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Michael Elkin

Publications and source records attributed to Michael Elkin.

At least 37 records · Page 2Linked to original sources

Near-Additive Spanners In Low Polynomial Deterministic CONGEST Time

Given parameters $α\geq 1,β\geq 0$, a subgraph $G'=(V,H)$ of an $n$-vertex unweighted undirected graph $G=(V,E)$ is called an $(α,β)$-spanner if for every pair $u,v\in V$ of vertices, $d_{G'}(u,v)\leq αd_{G}(u,v)+β$. If $β=0$ the spanner is called a multiplicative $α$-spanner, and if $α= 1+ε$, for an arbitrarily small $ε>0$, the spanner is said to be a near-additive one. Graph spanners are a fundamental and extremely well-studied combinatorial construct, with a multitude of applications in distributed computing and in other areas. Near-additive spanners, introduced in [EP01], preserve large distances much more faithfully than multiplicative spanners. Also, recent lower bounds [AB15] ruled out the existence of arbitrarily sparse purely additive spanners (i.e., spanners with $α=1$), and therefore near-additive spanners provide the best approximation of distances that one can hope for. Numerous distributed algorithms for constructing sparse near-additive spanners exist. In particular, there are now known efficient randomized algorithms in the CONGEST model that construct such spanners [EN17], and also there are efficient deterministic algorithms in the LOCAL model [DGPV09]. The only known deterministic CONGEST-model algorithm for the problem [Elk01] requires superlinear time in $n$. We remedy the situation and devise an efficient deterministic CONGEST-model algorithm for constructing arbitrarily sparse near-additive spanners. The running time of our algorithm is low polynomial, i.e., roughly $O(β\cdot n^ρ)$, where $ρ> 0$ is an arbitrarily small positive constant that affects the additive term $β$. In general, the parameters of our algorithm and of the resulting spanner are at the same ballpark as the respective parameters of the state-of-the-art randomized algorithm for the problem due to [EN17].

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Near Isometric Terminal Embeddings for Doubling Metrics

Given a metric space $(X,d)$, a set of terminals $K\subseteq X$, and a parameter $t\ge 1$, we consider metric structures (e.g., spanners, distance oracles, embedding into normed spaces) that preserve distances for all pairs in $K\times X$ up to a factor of $t$, and have small size (e.g. number of edges for spanners, dimension for embeddings). While such terminal (aka source-wise) metric structures are known to exist in several settings, no terminal spanner or embedding with distortion close to 1, i.e., $t=1+ε$ for some small $0<ε<1$, is currently known. Here we devise such terminal metric structures for {\em doubling} metrics, and show that essentially any metric structure with distortion $1+ε$ and size $s(|X|)$ has its terminal counterpart, with distortion $1+O(ε)$ and size $s(|K|)+1$. In particular, for any doubling metric on $n$ points, a set of $k=o(n)$ terminals, and constant $0<ε<1$, there exists: (1) A spanner with stretch $1+ε$ for pairs in $K\times X$, with $n+o(n)$ edges. (2) A labeling scheme with stretch $1+ε$ for pairs in $K\times X$, with label size $\approx \log k$. (3) An embedding into $\ell_\infty^d$ with distortion $1+ε$ for pairs in $K\times X$, where $d=O(\log k)$. Moreover, surprisingly, the last two results apply if only $K$ is a doubling metric, while $X$ can be arbitrary.

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Ramsey Spanning Trees and their Applications

The metric Ramsey problem asks for the largest subset $S$ of a metric space that can be embedded into an ultrametric (more generally into a Hilbert space) with a given distortion. Study of this problem was motivated as a non-linear version of Dvoretzky theorem. Mendel and Naor 2007 devised the so called Ramsey Partitions to address this problem, and showed the algorithmic applications of their techniques to approximate distance oracles and ranking problems. In this paper we study the natural extension of the metric Ramsey problem to graphs, and introduce the notion of Ramsey Spanning Trees. We ask for the largest subset $S\subseteq V$ of a given graph $G=(V,E)$, such that there exists a spanning tree of $G$ that has small stretch for $S$. Applied iteratively, this provides a small collection of spanning trees, such that each vertex has a tree providing low stretch paths to all other vertices. The union of these trees serves as a special type of spanner, a tree-padding spanner. We use this spanner to devise the first compact stateless routing scheme with $O(1)$ routing decision time, and labels which are much shorter than in all currently existing schemes. We first revisit the metric Ramsey problem, and provide a new deterministic construction. We prove that for every $k$, any $n$-point metric space has a subset $S$ of size at least $n^{1-1/k}$ which embeds into an ultrametric with distortion $8k$. This results improves the best previous result of Mendel and Naor that obtained distortion $128k$ and required randomization. In addition, it provides the state-of-the-art deterministic construction of a distance oracle. Building on this result, we prove that for every $k$, any $n$-vertex graph $G=(V,E)$ has a subset $S$ of size at least $n^{1-1/k}$, and a spanning tree of $G$, that has stretch $O(k \log \log n)$ between any point in $S$ and any point in $V$.

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Distributed Exact Shortest Paths in Sublinear Time

The distributed single-source shortest paths problem is one of the most fundamental and central problems in the message-passing distributed computing. Classical Bellman-Ford algorithm solves it in $O(n)$ time, where $n$ is the number of vertices in the input graph $G$. Peleg and Rubinovich (FOCS'99) showed a lower bound of $\tildeΩ(D + \sqrt{n})$ for this problem, where $D$ is the hop-diameter of $G$. Whether or not this problem can be solved in $o(n)$ time when $D$ is relatively small is a major notorious open question. Despite intensive research \cite{LP13,N14,HKN15,EN16,BKKL16} that yielded near-optimal algorithms for the approximate variant of this problem, no progress was reported for the original problem. In this paper we answer this question in the affirmative. We devise an algorithm that requires $O((n \log n)^{5/6})$ time, for $D = O(\sqrt{n \log n})$, and $O(D^{1/3} \cdot (n \log n)^{2/3})$ time, for larger $D$. This running time is sublinear in $n$ in almost the entire range of parameters, specifically, for $D = o(n/\log^2 n)$. For the all-pairs shortest paths problem, our algorithm requires $O(n^{5/3} \log^{2/3} n)$ time, regardless of the value of $D$. We also devise the first algorithm with non-trivial complexity guarantees for computing exact shortest paths in the multipass semi-streaming model of computation. From the technical viewpoint, our algorithm computes a hopset $G"$ of a skeleton graph $G'$ of $G$ without first computing $G'$ itself. We then conduct a Bellman-Ford exploration in $G' \cup G"$, while computing the required edges of $G'$ on the fly. As a result, our algorithm computes exactly those edges of $G'$ that it really needs, rather than computing approximately the entire $G'$.

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Linear-Size Hopsets with Small Hopbound, and Distributed Routing with Low Memory

For a positive parameter $β$, the $β$-bounded distance between a pair of vertices $u,v$ in a weighted undirected graph $G = (V,E,ω)$ is the length of the shortest $u-v$ path in $G$ with at most $β$ edges, aka {\em hops}. For $β$ as above and $ε>0$, a {\em $(β,ε)$-hopset} of $G = (V,E,ω)$ is a graph $G' =(V,H,ω_H)$ on the same vertex set, such that all distances in $G$ are $(1+ε)$-approximated by $β$-bounded distances in $G\cup G'$. Hopsets are a fundamental graph-theoretic and graph-algorithmic construct, and they are widely used for distance-related problems in a variety of computational settings. Currently existing constructions of hopsets produce hopsets either with $Ω(n \log n)$ edges, or with a hopbound $n^{Ω(1)}$. In this paper we devise a construction of {\em linear-size} hopsets with hopbound $(\log n)^{\log^{(3)}n+O(1)}$. This improves the previous bound almost exponentially. We also devise efficient implementations of our construction in PRAM and distributed settings. The only existing PRAM algorithm \cite{EN16} for computing hopsets with a constant (i.e., independent of $n$) hopbound requires $n^{Ω(1)}$ time. We devise a PRAM algorithm with polylogarithmic running time for computing hopsets with a constant hopbound, i.e., our running time is exponentially better than the previous one. Moreover, these hopsets are also significantly sparser than their counterparts from \cite{EN16}. We use our hopsets to devise a distributed routing scheme that exhibits near-optimal tradeoff between individual memory requirement $\tilde{O}(n^{1/k})$ of vertices throughout preprocessing and routing phases of the algorithm, and stretch $O(k)$, along with a near-optimal construction time $\approx D + n^{1/2 + 1/k}$, where $D$ is the hop-diameter of the input graph.

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A Fast Network-Decomposition Algorithm and its Applications to Constant-Time Distributed Computation

A partition $(C_1,C_2,...,C_q)$ of $G = (V,E)$ into clusters of strong (respectively, weak) diameter $d$, such that the supergraph obtained by contracting each $C_i$ is $\ell$-colorable is called a strong (resp., weak) $(d, \ell)$-network-decomposition. Network-decompositions were introduced in a seminal paper by Awerbuch, Goldberg, Luby and Plotkin in 1989. Awerbuch et al. showed that strong $(exp\{O(\sqrt{ \log n \log \log n})\}, exp\{O(\sqrt{ \log n \log \log n})\})$-network-decompositions can be computed in distributed deterministic time $exp\{O(\sqrt{ \log n \log \log n})\}$. The result of Awerbuch et al. was improved by Panconesi and Srinivasan in 1992: in the latter result $d = \ell = exp\{O(\sqrt{\log n})\}$, and the running time is $exp\{O(\sqrt{\log n})\}$ as well. Much more recently Barenboim (2012) devised a distributed randomized constant-time algorithm for computing strong network decompositions with $d = O(1)$. However, the parameter $\ell$ in his result is $O(n^{1/2 + ε})$. In this paper we drastically improve the result of Barenboim and devise a distributed randomized constant-time algorithm for computing strong $(O(1), O(n^ε))$-network-decompositions. As a corollary we derive a constant-time randomized $O(n^ε)$-approximation algorithm for the distributed minimum coloring problem, improving the previously best-known $O(n^{1/2 + ε})$ approximation guarantee. We also derive other improved distributed algorithms for a variety of problems. Most notably, for the extremely well-studied distributed minimum dominating set problem currently there is no known deterministic polylogarithmic-time algorithm. We devise a {deterministic} polylogarithmic-time approximation algorithm for this problem, addressing an open problem of Lenzen and Wattenhofer (2010).

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A Simple Deterministic Distributed MST Algorithm, with Near-Optimal Time and Message Complexities

Distributed minimum spanning tree (MST) problem is one of the most central and fundamental problems in distributed graph algorithms. Garay et al. \cite{GKP98,KP98} devised an algorithm with running time $O(D + \sqrt{n} \cdot \log^* n)$, where $D$ is the hop-diameter of the input $n$-vertex $m$-edge graph, and with message complexity $O(m + n^{3/2})$. Peleg and Rubinovich \cite{PR99} showed that the running time of the algorithm of \cite{KP98} is essentially tight, and asked if one can achieve near-optimal running time **together with near-optimal message complexity**. In a recent breakthrough, Pandurangan et al. \cite{PRS16} answered this question in the affirmative, and devised a **randomized** algorithm with time $\tilde{O}(D+ \sqrt{n})$ and message complexity $\tilde{O}(m)$. They asked if such a simultaneous time- and message-optimality can be achieved by a **deterministic** algorithm. In this paper, building upon the work of \cite{PRS16}, we answer this question in the affirmative, and devise a **deterministic** algorithm that computes MST in time $O((D + \sqrt{n}) \cdot \log n)$, using $O(m \cdot \log n + n \log n \cdot \log^* n)$ messages. The polylogarithmic factors in the time and message complexities of our algorithm are significantly smaller than the respective factors in the result of \cite{PRS16}. Also, our algorithm and its analysis are very **simple** and self-contained, as opposed to rather complicated previous sublinear-time algorithms \cite{GKP98,KP98,E04b,PRS16}.

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Efficient Algorithms for Constructing Very Sparse Spanners and Emulators

Miller et al. \cite{MPVX15} devised a distributed\footnote{They actually showed a PRAM algorithm. The distributed algorithm with these properties is implicit in \cite{MPVX15}.} algorithm in the CONGEST model, that given a parameter $k = 1,2,\ldots$, constructs an $O(k)$-spanner of an input unweighted $n$-vertex graph with $O(n^{1+1/k})$ expected edges in $O(k)$ rounds of communication. In this paper we improve the result of \cite{MPVX15}, by showing a $k$-round distributed algorithm in the same model, that constructs a $(2k-1)$-spanner with $O(n^{1+1/k}/ε)$ edges, with probability $1- ε$, for any $ε>0$. Moreover, when $k = ω(\log n)$, our algorithm produces (still in $k$ rounds) {\em ultra-sparse} spanners, i.e., spanners of size $n(1+ o(1))$, with probability $1- o(1)$. To our knowledge, this is the first distributed algorithm in the CONGEST or in the PRAM models that constructs spanners or skeletons (i.e., connected spanning subgraphs) that sparse. Our algorithm can also be implemented in linear time in the standard centralized model, and for large $k$, it provides spanners that are sparser than any other spanner given by a known (near-)linear time algorithm. We also devise improved bounds (and algorithms realizing these bounds) for $(1+ε,β)$-spanners and emulators. In particular, we show that for any unweighted $n$-vertex graph and any $ε> 0$, there exists a $(1+ ε, ({{\log\log n} \over ε})^{\log\log n})$-emulator with $O(n)$ edges. All previous constructions of $(1+ε,β)$-spanners and emulators employ a superlinear number of edges, for all choices of parameters. Finally, we provide some applications of our results to approximate shortest paths' computation in unweighted graphs.

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On Efficient Distributed Construction of Near Optimal Routing Schemes

Given a distributed network represented by a weighted undirected graph $G=(V,E)$ on $n$ vertices, and a parameter $k$, we devise a distributed algorithm that computes a routing scheme in $(n^{1/2+1/k}+D)\cdot n^{o(1)}$ rounds, where $D$ is the hop-diameter of the network. The running time matches the lower bound of $\tildeΩ(n^{1/2}+D)$ rounds (which holds for any scheme with polynomial stretch), up to lower order terms. The routing tables are of size $\tilde{O}(n^{1/k})$, the labels are of size $O(k\log^2n)$, and every packet is routed on a path suffering stretch at most $4k-5+o(1)$. Our construction nearly matches the state-of-the-art for routing schemes built in a centralized sequential manner. The previous best algorithms for building routing tables in a distributed small messages model were by \cite[STOC 2013]{LP13} and \cite[PODC 2015]{LP15}. The former has similar properties but suffers from substantially larger routing tables of size $O(n^{1/2+1/k})$, while the latter has sub-optimal running time of $\tilde{O}(\min\{(nD)^{1/2}\cdot n^{1/k},n^{2/3+2/(3k)}+D\})$.

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Deterministic Distributed (Delta + o(Δ))-Edge-Coloring, and Vertex-Coloring of Graphs with Bounded Diversity

We consider coloring problems in the distributed message-passing setting. The previously-known deterministic algorithms for edge-coloring employed at least (2Delta - 1) colors, even though any graph admits an edge-coloring with Delta + 1 colors [V64]. Moreover, the previously-known deterministic algorithms that employed at most O(Delta) colors required superlogarithmic time [B15,BE10,BE11,FHK15]. In the current paper we devise deterministic edge-coloring algorithms that employ only Delta + o(Delta) colors, for a very wide family of graphs. Specifically, as long as the arboricity is a = O(Delta^{1 - ε}), for a constant epsilon > 0, our algorithm computes such a coloring within {polylogarithmic} deterministic time. We also devise significantly improved deterministic edge-coloring algorithms for {general graphs} for a very wide range of parameters. Specifically, for any value $χ$ in the range [4Delta, 2^{o(log Delta)} \cdot Delta], our χ-edge-coloring algorithm has smaller running time than the best previously-known χ-edge-coloring algorithms. Our algorithms are actually much more general, since edge-coloring is equivalent to {vertex-coloring of line graphs.} Our method is applicable to vertex-coloring of the family of graphs with {bounded diversity} that contains line graphs, line graphs of hypergraphs, and many other graphs. Our results are obtained using a novel technique that connects vertices or edges in a certain way that reduces clique size. The resulting structures, which we call {connectors}, can be colored more efficiently than the original graph. Moreover, the color classes constitute simpler subgraphs that can be colored even more efficiently using appropriate connectors. Hence, we recurse until we obtain sufficiently simple structures that are colored directly. We introduce several types of connectors that are useful for various scenarios.

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Hopsets with Constant Hopbound, and Applications to Approximate Shortest Paths

A $(β,ε)$-hopset for a weighted undirected $n$-vertex graph $G=(V,E)$ is a set of edges, whose addition to the graph guarantees that every pair of vertices has a path between them that contains at most $β$ edges, whose length is within $1+ε$ of the shortest path. In her seminal paper, Cohen \cite[JACM 2000]{C00} introduced the notion of hopsets in the context of parallel computation of approximate shortest paths, and since then it has found numerous applications in various other settings, such as dynamic graph algorithms, distributed computing, and the streaming model. Cohen \cite{C00} devised efficient algorithms for constructing hopsets with {\em polylogarithmic} in $n$ number of hops. Her constructions remain the state-of-the--art since the publication of her paper in STOC'94, i.e., for more than two decades. In this paper we exhibit the first construction of sparse hopsets with a {\em constant number of hops}. We also find efficient algorithms for hopsets in various computational settings, improving the best known constructions. Generally, our hopsets strictly outperform the hopsets of \cite{C00}, both in terms of their parameters, and in terms of the resources required to construct them. We demonstrate the applicability of our results for the fundamental problem of computing approximate shortest paths from $s$ sources. Our results improve the running time for this problem in the parallel, distributed and streaming models, for a vast range of $s$.

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Terminal Embeddings

In this paper we study {\em terminal embeddings}, in which one is given a finite metric $(X,d_X)$ (or a graph $G=(V,E)$) and a subset $K \subseteq X$ of its points are designated as {\em terminals}. The objective is to embed the metric into a normed space, while approximately preserving all distances among pairs that contain a terminal. We devise such embeddings in various settings, and conclude that even though we have to preserve $\approx|K|\cdot |X|$ pairs, the distortion depends only on $|K|$, rather than on $|X|$. We also strengthen this notion, and consider embeddings that approximately preserve the distances between {\em all} pairs, but provide improved distortion for pairs containing a terminal. Surprisingly, we show that such embeddings exist in many settings, and have optimal distortion bounds both with respect to $X \times X$ and with respect to $K \times X$. Moreover, our embeddings have implications to the areas of Approximation and Online Algorithms. In particular, [ALN08] devised an $\tilde{O}(\sqrt{\log r})$-approximation algorithm for sparsest-cut instances with $r$ demands. Building on their framework, we provide an $\tilde{O}(\sqrt{\log |K|})$-approximation for sparsest-cut instances in which each demand is incident on one of the vertices of $K$ (aka, terminals). Since $|K| \le r$, our bound generalizes that of [ALN08].

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Distributed Strong Diameter Network Decomposition

For a pair of positive parameters $D,χ$, a partition ${\cal P}$ of the vertex set $V$ of an $n$-vertex graph $G = (V,E)$ into disjoint clusters of diameter at most $D$ each is called a $(D,χ)$ network decomposition, if the supergraph ${\cal G}({\cal P})$, obtained by contracting each of the clusters of ${\cal P}$, can be properly $χ$-colored. The decomposition ${\cal P}$ is said to be strong (resp., weak) if each of the clusters has strong (resp., weak) diameter at most $D$, i.e., if for every cluster $C \in {\cal P}$ and every two vertices $u,v \in C$, the distance between them in the induced graph $G(C)$ of $C$ (resp., in $G$) is at most $D$. Network decomposition is a powerful construct, very useful in distributed computing and beyond. It was shown by Awerbuch \etal \cite{AGLP89} and Panconesi and Srinivasan \cite{PS92}, that strong $(2^{O(\sqrt{\log n})},2^{O(\sqrt{\log n})})$ network decompositions can be computed in $2^{O(\sqrt{\log n})}$ distributed time. Linial and Saks \cite{LS93} devised an ingenious randomized algorithm that constructs {\em weak} $(O(\log n),O(\log n))$ network decompositions in $O(\log^2 n)$ time. It was however open till now if {\em strong} network decompositions with both parameters $2^{o(\sqrt{\log n})}$ can be constructed in distributed $2^{o(\sqrt{\log n})}$ time. In this paper we answer this long-standing open question in the affirmative, and show that strong $(O(\log n),O(\log n))$ network decompositions can be computed in $O(\log^2 n)$ time. We also present a tradeoff between parameters of our network decomposition. Our work is inspired by and relies on the "shifted shortest path approach", due to Blelloch \etal \cite{BGKMPT11}, and Miller \etal \cite{MPX13}. These authors developed this approach for PRAM algorithms for padded partitions. We adapt their approach to network decompositions in the distributed model of computation.

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A Linear-Size Logarithmic Stretch Path-Reporting Distance Oracle for General Graphs

In 2001 Thorup and Zwick devised a distance oracle, which given an $n$-vertex undirected graph and a parameter $k$, has size $O(k n^{1+1/k})$. Upon a query $(u,v)$ their oracle constructs a $(2k-1)$-approximate path $Π$ between $u$ and $v$. The query time of the Thorup-Zwick's oracle is $O(k)$, and it was subsequently improved to $O(1)$ by Chechik. A major drawback of the oracle of Thorup and Zwick is that its space is $Ω(n \cdot \log n)$. Mendel and Naor devised an oracle with space $O(n^{1+1/k})$ and stretch $O(k)$, but their oracle can only report distance estimates and not actual paths. In this paper we devise a path-reporting distance oracle with size $O(n^{1+1/k})$, stretch $O(k)$ and query time $O(n^ε)$, for an arbitrarily small $ε> 0$. In particular, our oracle can provide logarithmic stretch using linear size. Another variant of our oracle has size $O(n \log\log n)$, polylogarithmic stretch, and query time $O(\log\log n)$. For unweighted graphs we devise a distance oracle with multiplicative stretch $O(1)$, additive stretch $O(β(k))$, for a function $β(\cdot)$, space $O(n^{1+1/k} \cdot β)$, and query time $O(n^ε)$, for an arbitrarily small constant $ε>0$. The tradeoff between multiplicative stretch and size in these oracles is far below girth conjecture threshold (which is stretch $2k-1$ and size $O(n^{1+1/k})$). Breaking the girth conjecture tradeoff is achieved by exhibiting a tradeoff of different nature between additive stretch $β(k)$ and size $O(n^{1+1/k})$. A similar type of tradeoff was exhibited by a construction of $(1+ε,β)$-spanners due to Elkin and Peleg. However, so far $(1+ε,β)$-spanners had no counterpart in the distance oracles' world. An important novel tool that we develop on the way to these results is a {distance-preserving path-reporting oracle}.

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Prioritized Metric Structures and Embedding

Metric data structures (distance oracles, distance labeling schemes, routing schemes) and low-distortion embeddings provide a powerful algorithmic methodology, which has been successfully applied for approximation algorithms \cite{llr}, online algorithms \cite{BBMN11}, distributed algorithms \cite{KKMPT12} and for computing sparsifiers \cite{ST04}. However, this methodology appears to have a limitation: the worst-case performance inherently depends on the cardinality of the metric, and one could not specify in advance which vertices/points should enjoy a better service (i.e., stretch/distortion, label size/dimension) than that given by the worst-case guarantee. In this paper we alleviate this limitation by devising a suit of {\em prioritized} metric data structures and embeddings. We show that given a priority ranking $(x_1,x_2,\ldots,x_n)$ of the graph vertices (respectively, metric points) one can devise a metric data structure (respectively, embedding) in which the stretch (resp., distortion) incurred by any pair containing a vertex $x_j$ will depend on the rank $j$ of the vertex. We also show that other important parameters, such as the label size and (in some sense) the dimension, may depend only on $j$. In some of our metric data structures (resp., embeddings) we achieve both prioritized stretch (resp., distortion) and label size (resp., dimension) {\em simultaneously}. The worst-case performance of our metric data structures and embeddings is typically asymptotically no worse than of their non-prioritized counterparts.

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The Locality of Distributed Symmetry Breaking

Symmetry breaking problems are among the most well studied in the field of distributed computing and yet the most fundamental questions about their complexity remain open. In this paper we work in the LOCAL model (where the input graph and underlying distributed network are identical) and study the randomized complexity of four fundamental symmetry breaking problems on graphs: computing MISs (maximal independent sets), maximal matchings, vertex colorings, and ruling sets. A small sample of our results includes - An MIS algorithm running in $O(\log^2Δ+ 2^{O(\sqrt{\log\log n})})$ time, where $Δ$ is the maximum degree. This is the first MIS algorithm to improve on the 1986 algorithms of Luby and Alon, Babai, and Itai, when $\log n \ll Δ\ll 2^{\sqrt{\log n}}$, and comes close to the $Ω(\log Δ)$ lower bound of Kuhn, Moscibroda, and Wattenhofer. - A maximal matching algorithm running in $O(\logΔ+ \log^4\log n)$ time. This is the first significant improvement to the 1986 algorithm of Israeli and Itai. Moreover, its dependence on $Δ$ is provably optimal. - A method for reducing symmetry breaking problems in low arboricity/degeneracy graphs to low degree graphs. (Roughly speaking, the arboricity or degeneracy of a graph bounds the density of any subgraph.) Corollaries of this reduction include an $O(\sqrt{\log n})$-time maximal matching algorithm for graphs with arboricity up to $2^{\sqrt{\log n}}$ and an $O(\log^{2/3} n)$-time MIS algorithm for graphs with arboricity up to $2^{(\log n)^{1/3}}$. Each of our algorithms is based on a simple, but powerful technique for reducing a randomized symmetry breaking task to a corresponding deterministic one on a poly$(\log n)$-size graph.

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Space-Efficient Path-Reporting Approximate Distance Oracles

We consider approximate {\em path-reporting} distance oracles, distance labeling and labeled routing with extremely low space requirement, for general undirected graphs. For distance oracles, we show how to break the n\log n space bound of Thorup and Zwick if approximate {\em paths} rather than distances need to be reported. For approximate distance labeling and labeled routing, we break the previously best known space bound of O(log n) words per vertex. The cost for such space efficiency is an increased stretch.

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Optimizing Budget Allocation in Graphs

In the classical facility location problem we consider a graph $G$ with fixed weights on the edges of $G$. The goal is then to find an optimal positioning for a set of facilities on the graph with respect to some objective function. We introduce a new framework for facility location problems, where the weights on the graph edges are not fixed, but rather should be assigned. The goal is to find a valid assignment for which the resulting weighted graph optimizes the facility location objective function. We present algorithms for finding the optimal {\em budget allocation} for the center point problem and for the median point problem on trees. Our algorithms run in linear time, both for the case where a candidate vertex is given as part of the input, and for the case where finding a vertex that optimizes the solution is part of the problem. We also present a hardness result for the general graph case of the center point problem, followed by an $O(\log^2(n))$ approximation algorithm on graphs - with general metric spaces.

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