across Test Platforms for Variance-Reduced Metric Estimation

Learning-based robotic systems demand rigorous validation to assure reliable performance, but extensive real-world testing is often prohibitively expensive, and if conducted may still yield insufficient data for high-confidence guarantees. In this work we introduce Sim2Val, a general estimation framework that leverages paired data across test platforms, e.g., paired simulation and real-world observations, to achieve better estimates of real-world metrics via the method of control variates. By incorporating cheap and abundant auxiliary measurements (for example, simulator outputs) as control variates for costly real-world samples, our method provably reduces the variance of Monte Carlo estimates and thus requires significantly fewer real-world samples to attain a specified confidence bound on the mean performance. We provide theoretical analysis characterizing the variance and sample-efficiency improvement, and demonstrate empirically in autonomous driving and quadruped robotics settings that our approach achieves high-probability bounds with markedly improved sample efficiency. Our technique can lower the real-world testing burden for validating the performance of the stack, thereby enabling more efficient and cost-effective experimental evaluation of robotic systems.

cs.RO↗

Scaling Vision Pre-Training to 4K Resolution

High-resolution perception of visual details is crucial for daily tasks. Current vision pre-training, however, is still limited to low resolutions (e.g., 378 x 378 pixels) due to the quadratic cost of processing larger images. We introduce PS3 that scales CLIP-style vision pre-training to 4K resolution with a near-constant cost. Instead of contrastive learning on global image representation, PS3 is pre-trained by selectively processing local regions and contrasting them with local detailed captions, enabling high-resolution representation learning with greatly reduced computational overhead. The pre-trained PS3 is able to both encode the global image at low resolution and selectively process local high-resolution regions based on their saliency or relevance to a text prompt. When applying PS3 to multi-modal LLM (MLLM), the resulting model, named VILA-HD, significantly improves high-resolution visual perception compared to baselines without high-resolution vision pre-training such as AnyRes and S^2 while using up to 4.3x fewer tokens. PS3 also unlocks appealing scaling properties of VILA-HD, including scaling up resolution for free and scaling up test-time compute for better performance. Compared to state of the arts, PS3 and VILA-HD outperform previous vision encoders (e.g., SigLIP2 and Perception Encoder) and MLLMs (e.g., NVILA and Qwen2.5-VL) respectively across multiple benchmarks and achieve better efficiency than latest token pruning approaches. Finally, we find current benchmarks do not require 4K-resolution perception, which motivates us to propose 4KPro, a new benchmark of image QA at 4K resolution, on which VILA-HD outperforms all previous MLLMs, including a 16.1% improvement over GPT-4o and a 7.5% improvement and 1.67x speedup over Qwen2.5-VL.

cs.CV↗

Safety Evaluation of Motion Plans Using Trajectory Predictors as Forward Reachable Set Estimators

The advent of end-to-end autonomy stacks - often lacking interpretable intermediate modules - has placed an increased burden on ensuring that the final output, i.e., the motion plan, is safe in order to validate the safety of the entire stack. This requires a safety monitor that is both complete (able to detect all unsafe plans) and sound (does not flag safe plans). In this work, we propose a principled safety monitor that leverages modern multi-modal trajectory predictors to approximate forward reachable sets (FRS) of surrounding agents. By formulating a convex program, we efficiently extract these data-driven FRSs directly from the predicted state distributions, conditioned on scene context such as lane topology and agent history. To ensure completeness, we leverage conformal prediction to calibrate the FRS and guarantee coverage of ground-truth trajectories with high probability. To preserve soundness in out-of-distribution (OOD) scenarios or under predictor failure, we introduce a Bayesian filter that dynamically adjusts the FRS conservativeness based on the predictor's observed performance. We then assess the safety of the ego vehicle's motion plan by checking for intersections with these calibrated FRSs, ensuring the plan remains collision-free under plausible future behaviors of others. Extensive experiments on the nuScenes dataset show our approach significantly improves soundness while maintaining completeness, offering a practical and reliable safety monitor for learned autonomy stacks.

cs.RO↗

LOTUS: A Leaderboard for Detailed Image Captioning from Quality to Societal Bias and User Preferences

Large Vision-Language Models (LVLMs) have transformed image captioning, shifting from concise captions to detailed descriptions. We introduce LOTUS, a leaderboard for evaluating detailed captions, addressing three main gaps in existing evaluations: lack of standardized criteria, bias-aware assessments, and user preference considerations. LOTUS comprehensively evaluates various aspects, including caption quality (e.g., alignment, descriptiveness), risks (\eg, hallucination), and societal biases (e.g., gender bias) while enabling preference-oriented evaluations by tailoring criteria to diverse user preferences. Our analysis of recent LVLMs reveals no single model excels across all criteria, while correlations emerge between caption detail and bias risks. Preference-oriented evaluations demonstrate that optimal model selection depends on user priorities.

cs.CV↗

Efficient Multi-Camera Tokenization with Triplanes for End-to-End Driving

Autoregressive Transformers are increasingly being deployed as end-to-end robot and autonomous vehicle (AV) policy architectures, owing to their scalability and potential to leverage internet-scale pretraining for generalization. Accordingly, tokenizing sensor data efficiently is paramount to ensuring the real-time feasibility of such architectures on embedded hardware. To this end, we present an efficient triplane-based multi-camera tokenization strategy that leverages recent advances in 3D neural reconstruction and rendering to produce sensor tokens that are agnostic to the number of input cameras and their resolution, while explicitly accounting for their geometry around an AV. Experiments on a large-scale AV dataset and state-of-the-art neural simulator demonstrate that our approach yields significant savings over current image patch-based tokenization strategies, producing up to 72% fewer tokens, resulting in up to 50% faster policy inference while achieving the same open-loop motion planning accuracy and improved offroad rates in closed-loop driving simulations.

cs.CV↗

E3D-Bench: A Benchmark for End-to-End 3D Geometric Foundation Models

Spatial intelligence, encompassing 3D reconstruction, perception, and reasoning, is fundamental to applications such as robotics, aerial imaging, and extended reality. A key enabler is the real-time, accurate estimation of core 3D attributes (camera parameters, point clouds, depth maps, and 3D point tracks) from unstructured or streaming imagery. Inspired by the success of large foundation models in language and 2D vision, a new class of end-to-end 3D geometric foundation models (GFMs) has emerged, directly predicting dense 3D representations in a single feed-forward pass, eliminating the need for slow or unavailable precomputed camera parameters. Since late 2023, the field has exploded with diverse variants, but systematic evaluation is lacking. In this work, we present the first comprehensive benchmark for 3D GFMs, covering five core tasks: sparse-view depth estimation, video depth estimation, 3D reconstruction, multi-view pose estimation, novel view synthesis, and spanning both standard and challenging out-of-distribution datasets. Our standardized toolkit automates dataset handling, evaluation protocols, and metric computation to ensure fair, reproducible comparisons. We evaluate 16 state-of-the-art GFMs, revealing their strengths and limitations across tasks and domains, and derive key insights to guide future model scaling and optimization. All code, evaluation scripts, and processed data will be publicly released to accelerate research in 3D spatial intelligence.

cs.CV↗

RoboMonkey: Scaling Test-Time Sampling and Verification for Vision-Language-Action Models

Vision-Language-Action (VLA) models have demonstrated remarkable capabilities in visuomotor control, yet ensuring their robustness in unstructured real-world environments remains a persistent challenge. In this paper, we investigate test-time scaling through the lens of sampling and verification as means to enhance the robustness and generalization of VLAs. We first demonstrate that the relationship between action error and the number of generated samples follows an exponentiated power law across a range of VLAs, indicating the existence of inference-time scaling laws. Building on these insights, we introduce RoboMonkey, a test-time scaling framework for VLAs. At deployment, RoboMonkey samples a small set of actions from a VLA, applies Gaussian perturbation and majority voting to construct an action proposal distribution, and then uses a Vision Language Model (VLM)-based verifier to select the optimal action. We propose a synthetic data generation pipeline for training such VLM-based action verifiers, and demonstrate that scaling the synthetic dataset consistently improves verification and downstream accuracy. Through extensive simulated and hardware experiments, we show that pairing existing VLAs with RoboMonkey yields significant performance gains, achieving a 25% absolute improvement on out-of-distribution tasks and 9% on in-distribution tasks. Additionally, when adapting to new robot setups, we show that fine-tuning both VLAs and action verifiers yields a 7% performance increase compared to fine-tuning VLAs alone.

cs.RO↗

InstantSplat: Sparse-view Gaussian Splatting in Seconds

While neural 3D reconstruction has advanced substantially, its performance significantly degrades with sparse-view data, which limits its broader applicability, since SfM is often unreliable in sparse-view scenarios where feature matches are scarce. In this paper, we introduce InstantSplat, a novel approach for addressing sparse-view 3D scene reconstruction at lightning-fast speed. InstantSplat employs a self-supervised framework that optimizes 3D scene representation and camera poses by unprojecting 2D pixels into 3D space and aligning them using differentiable neural rendering. The optimization process is initialized with a large-scale trained geometric foundation model, which provides dense priors that yield initial points through model inference, after which we further optimize all scene parameters using photometric errors. To mitigate redundancy introduced by the prior model, we propose a co-visibility-based geometry initialization, and a Gaussian-based bundle adjustment is employed to rapidly adapt both the scene representation and camera parameters without relying on a complex adaptive density control process. Overall, InstantSplat is compatible with multiple point-based representations for view synthesis and surface reconstruction. It achieves an acceleration of over 30x in reconstruction and improves visual quality (SSIM) from 0.3755 to 0.7624 compared to traditional SfM with 3D-GS.

cs.CV↗

SkillBlender: Towards Versatile Humanoid Whole-Body Loco-Manipulation via Skill Blending

Humanoid robots hold significant potential in accomplishing daily tasks across diverse environments thanks to their flexibility and human-like morphology. Recent works have made significant progress in humanoid whole-body control and loco-manipulation leveraging optimal control or reinforcement learning. However, these methods require tedious task-specific tuning for each task to achieve satisfactory behaviors, limiting their versatility and scalability to diverse tasks in daily scenarios. To that end, we introduce SkillBlender, a novel hierarchical reinforcement learning framework for versatile humanoid loco-manipulation. SkillBlender first pretrains goal-conditioned task-agnostic primitive skills, and then dynamically blends these skills to accomplish complex loco-manipulation tasks with minimal task-specific reward engineering. We also introduce SkillBench, a parallel, cross-embodiment, and diverse simulated benchmark containing three embodiments, four primitive skills, and eight challenging loco-manipulation tasks, accompanied by a set of scientific evaluation metrics balancing accuracy and feasibility. Extensive simulated experiments show that our method significantly outperforms all baselines, while naturally regularizing behaviors to avoid reward hacking, resulting in more accurate and feasible movements for diverse loco-manipulation tasks in our daily scenarios. Our code and benchmark will be open-sourced to the community to facilitate future research. Project page: https://usc-gvl.github.io/SkillBlender-web/.

cs.RO↗

RealDrive: Retrieval-Augmented Driving with Diffusion Models

Learning-based planners generate natural human-like driving behaviors by learning to reason about nuanced interactions from data, overcoming the rigid behaviors that arise from rule-based planners. Nonetheless, data-driven approaches often struggle with rare, safety-critical scenarios and offer limited controllability over the generated trajectories. To address these challenges, we propose RealDrive, a Retrieval-Augmented Generation (RAG) framework that initializes a diffusion-based planning policy by retrieving the most relevant expert demonstrations from the training dataset. By interpolating between current observations and retrieved examples through a denoising process, our approach enables fine-grained control and safe behavior across diverse scenarios, leveraging the strong prior provided by the retrieved scenario. Another key insight we produce is that a task-relevant retrieval model trained with planning-based objectives results in superior planning performance in our framework compared to a task-agnostic retriever. Experimental results demonstrate improved generalization to long-tail events and enhanced trajectory diversity compared to standard learning-based planners -- we observe a 40% reduction in collision rate on the Waymo Open Motion dataset with RAG.

cs.RO↗

Scan, Materialize, Simulate: A Generalizable Framework for Physically Grounded Robot Planning

Autonomous robots must reason about the physical consequences of their actions to operate effectively in unstructured, real-world environments. We present Scan, Materialize, Simulate (SMS), a unified framework that combines 3D Gaussian Splatting for accurate scene reconstruction, visual foundation models for semantic segmentation, vision-language models for material property inference, and physics simulation for reliable prediction of action outcomes. By integrating these components, SMS enables generalizable physical reasoning and object-centric planning without the need to re-learn foundational physical dynamics. We empirically validate SMS in a billiards-inspired manipulation task and a challenging quadrotor landing scenario, demonstrating robust performance on both simulated domain transfer and real-world experiments. Our results highlight the potential of bridging differentiable rendering for scene reconstruction, foundation models for semantic understanding, and physics-based simulation to achieve physically grounded robot planning across diverse settings.

cs.RO↗

Vision Foundation Model Embedding-Based Semantic Anomaly Detection

Semantic anomalies are contextually invalid or unusual combinations of familiar visual elements that can cause undefined behavior and failures in system-level reasoning for autonomous systems. This work explores semantic anomaly detection by leveraging the semantic priors of state-of-the-art vision foundation models, operating directly on the image. We propose a framework that compares local vision embeddings from runtime images to a database of nominal scenarios in which the autonomous system is deemed safe and performant. In this work, we consider two variants of the proposed framework: one using raw grid-based embeddings, and another leveraging instance segmentation for object-centric representations. To further improve robustness, we introduce a simple filtering mechanism to suppress false positives. Our evaluations on CARLA-simulated anomalies show that the instance-based method with filtering achieves performance comparable to GPT-4o, while providing precise anomaly localization. These results highlight the potential utility of vision embeddings from foundation models for real-time anomaly detection in autonomous systems.

cs.CV↗

Deformable Cargo Transport in Microgravity with Astrobee

We present pyastrobee: a simulation environment and control stack for Astrobee in Python, with an emphasis on cargo manipulation and transport tasks. We also demonstrate preliminary success from a sampling-based MPC controller, using reduced-order models of NASA's cargo transfer bag (CTB) to control a high-order deformable finite element model. Our code is open-source, fully documented, and available at https://danielpmorton.github.io/pyastrobee

cs.RO↗

Describe Anything: Detailed Localized Image and Video Captioning

Generating detailed and accurate descriptions for specific regions in images and videos remains a fundamental challenge for vision-language models. We introduce the Describe Anything Model (DAM), a model designed for detailed localized captioning (DLC). DAM preserves both local details and global context through two key innovations: a focal prompt, which ensures high-resolution encoding of targeted regions, and a localized vision backbone, which integrates precise localization with its broader context. To tackle the scarcity of high-quality DLC data, we propose a Semi-supervised learning (SSL)-based Data Pipeline (DLC-SDP). DLC-SDP starts with existing segmentation datasets and expands to unlabeled web images using SSL. We introduce DLC-Bench, a benchmark designed to evaluate DLC without relying on reference captions. DAM sets new state-of-the-art on 7 benchmarks spanning keyword-level, phrase-level, and detailed multi-sentence localized image and video captioning.

cs.CV↗

OmniRe: Omni Urban Scene Reconstruction

We introduce OmniRe, a comprehensive system for efficiently creating high-fidelity digital twins of dynamic real-world scenes from on-device logs. Recent methods using neural fields or Gaussian Splatting primarily focus on vehicles, hindering a holistic framework for all dynamic foregrounds demanded by downstream applications, e.g., the simulation of human behavior. OmniRe extends beyond vehicle modeling to enable accurate, full-length reconstruction of diverse dynamic objects in urban scenes. Our approach builds scene graphs on 3DGS and constructs multiple Gaussian representations in canonical spaces that model various dynamic actors, including vehicles, pedestrians, cyclists, and others. OmniRe allows holistically reconstructing any dynamic object in the scene, enabling advanced simulations (~60Hz) that include human-participated scenarios, such as pedestrian behavior simulation and human-vehicle interaction. This comprehensive simulation capability is unmatched by existing methods. Extensive evaluations on the Waymo dataset show that our approach outperforms prior state-of-the-art methods quantitatively and qualitatively by a large margin. We further extend our results to 5 additional popular driving datasets to demonstrate its generalizability on common urban scenes.

cs.CV↗

Robo-taxi Fleet Coordination at Scale via Reinforcement Learning

Fleets of robo-taxis offering on-demand transportation services, commonly known as Autonomous Mobility-on-Demand (AMoD) systems, hold significant promise for societal benefits, such as reducing pollution, energy consumption, and urban congestion. However, orchestrating these systems at scale remains a critical challenge, with existing coordination algorithms often failing to exploit the systems' full potential. This work introduces a novel decision-making framework that unites mathematical modeling with data-driven techniques. In particular, we present the AMoD coordination problem through the lens of reinforcement learning and propose a graph network-based framework that exploits the main strengths of graph representation learning, reinforcement learning, and classical operations research tools. Extensive evaluations across diverse simulation fidelities and scenarios demonstrate the flexibility of our approach, achieving superior system performance, computational efficiency, and generalizability compared to prior methods. Finally, motivated by the need to democratize research efforts in this area, we release publicly available benchmarks, datasets, and simulators for network-level coordination alongside an open-source codebase designed to provide accessible simulation platforms and establish a standardized validation process for comparing methodologies. Code available at: https://github.com/StanfordASL/RL4AMOD

cs.LG↗