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Masayoshi Tomizuka

Publications and source records attributed to Masayoshi Tomizuka.

At least 289 records · Page 16Linked to original sources

Experimental Evaluation of Human Motion Prediction: Toward Safe and Efficient Human Robot Collaboration

Human motion prediction is non-trivial in modern industrial settings. Accurate prediction of human motion can not only improve efficiency in human robot collaboration, but also enhance human safety in close proximity to robots. Among existing prediction models, the parameterization and identification methods of those models vary. It remains unclear what is the necessary parameterization of a prediction model, whether online adaptation of the model is necessary, and whether prediction can help improve safety and efficiency during human robot collaboration. These problems result from the difficulty to quantitatively evaluate various prediction models in a closed-loop fashion in real human-robot interaction settings. This paper develops a method to evaluate the closed-loop performance of different prediction models. In particular, we compare models with different parameterizations and models with or without online parameter adaptation. Extensive experiments were conducted on a human robot collaboration platform. The experimental results demonstrated that human motion prediction significantly enhanced the collaboration efficiency and human safety. Adaptable prediction models that were parameterized by neural networks achieved the best performance.

cs.RO↗

Robust Feature-Based Point Registration Using Directional Mixture Model

This paper presents a robust probabilistic point registration method for estimating the rigid transformation (i.e. rotation matrix and translation vector) between two pointcloud dataset. The method improves the robustness of point registration and consequently the robot localization in the presence of outliers in the pointclouds which always occurs due to occlusion, dynamic objects, and sensor errors. The framework models the point registration task based on directional statistics on a unit sphere. In particular, a Kent distribution mixture model is adopted and the process of point registration has been carried out in the two phases of Expectation-Maximization algorithm. The proposed method has been evaluated on the pointcloud dataset from LiDAR sensors in an indoor environment.

cs.CV↗

Adaptive Probabilistic Vehicle Trajectory Prediction Through Physically Feasible Bayesian Recurrent Neural Network

Probabilistic vehicle trajectory prediction is essential for robust safety of autonomous driving. Current methods for long-term trajectory prediction cannot guarantee the physical feasibility of predicted distribution. Moreover, their models cannot adapt to the driving policy of the predicted target human driver. In this work, we propose to overcome these two shortcomings by a Bayesian recurrent neural network model consisting of Bayesian-neural-network-based policy model and known physical model of the scenario. Bayesian neural network can ensemble complicated output distribution, enabling rich family of trajectory distribution. The embedded physical model ensures feasibility of the distribution. Moreover, the adopted gradient-based training method allows direct optimization for better performance in long prediction horizon. Furthermore, a particle-filter-based parameter adaptation algorithm is designed to adapt the policy Bayesian neural network to the predicted target online. Effectiveness of the proposed methods is verified with a toy example with multi-modal stochastic feedback gain and naturalistic car following data.

cs.LG↗

Multiple criteria decision-making for lane-change model

Simulation has long been an essential part of testing autonomous driving systems, but only recently has simulation been useful for building and training self-driving vehicles. Vehicle behavioural models are necessary to simulate the interactions between robot cars. This paper proposed a new method to formalize the lane-changing model in urban driving scenarios. We define human incentives from different perspectives, speed incentive, route change incentive, comfort incentive and courtesy incentive etc. We applied a decision-theoretical tool, called Multi-Criteria Decision Making (MCDM) to take these incentive policies into account. The strategy of combination is according to different driving style which varies for each driving. Thus a lane-changing decision selection algorithm is proposed. Not only our method allows for varying the motivation of lane-changing from the purely egoistic desire to a more courtesy concern, but also they can mimic drivers' state, inattentive or concentrate, which influences their driving Behaviour. We define some cost functions and calibrate the parameters with different scenarios of traffic data. Distinguishing driving styles are used to aggregate decision-makers' assessments about various criteria weightings to obtain the action drivers desire most. Our result demonstrates the proposed method can produce varied lane-changing behaviour. Unlike other lane-changing models based on artificial intelligence methods, our model has more flexible controllability.

cs.RO↗

Model-free Deep Reinforcement Learning for Urban Autonomous Driving

Urban autonomous driving decision making is challenging due to complex road geometry and multi-agent interactions. Current decision making methods are mostly manually designing the driving policy, which might result in sub-optimal solutions and is expensive to develop, generalize and maintain at scale. On the other hand, with reinforcement learning (RL), a policy can be learned and improved automatically without any manual designs. However, current RL methods generally do not work well on complex urban scenarios. In this paper, we propose a framework to enable model-free deep reinforcement learning in challenging urban autonomous driving scenarios. We design a specific input representation and use visual encoding to capture the low-dimensional latent states. Several state-of-the-art model-free deep RL algorithms are implemented into our framework, with several tricks to improve their performance. We evaluate our method in a challenging roundabout task with dense surrounding vehicles in a high-definition driving simulator. The result shows that our method can solve the task well and is significantly better than the baseline.

cs.LG↗

Online Learning in Planar Pushing with Combined Prediction Model

Pushing is a useful robotic capability for positioning and reorienting objects. The ability to accurately predict the effect of pushes can enable efficient trajectory planning and complicated object manipulation. Physical prediction models for planar pushing have long been established, but their assumptions and requirements usually don't hold in most practical settings. Data-driven approaches can provide accurate predictions for offline data, but they often have generalizability issues. In this paper, we propose a combined prediction model and an online learning framework for planar push prediction. The combined model consists of a neural network module and analytical components with a low-dimensional parameter. We train the neural network offline using pre-collected pushing data. In online situations, the low-dimensional analytical parameter is learned directly from online pushes to quickly adapt to the new environments. We test our combined model and learning framework on real pushing experiments. Our experimental results show that our model is able to quickly adapt to new environments while achieving similar final prediction performance as that of pure neural network models.

cs.RO↗

Deep Imitation Learning for Autonomous Driving in Generic Urban Scenarios with Enhanced Safety

The decision and planning system for autonomous driving in urban environments is hard to design. Most current methods manually design the driving policy, which can be expensive to develop and maintain at scale. Instead, with imitation learning we only need to collect data and the computer will learn and improve the driving policy automatically. However, existing imitation learning methods for autonomous driving are hardly performing well for complex urban scenarios. Moreover, the safety is not guaranteed when we use a deep neural network policy. In this paper, we proposed a framework to learn the driving policy in urban scenarios efficiently given offline connected driving data, with a safety controller incorporated to guarantee safety at test time. The experiments show that our method can achieve high performance in realistic simulations of urban driving scenarios.

cs.RO↗

INTERACTION Dataset: An INTERnational, Adversarial and Cooperative moTION Dataset in Interactive Driving Scenarios with Semantic Maps

Behavior-related research areas such as motion prediction/planning, representation/imitation learning, behavior modeling/generation, and algorithm testing, require support from high-quality motion datasets containing interactive driving scenarios with different driving cultures. In this paper, we present an INTERnational, Adversarial and Cooperative moTION dataset (INTERACTION dataset) in interactive driving scenarios with semantic maps. Five features of the dataset are highlighted. 1) The interactive driving scenarios are diverse, including urban/highway/ramp merging and lane changes, roundabouts with yield/stop signs, signalized intersections, intersections with one/two/all-way stops, etc. 2) Motion data from different countries and different continents are collected so that driving preferences and styles in different cultures are naturally included. 3) The driving behavior is highly interactive and complex with adversarial and cooperative motions of various traffic participants. Highly complex behavior such as negotiations, aggressive/irrational decisions and traffic rule violations are densely contained in the dataset, while regular behavior can also be found from cautious car-following, stop, left/right/U-turn to rational lane-change and cycling and pedestrian crossing, etc. 4) The levels of criticality span wide, from regular safe operations to dangerous, near-collision maneuvers. Real collision, although relatively slight, is also included. 5) Maps with complete semantic information are provided with physical layers, reference lines, lanelet connections and traffic rules. The data is recorded from drones and traffic cameras. Statistics of the dataset in terms of number of entities and interaction density are also provided, along with some utilization examples in a variety of behavior-related research areas. The dataset can be downloaded via https://interaction-dataset.com.

cs.RO↗

Human Motion Prediction using Semi-adaptable Neural Networks

Human motion prediction is an important component to facilitate human robot interaction. Robots need to accurately predict human's future movement in order to safely plan its own motion trajectories and efficiently collaborate with humans. Many recent approaches predict human's movement using deep learning methods, such as recurrent neural networks. However, existing methods lack the ability to adapt to time-varying human behaviors, and many of them do not quantify uncertainties in the prediction. This paper proposes an approach that uses a semi-adaptable neural network for human motion prediction, and provides uncertainty bounds of the predictions in real time. In particular, a neural network is trained offline to represent the human motion transition model, and then recursive least square parameter adaptation algorithm (RLS-PAA) is adopted for online parameter adaptation of the neural network and for uncertainty estimation. Experiments on several human motion datasets verify that the proposed method significantly outperforms the state-of-the-art approach in terms of prediction accuracy and computation efficiency.

cs.RO↗

Generic Tracking and Probabilistic Prediction Framework and Its Application in Autonomous Driving

Accurately tracking and predicting behaviors of surrounding objects are key prerequisites for intelligent systems such as autonomous vehicles to achieve safe and high-quality decision making and motion planning. However, there still remain challenges for multi-target tracking due to object number fluctuation and occlusion. To overcome these challenges, we propose a constrained mixture sequential Monte Carlo (CMSMC) method in which a mixture representation is incorporated in the estimated posterior distribution to maintain multi-modality. Multiple targets can be tracked simultaneously within a unified framework without explicit data association between observations and tracking targets. The framework can incorporate an arbitrary prediction model as the implicit proposal distribution of the CMSMC method. An example in this paper is a learning-based model for hierarchical time-series prediction, which consists of a behavior recognition module and a state evolution module. Both modules in the proposed model are generic and flexible so as to be applied to a class of time-series prediction problems where behaviors can be separated into different levels. Finally, the proposed framework is applied to a numerical case study as well as a task of on-road vehicle tracking, behavior recognition, and prediction in highway scenarios. Instead of only focusing on forecasting trajectory of a single entity, we jointly predict continuous motions for interactive entities simultaneously. The proposed approaches are evaluated from multiple aspects, which demonstrate great potential for intelligent vehicular systems and traffic surveillance systems.

cs.RO↗

Conditional Generative Neural System for Probabilistic Trajectory Prediction

Effective understanding of the environment and accurate trajectory prediction of surrounding dynamic obstacles are critical for intelligent systems such as autonomous vehicles and wheeled mobile robotics navigating in complex scenarios to achieve safe and high-quality decision making, motion planning and control. Due to the uncertain nature of the future, it is desired to make inference from a probability perspective instead of deterministic prediction. In this paper, we propose a conditional generative neural system (CGNS) for probabilistic trajectory prediction to approximate the data distribution, with which realistic, feasible and diverse future trajectory hypotheses can be sampled. The system combines the strengths of conditional latent space learning and variational divergence minimization, and leverages both static context and interaction information with soft attention mechanisms. We also propose a regularization method for incorporating soft constraints into deep neural networks with differentiable barrier functions, which can regulate and push the generated samples into the feasible regions. The proposed system is evaluated on several public benchmark datasets for pedestrian trajectory prediction and a roundabout naturalistic driving dataset collected by ourselves. The experimental results demonstrate that our model achieves better performance than various baseline approaches in terms of prediction accuracy.

cs.CV↗

Generic Prediction Architecture Considering both Rational and Irrational Driving Behaviors

Accurately predicting future behaviors of surrounding vehicles is an essential capability for autonomous vehicles in order to plan safe and feasible trajectories. The behaviors of others, however, are full of uncertainties. Both rational and irrational behaviors exist, and the autonomous vehicles need to be aware of this in their prediction module. The prediction module is also expected to generate reasonable results in the presence of unseen and corner scenarios. Two types of prediction models are typically used to solve the prediction problem: learning-based model and planning-based model. Learning-based model utilizes real driving data to model the human behaviors. Depending on the structure of the data, learning-based models can predict both rational and irrational behaviors. But the balance between them cannot be customized, which creates challenges in generalizing the prediction results. Planning-based model, on the other hand, usually assumes human as a rational agent, i.e., it anticipates only rational behavior of human drivers. In this paper, a generic prediction architecture is proposed to address various rationalities in human behavior. We leverage the advantages from both learning-based and planning-based prediction models. The proposed approach is able to predict continuous trajectories that well-reflect possible future situations of other drivers. Moreover, the prediction performance remains stable under various unseen driving scenarios. A case study under a real-world roundabout scenario is provided to demonstrate the performance and capability of the proposed prediction architecture.

cs.RO↗

Interpretable Modelling of Driving Behaviors in Interactive Driving Scenarios based on Cumulative Prospect Theory

Understanding human driving behavior is important for autonomous vehicles. In this paper, we propose an interpretable human behavior model in interactive driving scenarios based on the cumulative prospect theory (CPT). As a non-expected utility theory, CPT can well explain some systematically biased or ``irrational'' behavior/decisions of human that cannot be explained by the expected utility theory. Hence, the goal of this work is to formulate the human drivers' behavior generation model with CPT so that some ``irrational'' behavior or decisions of human can be better captured and predicted. Towards such a goal, we first develop a CPT-driven decision-making model focusing on driving scenarios with two interacting agents. A hierarchical learning algorithm is proposed afterward to learn the utility function, the value function, and the decision weighting function in the CPT model. A case study for roundabout merging is also provided as verification. With real driving data, the prediction performances of three different models are compared: a predefined model based on time-to-collision (TTC), a learning-based model based on neural networks, and the proposed CPT-based model. The results show that the proposed model outperforms the TTC model and achieves similar performance as the learning-based model with much less training data and better interpretability.

cs.AI↗

Efficient Grasp Planning and Execution with Multi-Fingered Hands by Surface Fitting

This paper introduces a framework to plan grasps with multi-fingered hands. The framework includes a multi-dimensional iterative surface fitting (MDISF) for grasp planning and a grasp trajectory optimization (GTO) for grasp imagination. The MDISF algorithm searches for optimal contact regions and hand configurations by minimizing the collision and surface fitting error, and the GTO algorithm generates optimal finger trajectories to reach the highly ranked grasp configurations and avoid collision with the environment. The proposed grasp planning and imagination framework considers the collision avoidance and the kinematics of the hand-robot system, and is able to plan grasps and trajectories of different categories efficiently with gradient-based methods using the captured point cloud. The found grasps and trajectories are robust to sensing noises and underlying uncertainties. The effectiveness of the proposed framework is verified by both simulations and experiments.

cs.RO↗

Multi-modal Probabilistic Prediction of Interactive Behavior via an Interpretable Model

For autonomous agents to successfully operate in real world, the ability to anticipate future motions of surrounding entities in the scene can greatly enhance their safety levels since potentially dangerous situations could be avoided in advance. While impressive results have been shown on predicting each agent's behavior independently, we argue that it is not valid to consider road entities individually since transitions of vehicle states are highly coupled. Moreover, as the predicted horizon becomes longer, modeling prediction uncertainties and multi-modal distributions over future sequences will turn into a more challenging task. In this paper, we address this challenge by presenting a multi-modal probabilistic prediction approach. The proposed method is based on a generative model and is capable of jointly predicting sequential motions of each pair of interacting agents. Most importantly, our model is interpretable, which can explain the underneath logic as well as obtain more reliability to use in real applications. A complicate real-world roundabout scenario is utilized to implement and examine the proposed method.

cs.LG↗

The Experimental Realization of an Artificial Low-Reynolds-Number Swimmer with Three-Dimensional Maneuverability

The motion of biological micro-robots -- similar to that of swimming microorganisms such as bacteria or spermatozoa -- is governed by different physical rules than what we experience in our daily life. This is particularly due to the low-Reynolds-number condition of swimmers in micron scales. The Quadroar swimmer, with three-dimensional maneuverability, has been introduced for moving in these extreme cases: either as a bio-medical micro-robot swimming in biological fluids or a mm-scale robot performing inspection missions in highly viscous fluid reservoirs. Our previous studies address the theoretical modeling of this type of swimmer system. In this work, we present the mechatronic design, fabrication, and experimental study of a mm-scale Quadroar swimmer. We describe the design methodology and component selection of the system based on the required performance. A supervisory control scheme is presented to achieve an accurate trajectory tracking for all the actuators used in the swimmer. Finally, we have conducted experiments in silicone oil (with 5000 cP viscosity) where two primary modes of swimming - forward translation and planar reorientation - have been tested and compared with the theoretical model.

physics.app-ph↗

Coordination and Trajectory Prediction for Vehicle Interactions via Bayesian Generative Modeling

Coordination recognition and subtle pattern prediction of future trajectories play a significant role when modeling interactive behaviors of multiple agents. Due to the essential property of uncertainty in the future evolution, deterministic predictors are not sufficiently safe and robust. In order to tackle the task of probabilistic prediction for multiple, interactive entities, we propose a coordination and trajectory prediction system (CTPS), which has a hierarchical structure including a macro-level coordination recognition module and a micro-level subtle pattern prediction module which solves a probabilistic generation task. We illustrate two types of representation of the coordination variable: categorized and real-valued, and compare their effects and advantages based on empirical studies. We also bring the ideas of Bayesian deep learning into deep generative models to generate diversified prediction hypotheses. The proposed system is tested on multiple driving datasets in various traffic scenarios, which achieves better performance than baseline approaches in terms of a set of evaluation metrics. The results also show that using categorized coordination can better capture multi-modality and generate more diversified samples than the real-valued coordination, while the latter can generate prediction hypotheses with smaller errors with a sacrifice of sample diversity. Moreover, employing neural networks with weight uncertainty is able to generate samples with larger variance and diversity.

cs.RO↗

Behavior Planning of Autonomous Cars with Social Perception

Autonomous cars have to navigate in dynamic environment which can be full of uncertainties. The uncertainties can come either from sensor limitations such as occlusions and limited sensor range, or from probabilistic prediction of other road participants, or from unknown social behavior in a new area. To safely and efficiently drive in the presence of these uncertainties, the decision-making and planning modules of autonomous cars should intelligently utilize all available information and appropriately tackle the uncertainties so that proper driving strategies can be generated. In this paper, we propose a social perception scheme which treats all road participants as distributed sensors in a sensor network. By observing the individual behaviors as well as the group behaviors, uncertainties of the three types can be updated uniformly in a belief space. The updated beliefs from the social perception are then explicitly incorporated into a probabilistic planning framework based on Model Predictive Control (MPC). The cost function of the MPC is learned via inverse reinforcement learning (IRL). Such an integrated probabilistic planning module with socially enhanced perception enables the autonomous vehicles to generate behaviors which are defensive but not overly conservative, and socially compatible. The effectiveness of the proposed framework is verified in simulation on an representative scenario with sensor occlusions.

cs.RO↗