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Marco Pavone

Publications and source records attributed to Marco Pavone.

At least 127 records · Page 7Linked to original sources

Data Scaling Laws for End-to-End Autonomous Driving

Autonomous vehicle (AV) stacks have traditionally relied on decomposed approaches, with separate modules handling perception, prediction, and planning. However, this design introduces information loss during inter-module communication, increases computational overhead, and can lead to compounding errors. To address these challenges, recent works have proposed architectures that integrate all components into an end-to-end differentiable model, enabling holistic system optimization. This shift emphasizes data engineering over software integration, offering the potential to enhance system performance by simply scaling up training resources. In this work, we evaluate the performance of a simple end-to-end driving architecture on internal driving datasets ranging in size from 16 to 8192 hours with both open-loop metrics and closed-loop simulations. Specifically, we investigate how much additional training data is needed to achieve a target performance gain, e.g., a 5% improvement in motion prediction accuracy. By understanding the relationship between model performance and training dataset size, we aim to provide insights for data-driven decision-making in autonomous driving development.

cs.RO↗

LoRD: Adapting Differentiable Driving Policies to Distribution Shifts

Distribution shifts between operational domains can severely affect the performance of learned models in self-driving vehicles (SDVs). While this is a well-established problem, prior work has mostly explored naive solutions such as fine-tuning, focusing on the motion prediction task. In this work, we explore novel adaptation strategies for differentiable autonomy stacks consisting of prediction, planning, and control, perform evaluation in closed-loop, and investigate the often-overlooked issue of catastrophic forgetting. Specifically, we introduce two simple yet effective techniques: a low-rank residual decoder (LoRD) and multi-task fine-tuning. Through experiments across three models conducted on two real-world autonomous driving datasets (nuPlan, exiD), we demonstrate the effectiveness of our methods and highlight a significant performance gap between open-loop and closed-loop evaluation in prior approaches. Our approach improves forgetting by up to 23.33% and the closed-loop OOD driving score by 9.93% in comparison to standard fine-tuning.

cs.RO↗

Wolf: Dense Video Captioning with a World Summarization Framework

We propose Wolf, a WOrLd summarization Framework for accurate video captioning. Wolf is an automated captioning framework that adopts a mixture-of-experts approach, leveraging complementary strengths of Vision Language Models (VLMs). By utilizing both image and video models, our framework captures different levels of information and summarizes them efficiently. Our approach can be applied to enhance video understanding, auto-labeling, and captioning. To evaluate caption quality, we introduce CapScore, an LLM-based metric to assess the similarity and quality of generated captions compared to the ground truth captions. We further build four human-annotated datasets in three domains: autonomous driving, general scenes, and robotics, to facilitate comprehensive comparisons. We show that Wolf achieves superior captioning performance compared to state-of-the-art approaches from the research community (VILA1.5, CogAgent) and commercial solutions (Gemini-Pro-1.5, GPT-4V). For instance, in comparison with GPT-4V, Wolf improves CapScore both quality-wise by 55.6% and similarity-wise by 77.4% on challenging driving videos. Finally, we establish a benchmark for video captioning and introduce a leaderboard, aiming to accelerate advancements in video understanding, captioning, and data alignment. Webpage: https://wolfv0.github.io/.

cs.LG↗

Offline Hierarchical Reinforcement Learning via Inverse Optimization

Hierarchical policies enable strong performance in many sequential decision-making problems, such as those with high-dimensional action spaces, those requiring long-horizon planning, and settings with sparse rewards. However, learning hierarchical policies from static offline datasets presents a significant challenge. Crucially, actions taken by higher-level policies may not be directly observable within hierarchical controllers, and the offline dataset might have been generated using a different policy structure, hindering the use of standard offline learning algorithms. In this work, we propose OHIO: a framework for offline reinforcement learning (RL) of hierarchical policies. Our framework leverages knowledge of the policy structure to solve the \textit{inverse problem}, recovering the unobservable high-level actions that likely generated the observed data under our hierarchical policy. This approach constructs a dataset suitable for off-the-shelf offline training. We demonstrate our framework on robotic and network optimization problems and show that it substantially outperforms end-to-end RL methods and improves robustness. We investigate a variety of instantiations of our framework, both in direct deployment of policies trained offline and when online fine-tuning is performed. Code and data are available at https://ohio-offline-hierarchical-rl.github.io

cs.LG↗

Closed-Loop Supervised Fine-Tuning of Tokenized Traffic Models

Traffic simulation aims to learn a policy for traffic agents that, when unrolled in closed-loop, faithfully recovers the joint distribution of trajectories observed in the real world. Inspired by large language models, tokenized multi-agent policies have recently become the state-of-the-art in traffic simulation. However, they are typically trained through open-loop behavior cloning, and thus suffer from covariate shift when executed in closed-loop during simulation. In this work, we present Closest Among Top-K (CAT-K) rollouts, a simple yet effective closed-loop fine-tuning strategy to mitigate covariate shift. CAT-K fine-tuning only requires existing trajectory data, without reinforcement learning or generative adversarial imitation. Concretely, CAT-K fine-tuning enables a small 7M-parameter tokenized traffic simulation policy to outperform a 102M-parameter model from the same model family, achieving the top spot on the Waymo Sim Agent Challenge leaderboard at the time of submission. The code is available at https://github.com/NVlabs/catk.

cs.LG↗

Extrapolated Urban View Synthesis Benchmark

Photorealistic simulators are essential for the training and evaluation of vision-centric autonomous vehicles (AVs). At their core is Novel View Synthesis (NVS), a crucial capability that generates diverse unseen viewpoints to accommodate the broad and continuous pose distribution of AVs. Recent advances in radiance fields, such as 3D Gaussian Splatting, achieve photorealistic rendering at real-time speeds and have been widely used in modeling large-scale driving scenes. However, their performance is commonly evaluated using an interpolated setup with highly correlated training and test views. In contrast, extrapolation, where test views largely deviate from training views, remains underexplored, limiting progress in generalizable simulation technology. To address this gap, we leverage publicly available AV datasets with multiple traversals, multiple vehicles, and multiple cameras to build the first Extrapolated Urban View Synthesis (EUVS) benchmark. Meanwhile, we conduct both quantitative and qualitative evaluations of state-of-the-art NVS methods across different evaluation settings. Our results show that current NVS methods are prone to overfitting to training views. Besides, incorporating diffusion priors and improving geometry cannot fundamentally improve NVS under large view changes, highlighting the need for more robust approaches and large-scale training. We will release the data to help advance self-driving and urban robotics simulation technology.

cs.CV↗

Online Aggregation of Trajectory Predictors

Trajectory prediction, the task of forecasting future agent behavior from past data, is central to safe and efficient autonomous driving. A diverse set of methods (e.g., rule-based or learned with different architectures and datasets) have been proposed, yet it is often the case that the performance of these methods is sensitive to the deployment environment (e.g., how well the design rules model the environment, or how accurately the test data match the training data). Building upon the principled theory of online convex optimization but also going beyond convexity and stationarity, we present a lightweight and model-agnostic method to aggregate different trajectory predictors online. We propose treating each individual trajectory predictor as an "expert" and maintaining a probability vector to mix the outputs of different experts. Then, the key technical approach lies in leveraging online data -- the true agent behavior to be revealed at the next timestep -- to form a convex-or-nonconvex, stationary-or-dynamic loss function whose gradient steers the probability vector towards choosing the best mixture of experts. We instantiate this method to aggregate trajectory predictors trained on different cities in the NUSCENES dataset and show that it performs just as well, if not better than, any singular model, even when deployed on the out-of-distribution LYFT dataset.

cs.RO↗

Surprise Potential as a Measure of Interactivity in Driving Scenarios

Validating the safety and performance of an autonomous vehicle (AV) requires benchmarking on real-world driving logs. However, typical driving logs contain mostly uneventful scenarios with minimal interactions between road users. Identifying interactive scenarios in real-world driving logs enables the curation of datasets that amplify critical signals and provide a more accurate assessment of an AV's performance. In this paper, we present a novel metric that identifies interactive scenarios by measuring an AV's surprise potential on others. First, we identify three dimensions of the design space to describe a family of surprise potential measures. Second, we exhaustively evaluate and compare different instantiations of the surprise potential measure within this design space on the nuScenes dataset. To determine how well a surprise potential measure correctly identifies an interactive scenario, we use a reward model learned from human preferences to assess alignment with human intuition. Our proposed surprise potential, arising from this exhaustive comparative study, achieves a correlation of more than 0.82 with the human-aligned reward function, outperforming existing approaches. Lastly, we validate motion planners on curated interactive scenarios to demonstrate downstream applications.

cs.RO↗

To Spend or to Gain: Online Learning in Repeated Karma Auctions

Recent years have seen a surge of artificial currency-based mechanisms in contexts where monetary instruments are deemed unfair or inappropriate, e.g., in allocating food donations to food banks, course seats to students, and, more recently, even for traffic congestion management. Yet the applicability of these mechanisms remains limited in repeated auction settings, as it is challenging for users to learn how to bid an artificial currency that has no value outside the auctions. Indeed, users must jointly learn the value of the currency in addition to how to spend it optimally. Moreover, in the prominent class of karma mechanisms, in which artificial karma payments are redistributed to users at each time step, users do not only spend karma to obtain public resources but also gain karma for yielding them. For this novel class of karma auctions, we propose an adaptive karma pacing strategy that learns to bid optimally, and show that this strategy a) is asymptotically optimal for a single user bidding against competing bids drawn from a stationary distribution; b) leads to convergent learning dynamics when all users adopt it; and c) constitutes an approximate Nash equilibrium as the number of users grows. Our results require a novel analysis in comparison to adaptive pacing strategies in monetary auctions, since we depart from the classical assumption that the currency has known value outside the auctions, and consider that the currency is both spent and gained through the redistribution of payments.

cs.GT↗

Learning Multiple Initial Solutions to Optimization Problems

Sequentially solving similar optimization problems under strict runtime constraints is essential for many applications, such as robot control, autonomous driving, and portfolio management. The performance of local optimization methods in these settings is sensitive to the initial solution: poor initialization can lead to slow convergence or suboptimal solutions. To address this challenge, we propose learning to predict \emph{multiple} diverse initial solutions given parameters that define the problem instance. We introduce two strategies for utilizing multiple initial solutions: (i) a single-optimizer approach, where the most promising initial solution is chosen using a selection function, and (ii) a multiple-optimizers approach, where several optimizers, potentially run in parallel, are each initialized with a different solution, with the best solution chosen afterward. Notably, by including a default initialization among predicted ones, the cost of the final output is guaranteed to be equal or lower than with the default initialization. We validate our method on three optimal control benchmark tasks: cart-pole, reacher, and autonomous driving, using different optimizers: DDP, MPPI, and iLQR. We find significant and consistent improvement with our method across all evaluation settings and demonstrate that it efficiently scales with the number of initial solutions required. The code is available at MISO (https://github.com/EladSharony/miso).

cs.LG↗

Towards Robust Spacecraft Trajectory Optimization via Transformers

Future multi-spacecraft missions require robust autonomous trajectory optimization capabilities to ensure safe and efficient rendezvous operations. This capability hinges on solving non-convex optimal control problems in real-time, although traditional iterative methods such as sequential convex programming impose significant computational challenges. To mitigate this burden, the Autonomous Rendezvous Transformer (ART) introduced a generative model trained to provide near-optimal initial guesses. This approach provides convergence to better local optima (e.g., fuel optimality), improves feasibility rates, and results in faster convergence speed of optimization algorithms through warm-starting. This work extends the capabilities of ART to address robust chance-constrained optimal control problems. Specifically, ART is applied to challenging rendezvous scenarios in Low Earth Orbit (LEO), ensuring fault-tolerant behavior under uncertainty. Through extensive experimentation, the proposed warm-starting strategy is shown to consistently produce high-quality reference trajectories, achieving up to 30\% cost improvement and 50\% reduction in infeasible cases compared to conventional methods, demonstrating robust performance across multiple state representations. Additionally, a post hoc evaluation framework is proposed to assess the quality of generated trajectories and mitigate runtime failures, marking an initial step toward the reliable deployment of AI-driven solutions in safety-critical autonomous systems such as spacecraft.

math.OC↗

Space-LLaVA: a Vision-Language Model Adapted to Extraterrestrial Applications

Foundation Models (FMs), e.g., large language models, possess attributes of intelligence which offer promise to endow a robot with the contextual understanding necessary to navigate complex, unstructured tasks in the wild. We see three core challenges in the future of space robotics that motivate building an FM for the space robotics community: 1) Scalability of ground-in-the-loop operations; 2) Generalizing prior knowledge to novel environments; and 3) Multi-modality in tasks and sensor data. As a first-step towards a space foundation model, we programmatically augment three extraterrestrial databases with fine-grained language annotations inspired by the sensory reasoning necessary to e.g., identify a site of scientific interest on Mars, building a synthetic dataset of visual-question-answer and visual instruction-following tuples. We fine-tune a pre-trained LLaVA 13B checkpoint on our augmented dataset to adapt a Vision-Language Model (VLM) to the visual semantic features in an extraterrestrial environment, demonstrating FMs as a tool for specialization and enhancing a VLM's zero-shot performance on unseen task types in comparison to state-of-the-art VLMs. Ablation studies show that fine-tuning the language backbone and vision-language adapter in concert is key to facilitate adaption while a small percentage, e.g., 20%, of the pre-training data can be used to safeguard against catastrophic forgetting.

cs.RO↗

DreamDrive: Generative 4D Scene Modeling from Street View Images

Synthesizing photo-realistic visual observations from an ego vehicle's driving trajectory is a critical step towards scalable training of self-driving models. Reconstruction-based methods create 3D scenes from driving logs and synthesize geometry-consistent driving videos through neural rendering, but their dependence on costly object annotations limits their ability to generalize to in-the-wild driving scenarios. On the other hand, generative models can synthesize action-conditioned driving videos in a more generalizable way but often struggle with maintaining 3D visual consistency. In this paper, we present DreamDrive, a 4D spatial-temporal scene generation approach that combines the merits of generation and reconstruction, to synthesize generalizable 4D driving scenes and dynamic driving videos with 3D consistency. Specifically, we leverage the generative power of video diffusion models to synthesize a sequence of visual references and further elevate them to 4D with a novel hybrid Gaussian representation. Given a driving trajectory, we then render 3D-consistent driving videos via Gaussian splatting. The use of generative priors allows our method to produce high-quality 4D scenes from in-the-wild driving data, while neural rendering ensures 3D-consistent video generation from the 4D scenes. Extensive experiments on nuScenes and street view images demonstrate that DreamDrive can generate controllable and generalizable 4D driving scenes, synthesize novel views of driving videos with high fidelity and 3D consistency, decompose static and dynamic elements in a self-supervised manner, and enhance perception and planning tasks for autonomous driving.

cs.CV↗

STORM: Spatio-Temporal Reconstruction Model for Large-Scale Outdoor Scenes

We present STORM, a spatio-temporal reconstruction model designed for reconstructing dynamic outdoor scenes from sparse observations. Existing dynamic reconstruction methods often rely on per-scene optimization, dense observations across space and time, and strong motion supervision, resulting in lengthy optimization times, limited generalization to novel views or scenes, and degenerated quality caused by noisy pseudo-labels for dynamics. To address these challenges, STORM leverages a data-driven Transformer architecture that directly infers dynamic 3D scene representations--parameterized by 3D Gaussians and their velocities--in a single forward pass. Our key design is to aggregate 3D Gaussians from all frames using self-supervised scene flows, transforming them to the target timestep to enable complete (i.e., "amodal") reconstructions from arbitrary viewpoints at any moment in time. As an emergent property, STORM automatically captures dynamic instances and generates high-quality masks using only reconstruction losses. Extensive experiments on public datasets show that STORM achieves precise dynamic scene reconstruction, surpassing state-of-the-art per-scene optimization methods (+4.3 to 6.6 PSNR) and existing feed-forward approaches (+2.1 to 4.7 PSNR) in dynamic regions. STORM reconstructs large-scale outdoor scenes in 200ms, supports real-time rendering, and outperforms competitors in scene flow estimation, improving 3D EPE by 0.422m and Acc5 by 28.02%. Beyond reconstruction, we showcase four additional applications of our model, illustrating the potential of self-supervised learning for broader dynamic scene understanding.

cs.CV↗

LoRA3D: Low-Rank Self-Calibration of 3D Geometric Foundation Models

Emerging 3D geometric foundation models, such as DUSt3R, offer a promising approach for in-the-wild 3D vision tasks. However, due to the high-dimensional nature of the problem space and scarcity of high-quality 3D data, these pre-trained models still struggle to generalize to many challenging circumstances, such as limited view overlap or low lighting. To address this, we propose LoRA3D, an efficient self-calibration pipeline to $\textit{specialize}$ the pre-trained models to target scenes using their own multi-view predictions. Taking sparse RGB images as input, we leverage robust optimization techniques to refine multi-view predictions and align them into a global coordinate frame. In particular, we incorporate prediction confidence into the geometric optimization process, automatically re-weighting the confidence to better reflect point estimation accuracy. We use the calibrated confidence to generate high-quality pseudo labels for the calibrating views and use low-rank adaptation (LoRA) to fine-tune the models on the pseudo-labeled data. Our method does not require any external priors or manual labels. It completes the self-calibration process on a $\textbf{single standard GPU within just 5 minutes}$. Each low-rank adapter requires only $\textbf{18MB}$ of storage. We evaluated our method on $\textbf{more than 160 scenes}$ from the Replica, TUM and Waymo Open datasets, achieving up to $\textbf{88% performance improvement}$ on 3D reconstruction, multi-view pose estimation and novel-view rendering.

cs.CV↗

DiffuBox: Refining 3D Object Detection with Point Diffusion

Ensuring robust 3D object detection and localization is crucial for many applications in robotics and autonomous driving. Recent models, however, face difficulties in maintaining high performance when applied to domains with differing sensor setups or geographic locations, often resulting in poor localization accuracy due to domain shift. To overcome this challenge, we introduce a novel diffusion-based box refinement approach. This method employs a domain-agnostic diffusion model, conditioned on the LiDAR points surrounding a coarse bounding box, to simultaneously refine the box's location, size, and orientation. We evaluate this approach under various domain adaptation settings, and our results reveal significant improvements across different datasets, object classes and detectors. Our PyTorch implementation is available at \href{https://github.com/cxy1997/DiffuBox}{https://github.com/cxy1997/DiffuBox}.

cs.CV↗

Performance assessment of ADAS in a representative subset of critical traffic situations

As a variety of automated collision prevention systems gain presence within personal vehicles, rating and differentiating the automated safety performance of car models has become increasingly important for consumers, manufacturers, and insurers. In 2023, Swiss Re and partners initiated an eight-month long vehicle testing campaign conducted on a recognized UNECE type approval authority and Euro NCAP accredited proving ground in Germany. The campaign exposed twelve mass-produced vehicle models and one prototype vehicle fitted with collision prevention systems to a selection of safety-critical traffic scenarios representative of United States and European Union accident landscape. In this paper, we compare and evaluate the relative safety performance of these thirteen collision prevention systems (hardware and software stack) as demonstrated by this testing campaign. We first introduce a new scoring system which represents a test system's predicted impact on overall real-world collision frequency and reduction of collision impact energy, weighted based on the real-world relevance of the test scenario. Next, we introduce a novel metric that quantifies the realism of the protocol and confirm that our test protocol is a plausible representation of real-world driving. Finally, we find that the prototype system in its pre-release state outperforms the mass-produced (post-consumer-release) vehicles in the majority of the tested scenarios on the test track.

cs.RO↗

Training an Open-Vocabulary Monocular 3D Object Detection Model without 3D Data

Open-vocabulary 3D object detection has recently attracted considerable attention due to its broad applications in autonomous driving and robotics, which aims to effectively recognize novel classes in previously unseen domains. However, existing point cloud-based open-vocabulary 3D detection models are limited by their high deployment costs. In this work, we propose a novel open-vocabulary monocular 3D object detection framework, dubbed OVM3D-Det, which trains detectors using only RGB images, making it both cost-effective and scalable to publicly available data. Unlike traditional methods, OVM3D-Det does not require high-precision LiDAR or 3D sensor data for either input or generating 3D bounding boxes. Instead, it employs open-vocabulary 2D models and pseudo-LiDAR to automatically label 3D objects in RGB images, fostering the learning of open-vocabulary monocular 3D detectors. However, training 3D models with labels directly derived from pseudo-LiDAR is inadequate due to imprecise boxes estimated from noisy point clouds and severely occluded objects. To address these issues, we introduce two innovative designs: adaptive pseudo-LiDAR erosion and bounding box refinement with prior knowledge from large language models. These techniques effectively calibrate the 3D labels and enable RGB-only training for 3D detectors. Extensive experiments demonstrate the superiority of OVM3D-Det over baselines in both indoor and outdoor scenarios. The code will be released.

cs.CV↗